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Avernum V ideas in Avernum 4
Off With Their Heads
Member # 4045
Profile Homepage #110
This all sounds interesting, but... why would anyone care? I mean, weapons in Avernum at this point are just damage rolls — the kind of weapon only matters for skill purposes. Introducing many more kinds of weapons seems sort of silly unless they introduce new tactical complexity to the game, and I'm not sure how these weapons would do that.

Welcome to Spiderweb, by the way!

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Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens.
Smoo: Get ready to face the walls!
Ephesos: In conclusion, yarr.

Kelandon's Pink and Pretty Page!!: the authorized location for all things by me
The Archive of all released BoE scenarios ever
Posts: 7968 | Registered: Saturday, February 28 2004 08:00
Yet another in General
Off With Their Heads
Member # 4045
Profile Homepage #8
HAVE YOU EVER

SMOKED?
No. I'm seriously, seriously allergic to cigarette smoke.
GOTTEN DRUNK?
No.
STOLE YOUR FRIEND'S BF/GF?
No. My best female friend once stole my girlfriend, though.
PLAYED SPIN THE BOTTLE?
Yes. Sigh.
GONE SWIMMING IN A WHITE T-SHIRT?
Can't recall. If so, it was because I was too embarrassed to take off my shirt entirely.
BEEN TO A NUDE BEACH?
No.
BEEN CHEATED ON?
Not that I know of.
BEEN WALKED IN ON WHILE YOU WERE DRESSING?
Possibly. By a roommate or something, though.
BOUGHT SOMETHING WAY TOO EXPENSIVE?
Yeah.
PLAYED STRIP ANYTHING?(and you know who you are, plz don't lie :P )
No. I'm surprised that I haven't, although I'm not sure why.
PUNCHED YOUR PARENT?
wtf no
GONE TO SLEEP NAKED?
Completely naked? No.
RAN AWAY FROM HOME?
No.
WORE YOUR PAJAMAS IN PUBLIC?
I don't have pajamas. I sleep in my jeans.
DANCED IN YOUR UNDERWEAR IN FRONT OF SOMEONE? No.
MADE UP A FAKE IDENTITY WHEN YOU MET SOMEONE?
No.
BEEN IN LOVE?
No.
GOTTEN A HICKEY?
No.
SLEPT IN A BED WITH A MEMBER OF THE SAME SEX /OPPOSITE SEX?
Yeah.
HATED THE WAY YOU LOOK?
Yeah.
CRIED YOURSELF TO SLEEP?
No.
DONE SOMETHING YOU TOLD YOURSELF YOU WOULDN'T DO?
All the damn time. Dammit.
SUNG IN THE SHOWER?
No.
BEEN TOO SCARED TO WATCH A SCARY MOVIE ALONE?
No. Maybe. No.
LAUGHED SO HARD THAT YOU CRIED?
No.
FORGOTTEN SOMEONE'S NAME?
Yeah.
CRIED OVER SOMEONE?
Yeah.
SKIPPED SCHOOL?
Meh, yeah.
GOTTEN EXPELLED FROM SCHOOL?
No.
DONE DRUGS?
No.
GOTTEN A TICKET?
Parking, yes. Speeding or anything like that, no.
GOTTEN IN A CAR ACCIDENT?
Yes. Not my fault, dammit. I got hit by a drunk driver.
SCREAMED IN A LIBRARY?
No.
ASKED SOMEONE OUT?
Yeah. Been denied every time. I decided to stop that, and it's working well for me.
BEEN ON A PLANE?
Yeah.
BEEN OUT OF THE COUNTRY?
Yeah. Japan and Canada.
PASSED OUT?
No. Fallen asleep inconveniently, yes.
BEEN IN THE HOSPITAL?
Yeah.
HAD SURGERY?
Yes. I got implants!
PLAYED A TERRIBLE PRANK ON SOMEONE?
Not that I can recall.
MOCKED SOMEONE?
Heh. Yeah.
FAILED A CLASS ON PURPOSE?
wtf no
SEEN A GHOST?
I've seen people who looked like ghosts. But no.
CRIED IN PUBLIC?
No.
BEEN HIT BY A PARENT?
Well, slapped, yeah. Forever ago.
ATE DOG/CAT FOOD?
Heh. I may have had a bite of dog food once. Possible.
WALKED INTO A WALL AND/OR DOOR?
Yeah.

quote:
Originally written by Leena:

*thinks about last hickey* lol
:D

--------------------
Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens.
Smoo: Get ready to face the walls!
Ephesos: In conclusion, yarr.

