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Help make Geneforge/Avernum XFire supported! in General
Master
Member # 5977
Profile Homepage #5
quote:
Originally written by Dintiradan:

Do you have to modify the original application to work with XFire? Or do you have to develop an XFire 'wrapper' for each application?
No. Looking into Xblaze, the third-party Mac Adium plug-in, will make it all a lot clearer since you can more easily see what files the program uses to track games.
Basically, you have the Xfire program and a list of games that Xfire supports. Xfire looks in that list and compares it to the games you got on your system, after it has scanned your HD for games. The games it finds it puts in a seperate list.
Then, whenever you start one of those games, Xfire notices it and changes your in-client status to the name of the game you're playing, including the icon of the game. Basically, what you will need to do to get Xfire to recognize Avernum games, is to enter Avernum's details in Xfire's list of games. However, I would have no idea what those details should be, and I figure it is something only the Xfire team knows how to do (since otherwise others would have done it too, most probably).

[ Saturday, November 17, 2007 02:27: Message edited by: Thralni ]

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Play and rate my scenarios:

Where the rivers meet
View my upcoming scenario: The Nephil Search: Escape.
Co-designed with Nikki: El Presidente.

Give us your drek!
Posts: 3029 | Registered: Saturday, June 18 2005 07:00
BOOM in General
Master
Member # 5977
Profile Homepage #5
quote:
Originally written by Excalibur:

Who is the first image of?
If I'm not mistaken, that's the general of the human-army of a very old game called "Dune 2000." You have these videos there, in which the general of the army tells you about the situation and your objectives. He might be one of the, but I'm not sure.

And congrats.

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Play and rate my scenarios:

Where the rivers meet
View my upcoming scenario: The Nephil Search: Escape.
Co-designed with Nikki: El Presidente.

Give us your drek!
Posts: 3029 | Registered: Saturday, June 18 2005 07:00
Photo Thread (with an abominable twist) in General
Master
Member # 5977
Profile Homepage #58
quote:
Originally written by The Iffy Muffin who...does stuff...:

The image isn't working, Thralni.
Curious, because for me it's working very well.

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Play and rate my scenarios:

Where the rivers meet
View my upcoming scenario: The Nephil Search: Escape.
Co-designed with Nikki: El Presidente.

Give us your drek!
Posts: 3029 | Registered: Saturday, June 18 2005 07:00
Photo Thread (with an abominable twist) in General
Master
Member # 5977
Profile Homepage #32
IMAGE(http://www.pburch.net/Pictures/toys/synergy_ball.JPG)

That shouldn't be too difficult, I think.

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Play and rate my scenarios:

Where the rivers meet
View my upcoming scenario: The Nephil Search: Escape.
Co-designed with Nikki: El Presidente.

Give us your drek!
Posts: 3029 | Registered: Saturday, June 18 2005 07:00
Beta Call: Blades Forge in Blades of Avernum Editor
Master
Member # 5977
Profile Homepage #23
I wanted to suggest that too, but for some reason I didn't... Oh well. Good to see it's there now, though.

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Play and rate my scenarios:

Where the rivers meet
View my upcoming scenario: The Nephil Search: Escape.
Co-designed with Nikki: El Presidente.

Give us your drek!
Posts: 3029 | Registered: Saturday, June 18 2005 07:00
Protesting (In General) in General
Master
Member # 5977
Profile Homepage #57
Hitler didn't have to become germany's leader. If the masses wouldn't have followed him and believe what he said, nothign would have happened. I guess, though, that in retrospect it is very easy to say it. But I'm still of th opinion that the masses are quite dumb.

--------------------
Play and rate my scenarios:

Where the rivers meet
View my upcoming scenario: The Nephil Search: Escape.
Co-designed with Nikki: El Presidente.

Give us your drek!
Posts: 3029 | Registered: Saturday, June 18 2005 07:00
Tactics - What Works For You? in Avernum 4
Master
Member # 5977
Profile Homepage #8
Hmmm. While that did happen, I actually more often noticed that it attacked the one that wounded it most, whether it was last in row or not.

--------------------
Play and rate my scenarios:

Where the rivers meet
View my upcoming scenario: The Nephil Search: Escape.
Co-designed with Nikki: El Presidente.

