X'erchde bug
Author | Topic: X'erchde bug |
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? Man, ? Amazing
Member # 5755
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written Saturday, April 30 2005 18:38
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Not really a bug, more like a scripting error. I played this again with a singleton character and after dying several times in the final battle came up with the alternative. Before entering the room I entered fight mode and proceeded to pick off each opponent one by one until only the leader remained. Despite the "You may make people angry at you" message, my archer killed each opponent in one shot, and no one turned hostile. I wonder if this happened because the dialogue box hadn't happened yet?? EDIT/Addition - Win2k, can't find a version #, but I did put on a sign-fixing patch when I got the game... [ Saturday, April 30, 2005 18:46: Message edited by: Smoked Sturgeon ] -------------------- quote: Posts: 4114 | Registered: Monday, April 25 2005 07:00 |
Off With Their Heads
Member # 4045
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written Saturday, April 30 2005 18:42
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What version of BoA are you using? Well, meh. I might as well explain. The shooting-someone-with-arrows-doesn't-make-the-town-hostile bug is a known bug in older versions of BoA, but I was under the impression that it was fixed recently. Those monsters are friendly until they get turned hostile, so there's no error on the designer's side. [ Saturday, April 30, 2005 18:44: Message edited by: Kelandon ] -------------------- Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens. Smoo: Get ready to face the walls! Ephesos: In conclusion, yarr. Kelandon's Pink and Pretty Page!!: the authorized location for all things by me The Archive of all released BoE scenarios ever Posts: 7968 | Registered: Saturday, February 28 2004 08:00 |
...b10010b...
Member # 869
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written Saturday, April 30 2005 18:45
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It has indeed been fixed in later versions. The problem is probably on your end of things. (Unless of course Zxquez made them neutral or forgot to set a town crime level, in which case it's his fault.) -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
Off With Their Heads
Member # 4045
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written Saturday, April 30 2005 18:46
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Oh yeah... crime levels... yeah, that would be the problem. That town has none. -------------------- Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens. Smoo: Get ready to face the walls! Ephesos: In conclusion, yarr. Kelandon's Pink and Pretty Page!!: the authorized location for all things by me The Archive of all released BoE scenarios ever Posts: 7968 | Registered: Saturday, February 28 2004 08:00 |
Shock Trooper
Member # 3174
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written Monday, May 2 2005 01:43
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heh... "Oh dear, several stray arrows killed some friends...never mind, could happen to anyone" heheheh -------------------- Aa' menle nauva calen ar' ta hwesta e' ale'quenle, melloneamin. --------------------- Finder of impossible beta testing errors. Posts: 364 | Registered: Saturday, July 5 2003 07:00 |
Apprentice
Member # 5750
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written Monday, May 2 2005 05:45
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:) Or maybe people are heavily depressed in this town ! Posts: 31 | Registered: Monday, April 25 2005 07:00 |