Profile for Student of Trinity
Field | Value |
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Displayed name | Student of Trinity |
Member number | 3431 |
Title | Electric Sheep One |
Postcount | 3335 |
Homepage | |
Registered | Thursday, September 4 2003 07:00 |
Recent posts
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Author | Recent posts |
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The nephilim language in The Avernum Trilogy | |
Electric Sheep One
Member # 3431
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written Thursday, January 12 2006 12:53
Profile
quote:Touché! -------------------- We're not doing cool. We're doing pretty. Posts: 3335 | Registered: Thursday, September 4 2003 07:00 |
The nephilim language in The Avernum Trilogy | |
Electric Sheep One
Member # 3431
|
written Thursday, January 12 2006 07:22
Profile
quote:A taboo utterance in nephil. -------------------- We're not doing cool. We're doing pretty. Posts: 3335 | Registered: Thursday, September 4 2003 07:00 |
Save this forum! in SubTerra | |
Electric Sheep One
Member # 3431
|
written Thursday, January 12 2006 01:27
Profile
Who dares pan this great forum? Sitting here solidly at the base of this forum list, it is the fulcrum for the entire Spidweb lever. And since there is space for at least seventeen fora, there is no reason to remove this one just to make room. -------------------- We're not doing cool. We're doing pretty. Posts: 3335 | Registered: Thursday, September 4 2003 07:00 |
dispel barrier please!!!! in Avernum 4 | |
Electric Sheep One
Member # 3431
|
written Thursday, January 12 2006 01:21
Profile
I actually liked exploring it, but if you really find it tedious, I posted a full map, with labelled stairs, in a thread here a while ago. -------------------- We're not doing cool. We're doing pretty. Posts: 3335 | Registered: Thursday, September 4 2003 07:00 |
Nociduas (spoilers) in Avernum 4 | |
Electric Sheep One
Member # 3431
|
written Thursday, January 12 2006 01:17
Profile
'Nociduas! No thank you! Go to your room until you're ready to come out and say you're sorry for creating undead monstrosities!' Only problem is that I think Nociduas has now been eliminated, so you can't come a dozen levels later, open the door, and blast him. At least that's how it was when you tried this trick on Sharon's Battle Gamma in G2. -------------------- We're not doing cool. We're doing pretty. Posts: 3335 | Registered: Thursday, September 4 2003 07:00 |
Resistance is futile in SubTerra | |
Electric Sheep One
Member # 3431
|
written Thursday, January 12 2006 01:06
Profile
Well, that goes without saying. What else is a mysterious hierarchy for? -------------------- We're not doing cool. We're doing pretty. Posts: 3335 | Registered: Thursday, September 4 2003 07:00 |
Colonization in Richard White Games | |
Electric Sheep One
Member # 3431
|
written Thursday, January 12 2006 01:02
Profile
New bandwidth has recently been conquered by the unfathomable manipulations of the order. It is close at hand. Loyal members, as well as disloyal -- of course we know who you are, did you really think that you could get away with it, you poor fools -- are invited to colonize it. Do your best to maintain local cover. The local moderators may not have installed the latest implant updates. And get in now while you still can! [ Thursday, January 12, 2006 01:07: Message edited by: Student of Trinity ] -------------------- We're not doing cool. We're doing pretty. Posts: 3335 | Registered: Thursday, September 4 2003 07:00 |
Resistance is futile in SubTerra | |
Electric Sheep One
Member # 3431
|
written Thursday, January 12 2006 00:56
Profile
This forum has recently requested fraternal assistance in self-government from the secret order which is in contact with another forum on these boards. The aforesaid secret order hereby announces its thus-invited annexation of the SubTerra board, thereby achieving de facto its aim of occupying the lowest position on the Spidweb list. Posting about SubTerra may go on (or not) without any change that will be apparent to those who do not need to know. Coded communications embedded within those innocuous posts will nevertheless serve the imponderable purposes of our mysterious hierarchs. Just so you know. -------------------- We're not doing cool. We're doing pretty. Posts: 3335 | Registered: Thursday, September 4 2003 07:00 |
Helping Jeff advertise in Avernum 4 | |
Electric Sheep One
Member # 3431
|
written Wednesday, January 11 2006 12:41
Profile
quote:Yeah, maybe I'd agree with you. Or maybe there's a first-love factor -- Geneforge was my first shareware game, and A4 my first real introduction to Jeff's underground world. In my brief trial of A2, the training pits drove me nuts; little things like this can sour you on a whole game. Moderate criticisms like yours seem perfectly reasonable to me, anyway, whether or not I fully agree with them. That's not the kind of thing that made me grumpy. [ Wednesday, January 11, 2006 13:51: Message edited by: Student of Trinity ] -------------------- We're not doing cool. We're doing pretty. Posts: 3335 | Registered: Thursday, September 4 2003 07:00 |
