Profile for Or else o'erleap.
Field | Value |
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Displayed name | Or else o'erleap. |
Member number | 335 |
Title | Law Bringer |
Postcount | 14579 |
Homepage | http://www.polarisboard.net |
Registered | Saturday, December 1 2001 08:00 |
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Author | Recent posts |
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Pleasing Delis in The Avernum Trilogy | |
Law Bringer
Member # 335
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written Saturday, December 4 2004 06:39
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Stay away from Delis now. It's not all that important anyway. —Alorael, who believes the editor will do the job too. It's probably not even worth the few clicks it takes to do it, though. Posts: 14579 | Registered: Saturday, December 1 2001 08:00 |
plils from zaier in General | |
Law Bringer
Member # 335
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written Friday, December 3 2004 18:51
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And mailing lists. And companies that send emails to entire departments or even to all employees. And various automated mailing services, such as forums that mail all replies in a thread to anyone who wants them. —Alorael, who also thinks that spammers would find any possible loophole in the system, so it's not as though one could make a selective cost. Besides, free email would require credit cards! Can't have that! Posts: 14579 | Registered: Saturday, December 1 2001 08:00 |
Huzzah. in General | |
Law Bringer
Member # 335
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written Friday, December 3 2004 11:22
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Many w00ts to you, Imban! —Alorael, who wants to know the odds of this topic's summary execution by its starter. Posts: 14579 | Registered: Saturday, December 1 2001 08:00 |
Avernum 4 in General | |
Law Bringer
Member # 335
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written Tuesday, November 30 2004 12:24
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I always got the sense that chitrachs were a problem for vahnatai like locusts are a problem for human, only chitrachs are slightly more likely to skip the crops and eat the farmers. They're just big, violent bugs, but they come in inconvenient hordes. —Alorael, who also thinks that just about anything is a threat when most of your people are still in cold storage and your cities are in ruins. Besides, chitrachs may lay their eggs in vahnatai brains. Posts: 14579 | Registered: Saturday, December 1 2001 08:00 |
plils from zaier in General | |
Law Bringer
Member # 335
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written Tuesday, November 30 2004 12:08
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They weren't terribly effective to begin with. —Alorael, who firmly believes that the only kind of person who would actually pay attention to and possibly even believe spam is also the kind of person who is unlikely to notice anything wrong with the garbled version. Posts: 14579 | Registered: Saturday, December 1 2001 08:00 |
Dead Guy in The Avernum Trilogy | |
Law Bringer
Member # 335
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written Sunday, November 28 2004 11:16
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My advice is not to use unidentified equipment, potions, scrolls, and wands. It's not that expensive to pay for an identifier, and they're scattered conveniently. —Alorael, who only bothers with "unknown" gear when he knows what it is. If you find a halberd in the Remote Cavern, it's probably worth using (although there is a cursed fake...). Posts: 14579 | Registered: Saturday, December 1 2001 08:00 |
Avernum 4 in General | |
Law Bringer
Member # 335
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written Saturday, November 27 2004 17:28
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I think some vahnatai say somewhere that sunlight hurts their eyes. On the other hand, there are both vahnatai explorers in a surface crypt who probably got there on the surface (somehow unnoticed) and the vahnatai who attack you past Tinraya but still outdoors and on the surface. —Alorael, who would guess that the vahnatai are able to adapt to sunlight almost as well as humans born in Avernum. Certainly the slithzerikai were always subterranean until A3 and they seem to do fine in your party (and in the Golddale mines, although they may have reached them from below and not from the surface). Posts: 14579 | Registered: Saturday, December 1 2001 08:00 |
Avernum 3 - Sharimik - stop Mayor Knight! in The Avernum Trilogy | |
Law Bringer
Member # 335
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written Saturday, November 27 2004 17:19
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No, you can't overthrow Mayor Knight in A3. I don't know of any BoE/A scenarios that specifically involve that rebellion, either. —Alorael, who wouldn't mind ousting a good half of the Empire's assorted bureaucrats and other impediments to progress, preferably with excessive screaming and bloodshed. Posts: 14579 | Registered: Saturday, December 1 2001 08:00 |
Accessing places before become popular. in The Avernum Trilogy | |
Law Bringer
Member # 335
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written Saturday, November 27 2004 17:17
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Having a high reputation helps you out all over. I don't have a list of all the places, but I'm sure they apply somewhere in the Abyss, and certainly in Avernum. I'm not positive about the Empire Lands, though. Most of your time in there is just spent fighting, and fighting rarely requires reputation. A low reputation never has any benefit. You can steal anytime, although there aren't many grand heists to pull off. You can join Scimitar in A1 by doing the required quests and having the requisite reputation anytime, I think. No, you cannot work for the Empire. —Alorael, will add that you can only get to all of the Abyss in A1 and part of it in A2, that the Empire Lands exist only in A2, and that Avernum is just Avernum except in A3, where there is Upper Avernum and the rest of Avernum, which you can't reach. Posts: 14579 | Registered: Saturday, December 1 2001 08:00 |
