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The Melee Warrior in Geneforge 4: Rebellion
Infiltrator
Member # 5754
Profile #16
Oh, ok.
Posts: 626 | Registered: Monday, April 25 2005 07:00
The Melee Warrior in Geneforge 4: Rebellion
Infiltrator
Member # 5754
Profile #14
quote:
Are you sure oozing blade does physical damage in GF4?
I'm pretty sure that it does acid, because it barely does anything to rots but does a lot to everything else.
Posts: 626 | Registered: Monday, April 25 2005 07:00
Monarch is YOU! in Geneforge 4: Rebellion
Infiltrator
Member # 5754
Profile #1
This is what I thought to at first, but I'm pretty sure I remember Jeff saying he will never impersonate(sp?) your PC. I could be wrong though.
Posts: 626 | Registered: Monday, April 25 2005 07:00
Agent Mouawad in Geneforge 4: Rebellion
Infiltrator
Member # 5754
Profile #3
Well, if she left the keep a hired assasin would probably kill her. Also, if you have enouh money, it's proably easier to hire someone to do a job like that. Another theory is that she's showing you a way to get to Moseh without breaking his defense.

However, I would be just as dissapointed as you.

[ Tuesday, December 05, 2006 14:57: Message edited by: Kyrek ]
Posts: 626 | Registered: Monday, April 25 2005 07:00
Agent Mouawad in Geneforge 4: Rebellion
Infiltrator
Member # 5754
Profile #1
Interesting observation. I never noticed but now I'm wondering. It would make sense to have one of the council there to watch over the war against the rebellion.
Posts: 626 | Registered: Monday, April 25 2005 07:00
Shock Trooper in Geneforge 4: Rebellion
Infiltrator
Member # 5754
Profile #1
I haven't played it yet but judging by the warrior's preformance its pretty bad.
Posts: 626 | Registered: Monday, April 25 2005 07:00
Shaila in Geneforge 4: Rebellion
Infiltrator
Member # 5754
Profile #1
That's hard to read, but I think the answer is to meet her at the forbidden docks and then take her to the docks in that area.

[ Tuesday, December 05, 2006 11:36: Message edited by: Kyrek ]
Posts: 626 | Registered: Monday, April 25 2005 07:00
A Tribute to Geneforge 4 and Jeff's Great Game Creating Skills in Geneforge 4: Rebellion
Infiltrator
Member # 5754
Profile #7
Sorry.

It's worth the wait.
Posts: 626 | Registered: Monday, April 25 2005 07:00
A Tribute to Geneforge 4 and Jeff's Great Game Creating Skills in Geneforge 4: Rebellion
Infiltrator
Member # 5754
Profile #5
I liked the others, but this one blew them away.
Posts: 626 | Registered: Monday, April 25 2005 07:00
The Melee Warrior in Geneforge 4: Rebellion
Infiltrator
Member # 5754
Profile #6
Also, it's easy to train BM to the kill level. The weapon damage is sort of high so with hasted QA you could match kill, but to get enough QA you need to ignore one of the other important warrior skills whhich once again screws up damage or if it's parry, gets yo killed to fast. I think that if the problem of strength was not there and ethereal bindings were better, the Warrior would be around infiltrator level at endgame, but with the current problems it's not going to happen.
Posts: 626 | Registered: Monday, April 25 2005 07:00
So, who is the scariest foe? in Geneforge 4: Rebellion
Infiltrator
Member # 5754
Profile #21
Well in real life there wouldn't be room to make an illusion near it and if it made one far away you would know it's not real. It's taking advantage of reality if anything. Also you have to move to the right area so you drive it into the wall.

[ Monday, December 04, 2006 16:11: Message edited by: Kyrek ]
Posts: 626 | Registered: Monday, April 25 2005 07:00
The Melee Warrior in Geneforge 4: Rebellion
Infiltrator
Member # 5754
Profile #4
That makes the Warrior more of a Servile, and defeats the purpose of playing the character at all. With Serviles you get cheaper magic so they are better. I was a shaper and I didn't have the ingredients to make legs of the tyrant.
Posts: 626 | Registered: Monday, April 25 2005 07:00
A Tribute to Geneforge 4 and Jeff's Great Game Creating Skills in Geneforge 4: Rebellion
Infiltrator
Member # 5754
Profile #2
Yes, anymore games like his are definitely a good thing.
Posts: 626 | Registered: Monday, April 25 2005 07:00
The Melee Warrior in Geneforge 4: Rebellion
Infiltrator
Member # 5754
Profile #2
Yes, and also the ethereal bindings seemed to do less to your weapon then the similer crystal did in G3. In G3, when hasted, I got QA 90% of the time and ended up healing around 100 damage each turn. In G4 I got QA 35% of the time and healed around 30 each turn.

