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Music?? in General
Babelicious
Member # 3149
Profile Homepage #12
U2 is classic rock now?

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I've got a pyg in a poke.
Posts: 999 | Registered: Friday, June 27 2003 07:00
How to get skill points or fine lockpicks? (VODT) in Blades of Avernum
Babelicious
Member # 3149
Profile Homepage #18
quote:
Originally written by crossmr:

um..get over it?
You know, the traditional response to being informed that you've violated a community's custom is "I'm sorry, I won't do it again."

Anything less makes you look like an arrogant jerk.

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I've got a pyg in a poke.
Posts: 999 | Registered: Friday, June 27 2003 07:00
E3 editor adn e3 fullsctreen under Linux? in The Exile Trilogy
Babelicious
Member # 3149
Profile Homepage #1
E3 for Linux sucks. It was an incredibly poor idea executed poorly. You see, it was basically a source port using winelib. It's been shown time and time again that the performance advantage of winelib is minimal; you're basically just packing Wine into your program.

When you run E3 for Linux, you're basically running Windows E3 with an old version of Wine. The best choice is to run E3 for Windows with a new version of Wine -- it's much, much better.

By the way, every Spiderweb game I've tried runs more or less flawlessly under Wine, from E1 to BoA. I haven't tried Geneforge on it, but if Wine can't run it, Cedega probably can.

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I've got a pyg in a poke.
Posts: 999 | Registered: Friday, June 27 2003 07:00
Ethics? in General
Babelicious
Member # 3149
Profile Homepage #25
Some would say yes. I had a little spat with someone on Slashdot who firmly believes it's within his right to shoot anyone who trespasses on his property. That sort of person would give your hypothetical sniper a high five.

On the other hand, most people seem to feel that death is not an appropriate punishment for theft. More specifically, they don't want to raise the penalty for themselves or their loved ones. If one person can be shot for stealing, my hypothetical poor, misguided little nephew could be too.

"Justice" is itself a selfish concept. You want penalties to fit the crimes for your own reasons: because you'd want someone who wronged you or your loved ones to be appropriately punished, and because you'd want yourself or your loved ones to be treated with mercy in a similar situation.

I'd argue that human behavior is governed almost entirely by what brings the actor pleasure.
Do volunteers receive no pleasure from their work? Do philanthropists receive no pleasure from their donations?

Remember, there's pleasure in doing what you think is right. What you think is right is itself derived from the basic desire to be accepted. People tend to form their moral codes around the expectations of others. This is all basic psychology and sociology, and it would behoove philosophers to take at least a glance at science every once in a while.

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I've got a pyg in a poke.
Posts: 999 | Registered: Friday, June 27 2003 07:00
Ethics? in General
Babelicious
Member # 3149
Profile Homepage #21
quote:
Originally written by Coffee, Eggs, Hash Browns, & Toast:


Moral relativism leads to the idea of amorality being acceptable. Which in my opinion is dangerous. A kind of moral numbness.

Acceptable to who? Who says that moral relativism means that you have to agree with the morality of others?

Just because some Americans consider it moral to execute criminals doesn't means that I have to accept it. You're basically saying that moral relativism is bad because it isn't moral absolutism.

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I've got a pyg in a poke.
Posts: 999 | Registered: Friday, June 27 2003 07:00
Desperance = Down? in General
Babelicious
Member # 3149
Profile Homepage #2
Desp is up like Alec when he's at Goatse. It's on your side.

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I've got a pyg in a poke.
Posts: 999 | Registered: Friday, June 27 2003 07:00
Ethics? in General
Babelicious
Member # 3149
Profile Homepage #18
quote:
Originally written by Coffee, Eggs, Hash Browns, & Toast:

Prince Albert In A Can-- those examples are kind of strange-- for the most part you are talking about people who have chosen to marginalize themselves from society, or are marginalized because of their mental conditions. Thus they are actively trying to separate themselves from the majority of society's ethics. In general my point is focused on "society", not marginalized individuals.
An absolute, universal morality is not absolute or universal unless it applies to all people. I mean, most Americans think it's wrong to eat dogs. In general, it's morally wrong to eat dogs in the United States.

