Profile for Holymonkey

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Jeff, please respond - Magic and Avernum 5 in Avernum 4
Apprentice
Member # 4866
Profile Homepage #54
quote:
Originally written by V. V. W. W.:

There's apparently been an effort to Carbonize Realmz, but it looks dead to me.

—Alorael, who only misses Realmz in his more unstable moments. That's the only time he can feel nostalgia for such an unstable and unbalanced game.

Whats with the porn site link???

EDIT: Took out link

[ Sunday, April 08, 2007 17:40: Message edited by: Drakefyre ]

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Worship the monkey
Posts: 20 | Registered: Wednesday, August 18 2004 07:00
Jeff, Valorim was cool!! in Avernum 4
Apprentice
Member # 4866
Profile Homepage #27
I'd also like to see the rest of the Empire lands. Be it 1 Province at a time or all of 'em at once.

The vast open surface in Exile III was fun. You could head out in any direction just exploring and find seemingly endless amounts of sidequests and other little things to do(at least during the first play-through of the game).

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Worship the monkey
Posts: 20 | Registered: Wednesday, August 18 2004 07:00
What do you think of A4 in Avernum 4
Apprentice
Member # 4866
Profile Homepage #17
AV4 isn't bad. Its not the best game in the series though it isn't the worst either.

I still miss the ability to pick-up things by ctrl+clicking and the elevation from the earlier Avernum games.

[ Tuesday, July 04, 2006 15:08: Message edited by: Holymonkey ]

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Worship the monkey
Posts: 20 | Registered: Wednesday, August 18 2004 07:00
How I rank A4 and why in Avernum 4
Apprentice
Member # 4866
Profile Homepage #23
quote:
Originally written by *i:

I'm not sure I understand the part about the A3 graphics having more variety.
Like having much more selection in your character model, actually being able to see what your character has equiped(for weapons and shields anyway) and just stuff like that instead of the recycled Geneforge graphics.

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Worship the monkey
Posts: 20 | Registered: Wednesday, August 18 2004 07:00
How I rank A4 and why in Avernum 4
Apprentice
Member # 4866
Profile Homepage #18
Forgetting the plot here, I feel that A3 and BoA were more "complete" and polished then A4 is. I prefered the simplicity of the A3 graphics to A4 because there was alot more variety and such in the models.

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Worship the monkey
Posts: 20 | Registered: Wednesday, August 18 2004 07:00
Software Piracy! in General
Apprentice
Member # 4866
Profile Homepage #6
FYI

Pirates > Ninjas

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Worship the monkey
Posts: 20 | Registered: Wednesday, August 18 2004 07:00
Runescape anyone? in General
Apprentice
Member # 4866
Profile Homepage #311
Wow I never knew anyone from here played RS, I've been playing for like 2 years now. I'm level 96 now(Pk_Ranger006 - 92 ranged, 86 hp, no really noteworthy tradeskills)

If anyone needs any gear I'd be glad to help out. I've got around 80 mil(managed to snag a party hat from a lvl 120 who died a few months ago) so giving away mith, addy even a bit of rune isn't much to me. Just add me, I'm usually on around 5pm est.

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Worship the monkey
Posts: 20 | Registered: Wednesday, August 18 2004 07:00
A4 - The New Geneforge? in Avernum 4
Apprentice
Member # 4866
Profile Homepage #24
quote:
Originally written by Smoking Mirrors:

Combat is closer to Geneforge than to Avernum. It took some adjustment, but I've come to like it. Fighting requires a little more tactical thinking and a little less charging and hacking now.

—Alorael, who is happy to say that melee is far from useless, although trying to play with melee only is definitely a tough proposition.

Darn. I really didn't like how my Guardian in Geneforge could be owned by a single slow spell. I mean I just had enough AP to run up to the casters and hit them once before they'd retreat a bit. But with slow, every other round I can't even attack if they were right beside me. Nevermind having to chase them around too .

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Worship the monkey
Posts: 20 | Registered: Wednesday, August 18 2004 07:00
A4 - The New Geneforge? in Avernum 4
Apprentice
Member # 4866
Profile Homepage #20
I kinda didn't like Geneforge...the whole combat system felt too weird for me(melee = next to useless) I hope A4 has only the Geneforge style graphics and not stuff like the AP restrictions(can't do anything unless you have enough AP)

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Worship the monkey
Posts: 20 | Registered: Wednesday, August 18 2004 07:00
A4 wants in The Avernum Trilogy
Apprentice
Member # 4866
Profile Homepage #36
Ugh I haven't even played World of warcraft, I just thought it would be an appropriate name. And the only places I really wanted to see are the other Empire provinces not really all the slith and nephil lands and such. I don't see how adding the other provinces would require a real-time 3d engine. It could be done with blades of exile even, but it would just take alot of time to make.

