Profile for Custer
Field | Value |
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Displayed name | Custer |
Member number | 3151 |
Title | Bob's Big Date |
Postcount | 2367 |
Homepage | http://desperance.net |
Registered | Friday, June 27 2003 07:00 |
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cehck tihs out in General | |
Bob's Big Date
Member # 3151
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written Monday, March 14 2005 07:08
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quote:We lost a golden era when we implemented public education. A golden era when the majority of people could be convinced the Bible justified slavery, denying women even cursory legal rights was considered not only justifiable but the right thing to do, and no one got all pissy when a lack of even the most basic idea of sanitation turned anything larger than a hamlet into a literal cesspool. Yeah, good times. -------------------- The biggest, the baddest, and the fattest. Posts: 2367 | Registered: Friday, June 27 2003 07:00 |
How many? in General | |
Bob's Big Date
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written Sunday, March 13 2005 02:06
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quote:That sounds like the sort of name that is hell growing up with, but bad-ass later on. -------------------- The biggest, the baddest, and the fattest. Posts: 2367 | Registered: Friday, June 27 2003 07:00 |
User Friendlyness in General | |
Bob's Big Date
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written Saturday, March 12 2005 17:19
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quote:BoA2 would be pretty much pointless. -------------------- The biggest, the baddest, and the fattest. Posts: 2367 | Registered: Friday, June 27 2003 07:00 |
Humanoid Species In Mythology in General | |
Bob's Big Date
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written Friday, March 11 2005 21:41
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Ahem, query was a bit ambiguous - I was looking for both source and geographical location (an example of the two being separate being the Norse, who put all sorts of nasty humanoids around the Baltic states). -------------------- The biggest, the baddest, and the fattest. Posts: 2367 | Registered: Friday, June 27 2003 07:00 |
Humanoid Species In Mythology in General | |
Bob's Big Date
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written Friday, March 11 2005 20:16
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Alright, time to flex your crypto-literary muscles. If you know of any humanoid species in mythology, post 'em along with where they typically appear in the same. -------------------- The biggest, the baddest, and the fattest. Posts: 2367 | Registered: Friday, June 27 2003 07:00 |
cehck tihs out in General | |
Bob's Big Date
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written Friday, March 11 2005 18:10
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quote:I thought it was Euskal, or just Euska. I'd go for one of the South African languages; they're generally so glutteral as to require clicking. -------------------- The biggest, the baddest, and the fattest. Posts: 2367 | Registered: Friday, June 27 2003 07:00 |
It's a bird! It's a plane! in Blades of Avernum | |
Bob's Big Date
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written Thursday, March 10 2005 16:30
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It's Captain Avernum! -------------------- The biggest, the baddest, and the fattest. Posts: 2367 | Registered: Friday, June 27 2003 07:00 |
Article - Rollick in Blades of Avernum Editor | |
Bob's Big Date
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written Wednesday, March 9 2005 11:40
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quote:You can start by being Jeff Vogel. </dg> -------------------- The biggest, the baddest, and the fattest. Posts: 2367 | Registered: Friday, June 27 2003 07:00 |
Article - Rollick in Blades of Avernum | |
Bob's Big Date
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written Wednesday, March 9 2005 11:40
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quote:You can start by being Jeff Vogel. </dg> -------------------- The biggest, the baddest, and the fattest. Posts: 2367 | Registered: Friday, June 27 2003 07:00 |
A very important date, and some statistics. in General | |
Bob's Big Date
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written Wednesday, March 9 2005 11:15
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quote:FYT -------------------- The biggest, the baddest, and the fattest. Posts: 2367 | Registered: Friday, June 27 2003 07:00 |
4543 in General | |
Bob's Big Date
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written Wednesday, March 9 2005 10:49
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I find it disturbing that no one knows why this topic exists. It's reasonably clear. -------------------- The biggest, the baddest, and the fattest. Posts: 2367 | Registered: Friday, June 27 2003 07:00 |