Kelandon's Pink and Pretty Page!!: the authorized location for all things by me
The Archive of all released BoE scenarios ever
Posts: 7968 | Registered: Saturday, February 28 2004 08:00
Stupid Question in Blades of Avernum Editor
Off With Their Heads
Member # 4045
Profile Homepage #15
You also have to run the effect. Stick a run_animation or run_animation_sound at the end, perhaps after you've placed the monster.

By the way, if you place the monster first and use a hidden group (which I always prefer over place_monster whenever possible, for a variety of reasons), you can use put_effect_on_char instead of specifying the space.

--------------------
Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens.
Smoo: Get ready to face the walls!
Ephesos: In conclusion, yarr.

Kelandon's Pink and Pretty Page!!: the authorized location for all things by me
The Archive of all released BoE scenarios ever
Posts: 7968 | Registered: Saturday, February 28 2004 08:00
Stupid Question in Blades of Avernum
Off With Their Heads
Member # 4045
Profile Homepage #15
You also have to run the effect. Stick a run_animation or run_animation_sound at the end, perhaps after you've placed the monster.

By the way, if you place the monster first and use a hidden group (which I always prefer over place_monster whenever possible, for a variety of reasons), you can use put_effect_on_char instead of specifying the space.

--------------------
Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens.
Smoo: Get ready to face the walls!
Ephesos: In conclusion, yarr.

Kelandon's Pink and Pretty Page!!: the authorized location for all things by me
The Archive of all released BoE scenarios ever
Posts: 7968 | Registered: Saturday, February 28 2004 08:00
Civil Unions disallowed in ACT in General
Off With Their Heads
Member # 4045
Profile Homepage #140
quote:
Originally written by Meeshka:

I think Alo is right with some translation being lost. May be I misused "to pay attention". I thought it was somehow similar with "to look at" or "to listen carefully". But not with "to oppose". :)
It was a metaphor. Salmon created an analogy in which paying attention to whether your neighbor eats dog crap or not was equivalent to opposing gay marriage. They're obviously not literally the same thing.

--------------------
Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens.
Smoo: Get ready to face the walls!
Ephesos: In conclusion, yarr.

Kelandon's Pink and Pretty Page!!: the authorized location for all things by me
The Archive of all released BoE scenarios ever
Posts: 7968 | Registered: Saturday, February 28 2004 08:00
Stupid Question in Blades of Avernum Editor
Off With Their Heads
Member # 4045
Profile Homepage #13
quote:
Originally written by *i:

I'd suggest assigning first and not putting run_dialog() in a logical test as it may or may not get evaluated depending on the order of operations and the coding Jeff used on how the boolean statements are evaluated.
I think, in this case, he's okay. I usually put run_dialog in an "if" phrase unless I have three options to choose among, and it's safe as long as the run_dialog is in the first condition, I believe.

The reason, apparently, is that BoA reads right-to-left inside expressions but left-to-right outside them. Or something. :rolleyes:

[ Monday, June 26, 2006 17:27: Message edited by: Kelandon ]

--------------------
Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens.
Smoo: Get ready to face the walls!
Ephesos: In conclusion, yarr.

Kelandon's Pink and Pretty Page!!: the authorized location for all things by me
The Archive of all released BoE scenarios ever
Posts: 7968 | Registered: Saturday, February 28 2004 08:00
Stupid Question in Blades of Avernum
Off With Their Heads
Member # 4045
Profile Homepage #13
quote:
Originally written by *i:

I'd suggest assigning first and not putting run_dialog() in a logical test as it may or may not get evaluated depending on the order of operations and the coding Jeff used on how the boolean statements are evaluated.
I think, in this case, he's okay. I usually put run_dialog in an "if" phrase unless I have three options to choose among, and it's safe as long as the run_dialog is in the first condition, I believe.