[ Saturday, April 02, 2005 07:19: Message edited by: Holymonkey ]

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Worship the monkey
Posts: 20 | Registered: Wednesday, August 18 2004 07:00
A4 wants in The Avernum Trilogy
Apprentice
Member # 4866
Profile Homepage #33
I'd like to see something like a "World of Avernum", where you can explore the other provinces questing and solving problems, solving civil wars...the possibilites are endless. I'd also like to see more spells, and more classes like instead of having summoning spells with magic, make a summoner type character. I'd also like to see the ability to create some of your own items like going out getting iron/mith/even adamant ore from some mine then brining it to a smelter then you could be able to make armor and weapons with the iron/mith/adamant. And even better have the ability to enchant weapons with some high level spells like enchant a sword with 2-8 fire damage per hit, or 3-5 ice damage with a chilled effect, etc.

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Worship the monkey
Posts: 20 | Registered: Wednesday, August 18 2004 07:00
Adding custom items in Blades of Avernum Editor
Apprentice
Member # 4866
Profile Homepage #0
I created a custom item using paint and when I put it into my scenario for some reason the colour of the object is a few tones darker then it was in paint, is their anyway to get my items to keep their original colour?

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Worship the monkey
Posts: 20 | Registered: Wednesday, August 18 2004 07:00
Adding custom items in Blades of Avernum
Apprentice
Member # 4866
Profile Homepage #0
I created a custom item using paint and when I put it into my scenario for some reason the colour of the object is a few tones darker then it was in paint, is their anyway to get my items to keep their original colour?

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Worship the monkey
Posts: 20 | Registered: Wednesday, August 18 2004 07:00
the ending. in The Avernum Trilogy
Apprentice
Member # 4866
Profile Homepage #3
First, go down to the 4 beam control areas and activate each panel once so that 4 beams fire into the center. Once thats done, you can use the control panel, press Load the Slime Components, then press Refocus beam, and finally hit begin process to win the game.

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Worship the monkey
Posts: 20 | Registered: Wednesday, August 18 2004 07:00
what creatures do you hate the most?? in The Avernum Trilogy
Apprentice
Member # 4866
Profile Homepage #20
Gazers/Eyebeasts, they use control foes to confuse my fighters and drain my mage's mana leaving me with a mana-less mage that can't kill squat

Edit: If I happen to have an energy elixer on my mage, I'm usually dumbfounded from the dumbfoundation-beams-of-death® so I can't cast spells anyway :rolleyes:

[ Sunday, August 22, 2004 00:08: Message edited by: Holymonkey ]

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Worship the monkey
Posts: 20 | Registered: Wednesday, August 18 2004 07:00
Exile2: Tomb of Delrin-Bok in The Exile Trilogy
Apprentice
Member # 4866
Profile Homepage #4
Ahhh ok I got in now :D Thanks a bunch

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Worship the monkey
Posts: 20 | Registered: Wednesday, August 18 2004 07:00
Avernum 3: Automap slowing me down in Tech Support
Apprentice
Member # 4866
Profile Homepage #2
Hmm I guess I'll just have to deal with it for now...I won't be able to get my computer upgraded for awhile :(

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Worship the monkey
Posts: 20 | Registered: Wednesday, August 18 2004 07:00
Avernum 3: Automap slowing me down in Tech Support
Apprentice
Member # 4866
Profile Homepage #0
I'm on an old pc(300 mhz, 64 mb ram, windows 98) and the game runs fine for me untill I open the automap which slows down my game. I have turned off special effects to try and speed it up but it makes no difference with my map open. Is their any way to fix this?

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Worship the monkey
Posts: 20 | Registered: Wednesday, August 18 2004 07:00
Exile2: Tomb of Delrin-Bok in The Exile Trilogy
Apprentice
Member # 4866
Profile Homepage #2
I did find a "map" on a wall in a hidden passage with the little arrows in the corners, but it looks like I have them right, yet I can't get into the middle.

Edit: I don't think my frustration is that funny...running into endless amounts of invisble shades and guardians while going back and forth between levers isn't fun :(

[ Friday, August 20, 2004 00:14: Message edited by: Holymonkey ]

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Worship the monkey
Posts: 20 | Registered: Wednesday, August 18 2004 07:00
Exile2: Tomb of Delrin-Bok in The Exile Trilogy
Apprentice
Member # 4866
Profile Homepage #0
For some reason I can't get into the middle part, I have the top right and bottom left levers down and the top left and bottom right levers up(I double checked this). Do I have to hit the levers in some order or am I missing something??

[ Thursday, August 19, 2004 12:55: Message edited by: Holymonkey ]

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Worship the monkey
Posts: 20 | Registered: Wednesday, August 18 2004 07:00