Profile for John S
Field | Value |
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Displayed name | John S |
Member number | 5814 |
Title | Agent |
Postcount | 1115 |
Homepage | |
Registered | Sunday, May 15 2005 07:00 |
Recent posts
Pages
Author | Recent posts |
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THIS CANNOT BE!! YOU MUST CHECK THIS PAGE!! in General | |
Agent
Member # 5814
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written Sunday, July 30 2006 09:32
Profile
Chico, please stop using the word "damn". We have to protect the younger members, such as yourself, from being exposed to things like that. -------------------- quote: Posts: 1115 | Registered: Sunday, May 15 2005 07:00 |
Xylgham udwlnit skretcko!1!! in General | |
Agent
Member # 5814
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written Saturday, July 29 2006 17:27
Profile
I understand that your flawed self cannot hope to capture my masculinity nor charm, and so I forgive you for omitting them. -------------------- quote: Posts: 1115 | Registered: Sunday, May 15 2005 07:00 |
Shaper hypocrisy vs. Shaper tragedy (SPOILERS) in Geneforge Series | |
Agent
Member # 5814
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written Saturday, July 29 2006 09:08
Profile
quote:If a tree falls in a forest and no one heard it, did it make a sound? More importantly, did anyone hear it make a sound? The reason this is relevant is because I'm saying that in some cases the destruction of sentient life can be justified independently of the sentient's personal thoughts on the matter. If that's not relevant, we have a problem. You obviously have no problem destroying sentient life, so what is so disturbing? That it's humans instead of machines? Why does that matter? Human life is no more sacred than machine life; you have yet to show otherwise. quote:Okay, so rather than correcting me about what I said you said, you'll disprove what I said you said. This is going somewhere, but I'm not sure it's the right direction. quote:You've already explained the inherent difference between a human and a sentient machine. You haven't yet shown why that difference matters. Retlaw May, you simply have to convince the intelligent serviles that their unintelligent cousins are a) happy doing what they're doing and b) not being trained to think that they are serving the Shapers. Then the intelligent serviles have no reason to meddle with the unintelligent serviles. -------------------- quote: Posts: 1115 | Registered: Sunday, May 15 2005 07:00 |
Shaper hypocrisy vs. Shaper tragedy (SPOILERS) in Geneforge Series | |
Agent
Member # 5814
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written Friday, July 28 2006 20:29
Profile
quote:I already addressed this issue. I did not ignore it. Both of you ignored my post. Savage Ed Walcott, I find the concept of a true, thinking robot to be hard to grasp. But that really doesn't matter. I think that, if no third parties suffer, intelligent or dumb, then there is no problem with killing something or someone. If you shoot me in the head and convince everyone I know that it was for the best, then whatever. But if something wants to live and so do its buddies, then no deal. If the way that something was created is as irrelevant as you say, and only the purpose matters, then we have a lot of people on this world which need killing. Simply because a parent got drunk, had an unlucky and unprotected fling, and was unable to abort, are they now allowed to kill that child? What about a family which disowns their child? That child certainly no longer has a purpose. I just find the idea of deciding who you can kill and who you can't kill according to purpose be silly, because it's totally random. You get no choice in the matter of what purpose you're assigned; a shaper might have had a floor-scrubber in mind when you were shaped, and god knows what parents were hoping for when their children were concieved. -------------------- quote: Posts: 1115 | Registered: Sunday, May 15 2005 07:00 |
Shaper hypocrisy vs. Shaper tragedy (SPOILERS) in Geneforge Series | |
Agent
Member # 5814
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written Friday, July 28 2006 16:35
Profile
quote:Don't quote me on this, but I believe that there already are bacteria which are devoted to consuming oil. quote:And so what if they've been magically created? Why are they any less worthy? They still live, they still think, they still want to survive. Except for the nature of their creation (which has nothing to do with rights), they are no different from natural creatures. I'd like to know why the way you were created should cause such a drastic change in something totally irrelevant, or why it is relevant. Cars and robots do not have the same rights as humans because they cannot think. They can sense conditions and they can respond, but they must be set to respond and in what manner. They cannot reason; they can only see what is, check if they have been told to do, and then execute whatever command they've learned. Feral creatures need not be given the same consideration as humans because they would not notice, much less comprehend, the freedoms they had been given. -------------------- quote: Posts: 1115 | Registered: Sunday, May 15 2005 07:00 |
Shaper hypocrisy vs. Shaper tragedy (SPOILERS) in Geneforge Series | |
Agent
Member # 5814
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written Friday, July 28 2006 13:17
Profile
quote:Why would every single servile have to be freed if only some want to be? Those that want to be free should be free, and those who want to serve the Shapers can serve the Shapers. If they are simply raised from birth to think of themselves as equals, then they will never want to be anything but free. So the intelligent ones can be free and can train their children to want to be free, and the unintelligent ones can keep having children who think of themselves as being unworthy. -------------------- quote: Posts: 1115 | Registered: Sunday, May 15 2005 07:00 |
