Profile for Enalya
Field | Value |
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Displayed name | Enalya |
Member number | 3174 |
Title | Shock Trooper |
Postcount | 364 |
Homepage | http://www.jovonexus.net/jen/index.php |
Registered | Saturday, July 5 2003 07:00 |
Recent posts
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Author | Recent posts |
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A3: Crud...Olgas dead in The Avernum Trilogy | |
Shock Trooper
Member # 3174
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written Tuesday, November 30 2004 14:01
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Anyone know where I can find a list of the special items, and what numbers they are for the A3 editor? Olga got killed before I could get to Kneece, and I need the Phoenix Egg to finish the roach quest...Or if anyone knows how to resurrect Olga. Any help would be much appreciated. -------------------- Aa' menle nauva calen ar' ta hwesta e' ale'quenle, melloneamin. --------------------- Finder of impossible beta testing errors. Posts: 364 | Registered: Saturday, July 5 2003 07:00 |
A1: Surface Password in The Avernum Trilogy | |
Shock Trooper
Member # 3174
|
written Wednesday, November 24 2004 16:59
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buggeration. I have those up, but I wasnt sure where to look >.< Thanks Kelandon ^_^ -------------------- Aa' menle nauva calen ar' ta hwesta e' ale'quenle, melloneamin. --------------------- Finder of impossible beta testing errors. Posts: 364 | Registered: Saturday, July 5 2003 07:00 |
Getting to King Micah without the Royal token. in The Avernum Trilogy | |
Shock Trooper
Member # 3174
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written Wednesday, November 24 2004 16:57
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I can't stand locked doors, so I found all this out early on in the game -------------------- Aa' menle nauva calen ar' ta hwesta e' ale'quenle, melloneamin. --------------------- Finder of impossible beta testing errors. Posts: 364 | Registered: Saturday, July 5 2003 07:00 |
A1: Surface Password in The Avernum Trilogy | |
Shock Trooper
Member # 3174
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written Wednesday, November 24 2004 16:50
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ooh, wait a sec...are talking about Amiees tower? Its a few sectors directly north of the slith castle, and I have that one -------------------- Aa' menle nauva calen ar' ta hwesta e' ale'quenle, melloneamin. --------------------- Finder of impossible beta testing errors. Posts: 364 | Registered: Saturday, July 5 2003 07:00 |
A1: Surface Password in The Avernum Trilogy | |
Shock Trooper
Member # 3174
|
written Wednesday, November 24 2004 16:23
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tyvm ^_^ -------------------- Aa' menle nauva calen ar' ta hwesta e' ale'quenle, melloneamin. --------------------- Finder of impossible beta testing errors. Posts: 364 | Registered: Saturday, July 5 2003 07:00 |
A1: Surface Password in The Avernum Trilogy | |
Shock Trooper
Member # 3174
|
written Wednesday, November 24 2004 16:07
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I was wondering if anyone knows where abouts each of the pieces of password are...Ive got the one from Erika, Amiee, and Athron...now Im stuck. -------------------- Aa' menle nauva calen ar' ta hwesta e' ale'quenle, melloneamin. --------------------- Finder of impossible beta testing errors. Posts: 364 | Registered: Saturday, July 5 2003 07:00 |
A1: Barrier to Adze-Haakai in The Avernum Trilogy | |
Shock Trooper
Member # 3174
|
written Sunday, November 21 2004 14:46
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Thankie so much ^_^ -------------------- Aa' menle nauva calen ar' ta hwesta e' ale'quenle, melloneamin. --------------------- Finder of impossible beta testing errors. Posts: 364 | Registered: Saturday, July 5 2003 07:00 |
A strange topic, for the neat freaks in The Avernum Trilogy | |
Shock Trooper
Member # 3174
|
written Sunday, November 21 2004 14:32
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I like putting my stuff away too...theres just something nice about keeping a world neat and tidy....I had this habit back when I played Exile 3...there was a house that always had clothes and trash lying around...Id put the clothes away and take the trash out...lol...Im a strange girl -------------------- Aa' menle nauva calen ar' ta hwesta e' ale'quenle, melloneamin. --------------------- Finder of impossible beta testing errors. Posts: 364 | Registered: Saturday, July 5 2003 07:00 |