The reason, apparently, is that BoA reads right-to-left inside expressions but left-to-right outside them. Or something. :rolleyes:

[ Monday, June 26, 2006 17:27: Message edited by: Kelandon ]

--------------------
Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens.
Smoo: Get ready to face the walls!
Ephesos: In conclusion, yarr.

Kelandon's Pink and Pretty Page!!: the authorized location for all things by me
The Archive of all released BoE scenarios ever
Posts: 7968 | Registered: Saturday, February 28 2004 08:00
Wow (G4) in Geneforge 4: Rebellion
Off With Their Heads
Member # 4045
Profile Homepage #50
Geneforge 1: So, What Do You Think About the Serviles and the Shapers?

GF2: No, Really, How About the Serviles vs. the Shapers?

GF3: Serviles vs. Shapers: The Grudge Match

:P

[ Monday, June 26, 2006 18:04: Message edited by: Kelandon ]

--------------------
Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens.
Smoo: Get ready to face the walls!
Ephesos: In conclusion, yarr.

Kelandon's Pink and Pretty Page!!: the authorized location for all things by me
The Archive of all released BoE scenarios ever
Posts: 7968 | Registered: Saturday, February 28 2004 08:00
Stupid Question in Blades of Avernum Editor
Off With Their Heads
Member # 4045
Profile Homepage #11
The idea is that "choice = run_dialog(1)" sets the variable "choice" to whatever the value of run_dialog is. It's like saying "choice = 1" or "choice = 2" or whatever. (You work right to left, so BoA turns the run_dialog into a number and then sets choice to that number.)

So "choice" starts out as 0 in the beginning of the script — this is unnecessary; you could take it out and just say "short choice;" — and then it gets set to whatever the run_dialog returned (either 1 or 2, depending on what the player chose). That way, when you run your "if" business, the "choice" variable is either 1 or 2.

And "end" is used when you want everything to stop right away. I have an example of this in an article — "end" is under One-Shot Specials.

[ Monday, June 26, 2006 17:18: Message edited by: Kelandon ]

--------------------
Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens.
Smoo: Get ready to face the walls!
Ephesos: In conclusion, yarr.

Kelandon's Pink and Pretty Page!!: the authorized location for all things by me
The Archive of all released BoE scenarios ever
Posts: 7968 | Registered: Saturday, February 28 2004 08:00
Stupid Question in Blades of Avernum
Off With Their Heads
Member # 4045
Profile Homepage #11
The idea is that "choice = run_dialog(1)" sets the variable "choice" to whatever the value of run_dialog is. It's like saying "choice = 1" or "choice = 2" or whatever. (You work right to left, so BoA turns the run_dialog into a number and then sets choice to that number.)

So "choice" starts out as 0 in the beginning of the script — this is unnecessary; you could take it out and just say "short choice;" — and then it gets set to whatever the run_dialog returned (either 1 or 2, depending on what the player chose). That way, when you run your "if" business, the "choice" variable is either 1 or 2.

And "end" is used when you want everything to stop right away. I have an example of this in an article — "end" is under One-Shot Specials.

[ Monday, June 26, 2006 17:18: Message edited by: Kelandon ]

--------------------
Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens.
Smoo: Get ready to face the walls!
Ephesos: In conclusion, yarr.

Kelandon's Pink and Pretty Page!!: the authorized location for all things by me
The Archive of all released BoE scenarios ever
Posts: 7968 | Registered: Saturday, February 28 2004 08:00
Wow (G4) in Geneforge 4: Rebellion
Off With Their Heads
Member # 4045
Profile Homepage #43
I don't think so. Jeff has used the same graphics for different games at different resolutions.

--------------------
Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens.
Smoo: Get ready to face the walls!
Ephesos: In conclusion, yarr.

Kelandon's Pink and Pretty Page!!: the authorized location for all things by me
The Archive of all released BoE scenarios ever
Posts: 7968 | Registered: Saturday, February 28 2004 08:00
Anonymity and online identity, yet again. in General
Off With Their Heads
Member # 4045
Profile Homepage #66
For anyone who's wondering, this is Stughalf's first post since December, and he hasn't posted regularly since last July. Welcome back!

Ben's name is inscrutable, so don't even think about scruting it.

