Profile for Yellow Sub
Field | Value |
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Displayed name | Yellow Sub |
Member number | 3276 |
Title | Shock Trooper |
Postcount | 249 |
Homepage | |
Registered | Saturday, July 26 2003 07:00 |
Recent posts
Pages
Author | Recent posts |
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Room Decoration in Blades of Avernum Editor | |
Shock Trooper
Member # 3276
|
written Tuesday, July 20 2004 15:40
Profile
If you dont want to share walls, you can add two tiles width of blackness between one room and the next. Clog the blackness with walls of T sections, and there should be a seperater of rooms, WITHOUT limiting another rooms potential. It takes up alot of space, though, and if the player uses far sight, he will relize the builders built a pit between two rooms ;) [ Tuesday, July 20, 2004 15:41: Message edited by: GIFTSare2squishy ] Posts: 249 | Registered: Saturday, July 26 2003 07:00 |
Room Decoration in Blades of Avernum | |
Shock Trooper
Member # 3276
|
written Tuesday, July 20 2004 15:40
Profile
If you dont want to share walls, you can add two tiles width of blackness between one room and the next. Clog the blackness with walls of T sections, and there should be a seperater of rooms, WITHOUT limiting another rooms potential. It takes up alot of space, though, and if the player uses far sight, he will relize the builders built a pit between two rooms ;) [ Tuesday, July 20, 2004 15:41: Message edited by: GIFTSare2squishy ] Posts: 249 | Registered: Saturday, July 26 2003 07:00 |
I was playtesting my scen, and something really cool happend. in Blades of Avernum | |
Shock Trooper
Member # 3276
|
written Tuesday, July 20 2004 15:12
Profile
Okay, I have gotten an image account. In a couple seconds, minutes, or an hour, I will post a picture of what the boat did wrong ;) I dont mind having that kind of bug in my game. I could turn it into an easter egg :) EDIT: Since the boat can work in blackness, blackness is considered Water, so water can conform to it to look like it is going under the wall EDIT2: The picture was too big. Shrunk it. [ Tuesday, July 20, 2004 15:30: Message edited by: GIFTSare2squishy ] Posts: 249 | Registered: Saturday, July 26 2003 07:00 |
I was playtesting my scen, and something really cool happend. in Blades of Avernum | |
Shock Trooper
Member # 3276
|
written Tuesday, July 20 2004 02:55
Profile
quote:Ug? Im not putting a talking parrot in my scenerio, if thats what you mean. And yes, starship titanic was good, but BoA is better :) (At least it WILL be...) Posts: 249 | Registered: Saturday, July 26 2003 07:00 |
I was playtesting my scen, and something really cool happend. in Blades of Avernum | |
Shock Trooper
Member # 3276
|
written Tuesday, July 20 2004 02:41
Profile
Terry Jones? "Give us a nut, give us a nut, give us a BLEEDIN PISTACHIO!" Terry Jones? Either way, the wall was not a secret wall. Posts: 249 | Registered: Saturday, July 26 2003 07:00 |
Favorite Scenario in Blades of Avernum | |
Shock Trooper
Member # 3276
|
written Monday, July 19 2004 16:05
Profile
Why cant I view the results of this poll without voting?!? Whats going to influence my desiscion? 'Oh, I like VoDT, but most people said DwtD, so I will vote DwtD' /sarcasm. I wish people would think twice before checking off that thing in the voting thing. Posts: 249 | Registered: Saturday, July 26 2003 07:00 |
I was playtesting my scen, and something really cool happend. in Blades of Avernum | |
Shock Trooper
Member # 3276
|
written Sunday, July 18 2004 19:13
Profile
My boat slipped through a wall, onto blackness, My boat could swin in blackness, I went behind my world to the waterfalls marking the end of the world and slid down them! If only I knew how to post images I would show you what it looked like. Posts: 249 | Registered: Saturday, July 26 2003 07:00 |
Collaborative Effort? in Blades of Avernum Editor | |
Shock Trooper
Member # 3276
|
written Sunday, July 18 2004 18:42
Profile
quote:Dont worry. Erika in this dimension is a lonely lady from a town and does NOTHING to help you. I wanted Erika in it, but I didn't want the focus of the story to be on her. In my other dimension, she is dead in a grave, resting in peace :) . Posts: 249 | Registered: Saturday, July 26 2003 07:00 |
Collaborative Effort? in Blades of Avernum | |
Shock Trooper
Member # 3276
|
written Sunday, July 18 2004 18:42
Profile
quote:Dont worry. Erika in this dimension is a lonely lady from a town and does NOTHING to help you. I wanted Erika in it, but I didn't want the focus of the story to be on her. In my other dimension, she is dead in a grave, resting in peace :) . Posts: 249 | Registered: Saturday, July 26 2003 07:00 |
AGE? HOW OLD ARE WE? in General | |
Shock Trooper
Member # 3276
|
written Sunday, July 18 2004 18:31
Profile
I demand to know who said they were 1-10 years old! -------------------- Sliders Timer ]http://www.google.com/[/URL] Updated Links! Now made a google link! I told you the next one would be irrelevant. I am a psychic amnesiact. I know in advance what I'll forget. Posts: 249 | Registered: Saturday, July 26 2003 07:00 |