Avernum 4 in General | |
Shock Trooper
Member # 3174
|
written Sunday, November 21 2004 14:25
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I have but one thing to say about Avernum 4... BRING IT ON! Im such an addict...hee... -------------------- Aa' menle nauva calen ar' ta hwesta e' ale'quenle, melloneamin Posts: 364 | Registered: Saturday, July 5 2003 07:00 |
A1: Barrier to Adze-Haakai in The Avernum Trilogy | |
Shock Trooper
Member # 3174
|
written Sunday, November 21 2004 14:21
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I can't for the life of me remember what is needed to get past that. Do I need to go and see someone or find an object? Help! -------------------- Aa' menle nauva calen ar' ta hwesta e' ale'quenle, melloneamin. --------------------- Finder of impossible beta testing errors. Posts: 364 | Registered: Saturday, July 5 2003 07:00 |
Perfect Forest in Blades of Avernum | |
Shock Trooper
Member # 3174
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written Saturday, October 16 2004 21:42
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I got the mirrors to the strange machine, but they wont go into the path of the beams...not sure whats going on there... -------------------- Aa' menle nauva calen ar' ta hwesta e' ale'quenle, melloneamin. --------------------- Finder of impossible beta testing errors. Posts: 364 | Registered: Saturday, July 5 2003 07:00 |
Perfect Forest in Blades of Avernum | |
Shock Trooper
Member # 3174
|
written Tuesday, October 5 2004 22:14
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crud...crud crud crud...now I have to restart the whole scenario >_< ...thanks guys -------------------- Aa' menle nauva calen ar' ta hwesta e' ale'quenle, melloneamin. --------------------- Finder of impossible beta testing errors. Posts: 364 | Registered: Saturday, July 5 2003 07:00 |
Perfect Forest in Blades of Avernum | |
Shock Trooper
Member # 3174
|
written Monday, October 4 2004 22:24
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I am totally stuck with these mirrors in the Lost City dungeon. I'm trying to push them past the balls into the paths of the beams, but they just wont go...am I trying to put them in the wrong place? If not, how do I get them in the way of the beams? [ Monday, October 04, 2004 22:25: Message edited by: Arrna ] -------------------- Aa' menle nauva calen ar' ta hwesta e' ale'quenle, melloneamin. --------------------- Finder of impossible beta testing errors. Posts: 364 | Registered: Saturday, July 5 2003 07:00 |
Out of 10 main puzzle types, which do you perfer? in Blades of Avernum | |
Shock Trooper
Member # 3174
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written Saturday, August 7 2004 20:33
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I find laser puzzles incredibly annoying...riddles on the other hand are awesome...of course maybe thats because Im a LOTR/Hobbit freak... -------------------- Aa' menle nauva calen ar' ta hwesta e' ale'quenle, melloneamin. --------------------- Finder of impossible beta testing errors. Posts: 364 | Registered: Saturday, July 5 2003 07:00 |
Inner Sea in Blades of Avernum | |
Shock Trooper
Member # 3174
|
written Saturday, August 7 2004 20:25
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prolly cause they couldnt find anything that went with 'Rapids'? -------------------- Aa' menle nauva calen ar' ta hwesta e' ale'quenle, melloneamin. --------------------- Finder of impossible beta testing errors. Posts: 364 | Registered: Saturday, July 5 2003 07:00 |
Is this a bug? It seems that boats can do strange things. in Blades of Avernum | |
Shock Trooper
Member # 3174
|
written Saturday, August 7 2004 20:18
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Ahhh, the wonderful weird world of Avernum ^_^ -------------------- Aa' menle nauva calen ar' ta hwesta e' ale'quenle, melloneamin. --------------------- Finder of impossible beta testing errors. Posts: 364 | Registered: Saturday, July 5 2003 07:00 |
Inner Sea in Blades of Avernum | |
Shock Trooper
Member # 3174
|
written Saturday, August 7 2004 17:01
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Probably not a sea, but some sort of underground lake somewhere...kinda makes you wonder what might live that far down.... -------------------- Aa' menle nauva calen ar' ta hwesta e' ale'quenle, melloneamin. --------------------- Finder of impossible beta testing errors. Posts: 364 | Registered: Saturday, July 5 2003 07:00 |
How do you people DO it?! in Blades of Avernum Editor | |
Shock Trooper
