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BoA Graphics Database Questions in Blades of Avernum
BoE Posse
Member # 15
Profile Homepage #4
quote:
Originally posted by Alorael:
Jeff said there may be talking graphics, and you it might be helpful to distinguish between monsters that always look the same (like goblins) vs. monsters that look different in combat mode (like soldiers).
I'm not sure what you mean by this? Did I miss a type of graphic at

http://www.personal.psu.edu/staff/b/x/bxb11/boe/BoAGraphics/

?

--------------------
All that we see, or seem, is but a dream within a dream.

Visit the Louvre, the BoA Graphics Database at http://www.personal.psu.edu/bxb11/boa/louvre/
Visit Alexandria, the BoE Scenario Database at http://www.personal.psu.edu/bxb11/boe/alexandriajs/
Posts: 653 | Registered: Thursday, September 27 2001 07:00
BoA Graphics Database Questions in Blades of Avernum
BoE Posse
Member # 15
Profile Homepage #0
I'm working on the main key words that describe a graphic. So far I have:

PC
NPC
Monster
Giant Monster
Terrain
Animated Terrain
Item

Can you think of any other most-common words used to describe a BoA graphic? Thanks!

--------------------
All that we see, or seem, is but a dream within a dream.

Visit the Louvre, the BoA Graphics Database at http://www.personal.psu.edu/bxb11/boa/louvre/
Visit Alexandria, the BoE Scenario Database at http://www.personal.psu.edu/bxb11/boe/alexandriajs/
Posts: 653 | Registered: Thursday, September 27 2001 07:00
A BoA Graphics DB in Blades of Avernum
BoE Posse
Member # 15
Profile Homepage #19
If by edits you mean BoA ready to go graphics, then yes. Send me your complete set, and I'll discard any repeats.

--------------------
All that we see, or seem, is but a dream within a dream.

Visit the Louvre, the BoA Graphics Database at http://www.personal.psu.edu/bxb11/boa/louvre/
Visit Alexandria, the BoE Scenario Database at http://www.personal.psu.edu/bxb11/boe/alexandriajs/
Posts: 653 | Registered: Thursday, September 27 2001 07:00
A BoA Graphics DB in Blades of Avernum
BoE Posse
Member # 15
Profile Homepage #16
Actually, it should be D@##$@% Hut, for as long as it took me to draw!

Thanks for the catch.

As for your gaphics, not sure. If your real initials are D.R., then I have them. If not, please send them to bxb11@psu.edu.

--------------------
All that we see, or seem, is but a dream within a dream.

Visit the Louvre, the BoA Graphics Database at http://www.personal.psu.edu/bxb11/boa/louvre/
Visit Alexandria, the BoE Scenario Database at http://www.personal.psu.edu/bxb11/boe/alexandriajs/
Posts: 653 | Registered: Thursday, September 27 2001 07:00
A BoA Graphics DB in Blades of Avernum
BoE Posse
Member # 15
Profile Homepage #11
e-mail them to me, or supply this link. Either is OK.

As for a preview pic - What Drakey is talking about is, rather then show all poses of a character initially, just show one. Then if you want you can call up the enite set of poses.

This will save download time initially, as the preview pict will be much smaller. On the other hand, just seeing one pose might not be enough to make a use/not use decision.

What thinks you about this?

--------------------
All that we see, or seem, is but a dream within a dream.

Visit the Louvre, the BoA Graphics Database at http://www.personal.psu.edu/bxb11/boa/louvre/
Visit Alexandria, the BoE Scenario Database at http://www.personal.psu.edu/bxb11/boe/alexandriajs/
Posts: 653 | Registered: Thursday, September 27 2001 07:00
A BoA Graphics DB in Blades of Avernum
BoE Posse
Member # 15
Profile Homepage #7
Basic Info Needed:

Your Name:
Your e-mail:
Graphic Name:
Download Location: (If not sending directly to me)
Description:
Author: (If different from above)
Author e-mail:(If different from above)
Awards:
Comments:
Key Words: Words that describe the graphic that aren't covered in a major category, like monster or item. For example, a bird might have key words like

fly
wing
beak
talon
feather

and so on

I would prefer web-ready versions of the graphics. JPG or GIF. Not BMP, TIFF, etc. I have to convert these, and that take time. Not much, but still...

