Profile for Enalya

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Character Portraits in Blades of Avernum
Shock Trooper
Member # 3174
Profile Homepage #6
*patpats Kel*

Youre scenarios are great...dun listen to TM

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Aa' menle nauva calen ar' ta hwesta e' ale'quenle, melloneamin.
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Finder of impossible beta testing errors.
Posts: 364 | Registered: Saturday, July 5 2003 07:00
X'erchde bug in Blades of Avernum
Shock Trooper
Member # 3174
Profile Homepage #4
heh...

"Oh dear, several stray arrows killed some friends...never mind, could happen to anyone"

heheheh

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Aa' menle nauva calen ar' ta hwesta e' ale'quenle, melloneamin.
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Finder of impossible beta testing errors.
Posts: 364 | Registered: Saturday, July 5 2003 07:00
cresent valley cooter in Blades of Avernum
Shock Trooper
Member # 3174
Profile Homepage #9
yer unique TM, thats what it is

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Aa' menle nauva calen ar' ta hwesta e' ale'quenle, melloneamin.
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Finder of impossible beta testing errors.
Posts: 364 | Registered: Saturday, July 5 2003 07:00
Undead Valley Released! (sort of) in Blades of Avernum
Shock Trooper
Member # 3174
Profile Homepage #2
wait a minute....this was released ages ago. Ive already played it twice

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Aa' menle nauva calen ar' ta hwesta e' ale'quenle, melloneamin.
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Finder of impossible beta testing errors.
Posts: 364 | Registered: Saturday, July 5 2003 07:00
Scenarios in Development in Blades of Avernum
Shock Trooper
Member # 3174
Profile Homepage #87
I have a few ideas, but I cant script or anything to save myself...if anyone wants an idea email me...dowie@ihug.co.nz...Ill try to reply in a couple of days

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Aa' menle nauva calen ar' ta hwesta e' ale'quenle, melloneamin.
---------------------
Finder of impossible beta testing errors.
Posts: 364 | Registered: Saturday, July 5 2003 07:00
Undead Valley Released! (sort of) in Blades of Avernum
Shock Trooper
Member # 3174
Profile Homepage #1
New Scenario!!! WHOOOO!

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Aa' menle nauva calen ar' ta hwesta e' ale'quenle, melloneamin.
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Finder of impossible beta testing errors.
Posts: 364 | Registered: Saturday, July 5 2003 07:00
Canopy...need help in Blades of Avernum
Shock Trooper
Member # 3174
Profile Homepage #7
the cutscene never happened

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Aa' menle nauva calen ar' ta hwesta e' ale'quenle, melloneamin.
---------------------
Finder of impossible beta testing errors.
Posts: 364 | Registered: Saturday, July 5 2003 07:00
Canopy...need help in Blades of Avernum
Shock Trooper
Member # 3174
Profile Homepage #5
er, theres no openings east OR west....

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Aa' menle nauva calen ar' ta hwesta e' ale'quenle, melloneamin.
---------------------
Finder of impossible beta testing errors.
Posts: 364 | Registered: Saturday, July 5 2003 07:00
Canopy...need help in Blades of Avernum
Shock Trooper
Member # 3174
Profile Homepage #4
wow...what an ending...thanx!

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Aa' menle nauva calen ar' ta hwesta e' ale'quenle, melloneamin.
---------------------
Finder of impossible beta testing errors.
Posts: 364 | Registered: Saturday, July 5 2003 07:00
Canopy...need help in Blades of Avernum
Shock Trooper
Member # 3174
Profile Homepage #2
Yeah Im at the gate, but last time I played I ****ed up royally. Is there a proper way to do this?

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Aa' menle nauva calen ar' ta hwesta e' ale'quenle, melloneamin.
---------------------
Finder of impossible beta testing errors.
Posts: 364 | Registered: Saturday, July 5 2003 07:00
Canopy...need help in Blades of Avernum
Shock Trooper
Member # 3174
Profile Homepage #0
Is there a walkthrough or something for this thing?! Its driving me nuts! What am I supposed to do when the way gets blocked at the Fort Grenze gates, after Leader tells me to follow that guy he made from the crystal? (I cant spell the name off the top of my head)

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Aa' menle nauva calen ar' ta hwesta e' ale'quenle, melloneamin.
---------------------
Finder of impossible beta testing errors.
Posts: 364 | Registered: Saturday, July 5 2003 07:00
Scenarios in Development in Blades of Avernum
Shock Trooper
Member # 3174
Profile Homepage #71
BOE? You want me to play in 2D?! ARE YOU NUTS?!?!?!

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Aa' menle nauva calen ar' ta hwesta e' ale'quenle, melloneamin.
---------------------
Finder of impossible beta testing errors.
Posts: 364 | Registered: Saturday, July 5 2003 07:00
I finished Bahssikava! in Blades of Avernum
Shock Trooper
Member # 3174
Profile Homepage #3
Hey Kel, are you going to be doing 'Exodus'? I saw it mentioned in the game and Im hoping youll follow through with that. A scen based on fighting the way to the Slith homeland would be excellent.

And so far, 'Bahssikava' is the best scenario Ive come across.