Shaper hypocrisy vs. Shaper tragedy (SPOILERS) in Geneforge Series | |
Agent
Member # 5814
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written Friday, July 28 2006 11:55
Profile
Right, so I had this great post written out. It pointed out puns, it had elegant quote-work, it had FYTs. It was beautiful. But when I tried to post it, "the connection timed out" and I lost everything. So this time, I'm just going to spell out the main point rather than answering every little detail individually. What gives humans the right to command and destroy creations? It's not their superior power, intelligence, or numbers. It's not their ability to rationalize or to organize themselves into societies and communities. It's not because they can shape. So what is it? -------------------- quote: Posts: 1115 | Registered: Sunday, May 15 2005 07:00 |
Shaper hypocrisy vs. Shaper tragedy (SPOILERS) in Geneforge Series | |
Agent
Member # 5814
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written Friday, July 28 2006 08:30
Profile
quote:Well, of course you would. That's the easy way out. It lets you continue to think the way you think, even though the only humanoids we've seen have been humans and creations. quote:They quite clearly are. You can argue that some serviles are less intelligent, and so don't deserve the same rights as a human, but I would like to stress the point that they can become intelligent when raised in the proper atmosphere. Much like the situation of women a few hundred years ago. -------------------- quote: Posts: 1115 | Registered: Sunday, May 15 2005 07:00 |
I'm a Runescape freak how about you? in General | |
Agent
Member # 5814
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written Thursday, July 27 2006 18:20
Profile
Right, so I finally reached my goal of entering the Crafting Guild. In that time I made about 30K. I bought myself a Fire staff, wore my Frog Prince outfit, crafted some bling, and changed my hair color, and generally was pimpin'. I was left with an extra 25K or so. I tried to give it away, but only the greedy, brave, and stupid actually responded to my offer. Everyone else called me a scammer. Rude, huh? Anyway, the point is that once you make sure your death is not impending, some of those too-good-to-be-true deals can be really good. -------------------- quote: Posts: 1115 | Registered: Sunday, May 15 2005 07:00 |
Any Game Wiz I need technical help with A Small Rebellion in Blades of Avernum | |
Agent
Member # 5814
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written Thursday, July 27 2006 18:10
Profile
When BoA encounters a bug, it sometimes stops running that script. It sounds like that's what happened here. As far as I know, the only surefire way to get rid of the problem would be to redownload and reinstall. -------------------- quote: Posts: 1115 | Registered: Sunday, May 15 2005 07:00 |
Web browsers in General | |
Agent
Member # 5814
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written Thursday, July 27 2006 11:43
Profile
I like how PCWorld criticises products for showing ads, then does the same thing. -------------------- quote: Posts: 1115 | Registered: Sunday, May 15 2005 07:00 |
G4 Highlight Predictor in Geneforge Series | |
Agent
Member # 5814
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written Thursday, July 27 2006 09:27
Profile
If I don't argue about something here, that means I agree. I doubt that we'll see a separate faction for the Awakened. First of all, because Jeff doesn't have the time to outdo G1 with its multiple factions. This is because now, he'll have to make NPCs respond differently based on whether the PC is a servile or human, as well as (I assume) G4 being larger than G1 and having more opportunities for such encounters. The second reason is because if there's going to be an all-out war, those who can't make up their mind generally are mistaken for the enemy by both sides. Being able to summon demons would be a pleasant change from Jeff's solid record of making basic, undepressing games. I would really appreciate a little more straying from the target market of 9-year-olds, but it's not going to happen. Too many nosy, fearful mothers (but not fathers, for some strange reason) trying to pass on their fear of fairy-tale monsters to their little dears. I don't understand what's meant by "super-artifact" and "super-creation". Do you mean creations like Ur-Drakons, or even stronger things? Do you mean artifacts like rechargeable blessing-and-hasting wands, or do you mean something like a Geneforge? The Shaper Council hasn't appeared except in the endings so far. If they did appear, they wouldn't be done justice because of the Geneforge engine's inability to display anything more detailed than a vaguely human-shaped figure. I would like something impressive and dramatic, and I know that all I'd get would be a color-shifted Shaper graphic. Learned Darian has appeared in every single Geneforge, right? And undergone a sex change, if I remember correctly. If that couldn't keep him down for just one sequel, nor could ravenous creations touch her, then there are few things that would be strong enough to take Darian down. [ Thursday, July 27, 2006 09:33: Message edited by: Your ad could be here- contact me. ] -------------------- quote: Posts: 1115 | Registered: Sunday, May 15 2005 07:00 |
I'm a Runescape freak how about you? in General | |
Agent
Member # 5814
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written Monday, July 24 2006 07:32
Profile