Quick Note About Graphics in Avernum 4 | |
Electric Sheep One
Member # 3431
|
written Wednesday, January 11 2006 11:41
Profile
I'd rather have roamer hellhounds and clawbug chitrachs now than pure made-in-Avernum graphics six months from now. If I can get both, that'll be nice. I wonder whether Jeff might actually be able to get some donated graphics help -- all rights signed away for $1 kind of deal -- from community members who would be happy to do it. He could bill it as a contest: "See your monster in A5!" -------------------- We're not doing cool. We're doing pretty. Posts: 3335 | Registered: Thursday, September 4 2003 07:00 |
Helping Jeff advertise in Avernum 4 | |
Electric Sheep One
Member # 3431
|
written Wednesday, January 11 2006 11:24
Profile
A core of board regulars likes to complain about Jeff's stories. I don't really get it, because his stories are good enough for me, and I've read, oh, hundreds of prize-winning books. But of course my artistic judgement is worthless, because I haven't played any Blades of Exile scenarios. EDIT: Why is it that I so often start page 2? I don't try to; it just happens. Or does everyone have a similar impression? [ Wednesday, January 11, 2006 11:26: Message edited by: Student of Trinity ] -------------------- We're not doing cool. We're doing pretty. Posts: 3335 | Registered: Thursday, September 4 2003 07:00 |
Geneforge 4: "Not a Shaper" in Geneforge Series | |
Electric Sheep One
Member # 3431
|
written Wednesday, January 11 2006 03:00
Profile
Or you could be a Shaker, and use enchanted forges and large numbers of sticks to craft elegantly simple furniture. -------------------- We're not doing cool. We're doing pretty. Posts: 3335 | Registered: Thursday, September 4 2003 07:00 |
Poor Man's Starbound? in Richard White Games | |
Electric Sheep One
Member # 3431
|
written Wednesday, January 11 2006 00:38
Profile
Well, it's all just a long string of 0's and 1's, right? So, you could use some sort of Grep equivalent to find the string, and type it all in by hand. Or just decide that there can't be much interesting in a string of 0's and 1's, and forget about it. Sour greps. -------------------- We're not doing cool. We're doing pretty. Posts: 3335 | Registered: Thursday, September 4 2003 07:00 |
Poor Man's Starbound? in General | |
Electric Sheep One
Member # 3431
|
written Wednesday, January 11 2006 00:38
Profile
Well, it's all just a long string of 0's and 1's, right? So, you could use some sort of Grep equivalent to find the string, and type it all in by hand. Or just decide that there can't be much interesting in a string of 0's and 1's, and forget about it. Sour greps. -------------------- We're not doing cool. We're doing pretty. Posts: 3335 | Registered: Thursday, September 4 2003 07:00 |
Quake for chicks in General | |
Electric Sheep One
Member # 3431
|
written Tuesday, January 10 2006 15:18
Profile
Kumoon. -------------------- We're not doing cool. We're doing pretty. Posts: 3335 | Registered: Thursday, September 4 2003 07:00 |
Helping Jeff advertise in Avernum 4 | |
Electric Sheep One
Member # 3431
|
written Tuesday, January 10 2006 13:05
Profile
You don't seem to understand the first thing about oppressing the proletariat. Jeff works as fast as he can now, while he's poor and anxious. Make him rich and he'll just get lazy on us. -------------------- We're not doing cool. We're doing pretty. Posts: 3335 | Registered: Thursday, September 4 2003 07:00 |
Why does Jeff make all the games for Mac first? in Avernum 4 | |
Electric Sheep One
Member # 3431
|
written Tuesday, January 10 2006 13:01
Profile
My remarks about the infinite power of Linux were supposed to be a joke. As a matter of fact I'm no great Linux fan. I used it for two years, five years ago, and liked it fine then. Tried it briefly again recently, after Mac OS X, and I just kept cringing. To be fair, most of my cringes were about unpolished apps, and not really about the OS itself. But, now that Fink lets me run pretty much any open source program I want, and do it with a commercial-grade OS and interface on pretty hardware, I have very little interest in going back to Linux. -------------------- We're not doing cool. We're doing pretty. Posts: 3335 | Registered: Thursday, September 4 2003 07:00 |
Poor Man's Starbound? in Richard White Games | |
Electric Sheep One
Member # 3431
|
written Tuesday, January 10 2006 12:51
Profile
Why not get a 128 meg USB stick? They're going to be giving those things away in breakfast cereal soon. -------------------- We're not doing cool. We're doing pretty. Posts: 3335 | Registered: Thursday, September 4 2003 07:00 |
