Profile for Djur Revolutions
Field | Value |
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Displayed name | Djur Revolutions |
Member number | 3149 |
Title | Babelicious |
Postcount | 999 |
Homepage | http://desperance.net |
Registered | Friday, June 27 2003 07:00 |
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Author | Recent posts |
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Thoroughly disgusted in Blades of Exile | |
Babelicious
Member # 3149
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written Thursday, September 9 2004 17:48
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Really? I'll be damned. Linda is even worse than I thought. She really CC'd that to you? This is an insult. I have bought Spiderweb games in the past, and if this is how they choose to treat the people who produce content for a game that they no longer work on but still profit on... well, they don't deserve any more profit from me. I was going to buy BoA, but not now. Not ever. Not unless some major changes happen, starting first with some apologies. -------------------- I've got a pyg in a poke. Posts: 999 | Registered: Friday, June 27 2003 07:00 |
Thoroughly disgusted in Blades of Exile | |
Babelicious
Member # 3149
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written Thursday, September 9 2004 14:56
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It would be feasible to develop a community-serviced scenario database. You'd simply have a password system -- scenario designers sign up for an account; you add a few administrators; other than that, the scenario designers themselves add and modify their scenario entries and upload the appropriate files. This system would make it so that the only administrative red tape would be that required to manage accounts and keep an eye out for abuse. Combine this with an Alexandria-style system and you have a searchable scenario database, complete with scores, kept current by those with the most interest in keeping it so. Scenarios by people who are no longer around in the community could be grandfathered in by the administrators, since there's little chance of the original author needing to modify the record. All it requires is some scripting, some HTML, and a nice SQL database. And effort. And interest. I've been planning on implementing such a system for Pyg. It'll be fun. [ Thursday, September 09, 2004 14:57: Message edited by: Andrea ] -------------------- I've got a pyg in a poke. Posts: 999 | Registered: Friday, June 27 2003 07:00 |
For People With Sick Minds in General | |
Babelicious
Member # 3149
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written Thursday, September 9 2004 14:22
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quote:You know, I have to totally agree with you. So does Spigot, I might add. WHACK HACK. I think it was Poppy Z. Brite, who would know, who said that "you can only be a goth for so long. You either end up killing yourself, or you become a poseur." Damn skippy. -------------------- I've got a pyg in a poke. Posts: 999 | Registered: Friday, June 27 2003 07:00 |
The boards are slowing down in General | |
Babelicious
Member # 3149
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written Monday, September 6 2004 12:44
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Here, I'll inspire the boards into a frenzy of posting. WHOOOO WOOOOOOOOO WIOHIOAOOGOOH COME ON! GET UP! GET UP! COME OOOOOOOONN! WWWWOOOOO!! GUH COME ON!!! GIVE UP FOR ME!!!!! WOOOO! WOOOOOOOOOOOO!! COME OOOOOOOOOOOOOOOOONNNNNNNNNNN!!! WHO SAID SIDDOWN??? I HAVE FOUR WORDS FOR YOU!! YOU SUCK BIG ONES YEAAAAHHHH!!!!!!! [ Monday, September 06, 2004 12:45: Message edited by: Andrea ] -------------------- I've got a pyg in a poke. Posts: 999 | Registered: Friday, June 27 2003 07:00 |
Working for Spiderweb Software in General | |
Babelicious
Member # 3149
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written Thursday, September 2 2004 10:50
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Hydroponic. The level editor was named Chronic. DEVELOPERS! DEVELOPERS! DEVELOPERS! DEVELOPERS! [ Thursday, September 02, 2004 13:40: Message edited by: Andrea ] -------------------- I've got a pyg in a poke. Posts: 999 | Registered: Friday, June 27 2003 07:00 |
Aspirations in General | |
Babelicious
Member # 3149
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written Thursday, September 2 2004 10:48
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I want to finish Pygmalion. -------------------- I've got a pyg in a poke. Posts: 999 | Registered: Friday, June 27 2003 07:00 |
Working for Spiderweb Software in General | |
Babelicious
Member # 3149
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written Wednesday, September 1 2004 17:47
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I approached Vogel back in the day about releasing a sort of 1930's Fallout-ish game that I was working on, under the working title of MobWars. Never got completed; got devoured in a larger project as my games so often do. Anyway, he was totally open to the idea. I mean, it's not like it costs him much; SW's costs can be recouped with the few copies sold before people realize the game is crap, and nobody holds the crappiness against the company itself. Of course, I'd never let Vogel put his grubby hands on anything I make anymore. -------------------- I've got a pyg in a poke. Posts: 999 | Registered: Friday, June 27 2003 07:00 |
Hello Everyone in General | |