Member # 3174
|
written Saturday, July 10 2004 22:57
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I've been having a lil play around with the editor, and can't get how the heck you manage to stick to something like that...I cant even figure out how to erect buildings in this thing...I've managed to get a walkway and a fountain and some lizards (terrain frills rock) but as to getting wandering people, guards, buildings, and shop keepers and stuff, I'm at a loss. I comend all of you who can make scenarios *salutes* -------------------- Aa' menle nauva calen ar' ta hwesta e' ale'quenle, melloneamin. --------------------- Finder of impossible beta testing errors. Posts: 364 | Registered: Saturday, July 5 2003 07:00 |
How do you people DO it?! in Blades of Avernum | |
Shock Trooper
Member # 3174
|
written Saturday, July 10 2004 22:57
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I've been having a lil play around with the editor, and can't get how the heck you manage to stick to something like that...I cant even figure out how to erect buildings in this thing...I've managed to get a walkway and a fountain and some lizards (terrain frills rock) but as to getting wandering people, guards, buildings, and shop keepers and stuff, I'm at a loss. I comend all of you who can make scenarios *salutes* -------------------- Aa' menle nauva calen ar' ta hwesta e' ale'quenle, melloneamin. --------------------- Finder of impossible beta testing errors. Posts: 364 | Registered: Saturday, July 5 2003 07:00 |
Pearmun? (DwtD) in Blades of Avernum | |
Shock Trooper
Member # 3174
|
written Friday, July 9 2004 15:37
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why dont more people use far sight? its saved me a load of time searching [ Friday, July 09, 2004 15:37: Message edited by: Arrna ] -------------------- Aa' menle nauva calen ar' ta hwesta e' ale'quenle, melloneamin. --------------------- Finder of impossible beta testing errors. Posts: 364 | Registered: Saturday, July 5 2003 07:00 |
DwtD: Cavern of Bones in Blades of Avernum | |
Shock Trooper
Member # 3174
|
written Friday, July 9 2004 15:27
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50?! I only came across about 20 -------------------- Aa' menle nauva calen ar' ta hwesta e' ale'quenle, melloneamin. --------------------- Finder of impossible beta testing errors. Posts: 364 | Registered: Saturday, July 5 2003 07:00 |
The Chrystal Souls were are they in The Avernum Trilogy | |
Shock Trooper
Member # 3174
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written Sunday, July 4 2004 21:48
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To get to the Ziggeraut, you'll need to wander round in the Vanatai lands first...look for a fortress on the edge of a chasm -------------------- Aa' menle nauva calen ar' ta hwesta e' ale'quenle, melloneamin. --------------------- Finder of impossible beta testing errors. Posts: 364 | Registered: Saturday, July 5 2003 07:00 |
Delrin-Boks tomb (A2) in The Avernum Trilogy | |
Shock Trooper
Member # 3174
|
written Saturday, July 3 2004 18:26
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Finally got it! Found out that each pair of runes was controlled by one lever...so I just did them all one by one..now to go slaughter some evil beings :D -------------------- Aa' menle nauva calen ar' ta hwesta e' ale'quenle, melloneamin. --------------------- Finder of impossible beta testing errors. Posts: 364 | Registered: Saturday, July 5 2003 07:00 |
helllllllp!!!!! im stuck on the bit wit in The Avernum Trilogy | |
Shock Trooper
Member # 3174
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written Saturday, July 3 2004 17:31
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Not sure...have you checked the links at the top of the forum page? Some of them are pretty helpful [ Saturday, July 03, 2004 17:34: Message edited by: Arrna ] -------------------- Aa' menle nauva calen ar' ta hwesta e' ale'quenle, melloneamin. --------------------- Finder of impossible beta testing errors. Posts: 364 | Registered: Saturday, July 5 2003 07:00 |
GIFTS: Love them, or hate them. Which will it be? in The Avernum Trilogy | |
Shock Trooper
Member # 3174
|
written Saturday, July 3 2004 17:29
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Theyre impossible to hate! Theyre too nice.Only a truely heartless person would hate cute spiders :P -------------------- Aa' menle nauva calen ar' ta hwesta e' ale'quenle, melloneamin. --------------------- Finder of impossible beta testing errors. Posts: 364 | Registered: Saturday, July 5 2003 07:00 |