--------------------
Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens.
Smoo: Get ready to face the walls!
Ephesos: In conclusion, yarr.

Kelandon's Pink and Pretty Page!!: the authorized location for all things by me
The Archive of all released BoE scenarios ever
Posts: 7968 | Registered: Saturday, February 28 2004 08:00
Civil Unions disallowed in ACT in General
Off With Their Heads
Member # 4045
Profile Homepage #131
Here's another way of putting what Drew's been saying. You said, if you don't pay attention to your neighbor now, bad things will happen (he'll eat your dog's crap, you'll get accused of bad stuff, etc.). The metaphor was that "paying attention to your neighbor" was "opposing gay marriage" — that was the metaphor that was put forward. So you said, "If you don't oppose gay marriage, bad things will happen."

That's why it sounded as though you were opposing gay marriage on questionable grounds.

My strong suspicion is that you were attacking the metaphorical side of the argument without any regard to the fact that it was simply a metaphor.

[ Monday, June 26, 2006 10:19: Message edited by: Kelandon ]

--------------------
Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens.
Smoo: Get ready to face the walls!
Ephesos: In conclusion, yarr.

Kelandon's Pink and Pretty Page!!: the authorized location for all things by me
The Archive of all released BoE scenarios ever
Posts: 7968 | Registered: Saturday, February 28 2004 08:00
Spiderweb chat happening now! AIM room spidweb. IM Tyranicus86 for an invite! in General
Off With Their Heads
Member # 4045
Profile Homepage #8
quote:
Originally written by Ephesos:

No one here's regular enough to be a square.
They say that fiber helps with that.

--------------------
Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens.
Smoo: Get ready to face the walls!
Ephesos: In conclusion, yarr.

Kelandon's Pink and Pretty Page!!: the authorized location for all things by me
The Archive of all released BoE scenarios ever
Posts: 7968 | Registered: Saturday, February 28 2004 08:00
Civil Unions disallowed in ACT in General
Off With Their Heads
Member # 4045
Profile Homepage #125
I have to admit that I have absolutely no idea what Meeshka has said this whole time. I read it, but it didn't make any sense.

But yes, he is to be commended for his good attitude, if not his clarity. :P

EDIT: A "loon" is a lunatic. A crazy person.

[ Monday, June 26, 2006 06:42: Message edited by: Kelandon ]

--------------------
Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens.
Smoo: Get ready to face the walls!
Ephesos: In conclusion, yarr.

Kelandon's Pink and Pretty Page!!: the authorized location for all things by me
The Archive of all released BoE scenarios ever
Posts: 7968 | Registered: Saturday, February 28 2004 08:00
turn_on_debug_mode( ) in Blades of Avernum Editor
Off With Their Heads
Member # 4045
Profile Homepage #1
Er, yes, this is a recognized bug, and Spiderweb, as they noted on their bugs page, made a special testing app in order to fix it. It used to be hosted on the page that they link to. I can't find it, though; they may have taken it down.

I've never used debug mode, personally. I just use god parties.

--------------------
Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens.
Smoo: Get ready to face the walls!
Ephesos: In conclusion, yarr.

Kelandon's Pink and Pretty Page!!: the authorized location for all things by me
The Archive of all released BoE scenarios ever
Posts: 7968 | Registered: Saturday, February 28 2004 08:00
turn_on_debug_mode( ) in Blades of Avernum
Off With Their Heads
Member # 4045
Profile Homepage #1
Er, yes, this is a recognized bug, and Spiderweb, as they noted on their bugs page, made a special testing app in order to fix it. It used to be hosted on the page that they link to. I can't find it, though; they may have taken it down.

I've never used debug mode, personally. I just use god parties.

--------------------
Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens.
Smoo: Get ready to face the walls!
Ephesos: In conclusion, yarr.

Kelandon's Pink and Pretty Page!!: the authorized location for all things by me
The Archive of all released BoE scenarios ever
Posts: 7968 | Registered: Saturday, February 28 2004 08:00
documentation for windows users in Blades of Avernum Editor
Off With Their Heads
Member # 4045
Profile Homepage #6
Bad Infernal. Bad.

--------------------
Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens.
Smoo: Get ready to face the walls!
Ephesos: In conclusion, yarr.