Poor Man's Starbound? in General | |
Electric Sheep One
Member # 3431
|
written Tuesday, January 10 2006 12:51
Profile
Why not get a 128 meg USB stick? They're going to be giving those things away in breakfast cereal soon. -------------------- We're not doing cool. We're doing pretty. Posts: 3335 | Registered: Thursday, September 4 2003 07:00 |
2016 in General | |
Electric Sheep One
Member # 3431
|
written Monday, January 9 2006 00:07
Profile
The sky will change color. -------------------- We're not doing cool. We're doing pretty. Posts: 3335 | Registered: Thursday, September 4 2003 07:00 |
Unique Item Locations. in Avernum 4 | |
Electric Sheep One
Member # 3431
|
written Saturday, January 7 2006 13:23
Profile
The Infernal Shroud is an extremely cool item, in my opinion, for its name and its provenance. I mean, compared to a Warrior's Cloak, I know which one I'd rather have to wear to a party, if only I got invited to those kind of parties. Too bad it doesn't have a better graphic. Jeff should have recolord the Crystalline Shroud to red and black, or something. Hey, did we already mention the Spear of the Fens that you get from the Ogre Chieftain Uggluk? It's pretty good. I kept it until I got the Jade Halberd, I think. [ Saturday, January 07, 2006 13:25: Message edited by: Student of Trinity ] -------------------- We're not doing cool. We're doing pretty. Posts: 3335 | Registered: Thursday, September 4 2003 07:00 |
Geneforge 4: "Not a Shaper" in Geneforge Series | |
Electric Sheep One
Member # 3431
|
written Saturday, January 7 2006 13:18
Profile
I'm betting on the Sholai. But it would be a bit sad to lose the three shaper classes, since they were really pretty different from each other, and made it well worth playing each game three times. So I expect that either Sholai somehow end up having comparably different classes as well -- which wouldn't be so crazy, if that's just how magic works in this world -- or you do something early-ish in the game that effectively turns you into either an Agent, a Shaper, or a Guardian -- perhaps still with some extra Sholai abilities as well. Or maybe you do get to play an Awakened post-servile, who has learned enough shaper arts to perform as one of the three shaper classes, but who is 'not a shaper' in the sense of not being part of orthodox shaper society even initially. Either way, I'm expecting to keep basically the same three shaper classes, but with a few extra touches of chrome. I certainly can't see giving up the ability to shape creations. That's too big a part of what makes Geneforge cool and different. -------------------- We're not doing cool. We're doing pretty. Posts: 3335 | Registered: Thursday, September 4 2003 07:00 |
Why does Jeff make all the games for Mac first? in Avernum 4 | |
Electric Sheep One
Member # 3431
|
written Saturday, January 7 2006 12:05
Profile
quote:What, you don't realize that the infinite superiority of Linux includes the ability to emulate both Mac OS 10.4 and Windows XP, and at twice native speed? See, this kind of ignorance is the only reason why Linux doesn't yet rule the planet. Or maybe those stats were compiled shortly after that one Spiderweb game was ported to Linux. [ Saturday, January 07, 2006 12:08: Message edited by: Student of Trinity ] -------------------- We're not doing cool. We're doing pretty. Posts: 3335 | Registered: Thursday, September 4 2003 07:00 |
Why does Jeff make all the games for Mac first? in Avernum 4 | |
Electric Sheep One
Member # 3431
|
written Saturday, January 7 2006 04:04
Profile
Linux is likely over-represented among shareware customers, since running Linux is pretty much choosing shareware as a way of life. -------------------- We're not doing cool. We're doing pretty. Posts: 3335 | Registered: Thursday, September 4 2003 07:00 |
I Want to Crush Your Dreams. in Blades of Avernum | |
Electric Sheep One
Member # 3431
|
written Saturday, January 7 2006 02:55
Profile
Almost, thou persuadest me to become a BoA designer. Not enough time, though. Maybe some day. It's a great service to nudge people towards putting in that initial architectonic thought, which novices don't realize is needed, and without which the result is doomed to rise no higher than mediocrity no matter how much work is put in. But as I read through the above posts, wondering whether I might conceivably join in after all, I started feeling like some (not all) of the 'advice' was too much, and, especially, too detailed. I may never finish my scenario, but I'm sure as hell never going to finish yours. It's a fine line; it sounds like you've gotta walk it for BoA to thrive; I think some of your design hints are shading towards being design spoilers. -------------------- We're not doing cool. We're doing pretty. Posts: 3335 | Registered: Thursday, September 4 2003 07:00 |