[ Monday, December 04, 2006 15:10: Message edited by: Kyrek ]
Posts: 626 | Registered: Monday, April 25 2005 07:00
A Tribute to Geneforge 4 and Jeff's Great Game Creating Skills in Geneforge 4: Rebellion
Infiltrator
Member # 5754
Profile #0
I just finished G4 last night at 10:30. I have to say that this is the best game I have ever played. The Drakonian politics were very well done and as SoT pointed out, so was Ghaldring. I loved the incorporation of the Alwan-Greta rivalry, and I liked how the main characters actually did something. The whole Geneforge before your first level was very well done and very interesting to the plot line. The Shaper game ending with the final charge was very well done. I just love G4.
Posts: 626 | Registered: Monday, April 25 2005 07:00
So, who is the scariest foe? in Geneforge 4: Rebellion
Infiltrator
Member # 5754
Profile #19
Ya, I just needed a bit of a strategy so I wasn't eaten by escense orbs (I was playing on torment and hadn't finished the game yet).
Posts: 626 | Registered: Monday, April 25 2005 07:00
The Melee Warrior in Geneforge 4: Rebellion
Infiltrator
Member # 5754
Profile #0
I have only played the game so I may have missed something so do not rely on this.

When I started playing I was all excited about how, with the new action point system, the Warrior would be much better in melee. It was not. In melee, without magic, if you want to last long you need good armor. With the lower increase to encumberence rate increase from strength you had to waste many precious skill points on strength. The armor weight seemed to not have been decreased enough for you to have the best (and heaviest) armors without having massive strength. I needed 12 strength, by Moseh, to have the best protection.

Another problem is that it would be much harder without a creation to back you up. Since you're a melee warrior you want a ranged creation to back you up. This means that since you aren't going to spend many points on intelligence, you want a fourth or third tier creation. This means Wingbolt, Kyshakk or Drayk. I personally chose Wingbolt, mainly because of using no canisters (I was a Shaper), but I would have chosen it anyways. You then need to use up more skill points for magic or fire shaping.

There is also the problem of leadership, mech and luck. This uses up skill points that could be spent on melee skills and endurence.

You now end up with far fewer skill points to spend. In G3 I had an average of 15 for fighting skills, strength and endurence. I also had high skills in mech and leadership. I had a tank for a character that could heal as much damage with his health sucking sword, as a rot could do. This game I had 19 in strength (early needed strength plus late game items), 7 in endurence and an average of 12 in melee skills. This game I had a lower level from the Artila/Wingbolt, less skill points from strength and less skill points from shaping.

It may just be my bad playing or just being new to this game, but the melee warrior is alot weaker then the melee guardian.
Posts: 626 | Registered: Monday, April 25 2005 07:00
So, who is the scariest foe? in Geneforge 4: Rebellion
Infiltrator
Member # 5754
Profile #17
quote:
This makes the assumption on the play style that you would use a strategy where you have multiple creations.
You only need one creation.
Posts: 626 | Registered: Monday, April 25 2005 07:00
So, who is the scariest foe? in Geneforge 4: Rebellion
Infiltrator
Member # 5754
Profile #12
Mystitus (or however it's spelled) is easy even on torment. All you need to do is corner him so there are only one or two copies. All you need is two guys to block places for copies.
Posts: 626 | Registered: Monday, April 25 2005 07:00
Kristol in Geneforge 4: Rebellion
Infiltrator
Member # 5754
Profile #6
Ok, thanks.
Posts: 626 | Registered: Monday, April 25 2005 07:00
Kristol in Geneforge 4: Rebellion
Infiltrator
Member # 5754
Profile #4
Ok, thanks.
Posts: 626 | Registered: Monday, April 25 2005 07:00
Kristol in Geneforge 4: Rebellion
Infiltrator
Member # 5754
Profile #2
Is there any way past the mines into the building?
Posts: 626 | Registered: Monday, April 25 2005 07:00
Kristol in Geneforge 4: Rebellion
Infiltrator
Member # 5754
Profile #0
Where is he? I've looked everywhere I can in Grosch and I can't find him/her.
Posts: 626 | Registered: Monday, April 25 2005 07:00
So, who is the scariest foe? in Geneforge 4: Rebellion
Infiltrator
Member # 5754
Profile #7
Same thing happened to me when I saw the Rot.
Posts: 626 | Registered: Monday, April 25 2005 07:00
So, who is the scariest foe? in Geneforge 4: Rebellion
Infiltrator
Member # 5754
Profile #5
quote:
Oh, he's a pushover. Really.
I've devoloped a tactic that works, but then he runs away and I don't know where he is.

quote:
Just use batons, wands, and crystals, keep your distance, and watch out for his summons.
If I kept my distance he would kill me in two turns. His esscence orbs really kill me. Also, I'm a melee warrior that has three in missile weapons and I've used up the wands that I've gotten so far. And I'm on torment.

[ Sunday, December 03, 2006 07:37: Message edited by: Kyrek ]
Posts: 626 | Registered: Monday, April 25 2005 07:00

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