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Developer's Update in Blades of Avernum
The Establishment
Member # 6
Profile #32
There are commands to move NPC and PCs around, display text bubbles, make explosions and other sorts of animations, do pauses, redraw the screen, etc.

So in other words, no more tedious and cumbersome Frame Animation!! :D

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Your flower power is no match for my glower power!
Posts: 3726 | Registered: Tuesday, September 18 2001 07:00
Developer's Update in Blades of Avernum
The Establishment
Member # 6
Profile #27
Of course. There are many animations that are possible.

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Your flower power is no match for my glower power!
Posts: 3726 | Registered: Tuesday, September 18 2001 07:00
Developer's Update in Blades of Avernum
The Establishment
Member # 6
Profile #25
Of course, you could have NPCs of any race you like join the party, although they will not be under the players control.

A race check is in there.

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Your flower power is no match for my glower power!
Posts: 3726 | Registered: Tuesday, September 18 2001 07:00
Developer's Update in Blades of Avernum
The Establishment
Member # 6
Profile #23
No.

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Your flower power is no match for my glower power!
Posts: 3726 | Registered: Tuesday, September 18 2001 07:00
Developer's Update in Blades of Avernum
The Establishment
Member # 6
Profile #17
When you run the scenario and the script is called the engine will tell you the line of the error and try to diagnose the problem So the answer is yes, it's the game itself.

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Your flower power is no match for my glower power!
Posts: 3726 | Registered: Tuesday, September 18 2001 07:00
Developer's Update in Blades of Avernum
The Establishment
Member # 6
Profile #15
Yes, all scripts are accessible and created in text editors.

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Your flower power is no match for my glower power!
Posts: 3726 | Registered: Tuesday, September 18 2001 07:00
Developer's Update in Blades of Avernum
The Establishment
Member # 6
Profile #10
There are no more passwords in BoA as far as I know.

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Your flower power is no match for my glower power!
Posts: 3726 | Registered: Tuesday, September 18 2001 07:00
idea for an annoying obstacle ... in Blades of Avernum
The Establishment
Member # 6
Profile #29
Documentation exists but is not yet publically available.

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Your flower power is no match for my glower power!
Posts: 3726 | Registered: Tuesday, September 18 2001 07:00
Couple questions in Blades of Avernum
The Establishment
Member # 6
Profile #7
Bashing weapons behave as melee weapons, so there is little difference other than cosmetic.

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Your flower power is no match for my glower power!
Posts: 3726 | Registered: Tuesday, September 18 2001 07:00
BoA Arena? in Blades of Avernum
The Establishment
Member # 6
Profile #7
It's hard to quantify how much more complex it will be since by nature that is a qualitative thing. Suffice it to say that with scripting, it will be more difficult.

The people running the arena can make custom scripts for everyone's use, but not the actual entrants. Although it would be nice to have such a script contest, unfortunately it is all too easy to do things such as haste every turn, heal completely, and a whole host of other nasty things.

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Your flower power is no match for my glower power!
Posts: 3726 | Registered: Tuesday, September 18 2001 07:00
The fourth scenario. in Blades of Avernum
The Establishment
Member # 6
Profile #23
Different strokes for different folks. :D

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Your flower power is no match for my glower power!
Posts: 3726 | Registered: Tuesday, September 18 2001 07:00
idea for an annoying obstacle ... in Blades of Avernum
The Establishment
Member # 6
Profile #14
quote:
Originally written by [E.E.P.:
Karzoth]
All with good reason. That's why we need some, ahem, beta testers to be checking into this.

There is only so much we as beta-testers can do...

Either way, there will be limitations on what can and cannot be done. I'm not saying that it cannot be done, but that it would be difficult to do and you would need to be careful if you ever have things that move time forward, etc.

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Your flower power is no match for my glower power!
Posts: 3726 | Registered: Tuesday, September 18 2001 07:00
idea for an annoying obstacle ... in Blades of Avernum
The Establishment
Member # 6
Profile #9
Yes, we have the turn checker, but for some reason I have my doubts as to the stability of it over the course of an entire scenario.