Avernum/Exile in General | |
Law Bringer
Member # 335
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written Saturday, November 27 2004 17:11
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Avernum has a better skill system, the interesting but underused terrain height, and some spit and polish. Exiles 2 and 3 have a better selection of spells and E3 has far better graphics. I go with Avernum. At least part of that is learning to love the engine by playing Nethergate. —Alorael, who sighs and shakes his head at image spammers. Can't you give it a rest over Thanksgiving (regardless of whether or not you yourself celebrate the holiday, historical context and ramifications aside)? Posts: 14579 | Registered: Saturday, December 1 2001 08:00 |
Avernum 4 in General | |
Law Bringer
Member # 335
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written Wednesday, November 24 2004 17:57
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Jeff has already stopped making Exiles. That was around the time he started making Avernums. Coincidence? And, see, a paladin type would just be someone with fighhting and priest skills. You can do that. A druid would be someone with druid skills, whatever those are. Either play Nethergate or Geneforge, depending on how you define them. Or some other game with a different vision of druid. —Alorael, who thinks he might be crushed under the weight of sarcasm. Posts: 14579 | Registered: Saturday, December 1 2001 08:00 |
Suggestions for Geneforge 3 in General | |
Law Bringer
Member # 335
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written Wednesday, November 24 2004 12:42
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I think it could be more a matter of his not knowing whether better stories sell or not either. Considering the amount of effort that goes into each game, risking poor sales probably isn't a feasible option. On the other hand, I can't imagine that lack of a plot sells better than a plot. —Alorael, who plays RPGs and occasional strategy games. Oh, and Angband, which is hack and slash for people who neither point nor click. Posts: 14579 | Registered: Saturday, December 1 2001 08:00 |
Dead Guy in The Avernum Trilogy | |
Law Bringer
Member # 335
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written Tuesday, November 23 2004 17:34
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Yep, A2 has the odd smiley cavern. A3 has Generic Land, reachable courtesy of one rune and one pair of pants. —Alorael, who is almost certain that special pants don't work. Don't lose your work clothes en route! Posts: 14579 | Registered: Saturday, December 1 2001 08:00 |
Dead Guy in The Avernum Trilogy | |
Law Bringer
Member # 335
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written Tuesday, November 23 2004 12:36
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There is also a good use for pants at the very end of the game. No, you're not in trouble if you have no pants (beyond the obvious problem, I mean...), but they're good to have. —Alorael, who will say no more until asked. Posts: 14579 | Registered: Saturday, December 1 2001 08:00 |
Suggestions for Geneforge 3 in General | |
Law Bringer
Member # 335
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written Tuesday, November 23 2004 12:33
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Avernum has potential. A2 even starts out with a good plot. Then it mostly dissolves into the usual in the fourth chapter (i.e. most of the game). It's better than A1 or A3, but not stunningly great. I don't see why Jeff couldn't have put in the extra effort to make it Geneforge level, or rather at the level of what Geneforge should be. —Alorael, who can't see why you'd expect Jeff to be better at making storylines than BoE designes. He's a programmer. He makes his money programming first and by making plots second. With most of the coding already done, it's not so surprising that there are plenty of people who can churn out a more interesting and surprising scenario. Posts: 14579 | Registered: Saturday, December 1 2001 08:00 |
Avernum 4 in General | |
Law Bringer
Member # 335
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written Tuesday, November 23 2004 12:18
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On the subject of ex-wives, all the provinces of Valorim are supposed to be named after women with whom Jeff was involved. Mariann Krizsan is his wife and Gale is Shirley once and current surname. —Alorael, who isn't so sure about Footracer. Maybe Jeff had a brief fling with fitness once before coming to his senses? Posts: 14579 | Registered: Saturday, December 1 2001 08:00 |
Crystal Soul or Soul Crystal in The Avernum Trilogy | |
Law Bringer
Member # 335
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written Monday, November 22 2004 17:00
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In either game, the spells Simulacrum and Capture Soul are separate from the soul crystal but cannot be used without it. Once you have both spells and crystal, you can Capture Soul on any creature except those that split when hit (viscous goo or doomguards). This is considered an attack, so you shouldn't be casting Capture Soul on anything friendly. A successful Capture Soul will place a copy of the targeted monster in one of the four slots in your soul crystal. You can't choose the slot, so it may overwrite something you already have. Once you have something in your soul crystal, summoning a copy of it to fight for you is as simple as casting Simulacrum. You can summon as many copies from your soul crystal as you want without losing the slot. —Alorael, who hopes this is enough about the spell and the soul crystal. Getting the crystal is a different matter and specific to the game, as Kelandon said. Posts: 14579 | Registered: Saturday, December 1 2001 08:00 |