Give us your drek!
Posts: 3029 | Registered: Saturday, June 18 2005 07:00
Protesting (In General) in General
Master
Member # 5977
Profile Homepage #55
quote:
Originally written by Knobgoblinking:

Protesting in general? Power to the people, man.
Oh god no, not again!?

We gave power to the people already several times, and what happend?
- WO I;
- WO II;
- Soviet Union and the list goes on.

Is that really something to be proud of? No, I think not. The masses are dumb. Usually a bunch of freaking idiots. When one person says he will help them, they all run after him and lick his royal behind.

That said, I don't think the protest would have been a succes. This is the usual stuff between children who don't really know what they want and don't know what's best for them, and the grown-ups who do think they know what's best for their children and therefor cancel the nice stuff. Point is, that nice stuff that you mentioned just doesn't really belong in school.

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Play and rate my scenarios:

Where the rivers meet
View my upcoming scenario: The Nephil Search: Escape.
Co-designed with Nikki: El Presidente.

Give us your drek!
Posts: 3029 | Registered: Saturday, June 18 2005 07:00
Tactics - What Works For You? in Avernum 4
Master
Member # 5977
Profile Homepage #6
My tactic usually consists of gour different steps:

- Bless, heal, shield and haste: Bfeore I go into any combat with some sort of boss, no matter how strong he is, I shield, bless and haste my party. It always makes fights go quicker and easier and I love it - it saved me more than once.

- Warriors in front, casters at the bacj: I realize this tactic is sort of old, but hey, it works. Sometimes I really benefit from this by standing in a corner of a cavern. The casters are then at the back, and the warriors sort of surround them. My mage will always be in the corner then, as he deals the most damage and needs to be protected at all times. [spoiler]The reason for this, is that I noticed that baddies go to hit the one that damages them the most[/spoiler]. Since that's the mage, he stands in the corner. The warriors will then cover up my casters, and as soon as the baddie is hit by either mage or priest, it will run towards them but won't have enough AP to really attack. It will be standing next to priest, at that point. Then I swap the piest with a warrior, and again my casters are covered, making the baddy run back and lose AP so he can't attack. It will go like this until he is dead.

- Now it depends on the creature exactly how I attack. Some creatues are absolutely inept when it comes to ranged stuff. This means they usually just have no ranged attack and can only bite or stab or whatever. If that's the case, I shoot at them with either missiles or I attack them with spells. I then wait until they come in my direction so I can slay them with melee.

It's different with creatures that do have a ranged attack. This ranged attack, provided that it's not spraying poison or whatever, rather an attack that can immediatly damage me (such as a fire bolt or smite), is usually worse than that same creature's bite or stab. The wyrmkin is a prime example of this. They usually spray poison or acid. They won't do that when they are attacked by a melee attack. In that case, they'll attack what's next to them, which is very usefull. In these sort of cases, I go with my warriors to stand next to them immedtialy. My casters will then attack them with fire bolts and smite.

- If it doesn't work, run! I know, this sounds like I'm a total coward, but it's a fact: Avernum 4 gives you the possibility to lose all but one partymembers, run back to a town and get all health and partymembers back. Below Avernum 4 this was impossible unless you had sombody to resurrect you partymember in the town you're in. In Avernum 4, this is no longer necessary: pass gates, approach a major town or kneel at an altar and everything's okay. Because of this, you can start a fiht, kill some people, run back to town and come back later. You'll be alright and you'll slowly win the battles.

That's a what all my tactics are about. Sure, I have more, but these are concerned with the third tactic I desscribed: they are very creature specific and is mostly about what spell to use. So there you are. Have fun and I hope it's usefull to anybody.

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Play and rate my scenarios:

Where the rivers meet
View my upcoming scenario: The Nephil Search: Escape.
Co-designed with Nikki: El Presidente.

Give us your drek!
Posts: 3029 | Registered: Saturday, June 18 2005 07:00
Babelfish Contest #2 in General
Master
Member # 5977
Profile Homepage #9
English => German => English => Dutch => French => English => German => English => Dutch => French => English

"This novel of with dimensions the simple due one, but it is thrown with the great force which is yellowed for."

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Play and rate my scenarios:

Where the rivers meet
View my upcoming scenario: The Nephil Search: Escape.
Co-designed with Nikki: El Presidente.