On the other hand, dog was and continues to be a delicacy in Korea, even after pressure from the West forced the (South) Korean government to ban it. Are the Koreans just a bunch of immoral bastards?

[ Friday, October 08, 2004 08:21: Message edited by: Andrea ]

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I've got a pyg in a poke.
Posts: 999 | Registered: Friday, June 27 2003 07:00
Politics in Exile? in General
Babelicious
Member # 3149
Profile Homepage #33
quote:
Originally written by Corrigere:

I am substantially disappointed with Morgan here.
TM, you're well aware that "Communism" has become a synonym for statist socialism, from party Stalinism to Lenin's "dictatorship of the proletariat."

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I've got a pyg in a poke.
Posts: 999 | Registered: Friday, June 27 2003 07:00
Non-violent solutions in the Geneforge Series in General
Babelicious
Member # 3149
Profile Homepage #9
What about henchman/pet kills? That's how you get the Pacifist conduct in Nethack.

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I've got a pyg in a poke.
Posts: 999 | Registered: Friday, June 27 2003 07:00
Non-violent solutions in the Geneforge Series in General
Babelicious
Member # 3149
Profile Homepage #6
quote:
Originally written by quartex:

You're referring to the original Fallout?

What about when you get jumped by wandering monsters while travelling outdoors? But it is a good example of another game that tries to have non-violent solutions. RPGCodex compared the Geneforge series to Fallout in their review, I thought that was very interesting and high praise for Geneforge.

You run away.

Did that review happen to have the words "cheap", "wannabe", "lame", "rip-off", or "buy this instead" in it? Because that'd be the most accurate comparison of Geneforge with Fallout I've heard.

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I've got a pyg in a poke.
Posts: 999 | Registered: Friday, June 27 2003 07:00
Books! What're you reading? in General
Babelicious
Member # 3149
Profile Homepage #49
When I was a little kid, I didn't like Tehanu because it made Sparrowhawk seem considerably less bad-ass. I told Ursula this, and she seemed kind of amused. I like it now, trippy though it be.

Ursula Le Guin is probably my favorite sci-fi/fantasy author; The Lathe Of Heaven may be my favorite sci-fi book. I remember SCREAMING at the TV movie version of it.

[ Tuesday, October 05, 2004 14:08: Message edited by: Andrea ]

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I've got a pyg in a poke.
Posts: 999 | Registered: Friday, June 27 2003 07:00
How to raise money? in General
Babelicious
Member # 3149
Profile Homepage #79
My experience with AP classes is that they are sometimes inferior to similar honors classes. This is true especially with economics, where the tested curriculum is so broad there's no time for teaching anything else. It's actually an excellent method of indoctrinating high achieving kids with capitalist dogma.

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I've got a pyg in a poke.
Posts: 999 | Registered: Friday, June 27 2003 07:00
Books! What're you reading? in General
Babelicious
Member # 3149
Profile Homepage #12
I don't think I've read a book in months.

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I've got a pyg in a poke.
Posts: 999 | Registered: Friday, June 27 2003 07:00
How to raise money? in General
Babelicious
Member # 3149
Profile Homepage #68
FBM sort of speaks in his own language. I like to call it Blithering British Moron.

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I've got a pyg in a poke.
Posts: 999 | Registered: Friday, June 27 2003 07:00
THE ABOMINABLE PET PHOTO THREAD in General
Babelicious
Member # 3149
Profile Homepage #6
IMAGE(http://djur.desperance.net/img/bubba-small.jpg)
http://djur.desperance.net/img/kitten/DSCN0554-sm.jpg

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I've got a pyg in a poke.
Posts: 999 | Registered: Friday, June 27 2003 07:00
Avernum 4 in General
Babelicious
Member # 3149
Profile Homepage #63
And is also action-oriented, although I dearly love it.