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Your flower power is no match for my glower power!
Posts: 3726 | Registered: Tuesday, September 18 2001 07:00
idea for an annoying obstacle ... in Blades of Avernum
The Establishment
Member # 6
Profile #6
Because there is no 'night' checking script. In BoE, we simulated night. In BoA, night is just a natural cycle.

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Your flower power is no match for my glower power!
Posts: 3726 | Registered: Tuesday, September 18 2001 07:00
The fourth scenario. in Blades of Avernum
The Establishment
Member # 6
Profile #19
I would suggest Election as a scenario for one with minimal combat.

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Your flower power is no match for my glower power!
Posts: 3726 | Registered: Tuesday, September 18 2001 07:00
"Fo geta bout it!" in Blades of Avernum
The Establishment
Member # 6
Profile #17
If you make it a comedy based scenario, I could see how certain guest stars could work. Try not to use just American pop celebrities, or your scenario will not be very funny to players not from the US.

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Your flower power is no match for my glower power!
Posts: 3726 | Registered: Tuesday, September 18 2001 07:00
idea for an annoying obstacle ... in Blades of Avernum
The Establishment
Member # 6
Profile #1
Good luck implementing it.

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Your flower power is no match for my glower power!
Posts: 3726 | Registered: Tuesday, September 18 2001 07:00
"Fo geta bout it!" in Blades of Avernum
The Establishment
Member # 6
Profile #10
Such cameos are fine. You may want to ask permission from the people first though.

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Your flower power is no match for my glower power!
Posts: 3726 | Registered: Tuesday, September 18 2001 07:00
"Fo geta bout it!" in Blades of Avernum
The Establishment
Member # 6
Profile #3
Guest stars in what way in terms of BoA scenarios?

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Your flower power is no match for my glower power!
Posts: 3726 | Registered: Tuesday, September 18 2001 07:00
The fourth scenario. in Blades of Avernum
The Establishment
Member # 6
Profile #13
Don't port Bandit Busywork. It's not your right to do so.

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Your flower power is no match for my glower power!
Posts: 3726 | Registered: Tuesday, September 18 2001 07:00
The fourth scenario. in Blades of Avernum
The Establishment
Member # 6
Profile #10
But we can always port it to BoA and within seconds, Bandit Busywork will be reborn. And all shall cower as this evil is once again thrust upon this world, now twisted by the dark arts of the porting tool. Mwa, ha, ha!!

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Your flower power is no match for my glower power!
Posts: 3726 | Registered: Tuesday, September 18 2001 07:00
The fourth scenario. in Blades of Avernum
The Establishment
Member # 6
Profile #7
Actually, more like weeks. There are many inherent differences in the engines that need to be checked and ironed out. The dialogue needs to be completely rewritten, for instance. Terrain has to be smoothed out to account for the differences in walls. Certain nodes no longer exist and need to have their own scripts attached. This and among other improvements to provide plenty of examples for how to do lots of things with the editor add up to lots of time per scenario.

It is not just like plugging something in, porting it, and just having it work. There needs to be a lot of revisions that a computer cannot do because of the differences in the two engines.

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Your flower power is no match for my glower power!
Posts: 3726 | Registered: Tuesday, September 18 2001 07:00
Sliths and nephilms in Blades of Avernum
The Establishment
Member # 6
Profile #7
That is true in the Avernum series, but with the editor, players could make the endings possible depend on the racial mix of the party.

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Your flower power is no match for my glower power!
Posts: 3726 | Registered: Tuesday, September 18 2001 07:00
Scenerio ideas in Blades of Avernum
The Establishment
Member # 6
Profile #12
Sounds like an average plot, go ahead and make it once BoA comes out.

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Your flower power is no match for my glower power!
Posts: 3726 | Registered: Tuesday, September 18 2001 07:00
Music in Blades of Avernum
The Establishment
Member # 6
Profile #8
Music takes up a lot of file/server space and Jeff likes to keep downloads small. Also, where would you get the music? Remember, they cannot host anything copyrighted.

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Your flower power is no match for my glower power!
Posts: 3726 | Registered: Tuesday, September 18 2001 07:00

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