Give us your drek!
Posts: 3029 | Registered: Saturday, June 18 2005 07:00
Babelfish Contest in General
Master
Member # 5977
Profile Homepage #21
From English => Dutch => English => French => Greek => English

And this is the result: Onthaal Spiderweb. . (which is actually completely Dutch and means "Welcome Spiderweb". For some reason it erased just about all of the sentence when I translatend from French to Greek...

EDIT: Oh, too late for the contest. Oh well, it was still sort of nice to do it.

[ Sunday, November 11, 2007 08:22: Message edited by: Thralni ]

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Play and rate my scenarios:

Where the rivers meet
View my upcoming scenario: The Nephil Search: Escape.
Co-designed with Nikki: El Presidente.

Give us your drek!
Posts: 3029 | Registered: Saturday, June 18 2005 07:00
Beta Call: Blades Forge in Blades of Avernum Editor
Master
Member # 5977
Profile Homepage #16
quote:
Originally written by Dintiradan:

For designers: will you use the Forge in your beta testing? Or even use it to release unfinished scenarios before they're ready to be beta tested?
I must say I'm noit sure if I will be using it as aplace to release unfinished stuff. What I will do, though, is put all released scenarios there and all the graphics and stuff I want to share with others. For beta versions of scenarios I will probably still use a special folder on my own site. i don't want beta versions to get to people whome I don't want them to have a beta version at all. What I will be using the Forge for, is probably some sort of a preview of TNS and other big scenarios. Ya know, just to show what I'm busy with.

--------------------
Play and rate my scenarios:

Where the rivers meet
View my upcoming scenario: The Nephil Search: Escape.
Co-designed with Nikki: El Presidente.

Give us your drek!
Posts: 3029 | Registered: Saturday, June 18 2005 07:00
Chinese Products Fail Again in General
Master
Member # 5977
Profile Homepage #10
quote:
Originally written by Randomizer:

quote:
Originally written by Zer0:

You're missing the obvious. We need more computer games! There's no way to swallow those.
You haven't seen a kid remove the keyboard caps. Not to mention all the fun things to do with cables.

I agree with Salmon, nice big wooden blocks with nothing painted on them. I had them as a kid with no problems.

And how about chewing the CD-ROM the game is on, or the box it came in?

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Play and rate my scenarios:

Where the rivers meet
View my upcoming scenario: The Nephil Search: Escape.
Co-designed with Nikki: El Presidente.

Give us your drek!
Posts: 3029 | Registered: Saturday, June 18 2005 07:00
The Silvar teleportation pylon in Avernum 4
Master
Member # 5977
Profile Homepage #2
Found it. It is near the water, behind all the houses, just east of the docks.

--------------------
Play and rate my scenarios:

Where the rivers meet
View my upcoming scenario: The Nephil Search: Escape.
Co-designed with Nikki: El Presidente.

Give us your drek!
Posts: 3029 | Registered: Saturday, June 18 2005 07:00
The Silvar teleportation pylon in Avernum 4
Master
Member # 5977
Profile Homepage #0
I can't for the life of me find it anywhere. I have been running around Silver, both inside and outside the gates, but I can't find it anywhere. Can anybody pinpoint it for me? like, the exact location?

--------------------
Play and rate my scenarios:

Where the rivers meet
View my upcoming scenario: The Nephil Search: Escape.
Co-designed with Nikki: El Presidente.

Give us your drek!
Posts: 3029 | Registered: Saturday, June 18 2005 07:00
Beta Call: Blades Forge in Blades of Avernum Editor
Master
Member # 5977
Profile Homepage #7
Yep, it works. Thanks!

--------------------
Play and rate my scenarios:

Where the rivers meet
View my upcoming scenario: The Nephil Search: Escape.
Co-designed with Nikki: El Presidente.

Give us your drek!
Posts: 3029 | Registered: Saturday, June 18 2005 07:00
New version of the Mac 3D Editor in Blades of Avernum Editor
Master
Member # 5977
Profile Homepage #3
Wow. Way to go Niemand! The new way to place creatures and items graphically is awesome.

--------------------
Play and rate my scenarios:

Where the rivers meet
View my upcoming scenario: The Nephil Search: Escape.
Co-designed with Nikki: El Presidente.

Give us your drek!
Posts: 3029 | Registered: Saturday, June 18 2005 07:00
Beta Call: Blades Forge in Blades of Avernum Editor
Master
Member # 5977
Profile Homepage #5
I can't get in. I get a "Forbidden" error every time I try to get to the login page.