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I've got a pyg in a poke.
Posts: 999 | Registered: Friday, June 27 2003 07:00
Avernum 4 in General
Babelicious
Member # 3149
Profile Homepage #54
quote:
Originally written by Andrew Miller:

I understand what you are implying - that the entire Jurassic Park story had been told.
No, I'm noting that Jurassic Park 1 and 2 were based on books, where 3 was not. There's the parallel.

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I've got a pyg in a poke.
Posts: 999 | Registered: Friday, June 27 2003 07:00
How to raise money? in General
Babelicious
Member # 3149
Profile Homepage #43
Well, keep in mind IQ is a quotient. The average will always be 100; if it isn't, then the value of 100 needs to be changed.

Thurly has told me several times that Goethe may be retroactively ranked as history's highest IQ, but that at the time there was simply less to know. How much knowledge makes you knowledgeable changes over the years.

As a result, someone with an IQ of 90 today might be better at certain intellectual operations (using a computer, for example) than an IQ 200 from 150 years ago. It's simply a measurement of your intellectual skill and breadth as compared to your contemporaries.

This is also why IQs often peak very high in younger people and trail off from there. If you're precocious as a 7-year-old, it's very easy to utterly outclass your peers, because the measurements are smaller. An IQ point for a 7-year-old represents much less than one for a 27-year-old.

IQ is not a raw measure of intelligence. Such a thing is probably not possible, because it's extremely difficult to measure intelligence in a way that accounts for different fields of expertise. In addition, tests can never show how well you apply your knowledge to life.

Genius isn't really properly measured with IQ, either. Genius doesn't mean "really smart" -- it's not an incremental change from regular intelligence.

Most definitions of 'genius' include the concept of creativity. It's not enough to know a lot of stuff. Genius is a trancendental skill which, combined with sufficient knowledge, has great creative power. To be a genius, you have to create, not just know.

I've never taken an IQ test, but I know a lot of people who have. Often, it results in 17-year-olds who, even though they're in remedial math, are still convinced they're great intellects because they scored 150 in pre-school.

[ Thursday, September 30, 2004 15:21: Message edited by: Andrea ]

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I've got a pyg in a poke.
Posts: 999 | Registered: Friday, June 27 2003 07:00
Avernum 4 in General
Babelicious
Member # 3149
Profile Homepage #48
Making an Avernum 4 is like making a Jurassic Park 3.

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I've got a pyg in a poke.
Posts: 999 | Registered: Friday, June 27 2003 07:00
Jeff's rep and the Perils of Creating a Scenario Editor in General
Babelicious
Member # 3149
Profile Homepage #29
quote:
Originally written by Theodis:

No problem. As of yet I haven't made any commercial games since Nintendo owns all the rights to anything I make at Digipen :P . Anyway here's a link my last game project http://s92177798.onlinehome.us/thelema/ThelemaSetup.exe . There are also builds for Mac and Linux I could dig up if you want. Of course that $0 price tag might be a bit hefty for you if you can't handle the loss of $30 on a lousy game.
...
It's easier to empathize when you have a better understanding of the development process.

Sorry, I don't install random closed-source software on my computer.

That's funny. I don't empathize one bit.

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I've got a pyg in a poke.
Posts: 999 | Registered: Friday, June 27 2003 07:00
Jeff's rep and the Perils of Creating a Scenario Editor in General
Babelicious
Member # 3149
Profile Homepage #25
quote:
Originally written by Theodis:

Yep money is a powerful persuasive force. Though I'm quite sure a good majority of Jeffs buying customers aren't forum goers. I've been playing Exile games since back in '96 when I got the internet yet until recently I never even checked the forums. And if you don't like a companies policy on support you certainly shouldn't support them by buying their products.
...
(to Stareye) See that's the thing. Even though the products aren't perfect and Jeff makes statements you find assinine you still think it's worth your money otherwise there would be no hesitation in just leaving. If you're still unsure just don't buy the product right away and see what people have to say. Games rarely get too much support after its initial release since it's generally not very profitable and even if a game isn't perfect if its fun people will continue to buy products from you. So if after a few months the game/editor still isn't at the state you want then don't buy it.