Suggestions for Geneforge 3 in General | |
Law Bringer
Member # 335
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written Monday, November 22 2004 13:48
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Is the full version of Geneforge so substanially worse than the demo in plot? I dislike the engine, but the story didn't seem very bad. It was a definite step up from E3/A3. —Alorael, who has seen how a good plot can start to fall apart a la A2. Geneforge didn't seem to have chapters that could discombobulate so easily, though. Posts: 14579 | Registered: Saturday, December 1 2001 08:00 |
Why are certain level 1 spells not available? in The Avernum Trilogy | |
Law Bringer
Member # 335
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written Sunday, November 21 2004 17:36
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You can leave stuff anywhere and it will still be there when you come back. This means that you can clean all the loot out of a given area in several trips, which can be handy. The exception is that too much stuff on the ground will cause some things to disappear simply because A3 can't "remember" an endless number of items. The limit is quite high, and I've heard more worthless items vanish first, so don't worry about it. —Alorael, who certainly never lost stuff while crazily stockpiling anything and everything in Fort Emergence. Posts: 14579 | Registered: Saturday, December 1 2001 08:00 |
Avernum 4 in General | |
Law Bringer
Member # 335
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written Sunday, November 21 2004 17:33
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Agreed. I don't have the problem so much with goblins (and the goblins in A2, A3, and BoA are reddish, not peach), but slithzerikai and nephilim can be hard to distinguish. E3/BoE had much prettier and clearer graphics. —Alorael, who falls back on the old mantra, "You don't play Spiderweb games for their graphics." Posts: 14579 | Registered: Saturday, December 1 2001 08:00 |
Why are certain level 1 spells not available? in The Avernum Trilogy | |
Law Bringer
Member # 335
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written Sunday, November 21 2004 13:53
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Oh, right. I missed that critical word "demo." Obviously not everything is available in the demo. That's why it's not the full version. To get Dispel Barrier and several other spells, you need to register A3. In general, it's the high level spells you won't find. —Alorael, who feels somewhat blind for having missed that. Posts: 14579 | Registered: Saturday, December 1 2001 08:00 |
Why are certain level 1 spells not available? in The Avernum Trilogy | |
Law Bringer
Member # 335
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written Sunday, November 21 2004 13:50
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You can get every spell. You can't get every spell at level 1 in A3 (level 1 is basically just a leftover from A1 and A2), but you can always get level 2, and that's good enough to let you learn level 3. Sometimes it's easier to find level 3 than lower levels, but that doesn't do you much good. Rest assured that all spells can be obtained, although I'm not sure that all of them can be found in a dungeon, town, or cave. Sometimes you have to hand over your cash to one of the mages who can teach you. —Alorael, who will add his vote of confidence to Kelandon's advice. If you can't find a spell anywhere, there's a good chance that you're supposed to complete a quest to get it. Find people who want something from you. They're everywhere. Posts: 14579 | Registered: Saturday, December 1 2001 08:00 |
Avernum 4 in General | |
Law Bringer
Member # 335
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written Sunday, November 21 2004 11:23
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There are four continents: Aizo, Vantanas, Pralgrad, and Valorim. They're listed in the books you can find everywhere in E3/A3. —Alorael, who supposes Doston could count as a fifth continent if you believe certain individuals and their vastly advanced timeline of Ermarian. Posts: 14579 | Registered: Saturday, December 1 2001 08:00 |
Boats in The Avernum Trilogy | |
Law Bringer
Member # 335
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written Sunday, November 21 2004 07:59
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There are a few boats. You can buy one in New Cotra to explore Upper Avernum, and there are some more in various places on the surface, I believe. You never get a boat outside on the surface, though. All of them are for use in the place you find them only. —Alorael, who doesn't think a rowboat would do too well out in the middle of the ocean anyway. So no, no Aizo for you. Posts: 14579 | Registered: Saturday, December 1 2001 08:00 |
Suggestions for Geneforge 3 in General | |
Law Bringer
Member # 335
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written Sunday, November 21 2004 07:43
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1. You can't adjust your system volume to get Geneforge sounds at the level you want them? 2. I can understand the suggestion, but I doubt it will happen. I'm a pessimist like that. —Alorael, who also doubts that Jeff will ever see your suggestions here. He doesn't read these boards except right after a new game comes out as far as anyone knows. Posts: 14579 | Registered: Saturday, December 1 2001 08:00 |