Babelicious
Member # 3149
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written Wednesday, September 1 2004 09:16
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It's not too hard to get into Erika's back room, you just have to liquor her up and get some lube action going, and you'll get right in. -------------------- I've got a pyg in a poke. Posts: 999 | Registered: Friday, June 27 2003 07:00 |
Bye, 'n' all that. in General | |
Babelicious
Member # 3149
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written Tuesday, August 31 2004 12:31
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Just like herpes, he comes and goes, and he's a pain in the groin. -------------------- I've got a pyg in a poke. Posts: 999 | Registered: Friday, June 27 2003 07:00 |
Bye, 'n' all that. in General | |
Babelicious
Member # 3149
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written Monday, August 30 2004 17:56
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quote:See, this is why people hate you. -------------------- I've got a pyg in a poke. Posts: 999 | Registered: Friday, June 27 2003 07:00 |
Poll: Password protected scenarios: what do you think? in Blades of Avernum | |
Babelicious
Member # 3149
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written Sunday, August 29 2004 17:51
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quote:Who else would be interested in getting into the scenario in the first place? Anyone who wants to use the scenario editor to cheat (I'm a huge cheater, and I never did that) will have no bones about cracking the editor. -------------------- I've got a pyg in a poke. Posts: 999 | Registered: Friday, June 27 2003 07:00 |
Exile for the PDA? in General | |
Babelicious
Member # 3149
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written Sunday, August 29 2004 07:30
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Not enough memory, generally insufficient screen area, and not enough control space. Although you might be able to get Exile on PocketPC or a Zaurus. I doubt Vogel will do it, though; it's not an incredibly profitable market. -------------------- I've got a pyg in a poke. Posts: 999 | Registered: Friday, June 27 2003 07:00 |
Poll: Password protected scenarios: what do you think? in Blades of Avernum | |
Babelicious
Member # 3149
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written Sunday, August 29 2004 07:12
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A few things: * BoE's passwording was implemented entirely in the scenario editor. Thus, it was trivial to patch the password out of the scenario or... do other things to get around it; Imban knows what I'm talking about. * Two-way encryption is inherently insecure. The very nature of its reversibility makes it possible, if not trivial, to crack. Remember, at some point the scenario needs to be unencrypted to play it; if you think a good cracker can't lift the algorithm to do it out of the engine, you are incredibly wrong. It's how keygen cracks are made. * All it takes is one person to figure out how to crack the editor or the game and the entire password system is foiled. BoA is not very big; it is easily redistributable. * If you can't unencrypt the scenario, it's useless. Period. Overwhelming: re. BOAC visitors: Are you taking into account dynamic IPs? Some dialup ISPs change people's IPs more often than my brother's girlfriend changes her hair. Also, are you referring to unique user agents, IPs, or sessions? I've never actually heard of a stat engine checking the second, the former is unreliable, and the last doesn't actually rule out the same person with several sessions. In any case, the visitors to BoAC are sadly insignificant. The simple truth is that as of now, the majority of actual released scenarios were designed by Mackers using modified scenario editors. [ Sunday, August 29, 2004 07:21: Message edited by: Andrea ] -------------------- I've got a pyg in a poke. Posts: 999 | Registered: Friday, June 27 2003 07:00 |
Where should I start designing? in Blades of Exile | |
Babelicious
Member # 3149
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written Friday, August 27 2004 07:28
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quote:So what you're saying is that it's boring. Seriously. Perhaps if people are offended by magic, which is the entire point of the fantasy genre, maybe they should not play Exile, which is a fantasy game featuring not only magic but also demons. Just a thought. Similarly, you should not go to a BSDM club unless you are willing to watch and perhaps partake in people being beaten, restrained, etc. And maybe you also shouldn't attend the Church of Satan if you find the idea offensive. -------------------- I've got a pyg in a poke. Posts: 999 | Registered: Friday, June 27 2003 07:00 |
Where should I start designing? in Blades of Exile | |
Babelicious
Member # 3149
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written Thursday, August 26 2004 20:38
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quote:That's because, statistically speaking, most BoE players are neither psychotic fundies nor the children of such. Aceron, do you have anything of merit to say anymore other than "I used to be important, I know some people here! also magic and demons are evil"? If you don't want to deal with such material, play Civilization or something instead of playing games in a genre that includes it as a matter of course. In fact. quote:Fixed your typo. -------------------- I've got a pyg in a poke. Posts: 999 | Registered: Friday, June 27 2003 07:00 |