I don't support them. I haven't bought a Spiderweb game since Blades of Exile, and I will buy Blades of Avernum only under the condition that Vogel right some of his previous wrongs.

Remember, at the time I bought BoE, I had no reason to believe that I would receive anything less than what I purchased.

In addition, the majority of Jeff's customers may not be forumgoers (although I question that; the forums have been up since 2001, and most new customers are likely to at least visit), but this is relatively insignificant. What is significant is that the core customers, the scenario designers, are generally forum-goers; they are also the most likely to be directly affected by all of this. If the designers are driven away, there are few scenarios for people to play; word will get around very quickly that BoA has a dearth of play value and it won't sell.

By the way, Stareye was a major beta-tester of Blades of Avernum. He didn't have to pay, and he (like others) is still maintaining hope that Vogel will reverse his previous course.

I simply don't understand where you're coming from here. Software development is a two-way process! Anything less than continual feedback in both directions is poor process and poor business -- and we don't have to accept either. How would Vogel know why we weren't buying his games if we didn't tell him loud and clear? Why should we just bite our tongue, shake our heads, and walk away when we see something on the verge of quality that just falls short?

Like I said, it's the game developer's mentality. Once the game is out, it's done. But Blades of Exile/Avernum are not games, they are systems and they are applications. If he is unwilling to treat designers as first-class customers -- which requires a more exacting, interactive approach to customer service -- he should not advertise to them as if they were. If Blades of Exile/Avernum are just games that happen to have scenario editors tacked on, he should make that clear -- "Scenario editor included, AS IS" or the like. Otherwise, he should provide adequate support for that aspect of his product.

If he is not willing to support his products, he should not sell them while saying he will.

If he doesn't abide by that basic rule of ethics, it is my legal right and moral duty to warn all potential customers of his behavior, so they can be informed consumers.

[ Tuesday, September 28, 2004 22:30: Message edited by: Andrea ]

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I've got a pyg in a poke.
Posts: 999 | Registered: Friday, June 27 2003 07:00
Jeff's rep and the Perils of Creating a Scenario Editor in General
Babelicious
Member # 3149
Profile Homepage #21
quote:
Originally written by Theodis:

quote:
Originally written by Fear Uncertainty and Custer:

Okay, problem: we already paid for a product he made promises about and failed to deliver on. That's called fraud.
Ahh brings back memories of a thread on the Temple of Elemental Evil board where someone was making a big fuss about all the bugs and poor quality of its release. He made a big deal claiming he was going to take it to court. Guess what nothing happened. Look at the forums for just about any game and you'll find people whining that they were ripped off by the company since they didn't meet their initial expectations or certain things never got fixed. And despite people sue over the most trivial and ridiculus things I've never heard of a game company getting sued because of lack of support or meeting there expectations. Take this to a lawyer and I'm sure he'll laugh his rear off.

The bottom line is that Blades of Avernum was only $30. If it were some larger sum of money I could see it being worth fighting for it and not being a joke in court. I've spent more on commerical games only to have them run poorly or worse on a machine that met and exceeded the recommended specs. If you feel you've been ripped off then don't make the same mistake twice and find some other toolset to use that meets your budget and expectations. But whining about it on a forum and being disgruntled won't do much.

Hey, could you do me a favor? If you actually do go into game development, please, let me know what games you're making. I don't want to waste my money on a game made by someone who feels that it's all right to rip people off, as long as it's only for $30.

What is it with prospective game developers and their defense of Jeff Vogel? Is he a success story? Proof that you, too can overcharge for games and not even follow up on your promises? I can see how you'd respect his lowering the bar.

