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The Refuge in Geneforge Series
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Member # 5754
Profile #19
I kill them because they are, most likely, criminals hiding from the law.
Posts: 626 | Registered: Monday, April 25 2005 07:00
The Refuge in Geneforge Series
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Member # 5754
Profile #3
They're probably all criminals.
Posts: 626 | Registered: Monday, April 25 2005 07:00
ADV Shaping (Battle Gamma & Co.) in Geneforge Series
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Member # 5754
Profile #35
You should be able to buy creation shaping for your Drakon. Like it starts out with only create fyora, but you can buy say.... create glahk for it and then it would be able to create a glahk.
Posts: 626 | Registered: Monday, April 25 2005 07:00
Gf3: Battle shaping worth it??? in Geneforge Series
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Member # 5754
Profile #5
Rots stun. They are like much stronger glahks. Stunning is very useful.
Posts: 626 | Registered: Monday, April 25 2005 07:00
Gf3: Battle shaping worth it??? in Geneforge Series
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Member # 5754
Profile #1
It is useful. Rotghoroths are probably the best endgame creation and you can get them as no canister loyalist and rebel.
Posts: 626 | Registered: Monday, April 25 2005 07:00
G3 Dialog options and plot line in Geneforge Series
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Member # 5754
Profile #25
Most of those people probably just thought that the Shapers would obliterate the army and therefore didn't side with them.
Posts: 626 | Registered: Monday, April 25 2005 07:00
ADV Shaping (Battle Gamma & Co.) in Geneforge Series
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Member # 5754
Profile #15
Yes it would be like an advancement of the battle beta. It should probably have a slight advantage though. Like a higher chance to stun. And higher damage.

That would make it a perfect combination with the oter creation I thought of.
quote:
At the end of the loyalist ending you were leading an army of strange humanoid creations. Maybe these will be like smaller, weaker Battle Alphas but they have high dex & parry so they are hard to hit. This might make a reasonably useful battle creation. It would have to have less chance to be hit than Rots though, because otherwise no rebels would use them.

Posts: 626 | Registered: Monday, April 25 2005 07:00
Why I did not like Geneforge 3 in Geneforge Series
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Member # 5754
Profile #68
For areas filled with rogues, I'd like to see guards from nearby towns, come and occupy the area once you've cleaned it.

[ Friday, June 02, 2006 11:14: Message edited by: Bobby Pendragon ]
Posts: 626 | Registered: Monday, April 25 2005 07:00
ADV Shaping (Battle Gamma & Co.) in Geneforge Series
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Member # 5754
Profile #12
Battle Gamma wouldn't be retarded. It could be the highest level creation for loyal shapers. They would have high damage, high chance to stun and high HP.
Posts: 626 | Registered: Monday, April 25 2005 07:00
Playing on Torment in Geneforge Series
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Member # 5754
Profile #2
It's very addictive. Except the beginning. Especially when you play with a new strategy.

I've probably played G3 to times 6 on torment 4 normal. I've had it since June.
Posts: 626 | Registered: Monday, April 25 2005 07:00
Searing Artila in Geneforge Series
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Member # 5754
Profile #12
Good point. Never thought of that.
Posts: 626 | Registered: Monday, April 25 2005 07:00
Searing Artila in Geneforge Series
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Member # 5754
Profile #10
The same exact typo for all 3 games? I don't think so.
Posts: 626 | Registered: Monday, April 25 2005 07:00
Two questions which have plagued me in Geneforge Series
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Member # 5754
Profile #4
I'm not sure, but I think they allow you to read a letter in the MOT.
Posts: 626 | Registered: Monday, April 25 2005 07:00
Why I did not like Geneforge 3 in Geneforge Series
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Member # 5754
Profile #65
What will the 3rd path be? Will it be morally satisfying? What will the extra creations be?

I think they will probably be 3rd tier creatons. At the end of the loyalist ending you were leading an army of strange humanoid creations. Maybe these will be like smaller, weaker Battle Alphas but they have high dex & parry so they are hard to hit. This might make a reasonably useful battle creation. It would have to have less chance to be hit than Rots though, because otherwise no rebels would use them.

[ Monday, May 29, 2006 16:48: Message edited by: Bobby Pendragon ]
Posts: 626 | Registered: Monday, April 25 2005 07:00
In GF3, is there any reason to sink points into Fire or Battle Shaping? in Geneforge Series
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Member # 5754
Profile #18
Key, thanks.
Posts: 626 | Registered: Monday, April 25 2005 07:00
In GF3, is there any reason to sink points into Fire or Battle Shaping? in Geneforge Series
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Member # 5754
Profile #14
All around. I'm trying to decide which is better, to have an army of vlish or roamers for my hunter Guardian. He will have Alwan and a Glahk to hold the fron with ranged attackers(me and creations). I want to have all vlish or other things to either be able to slow masses of creations or just to damage while having the Glahk slow.
Posts: 626 | Registered: Monday, April 25 2005 07:00
In GF3, is there any reason to sink points into Fire or Battle Shaping? in Geneforge Series
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Member # 5754
Profile #12
Which are better DV, Vlish or Roamers?
Posts: 626 | Registered: Monday, April 25 2005 07:00
Missile Conclusions. in Geneforge Series
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Member # 5754
Profile #17
No, strength allowed you to do damage enough to have the finishing off strategy work.

Why don't you, since you clearly don't like me, not talk to me. You do not know everything, you are not the greatest, stop thinking that.
Posts: 626 | Registered: Monday, April 25 2005 07:00
Terror Vlish - G3 in Geneforge Series
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Member # 5754
Profile #2
I'm talking about G3.
Posts: 626 | Registered: Monday, April 25 2005 07:00
Missile Conclusions. in Geneforge Series
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Member # 5754
Profile #15
Exactly. He's a decoy. And someone that finishes of the enemy when its about to finish of you.

It works. I've tried it on torment with a melee Guardian and Alwan. He can take a hit. he can take two or three if you first invest in Str & End. By the end if you go by the kill before you get killed with a melee Guardian you generally try to kill things in around 3 turns. If not don't attack with him until your enemy won't survive to attack a 4th time.
Posts: 626 | Registered: Monday, April 25 2005 07:00
Terror Vlish - G3 in Geneforge Series
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Member # 5754
Profile #0
I was just re-reading some of the older topics on terror vlish when I found one that the terror vlish does terrorize the enemey when doing less damage than it takes to terrorize with other creations. Is this true? Or is the terror vlish still a piece of junk?
Posts: 626 | Registered: Monday, April 25 2005 07:00
Guardians need help in Geneforge Series
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Member # 5754
Profile #44
There are other people who have played everything torment. Torment's quite easy actually. They need a harder level. There is also the group that doesn't know how to play Guardian and complains about it and complains more when someone else does.
Posts: 626 | Registered: Monday, April 25 2005 07:00
Missile Conclusions. in Geneforge Series
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Member # 5754
Profile #13
A missile Guardian with 5-7 in MS would probably work. At first just use a buffed thahd and Alwan while sniping away with whatever missile. Then hit Harmony and start making Vlish. After get a buffed Glahk and Alwan to hold the front line while shooting the enemies down with Vlish and you.
Posts: 626 | Registered: Monday, April 25 2005 07:00
Guardians need help in Geneforge Series
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Member # 5754
Profile #30
Sure.
Posts: 626 | Registered: Monday, April 25 2005 07:00
Guardians need help in Geneforge Series
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Member # 5754
Profile #28
That's not what I do.
Posts: 626 | Registered: Monday, April 25 2005 07:00

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