Graphic issues
Author | Topic: Graphic issues |
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Apprentice
Member # 11451
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written Sunday, October 28 2007 15:55
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Hello. Running OS X (Leopard) on a MacBook Pro. Avernum 4 and Geneforge 4 worked fine until I upgraded to Leopard. Now, when I start either game, I get 4 or 5 multi-colored lines that run horizontal across the screen the whole time. Then, when I quit the game, my Dock icons are all fuzzed out. My computer is fully up-to-date. Is this maybe a compatibility issue with Leopard? Thanks for any help with this issue. Posts: 2 | Registered: Sunday, October 28 2007 07:00 |
Law Bringer
Member # 6785
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written Sunday, October 28 2007 18:42
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There seems to be a compatiblity problem with Leopard and other applications besides the games. Posts: 4643 | Registered: Friday, February 10 2006 08:00 |
Board Administrator
Member # 1
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written Monday, October 29 2007 09:39
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I'm about to post this in its own forum, but I wanted to make sure you saw it. Avernum 4 and Geneforge 4: Rebellion Graphics Problem With Leopard When playing Avernum 4 and Geneforge 4: Rebellion on some Intel-based Macs using the Macintosh OS X Leopard, horizontal bands of corrupted pixels will be visible on the screen. This problem has been seen on other applications in Leopard. This thread on the Apple support forums discusses the problem. http://discussions.apple.com/thread.jspa?messageID=5653464 We are looking into the problem and searching for a fix or workaround. Hopefully, the problem will be solved in the next Leopard update. We are working on it in the meantime. Until then, the game appears to be fully playable. We apologize for the problem. - Jeff Vogel -------------------- Official Board Admin spidweb@spiderwebsoftware.com Posts: 960 | Registered: Tuesday, September 18 2001 07:00 |
Apprentice
Member # 11451
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written Monday, October 29 2007 17:51
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Thanks for the link. Glad to know it isn't just my computer. Posts: 2 | Registered: Sunday, October 28 2007 07:00 |
Law Bringer
Member # 6489
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written Monday, October 29 2007 19:36
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It happens in N:R and BoA too. It appears to be a problem only for Intel apps though. The original Avernum games run fine. In fact, they run better than they have since the 10.4.9 update made them run slowly. -------------------- "Dumbledore returns from the dead and declares it to be hammertime, Harry proceeds to break it down, Voldemort is unable to touch this." —Dintiradan Spiderweb Chat Room Avernum RP • Summaries • OoC • Roster Shadow Vale - My site, home of the Spiderweb Chat Database, BoA Scenario Database, & the A1 Quest List, among other things. Posts: 1556 | Registered: Sunday, November 20 2005 08:00 |
Law Bringer
Member # 6785
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written Monday, October 29 2007 20:19
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What happens if you use the older Mac version as the program instead of the universal version? Posts: 4643 | Registered: Friday, February 10 2006 08:00 |
Board Administrator
Member # 1
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written Monday, October 29 2007 21:48
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The problem appears to be exclusively with the Universal versions on Intel Macs using Leopard. I think I have a way around it, but it'll take some testing and effort. Since to problem doesn't actually affect gameplay, my plan is to wait and see what OS X 10.5.1 brings. - Jeff Vogel -------------------- Official Board Admin spidweb@spiderwebsoftware.com Posts: 960 | Registered: Tuesday, September 18 2001 07:00 |
Law Bringer
Member # 6489
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written Tuesday, October 30 2007 21:45
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I've done some more looking into this problem on my MacBook Pro, and it turns out that whatever Apple did to Rosetta that enables the older Spidweb games to run at full speed also affected the older PPC only apps in BoA, A4, G4, and N:R. So, you can run the games just fine with the older app instead of the universal binary. It seems sort of backwards, but it works just fine, since it is only the Intel apps that have the weird lines. -------------------- "Dumbledore returns from the dead and declares it to be hammertime, Harry proceeds to break it down, Voldemort is unable to touch this." —Dintiradan Spiderweb Chat Room Avernum RP • Summaries • OoC • Roster Shadow Vale - My site, home of the Spiderweb Chat Database, BoA Scenario Database, & the A1 Quest List, among other things. Posts: 1556 | Registered: Sunday, November 20 2005 08:00 |
Master
Member # 5977
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written Tuesday, October 30 2007 22:23
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quote:Yes, that's what I imagined when I read this thread. -------------------- Play and rate my scenarios: Where the rivers meet View my upcoming scenario: The Nephil Search: Escape. Co-designed with Nikki: El Presidente. Give us your drek! Posts: 3029 | Registered: Saturday, June 18 2005 07:00 |