Today equals my 19th birthday! I'm not sure what to make of that... in General | |
Babelicious
Member # 3149
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written Tuesday, August 24 2004 18:09
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quote:Whyte has only recently showed up at the SW boards, but he's been around forever. I met him at Nayno's, I think. -------------------- I've got a pyg in a poke. Posts: 999 | Registered: Friday, June 27 2003 07:00 |
Hello! in General | |
Babelicious
Member # 3149
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written Tuesday, August 24 2004 08:07
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quote:Well, you are the dire beast. </osc> -------------------- I've got a pyg in a poke. Posts: 999 | Registered: Friday, June 27 2003 07:00 |
ATTN POLARIS MEMBERS in General | |
Babelicious
Member # 3149
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written Monday, August 23 2004 08:21
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The database for your board is corrupt as of this post. Direct Logalot to this post so he can fix it. You can recover from this. If you have phpMyAdmin, open up your database and enter the following SQL: REPAIR ibf_posts This should fix your problem. If it doesn't, let me know. Logalot: If you don't know how to do this, I'd be glad to help you. AIM: mboehx or diskocaixa. [ Monday, August 23, 2004 08:22: Message edited by: Andrea ] -------------------- I've got a pyg in a poke. Posts: 999 | Registered: Friday, June 27 2003 07:00 |
Conan vs. Drizzt in General | |
Babelicious
Member # 3149
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written Sunday, August 22 2004 19:07
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Drizzt would spurt Conan up like an old concert shirt. He's one bad mother. (I'd prefer to see Drizzt v. Elminster, frankly.) On a tangential note, I'm totally rooting for Predator. Aliens suck. -------------------- I've got a pyg in a poke. Posts: 999 | Registered: Friday, June 27 2003 07:00 |
Script checking program in Blades of Avernum Editor | |
Babelicious
Member # 3149
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written Sunday, August 22 2004 08:12
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I get tons of syntax errors on every script I test it on. -------------------- I've got a pyg in a poke. Posts: 999 | Registered: Friday, June 27 2003 07:00 |
Script checking program in Blades of Avernum | |
Babelicious
Member # 3149
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written Sunday, August 22 2004 08:12
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I get tons of syntax errors on every script I test it on. -------------------- I've got a pyg in a poke. Posts: 999 | Registered: Friday, June 27 2003 07:00 |
Script checking program in Blades of Avernum Editor | |
Babelicious
Member # 3149
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written Friday, August 20 2004 07:09
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Khoth: and replacing all instances of ';' with lineend in grammar.y should fix the 'structural error' issue. It'd help if I had some scripts in Unix format to test with. -------------------- I've got a pyg in a poke. Posts: 999 | Registered: Friday, June 27 2003 07:00 |
Script checking program in Blades of Avernum | |
Babelicious
Member # 3149
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written Friday, August 20 2004 07:09
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Khoth: and replacing all instances of ';' with lineend in grammar.y should fix the 'structural error' issue. It'd help if I had some scripts in Unix format to test with. -------------------- I've got a pyg in a poke. Posts: 999 | Registered: Friday, June 27 2003 07:00 |
Requests for BoA Scenario Format 3 in Blades of Avernum Editor | |
Babelicious
Member # 3149
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written Thursday, August 19 2004 19:29
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* Of an arbitrary size (only 30 for SDFs) assuming Jeff doesn't program stupidly. I'm skeptical, considering the arbitrary limit on string length. (If Jeff ever reads this: Was it that you only allocated a 256-byte buffer for each token? Thus 254 + 2 quotes = 256 bytes? If so, have you ever heard of malloc, realloc, and calloc?) Vectors are a great idea, although matrixes are unnecessary with nested vectors/arrays. a = [[1, 2], [3, 4], [5, 6]] a[0][1] ---> 2 -------------------- I've got a pyg in a poke. Posts: 999 | Registered: Friday, June 27 2003 07:00 |
Requests for BoA Scenario Format 3 in Blades of Avernum | |
Babelicious
Member # 3149
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written Thursday, August 19 2004 19:29
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* Of an arbitrary size (only 30 for SDFs) assuming Jeff doesn't program stupidly. I'm skeptical, considering the arbitrary limit on string length. (If Jeff ever reads this: Was it that you only allocated a 256-byte buffer for each token? Thus 254 + 2 quotes = 256 bytes? If so, have you ever heard of malloc, realloc, and calloc?) Vectors are a great idea, although matrixes are unnecessary with nested vectors/arrays. a = [[1, 2], [3, 4], [5, 6]] a[0][1] ---> 2 -------------------- I've got a pyg in a poke. Posts: 999 | Registered: Friday, June 27 2003 07:00 |