Profile for Enalya
Field | Value |
---|---|
Displayed name | Enalya |
Member number | 3174 |
Title | Shock Trooper |
Postcount | 364 |
Homepage | http://www.jovonexus.net/jen/index.php |
Registered | Saturday, July 5 2003 07:00 |
Recent posts
Pages
Author | Recent posts |
---|---|
Character Portraits in Blades of Avernum | |
Shock Trooper
Member # 3174
|
written Monday, May 2 2005 01:45
Profile
Homepage
*patpats Kel* Youre scenarios are great...dun listen to TM -------------------- Aa' menle nauva calen ar' ta hwesta e' ale'quenle, melloneamin. --------------------- Finder of impossible beta testing errors. Posts: 364 | Registered: Saturday, July 5 2003 07:00 |
X'erchde bug in Blades of Avernum | |
Shock Trooper
Member # 3174
|
written Monday, May 2 2005 01:43
Profile
Homepage
heh... "Oh dear, several stray arrows killed some friends...never mind, could happen to anyone" heheheh -------------------- Aa' menle nauva calen ar' ta hwesta e' ale'quenle, melloneamin. --------------------- Finder of impossible beta testing errors. Posts: 364 | Registered: Saturday, July 5 2003 07:00 |
cresent valley cooter in Blades of Avernum | |
Shock Trooper
Member # 3174
|
written Monday, May 2 2005 01:40
Profile
Homepage
yer unique TM, thats what it is -------------------- Aa' menle nauva calen ar' ta hwesta e' ale'quenle, melloneamin. --------------------- Finder of impossible beta testing errors. Posts: 364 | Registered: Saturday, July 5 2003 07:00 |
Undead Valley Released! (sort of) in Blades of Avernum | |
Shock Trooper
Member # 3174
|
written Monday, May 2 2005 01:37
Profile
Homepage
wait a minute....this was released ages ago. Ive already played it twice -------------------- Aa' menle nauva calen ar' ta hwesta e' ale'quenle, melloneamin. --------------------- Finder of impossible beta testing errors. Posts: 364 | Registered: Saturday, July 5 2003 07:00 |
Scenarios in Development in Blades of Avernum | |
Shock Trooper
Member # 3174
|
written Monday, May 2 2005 01:29
Profile
Homepage
I have a few ideas, but I cant script or anything to save myself...if anyone wants an idea email me...dowie@ihug.co.nz...Ill try to reply in a couple of days -------------------- Aa' menle nauva calen ar' ta hwesta e' ale'quenle, melloneamin. --------------------- Finder of impossible beta testing errors. Posts: 364 | Registered: Saturday, July 5 2003 07:00 |
Undead Valley Released! (sort of) in Blades of Avernum | |
Shock Trooper
Member # 3174
|
written Monday, May 2 2005 01:25
Profile
Homepage
New Scenario!!! WHOOOO! -------------------- Aa' menle nauva calen ar' ta hwesta e' ale'quenle, melloneamin. --------------------- Finder of impossible beta testing errors. Posts: 364 | Registered: Saturday, July 5 2003 07:00 |
Canopy...need help in Blades of Avernum | |
Shock Trooper
Member # 3174
|
written Monday, May 2 2005 01:23
Profile
Homepage
the cutscene never happened -------------------- Aa' menle nauva calen ar' ta hwesta e' ale'quenle, melloneamin. --------------------- Finder of impossible beta testing errors. Posts: 364 | Registered: Saturday, July 5 2003 07:00 |
Canopy...need help in Blades of Avernum | |
Shock Trooper
Member # 3174
|
written Friday, April 29 2005 21:22
Profile
Homepage
er, theres no openings east OR west.... -------------------- Aa' menle nauva calen ar' ta hwesta e' ale'quenle, melloneamin. --------------------- Finder of impossible beta testing errors. Posts: 364 | Registered: Saturday, July 5 2003 07:00 |
Canopy...need help in Blades of Avernum | |
Shock Trooper
Member # 3174
|
written Friday, April 29 2005 21:08
Profile
Homepage