Kelandon's Pink and Pretty Page!!: the authorized location for all things by me
The Archive of all released BoE scenarios ever
Posts: 7968 | Registered: Saturday, February 28 2004 08:00
documentation for windows users in Blades of Avernum
Off With Their Heads
Member # 4045
Profile Homepage #6
Bad Infernal. Bad.

--------------------
Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens.
Smoo: Get ready to face the walls!
Ephesos: In conclusion, yarr.

Kelandon's Pink and Pretty Page!!: the authorized location for all things by me
The Archive of all released BoE scenarios ever
Posts: 7968 | Registered: Saturday, February 28 2004 08:00
BoA BUGS v6.0 in Blades of Avernum Editor
Off With Their Heads
Member # 4045
Profile Homepage #7
Three small additions in light of recent posts: additional reserved variable names, the mixed time calls issue, and verification of the cursed item bug.

--------------------
Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens.
Smoo: Get ready to face the walls!
Ephesos: In conclusion, yarr.

Kelandon's Pink and Pretty Page!!: the authorized location for all things by me
The Archive of all released BoE scenarios ever
Posts: 7968 | Registered: Saturday, February 28 2004 08:00
BoA BUGS v6.0 in Blades of Avernum
Off With Their Heads
Member # 4045
Profile Homepage #7
Three small additions in light of recent posts: additional reserved variable names, the mixed time calls issue, and verification of the cursed item bug.

--------------------
Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens.
Smoo: Get ready to face the walls!
Ephesos: In conclusion, yarr.

Kelandon's Pink and Pretty Page!!: the authorized location for all things by me
The Archive of all released BoE scenarios ever
Posts: 7968 | Registered: Saturday, February 28 2004 08:00
scripting help. in Geneforge Series
Off With Their Heads
Member # 4045
Profile Homepage #2
Hmm, GF. It works the same way as BoA, and you should look up how BoA's flags work.

I feel as though the BoA docs have a good description of them in the abstract. If you want to see how they're used (with an explanation), I wrote an article about it.

Basically, you use flags to keep track of whether stuff has happened or not. When the party steps on a space, you can set flag (0,4) to 1, and then if you want to know if the party has stepped on that space, you can check the value of flag (0,4). If it's 0, then the party hasn't, and if it's 1, then it has.

Flags range in value from 0 to 255. If you want to track the party's progress in a dungeon, you can set flag (0,5) to 1 when they get past the first part, 2 when the get past the second, and 3 when they get past the third.

[ Friday, June 23, 2006 13:19: Message edited by: Kelandon ]

--------------------
Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens.
Smoo: Get ready to face the walls!
Ephesos: In conclusion, yarr.

Kelandon's Pink and Pretty Page!!: the authorized location for all things by me
The Archive of all released BoE scenarios ever
Posts: 7968 | Registered: Saturday, February 28 2004 08:00
BoA BUGS v6.0 in Blades of Avernum Editor
Off With Their Heads
Member # 4045
Profile Homepage #1
New bug, causing the need to revive the topic: as far as I can tell, the attitude of the party is 0. One might expect it to be 3 (party-friendly), but I don't think that it is. I don't think that the docs mention this (although I may have missed it), and they should.

Also, I've pared down the list very slightly, getting rid of the more ridiculous bugs ("sometimes I see crashes").

EDIT: When a statistic gets very large (typically over 100 for normal stats, 200 for Useful Skills, although I can't say for sure that it's consistent), the game will eventually (when the stat gets checked, perhaps?) give a message saying, "Error: File corruption caused too-high skill. Skill being reset to 0. Can correct it manually with editor." This is a problem for very high-level parties (say, 50 or above), which should naturally have Health above 500. This doesn't seem to have any in-game effect (except a weird 0 on the stat sheet), but it's annoying to get these error messages.

[ Friday, June 23, 2006 13:11: Message edited by: Kelandon ]

--------------------
Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens.
Smoo: Get ready to face the walls!
Ephesos: In conclusion, yarr.

Kelandon's Pink and Pretty Page!!: the authorized location for all things by me
The Archive of all released BoE scenarios ever
Posts: 7968 | Registered: Saturday, February 28 2004 08:00

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