Blades of Avernum Editor

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This forum is for discussion of the Blades of Avernum Scenario Editor. Tips, design discussions, sample scripts, and questions are all welcome.

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#TopicTopic StarterPostsLast postsort ascending
473Adding custom itemsHolymonkey7August 25, 2004 22:29
471Is there a way to rotate terrain objects?Overwhelming13August 25, 2004 12:13
450Miscellany ShopsGuardian of Eternity7August 23, 2004 12:16
456Script checking programKhoth13August 23, 2004 04:39
468Terrain ScriptsRoderick Glossop3August 23, 2004 00:16
467CritiqueDahak12August 22, 2004 21:13
469A sound effect questionKalinging3August 22, 2004 20:27
463Beta testers wanted for cross-platform script editorCrunchy Frog5August 22, 2004 09:57
466Item code listRebelK4185August 22, 2004 03:45
460Maximum numbers of ...?Churl7August 21, 2004 00:46
464editor/scenario-compability mac/pcbigblue3August 20, 2004 23:07
461scen icon graphicsbigblue5August 20, 2004 12:39
462BOA graphicsNicothodes4August 20, 2004 10:07
454Code?Nicothodes18August 20, 2004 01:49
458Louvre/Editor QuestionsGuardian of Eternity5August 19, 2004 22:11
423BoA Editor Suggestions*i88August 19, 2004 12:12
452Stuff I Can't Do YetGuardian of Eternity10August 19, 2004 08:59
436Water in the Desert? (Attn. Big Guys!!!)Guardian of Eternity29August 19, 2004 08:38
457Problem with moving the party in cut scenesGroovejet3August 18, 2004 14:26
453Scope of states and variables?Churl6August 18, 2004 08:16
455Downloading from the LouvreNicothodes4August 17, 2004 06:58
447Floating terrain?Groovejet16August 16, 2004 09:42
451graphic design contestbigblue10August 14, 2004 14:38
449TutorialZero111X4August 13, 2004 05:39
446town_status() callGarrison6August 12, 2004 14:46

Pages