Nobody's seriously been suggesting suing Vogel. Alec's point is that, although it may not be actionable, Spiderweb's behavior has been technically fraudulent. This is more than enough of a reason to complain, and loudly. What do you think Consumer's Union and the Better Business Bureau are? They're customers publishing their positive and negative interactions with a company. It's word of mouth. It's as valid to influence someone else not to buy from a company as it is to not buy from them yourself, as long as it isn't coercive.

At this point, Vogel's failure to support BoE is old history. Right now, there's some more important issues -- the decrepit state of the scenario tables, for instance, and the company's flippant attitude about it.

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I've got a pyg in a poke.
Posts: 999 | Registered: Friday, June 27 2003 07:00
Jeff's rep and the Perils of Creating a Scenario Editor in General
Babelicious
Member # 3149
Profile Homepage #19
That's what we're doing. I don't recall any insult-slinging, but what I do recall is that, for instance, many people have said that if Vogel does not respond to the BoE petition and/or provide a sufficient level of support for BoA, they will not buy BoA or make scenarios for it. This is a reasonable technique -- make a request, with a clear consequence of lost income if it is refused. Voting with dollars. Wish it wasn't necessary.

The simple fact is that for a company to release an application and provide poor support for it, when customers were promised a better level of support, is simply bad business. When a company is practicing bad business, it is its customers' right and responsibility to voice their concern to the company, inform other customers as to the issue with the company's product, and take their business elsewhere when all else fails.

Applications are not widgets. They're not interchangeable -- Realmz, for example, is not a replacement for BoE, nor the reverse. In such a situation, when a group of customers have seen something they enjoy in Blades of Exile, but find it falls short of expectations, it is their right to lobby the company to improve it.

And what of the whole shareware philosophy? Blades of Exile is arguably "try before you buy." Since you cannot play custom-made scenarios in the shareware version, the only way you can know that it does not work as advertised is if someone publishes that information.

That is what is being done here. The more people know about the state of Blades of Exile and what Vogel's attitude has been towards it, the better-informed they will be when they make the decision to buy his software. It's as simple as that.

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I've got a pyg in a poke.
Posts: 999 | Registered: Friday, June 27 2003 07:00
Jeff's rep and the Perils of Creating a Scenario Editor in General
Babelicious
Member # 3149
Profile Homepage #15
Because they paid money expecting a level of service that was not provided. I don't see how that's so hard to understand. For $30, I expect to receive what I was promised.

EDIT: If money is an issue, why the whelp?

RE-EDIT: You know, there's another moral issue here.

Blades of Exile, like most commercial software, comes saddled with an EULA. (I find these abominable, but that's a different subject.) As a result, when you pay your money, you don't own the game; rather, you own a license to use the copy you possess on the CD or downloaded off the Internet.

What I don't understand is this. Why should the buyer have obligations to the seller in perpetuity (agreement to not decompile, etc.) and the seller be free from any obligation (check the BoE EULA -- like most, it disclaims all warranty) to the buyer?

[ Tuesday, September 28, 2004 21:05: Message edited by: Andrea ]

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I've got a pyg in a poke.
Posts: 999 | Registered: Friday, June 27 2003 07:00
Avernum 4 in General
Babelicious
Member # 3149
Profile Homepage #23
quote:
Originally written by The Almighty Doer of Stuff:

As a side note, I intend to create a couple different RPG engines (maybe other types too, like platformers) once I learn to program, that will come with extremely powerful, easy to use editors. If I release any more modules/scenarios after the initial one that comes with the program, I'll also try not to ignore the community's ideas. And I'll frequently upgrade and not be a jerk. Best of all, they may be free. But that last part is to be decided. Hopefully I'll get enough money to start a store/arcade that will support me financially. Of course, this is not going to happen for several years, so this is all useless info for now.
A couple? Do you have any goddamn idea how hard and time-consuming it is to make such an engine? And then to provide quality content development tools? One such product is enough work for a lifetime, believe me.

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I've got a pyg in a poke.
Posts: 999 | Registered: Friday, June 27 2003 07:00

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