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Play and rate my scenarios:

Where the rivers meet
View my upcoming scenario: The Nephil Search: Escape.
Co-designed with Nikki: El Presidente.

Give us your drek!
Posts: 3029 | Registered: Saturday, June 18 2005 07:00
Beta Call: Blades Forge in Blades of Avernum Editor
Master
Member # 5977
Profile Homepage #1
Sure, I've got some scripts that migth as well end up in the Blades forge. Count me in.

I must warn you, though, that I'm beginning my week of tests tomorrow, so I don't know how much time I'll have on the short-term. Count me in anyway :P

Username: Thralni (what else?)
Email: B.J.van.Soldt AT inter.nl.net
Design expertise: scenarios, scripts and graphics.

--------------------
Play and rate my scenarios:

Where the rivers meet
View my upcoming scenario: The Nephil Search: Escape.
Co-designed with Nikki: El Presidente.

Give us your drek!
Posts: 3029 | Registered: Saturday, June 18 2005 07:00
Geneforged Graphics in Blades of Avernum Editor
Master
Member # 5977
Profile Homepage #9
Mac OS 10.5 seems to have this new ability in preview... You have a new "magic wand" tool, with which you can erase all unnecesary background. For more information, I redirect you to Macworld's video podcast "Cool leopard features."

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Play and rate my scenarios:

Where the rivers meet
View my upcoming scenario: The Nephil Search: Escape.
Co-designed with Nikki: El Presidente.

Give us your drek!
Posts: 3029 | Registered: Saturday, June 18 2005 07:00
Left or Right? in General
Master
Member # 5977
Profile Homepage #6
At first clockwise, but now i can manage to let her turn counter-clockwise and back very easily.

[spoiler]It's the shadow. looking at that and imagining the way her right foot swivels around the foout that stays stationary, can make me turn around the whole picture[/spoiler]

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Play and rate my scenarios:

Where the rivers meet
View my upcoming scenario: The Nephil Search: Escape.
Co-designed with Nikki: El Presidente.

Give us your drek!
Posts: 3029 | Registered: Saturday, June 18 2005 07:00
Graphic issues in Tech Support
Master
Member # 5977
Profile Homepage #8
quote:
Originally written by Tyranicus:

I've done some more looking into this problem on my MacBook Pro, and it turns out that whatever Apple did to Rosetta that enables the older Spidweb games to run at full speed also affected the older PPC only apps in BoA, A4, G4, and N:R. So, you can run the games just fine with the older app instead of the universal binary. It seems sort of backwards, but it works just fine, since it is only the Intel apps that have the weird lines.
Yes, that's what I imagined when I read this thread.

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Play and rate my scenarios:

Where the rivers meet
View my upcoming scenario: The Nephil Search: Escape.
Co-designed with Nikki: El Presidente.

Give us your drek!
Posts: 3029 | Registered: Saturday, June 18 2005 07:00
New scenario / Update to another in Blades of Avernum
Master
Member # 5977
Profile Homepage #16
ginger: please read through the whole thread next time.

quote:
Originally written by Thralni:

I was going to do it, but I didn't have the time just then.

http://thralni.ermarian.net/otherstuff/MysteryManor.cmg.sit



--------------------
Play and rate my scenarios:

Where the rivers meet
View my upcoming scenario: The Nephil Search: Escape.
Co-designed with Nikki: El Presidente.

Give us your drek!
Posts: 3029 | Registered: Saturday, June 18 2005 07:00
New scenario / Update to another in Blades of Avernum
Master
Member # 5977
Profile Homepage #10
I was going to do it, but I didn't have the time just then.

http://thralni.ermarian.net/otherstuff/MysteryManor.cmg.sit

--------------------
Play and rate my scenarios:

Where the rivers meet
View my upcoming scenario: The Nephil Search: Escape.

Give us your drek!
Posts: 3029 | Registered: Saturday, June 18 2005 07:00
New scenario / Update to another in Blades of Avernum
Master
Member # 5977
Profile Homepage #8
EDIT: Yikes, double post...

[ Friday, October 26, 2007 23:01: Message edited by: Thralni ]

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Play and rate my scenarios:

Where the rivers meet
View my upcoming scenario: The Nephil Search: Escape.

Give us your drek!
Posts: 3029 | Registered: Saturday, June 18 2005 07:00

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