wow...what an ending...thanx! -------------------- Aa' menle nauva calen ar' ta hwesta e' ale'quenle, melloneamin. --------------------- Finder of impossible beta testing errors. Posts: 364 | Registered: Saturday, July 5 2003 07:00 |
Canopy...need help in Blades of Avernum | |
Shock Trooper
Member # 3174
|
written Friday, April 29 2005 19:57
Profile
Homepage
Yeah Im at the gate, but last time I played I ****ed up royally. Is there a proper way to do this? -------------------- Aa' menle nauva calen ar' ta hwesta e' ale'quenle, melloneamin. --------------------- Finder of impossible beta testing errors. Posts: 364 | Registered: Saturday, July 5 2003 07:00 |
Canopy...need help in Blades of Avernum | |
Shock Trooper
Member # 3174
|
written Friday, April 29 2005 17:48
Profile
Homepage
Is there a walkthrough or something for this thing?! Its driving me nuts! What am I supposed to do when the way gets blocked at the Fort Grenze gates, after Leader tells me to follow that guy he made from the crystal? (I cant spell the name off the top of my head) -------------------- Aa' menle nauva calen ar' ta hwesta e' ale'quenle, melloneamin. --------------------- Finder of impossible beta testing errors. Posts: 364 | Registered: Saturday, July 5 2003 07:00 |
Scenarios in Development in Blades of Avernum | |
Shock Trooper
Member # 3174
|
written Tuesday, April 26 2005 01:29
Profile
Homepage
BOE? You want me to play in 2D?! ARE YOU NUTS?!?!?! -------------------- Aa' menle nauva calen ar' ta hwesta e' ale'quenle, melloneamin. --------------------- Finder of impossible beta testing errors. Posts: 364 | Registered: Saturday, July 5 2003 07:00 |
I finished Bahssikava! in Blades of Avernum | |
Shock Trooper
Member # 3174
|
written Monday, April 25 2005 19:18
Profile
Homepage
Hey Kel, are you going to be doing 'Exodus'? I saw it mentioned in the game and Im hoping youll follow through with that. A scen based on fighting the way to the Slith homeland would be excellent. And so far, 'Bahssikava' is the best scenario Ive come across. -------------------- Aa' menle nauva calen ar' ta hwesta e' ale'quenle, melloneamin. --------------------- Finder of impossible beta testing errors. Posts: 364 | Registered: Saturday, July 5 2003 07:00 |
post-canopy badness in Blades of Avernum | |
Shock Trooper
Member # 3174
|
written Monday, April 25 2005 19:14
Profile
Homepage
How the heck are those weapon names sposed to be pronounced?! I get a headache just looking at them. -------------------- Aa' menle nauva calen ar' ta hwesta e' ale'quenle, melloneamin. --------------------- Finder of impossible beta testing errors. Posts: 364 | Registered: Saturday, July 5 2003 07:00 |
Gate full of demons in Backwater calls in Blades of Avernum | |
Shock Trooper
Member # 3174
|
written Monday, April 25 2005 19:11
Profile
Homepage
I always go that way...3-4 Repell Spirits and theyre gone. Easy -------------------- Aa' menle nauva calen ar' ta hwesta e' ale'quenle, melloneamin. --------------------- Finder of impossible beta testing errors. Posts: 364 | Registered: Saturday, July 5 2003 07:00 |
Scenarios in Development in Blades of Avernum | |
Shock Trooper
Member # 3174
|
written Monday, April 25 2005 19:10
Profile
Homepage
Wiz,Im in total agreement...cept that Ive played all scenarios and half Ive played twice...it gets a little boring -------------------- Aa' menle nauva calen ar' ta hwesta e' ale'quenle, melloneamin. --------------------- Finder of impossible beta testing errors. Posts: 364 | Registered: Saturday, July 5 2003 07:00 |
Scenarios in Development in Blades of Avernum | |
Shock Trooper
Member # 3174
|
written Saturday, April 23 2005 16:50
Profile
Homepage