Thanks for the replies. I was wondering why I couldn't sell essence, even at half the former usual price. If prices are so low now, I think I'll move on to coal and gold. quote:Rune essence is obtainable after completing the Rune Mysteries quest, which is given by Duke Horatio upstairs in Lumbridge Castle. Rune essence can be mined in an area which you must be teleported to; you'll know who teleports you after you finish the quest. If you are a member and have a mining level of 30 or above, you can mine pure essence instead of rune essence. Rune essence and pure essence allow a player to craft runes. Rune essence can only be used to craft Air, Body, Mind, Water, Earth, and Fire runes. Pure essence can craft anything. -------------------- quote: Posts: 1115 | Registered: Sunday, May 15 2005 07:00 |
I'm a Runescape freak how about you? in General | |
Agent
Member # 5814
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written Sunday, July 23 2006 11:46
Profile
Right, so all this talk made me try out several new MMORPGs. ROSE Online was a more cartoony and larger (in terms of GB) version of KalOnline, so I quit that right quick. I didn't want to download KalOnline either, so I started playing Runescape again. Can someone tell me how much you would pay for 100 rune essence? And also 1000 rune essence? -------------------- quote: Posts: 1115 | Registered: Sunday, May 15 2005 07:00 |
Please, spare my Karma! in General | |
Agent
Member # 5814
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written Sunday, July 23 2006 10:15
Profile
If I rate you all threes, there's no way I can lose. -------------------- quote: Posts: 1115 | Registered: Sunday, May 15 2005 07:00 |
Starting Charcoal in General | |
Agent
Member # 5814
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written Saturday, July 22 2006 19:25
Profile
quote:No worries, mate. -------------------- quote: Posts: 1115 | Registered: Sunday, May 15 2005 07:00 |
Mods of yesteryear in General | |
Agent
Member # 5814
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written Saturday, July 22 2006 07:51
Profile
Like Ash, except that TC is a mod. [ Saturday, July 22, 2006 08:11: Message edited by: 1984 ] -------------------- quote: Posts: 1115 | Registered: Sunday, May 15 2005 07:00 |
I'm a Runescape freak how about you? in General | |
Agent
Member # 5814
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written Friday, July 21 2006 18:01
Profile
I used to play Runescape. Then I quit. Then someone else recommended another MMORPG to me. It was KalOnline. The graphics are in actual 3D. Half the people are South Korean, so you don't have to deal with the English-speaking people being unable to communicate in their own language. And while the combat is boring, it's still even more engaging than Runescape's. The best part is, the game is pretty much free. They make their money by selling items which are targeted at hardcore gamers. It's not limited until you pay, unlike Runescape. Oh, and there's maps and a quest log too. The only real drag is how long it takes to start up and exit the program. [ Friday, July 21, 2006 18:05: Message edited by: 1984 ] -------------------- quote: Posts: 1115 | Registered: Sunday, May 15 2005 07:00 |
Stalking With a Vengance in General | |
Agent
Member # 5814
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written Thursday, July 20 2006 18:30
Profile
Well, he lied. It was obvious from the begining, but I still want to prove it beyond a nonexistant doubt. -------------------- quote: Posts: 1115 | Registered: Sunday, May 15 2005 07:00 |
Resistance and Stupid Characters in The Avernum Trilogy | |
Agent
Member # 5814
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written Thursday, July 20 2006 13:30
Profile
Well, you do save the surface and cast down the sworn enemy of the general human population. You just don't get any time to enjoy it. -------------------- quote: Posts: 1115 | Registered: Sunday, May 15 2005 07:00 |
Stalking With a Vengance in General | |
Agent
Member # 5814
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written Thursday, July 20 2006 13:25
Profile
Does anyone remember this member? As you can see from his PDN, he claimed to have at one point close to or more than 1000 posts. He said that it was under a different account which he had lost or forgotten the password to or something. He also said that he vaguely remembered his former account's PDN being something like The_Lost_King. Well, I found an ancient account which I'm sure is his. The point of all of this is that I'd like to find the post where he mentioned his old account. Sadly, the "Recent Posts" feature is failing me, mostly because he left; he got into several arguments, posted a fruity picture of himself, and then disappeared. I've tried just about every way (searching the boards, searching the archived boards, searching with Google) and I can't seem to dig up those 11 other posts. I don't think they were deleted, though. So if you know of some way these posts can be found, I'd like to hear. Then I can hopefully put this behind me, then find something new to obsess about for the next thirty minutes. -------------------- quote: Posts: 1115 | Registered: Sunday, May 15 2005 07:00 |
Summon Classes in Blades of Avernum Editor | |
Agent
Member # 5814
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written Wednesday, July 19 2006 15:27
Profile
Oh, I get it. I forgot that cr_summon_class existed. -------------------- quote: Posts: 1115 | Registered: Sunday, May 15 2005 07:00 |
Summon Classes in Blades of Avernum | |
Agent
Member # 5814
|
written Wednesday, July 19 2006 15:27
Profile
Oh, I get it. I forgot that cr_summon_class existed. -------------------- quote: Posts: 1115 | Registered: Sunday, May 15 2005 07:00 |
Summon Classes in Blades of Avernum Editor | |
Agent
Member # 5814
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written Wednesday, July 19 2006 14:38
Profile
How do you determine the summon level of a spell? -------------------- quote: Posts: 1115 | Registered: Sunday, May 15 2005 07:00 |
Summon Classes in Blades of Avernum | |
Agent
Member # 5814
|
written Wednesday, July 19 2006 14:38
Profile
How do you determine the summon level of a spell? -------------------- quote: Posts: 1115 | Registered: Sunday, May 15 2005 07:00 |