Collaborative Effort? in Blades of Avernum Editor | |
Shock Trooper
Member # 3276
|
written Sunday, July 18 2004 18:25
Profile
quote:Erika is in my scenerio ;) Except she is in a Paralell World :D You should understand. you do know about Quantum Physics and Multiple Dimensions right? Posts: 249 | Registered: Saturday, July 26 2003 07:00 |
Collaborative Effort? in Blades of Avernum | |
Shock Trooper
Member # 3276
|
written Sunday, July 18 2004 18:25
Profile
quote:Erika is in my scenerio ;) Except she is in a Paralell World :D You should understand. you do know about Quantum Physics and Multiple Dimensions right? Posts: 249 | Registered: Saturday, July 26 2003 07:00 |
Same old story in Blades of Avernum | |
Shock Trooper
Member # 3276
|
written Saturday, July 17 2004 18:24
Profile
Was your level one party equiped with the best of stuff? Either way, very impressive. Lucky for you, I am not skeptical. Until I learn otherwise i Will accept what you did, as a joke ;) But if you did do it, very good job! Posts: 249 | Registered: Saturday, July 26 2003 07:00 |
In some topics My user name is different. in General | |
Shock Trooper
Member # 3276
|
written Saturday, July 17 2004 17:52
Profile
*Posts reply to fix User Name on theard* Odd that I didn't notice... :o Posts: 249 | Registered: Saturday, July 26 2003 07:00 |
In some topics My user name is different. in General | |
Shock Trooper
Member # 3276
|
written Saturday, July 17 2004 17:43
Profile
quote:In what way? Posts: 249 | Registered: Saturday, July 26 2003 07:00 |
In some topics My user name is different. in General | |
Shock Trooper
Member # 3276
|
written Saturday, July 17 2004 17:28
Profile
Ok, thanks. Posts: 249 | Registered: Saturday, July 26 2003 07:00 |
In some topics My user name is different. in General | |
Shock Trooper
Member # 3276
|
written Saturday, July 17 2004 17:22
Profile
When does the changes in username take place? Some topics are GIFTSare2nice, some are GIFTSare2d2, so when I change my profile name, how do the changes become evenly distrubuted? :confused: :confused: Posts: 249 | Registered: Saturday, July 26 2003 07:00 |
Were the Vhanitia things in Avernum 1? in The Avernum Trilogy | |
Shock Trooper
Member # 3276
|
written Saturday, July 17 2004 15:39
Profile
My computer couldn't establish a connection to that link after trying for 60 seconds. Can you please post the image as a whole and not a link. Posts: 249 | Registered: Saturday, July 26 2003 07:00 |
Is there? in Blades of Avernum | |
Shock Trooper
Member # 3276
|
written Saturday, July 17 2004 12:10
Profile
You mean your charecters stoning guards, and breathing fire? No. You cant change it unless you hack into.. ..on second thought I dont know much about making special abilites, but you could use a code to send a beam and a boom on the target charecter (like a dumbfounding ray) and affect the status of the creature. There are no projectile effects though, so fire blasts, like that of lava bats, and blue diamonds, like that of ice drakes, will not be possible. Posts: 249 | Registered: Saturday, July 26 2003 07:00 |
Specobj not working! in Blades of Avernum Editor | |
Shock Trooper
Member # 3276
|
written Saturday, July 17 2004 12:04
Profile
I am using the correct Specobj. The script I used for the tombstones is the same one I used for the control panal. And the control panal works. The tombstones don't. Posts: 249 | Registered: Saturday, July 26 2003 07:00 |
Specobj not working! in Blades of Avernum | |
Shock Trooper
Member # 3276
|
written Saturday, July 17 2004 12:04
Profile
I am using the correct Specobj. The script I used for the tombstones is the same one I used for the control panal. And the control panal works. The tombstones don't. Posts: 249 | Registered: Saturday, July 26 2003 07:00 |
Specobj not working! in Blades of Avernum Editor | |
Shock Trooper
Member # 3276
|
written Saturday, July 17 2004 07:26
Profile
quote:OOps! I ment to say town script, I got mixed up. I does not call the state in the TOWN script. Sorry about that typo. Posts: 249 | Registered: Saturday, July 26 2003 07:00 |
Specobj not working! in Blades of Avernum | |
Shock Trooper
Member # 3276
|
written Saturday, July 17 2004 07:26
Profile
quote:OOps! I ment to say town script, I got mixed up. I does not call the state in the TOWN script. Sorry about that typo. Posts: 249 | Registered: Saturday, July 26 2003 07:00 |
Were the Vhanitia things in Avernum 1? in The Avernum Trilogy | |
Shock Trooper
Member # 3276
|
written Saturday, July 17 2004 07:22
Profile
My Avernum 1 is on my other computer currently under fixing. Can someone post a picture of this Strange Cavern and any other referances to Vhanitia in A1? Please? Posts: 249 | Registered: Saturday, July 26 2003 07:00 |
Specobj not working! in Blades of Avernum Editor | |
Shock Trooper
Member # 3276
|
written Saturday, July 17 2004 06:07
Profile
It does not call the state in the scenerio script. I set mem cell 0 to 20, and state 20 has no errors, but when the party looks at the spot, it does not activate the state! It's suppossed to be over a gravestone to show who is in the grave. HELP! Posts: 249 | Registered: Saturday, July 26 2003 07:00 |