Terrain Scripts

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AuthorTopic: Terrain Scripts
Member # 4867
Profile #0
I am attempting to make a new terrain script which will be called if the party casts Dispel Barrier in the presence of an item with this script on it. However, I am not sure how to make a triggered state for this. It should be like UNLOCK_SPELL_STATE, except of course for Dispel Barrier instead of Unlock Doors. Can anyone offer some advice?
Posts: 7 | Registered: Wednesday, August 18 2004 07:00
Member # 4
Profile Homepage #1
Post it in the Scenario Format 3 thread! It's definitely a good idea.

Posts: 6936 | Registered: Tuesday, September 18 2001 07:00
Member # 4202
Profile Homepage #2

(see door.txt and my post in that thread)

Creator of the 3D Blades of Avernum Editor for Mac. Get it at Ingenious Isaac's Illusion, my web page. Better yet, get Battle for Wesnoth, a wonderful free TBS game.
Posts: 192 | Registered: Sunday, April 4 2004 08:00