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Aa' menle nauva calen ar' ta hwesta e' ale'quenle, melloneamin.
---------------------
Finder of impossible beta testing errors.
Posts: 364 | Registered: Saturday, July 5 2003 07:00
post-canopy badness in Blades of Avernum
Shock Trooper
Member # 3174
Profile Homepage #22
How the heck are those weapon names sposed to be pronounced?! I get a headache just looking at them.

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Aa' menle nauva calen ar' ta hwesta e' ale'quenle, melloneamin.
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Finder of impossible beta testing errors.
Posts: 364 | Registered: Saturday, July 5 2003 07:00
Gate full of demons in Backwater calls in Blades of Avernum
Shock Trooper
Member # 3174
Profile Homepage #5
I always go that way...3-4 Repell Spirits and theyre gone. Easy

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Aa' menle nauva calen ar' ta hwesta e' ale'quenle, melloneamin.
---------------------
Finder of impossible beta testing errors.
Posts: 364 | Registered: Saturday, July 5 2003 07:00
Scenarios in Development in Blades of Avernum
Shock Trooper
Member # 3174
Profile Homepage #67
Wiz,Im in total agreement...cept that Ive played all scenarios and half Ive played twice...it gets a little boring

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Aa' menle nauva calen ar' ta hwesta e' ale'quenle, melloneamin.
---------------------
Finder of impossible beta testing errors.
Posts: 364 | Registered: Saturday, July 5 2003 07:00
Scenarios in Development in Blades of Avernum
Shock Trooper
Member # 3174
Profile Homepage #59
hope most of them get completed...they look pretty good

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Aa' menle nauva calen ar' ta hwesta e' ale'quenle, melloneamin.
---------------------
Finder of impossible beta testing errors.
Posts: 364 | Registered: Saturday, July 5 2003 07:00
Scenarios in Development in Blades of Avernum
Shock Trooper
Member # 3174
Profile Homepage #52
quote:
Originally written by Toasted Basilisk on a Shish Kebab:

If you finish all the scenarios with a regular four character party-- try redoing some of the them with a singleton. It is much harder...
but I like my party...theyre like best mates and stuff

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Aa' menle nauva calen ar' ta hwesta e' ale'quenle, melloneamin.
---------------------
Finder of impossible beta testing errors.
Posts: 364 | Registered: Saturday, July 5 2003 07:00
Crescent Valley in Blades of Avernum
Shock Trooper
Member # 3174
Profile Homepage #25
Well Avernum hasnt changed much :D

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Aa' menle nauva calen ar' ta hwesta e' ale'quenle, melloneamin.
---------------------
Finder of impossible beta testing errors.
Posts: 364 | Registered: Saturday, July 5 2003 07:00
Background items in Avernum in Blades of Avernum
Shock Trooper
Member # 3174
Profile Homepage #2
quote:
However, I have never gotten a drakeskin when I kill a drake.
Probably because youve already stabbed it full of holes

I might have a go at making cutlery for tables or something...or maybe different weeds, I dunno

[ Wednesday, April 20, 2005 15:24: Message edited by: Arrna ]

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Aa' menle nauva calen ar' ta hwesta e' ale'quenle, melloneamin.
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Finder of impossible beta testing errors.
Posts: 364 | Registered: Saturday, July 5 2003 07:00
Scenarios in Development in Blades of Avernum
Shock Trooper
Member # 3174
Profile Homepage #48
more scenarios needed! Im going nuts with boredom here! :(

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Aa' menle nauva calen ar' ta hwesta e' ale'quenle, melloneamin.
---------------------
Finder of impossible beta testing errors.
Posts: 364 | Registered: Saturday, July 5 2003 07:00
Crescent Valley in Blades of Avernum
Shock Trooper
Member # 3174
Profile Homepage #12
As I said, I think its either hand to hand combat OR not being in combat mode. I reloaded, hit him with a fireball and he died.

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Aa' menle nauva calen ar' ta hwesta e' ale'quenle, melloneamin.
---------------------
Finder of impossible beta testing errors.
Posts: 364 | Registered: Saturday, July 5 2003 07:00
Crescent Valley in Blades of Avernum
Shock Trooper
Member # 3174
Profile Homepage #10
hand to hand combat...throw a fireball at him...and I talked to Belinda AFTER giving the she-devil what she wanted...all I get is a well done.

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Aa' menle nauva calen ar' ta hwesta e' ale'quenle, melloneamin.
---------------------
Finder of impossible beta testing errors.
Posts: 364 | Registered: Saturday, July 5 2003 07:00
Crescent Valley in Blades of Avernum
Shock Trooper
Member # 3174
Profile Homepage #8
Kel, asked around, found out who it was and still aint getting anywhere. Any other tips for the tower?

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Aa' menle nauva calen ar' ta hwesta e' ale'quenle, melloneamin.
---------------------
Finder of impossible beta testing errors.
Posts: 364 | Registered: Saturday, July 5 2003 07:00
Crescent Valley in Blades of Avernum
Shock Trooper
Member # 3174
Profile Homepage #4
new scenario! whoo! *runs off to play undisturbed by the comments of hot women*

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Aa' menle nauva calen ar' ta hwesta e' ale'quenle, melloneamin.
---------------------
Finder of impossible beta testing errors.
Posts: 364 | Registered: Saturday, July 5 2003 07:00

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