A very important date, and some statistics. in General | |
Bob's Big Date
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written Wednesday, March 9 2005 10:47
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It is because you are often an elf and spam lots, as opposed to Kelandon, who is merely well-dispersed and has more of a slith fetish. -------------------- The biggest, the baddest, and the fattest. Posts: 2367 | Registered: Friday, June 27 2003 07:00 |
Your Thoughts .... in General | |
Bob's Big Date
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written Tuesday, March 8 2005 14:14
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None of that Westernized crap for TM. -------------------- The biggest, the baddest, and the fattest. Posts: 2367 | Registered: Friday, June 27 2003 07:00 |
4543 in General | |
Bob's Big Date
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written Sunday, March 6 2005 18:09
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^_^ [ Sunday, March 06, 2005 18:10: Message edited by: Bad-Ass Mother Custer ] -------------------- The biggest, the baddest, and the fattest. Posts: 2367 | Registered: Friday, June 27 2003 07:00 |
Nature Of The Beast: Why Game-Style Nonlinearity Just Doesn't Work In Blades in Blades of Avernum | |
Bob's Big Date
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written Saturday, March 5 2005 09:46
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There has been a lot of argument lately about linearity versus non-linearity, to the point of the non-linearity faction getting downright militant about the issue, shouting down people who write articles against it and writing their own aggressively ignorant articles about what everyone else should do with the engine. This article is not telling you what to do. If you want to ignore it, that is fine; you might even somehow manage to make a decent scenario that way. It is just going to say what Blades of Avernum is simply not meant to do. Blades of Avernum is meant to provide a designer with a way to tell a story, preferably a simple one, through a dynamic world environment. Blades of Avernum does include dynamic-world-environment capabilities, but they are relatively limited. Scripting events, monsters, and dialog takes a hell of a lot of time. If this were not so, or if these things did not exist in the first place, or if they were dumbed down significantly, linearity would not be the dominant paradigm. However, those are hypotheticals. In the real BoX design schema, at some point there exists a conflict of resources. Anyone who's studied economics knows about opportunity costs: if you spend an hour making wristwatches, you cannot spend that hour making a grandfather clock. In addition to this, size is a resource. The ideal BoA scenario is relatively small; beyond some point, the entire affair grows a little mind-numbing and boring. The question is: how do we use these resources? Do we invest in a nonlinear world or a linear world? In plot terms, there is NO CONTEST here. It is IMPOSSIBLE to develop ANY solid atmosphere in a strictly nonlinear work; it has been tried and found wanting. The plots of nonlinear scenarios are often anemic and weak. In combat terms, there is also NO CONTEST; you can take twenty towns and fill all but three of them with random crap monsters for the sole purpose of entertaining morons whose sole attraction to BoA is the ability to crack heads, or you can spend twenty dungeons building up a single, overarching, AWESOME tactical challenge. Because of limitations in the engine itself, making nonlinear combat as potentially entertaining as linear combat is not possible. And in design terms, similarly NO CONTEST. You can dump hours and hours of nodework into putting little fancy tricks in every stupid random dungeon you make in a NL world, or you can invest that time into making a stunning experience for the player and a proud accomplishment for yourself. Overall, working in a nonlinear framework SEVERELY limits the capabilities of the designer, due to the plain and simple fact of limited resources. Because the engine itself cannot be radically tweaked to create new challenges and feats, every BoA scenario is mechanically identical; as such, there's no exceptional way to set any two radically nonlinear scenarios apart, nor any way to make a radically nonlinear scenario overcome the TREMENDOUS obstacles listed above. Comparisons of scenarios to marketed games is absurd because one has far less power to change the environment than the other. In a game, the engine does whatever you bloody well please. Try and remake Diablo II or Fallout in BoA, and you may just be surprised to see that it won't bloody work. They are two different ways of doing things. In BoA, you CAN make a good story, you CAN make interesting combat and dynamics, and you CAN make an interactive, breathtaking world. You CANNOT, however, make another Avernum, or at least you CANNOT without either sacrificing tremendous amounts of quality or sacrificing tremendous amounts of time. If you want to try, you're welcome to; just don't expect to wind up with anything remotely good. [ Saturday, March 05, 2005 09:47: Message edited by: Bad-Ass Mother Custer ] -------------------- The biggest, the baddest, and the fattest. Posts: 2367 | Registered: Friday, June 27 2003 07:00 |
