Blades of Avernum Editor

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This forum is for discussion of the Blades of Avernum Scenario Editor. Tips, design discussions, sample scripts, and questions are all welcome.

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#Topicsort descendingTopic StarterPostsLast post
208I can't download the editorNipa5June 09, 2004 12:41
76I cannot believe I did not think of this earlierWalker White11April 09, 2004 01:40
53I have a little problem..Xsentrik3April 04, 2004 08:32
670I Hear Noises . . .The Yeoman Cheesemonger11April 21, 2005 12:27
39I miss item descriptionsKennedy6March 29, 2004 14:09
385I read the manual thiny, and I dont get this buffer text thingyYellow Sub7July 23, 2004 08:06
804I'm recycling this thread. Again.Xoid24December 23, 2005 09:46
933Icon Adjust?Smoo-Cow8October 31, 2006 14:19
677Icon adjustmentThuryl16April 26, 2005 13:36
199Icon AdjustmentDahak6June 07, 2004 19:26
611idea shopGoldenking10February 07, 2005 13:54
292Ideas for security mechanisms.Captain Uglyhead15July 02, 2004 05:55
391Identification and item abilitiesGroovejet3July 24, 2004 19:22
261Idiot seeks help*Sound Effect*2June 22, 2004 15:51
27Import outdoor section problemmacman017March 29, 2004 09:42
961Important Note About Custom GraphicsSpidweb1February 17, 2007 00:15
1045Importing Avernum 5 GraphicsIshad Nha6February 22, 2008 14:13
794Importing Custom GraphicsOthello7October 23, 2005 11:12
586Improving the lookDahak8January 03, 2005 19:47
616In v. Out of Town EffectsGuardian of Eternity2February 11, 2005 12:58
719Increments to SDFsArchmagus Micael7June 10, 2005 06:10
530Indestructible zombie helpEric-Ihrno5October 10, 2004 15:23
742Install editor / readme file helpOver-caffeinated Nephil6July 09, 2005 16:25
64intended behavior? (damage_near_loc)spyderbytes6April 06, 2004 15:29
757interactive pannelsThralni5August 23, 2005 22:19

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