hope most of them get completed...they look pretty good -------------------- Aa' menle nauva calen ar' ta hwesta e' ale'quenle, melloneamin. --------------------- Finder of impossible beta testing errors. Posts: 364 | Registered: Saturday, July 5 2003 07:00 |
Scenarios in Development in Blades of Avernum | |
Shock Trooper
Member # 3174
|
written Wednesday, April 20 2005 23:55
Profile
Homepage
quote:but I like my party...theyre like best mates and stuff -------------------- Aa' menle nauva calen ar' ta hwesta e' ale'quenle, melloneamin. --------------------- Finder of impossible beta testing errors. Posts: 364 | Registered: Saturday, July 5 2003 07:00 |
Crescent Valley in Blades of Avernum | |
Shock Trooper
Member # 3174
|
written Wednesday, April 20 2005 15:26
Profile
Homepage
Well Avernum hasnt changed much :D -------------------- Aa' menle nauva calen ar' ta hwesta e' ale'quenle, melloneamin. --------------------- Finder of impossible beta testing errors. Posts: 364 | Registered: Saturday, July 5 2003 07:00 |
Background items in Avernum in Blades of Avernum | |
Shock Trooper
Member # 3174
|
written Wednesday, April 20 2005 15:23
Profile
Homepage
quote:Probably because youve already stabbed it full of holes I might have a go at making cutlery for tables or something...or maybe different weeds, I dunno [ Wednesday, April 20, 2005 15:24: Message edited by: Arrna ] -------------------- Aa' menle nauva calen ar' ta hwesta e' ale'quenle, melloneamin. --------------------- Finder of impossible beta testing errors. Posts: 364 | Registered: Saturday, July 5 2003 07:00 |
Scenarios in Development in Blades of Avernum | |
Shock Trooper
Member # 3174
|
written Wednesday, April 20 2005 13:40
Profile
Homepage
more scenarios needed! Im going nuts with boredom here! :( -------------------- Aa' menle nauva calen ar' ta hwesta e' ale'quenle, melloneamin. --------------------- Finder of impossible beta testing errors. Posts: 364 | Registered: Saturday, July 5 2003 07:00 |
Crescent Valley in Blades of Avernum | |
Shock Trooper
Member # 3174
|
written Sunday, April 17 2005 23:30
Profile
Homepage
As I said, I think its either hand to hand combat OR not being in combat mode. I reloaded, hit him with a fireball and he died. -------------------- Aa' menle nauva calen ar' ta hwesta e' ale'quenle, melloneamin. --------------------- Finder of impossible beta testing errors. Posts: 364 | Registered: Saturday, July 5 2003 07:00 |
Crescent Valley in Blades of Avernum | |
Shock Trooper
Member # 3174
|
written Sunday, April 17 2005 22:20
Profile
Homepage
hand to hand combat...throw a fireball at him...and I talked to Belinda AFTER giving the she-devil what she wanted...all I get is a well done. -------------------- Aa' menle nauva calen ar' ta hwesta e' ale'quenle, melloneamin. --------------------- Finder of impossible beta testing errors. Posts: 364 | Registered: Saturday, July 5 2003 07:00 |
Crescent Valley in Blades of Avernum | |
Shock Trooper
Member # 3174
|
written Sunday, April 17 2005 21:59
Profile
Homepage
Kel, asked around, found out who it was and still aint getting anywhere. Any other tips for the tower? -------------------- Aa' menle nauva calen ar' ta hwesta e' ale'quenle, melloneamin. --------------------- Finder of impossible beta testing errors. Posts: 364 | Registered: Saturday, July 5 2003 07:00 |
Crescent Valley in Blades of Avernum | |
Shock Trooper
Member # 3174
|
written Sunday, April 17 2005 13:54
Profile
Homepage
new scenario! whoo! *runs off to play undisturbed by the comments of hot women* -------------------- Aa' menle nauva calen ar' ta hwesta e' ale'quenle, melloneamin. --------------------- Finder of impossible beta testing errors. Posts: 364 | Registered: Saturday, July 5 2003 07:00 |