Linear Scenarios v. Non-Linear Scenarios: The doctrine of time = money in Blades of Avernum | |
Bob's Big Date
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written Saturday, March 5 2005 09:25
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Silver, that was genius and perhaps the first BoA design article I've considered a pleasure to read. Thank you. -------------------- The biggest, the baddest, and the fattest. Posts: 2367 | Registered: Friday, June 27 2003 07:00 |
Who are you??? in General | |
Bob's Big Date
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written Friday, March 4 2005 20:03
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quote:And why the hell does she have wings? I'm serious. Unless my memory is terribly off, the only things that ever had real live wings in Eva were the serieses and maybe birds. [ Friday, March 04, 2005 20:04: Message edited by: Bad-Ass Mother Custer ] -------------------- The biggest, the baddest, and the fattest. Posts: 2367 | Registered: Friday, June 27 2003 07:00 |
The Dingoes Ate My Baby! in General | |
Bob's Big Date
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written Wednesday, March 2 2005 13:16
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quote:This sort of thing works well until pedants start insisting on using 'well' with 'to be', against all common sense. An example of this is me asking a comrade 'How are you today?', them responding with 'I am well', and the two of us retiring to Switzerland for dongchongery, with me markedly sadder than usual. [ Wednesday, March 02, 2005 13:18: Message edited by: Bad-Ass Mother Custer ] -------------------- The biggest, the baddest, and the fattest. Posts: 2367 | Registered: Friday, June 27 2003 07:00 |
The Dingoes Ate My Baby! in General | |
Bob's Big Date
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written Monday, February 28 2005 07:06
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No one knows how to pronounce Boeh, even the Boehs themselves. I interpret it as 'bwah' or 'bweh'. -------------------- The biggest, the baddest, and the fattest. Posts: 2367 | Registered: Friday, June 27 2003 07:00 |
A3: The first party of explorers. in The Avernum Trilogy | |
Bob's Big Date
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written Sunday, February 27 2005 15:47
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quote:Or they knocked out all of the tough monsters before you even came up. -------------------- The biggest, the baddest, and the fattest. Posts: 2367 | Registered: Friday, June 27 2003 07:00 |
The Dingoes Ate My Baby! in General | |
Bob's Big Date
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written Sunday, February 27 2005 14:21
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It's technically 'di-yoor', because it is Swedish. But no one, Djur included, actually pronounces it that way. :P -------------------- The biggest, the baddest, and the fattest. Posts: 2367 | Registered: Friday, June 27 2003 07:00 |
The Dingoes Ate My Baby! in General | |
Bob's Big Date
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written Sunday, February 27 2005 09:33
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I pronounce it the same as the German. Also, my voice isn't going up any time in the foreseeable future due to sounding like crap from an allergic reaction, and the only existing files I have are unspeakably lewd. So it goes. -------------------- The biggest, the baddest, and the fattest. Posts: 2367 | Registered: Friday, June 27 2003 07:00 |
I Am The Lac Insect in General | |
Bob's Big Date
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written Friday, February 25 2005 22:03
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Only if you plan to have them whacked... -------------------- The biggest, the baddest, and the fattest. Posts: 2367 | Registered: Friday, June 27 2003 07:00 |
Who are you??? in General | |
Bob's Big Date
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written Thursday, February 24 2005 17:48
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...but as you'll note it's very small, so I still would -BtI -------------------- The biggest, the baddest, and the fattest. Posts: 2367 | Registered: Friday, June 27 2003 07:00 |
The Dingoes Ate My Baby! in General | |
Bob's Big Date
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written Thursday, February 24 2005 13:01
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Note the location of England, of China, and of Germany. -------------------- The biggest, the baddest, and the fattest. Posts: 2367 | Registered: Friday, June 27 2003 07:00 |