As for ads? Can't do it. I'm on a University server & usage policy forbids it. :(

Thanks for the design offer, but I hope I have something that's easy to use. Could use a snazzy background and buttons, though....

As for ease? I think Drakefyre means there are few BoA graphics out there, making the initial DB easier to construct. :D

Additional question: Do we know if Jeff is going to add back in facial picts? If not, these need to come off the DB.

--------------------
All that we see, or seem, is but a dream within a dream.

Visit the Louvre, the BoA Graphics Database at http://www.personal.psu.edu/bxb11/boa/louvre/
Visit Alexandria, the BoE Scenario Database at http://www.personal.psu.edu/bxb11/boe/alexandriajs/
Posts: 653 | Registered: Thursday, September 27 2001 07:00
A BoA Graphics DB in Blades of Avernum
BoE Posse
Member # 15
Profile Homepage #0
I have a fully-functioning prototype I was going to use in BoE, but nobody seems interested. So, I'm turning my attention to BoA.

Send me any and all BoA graphics (bxb11@psu.edu). Please don't send me sheets, send me individual items, along with a descriptors (single words that describe the graphic).

I'll start adding them as soon as I have enough to make it worthwhile.

For now, go to

http://www.personal.psu.edu/bxb11/boe/louvrejs/

for a demo of the system (with BoE graphics). Suggestions are encouraged at this point.

--------------------
All that we see, or seem, is but a dream within a dream.

Visit the Louvre, the BoA Graphics Database at http://www.personal.psu.edu/bxb11/boa/louvre/
Visit Alexandria, the BoE Scenario Database at http://www.personal.psu.edu/bxb11/boe/alexandriajs/
Posts: 653 | Registered: Thursday, September 27 2001 07:00
Concerning Custom Graphics and Macs... in Blades of Avernum
BoE Posse
Member # 15
Profile Homepage #29
Let's get one thiong straight. Jeff CHOSE to put the Mac graphics in a resource fork. Why, I don't know. I asked him in this forum, but never saw a reply.

It probably made sense at the time.

But why he wants to do this with BoA is beyond me. The system he uses on the PC is far easier to interact with, even if you do have a folder with many individual files in it.

Seems to me it would be easier if both Mac and PC programs ran the same way/ stored things the same way as much as possible. Just my opinion.

--------------------
All that we see, or seem, is but a dream within a dream.

Visit the Louvre, the BoA Graphics Database at http://www.personal.psu.edu/bxb11/boa/louvre/
Visit Alexandria, the BoE Scenario Database at http://www.personal.psu.edu/bxb11/boe/alexandriajs/
Posts: 653 | Registered: Thursday, September 27 2001 07:00
Some Other Things About BoA in Blades of Avernum
BoE Posse
Member # 15
Profile Homepage #20
I did find something called Resourcer for OSX, at

http://www.mathemaesthetics.com/ResorcererInfo.html

but it is a demo only. Still, it does the job of placing the image in the correct res# in the file.

GraphicsConvertor for OSX seems the better of the two.

--------------------
All that we see, or seem, is but a dream within a dream.

Visit the Louvre, the BoA Graphics Database at http://www.personal.psu.edu/bxb11/boa/louvre/
Visit Alexandria, the BoE Scenario Database at http://www.personal.psu.edu/bxb11/boe/alexandriajs/
Posts: 653 | Registered: Thursday, September 27 2001 07:00
Some Other Things About BoA in Blades of Avernum
BoE Posse
Member # 15
Profile Homepage #16
Jeff - The new Macs may come with OSX ONLY - no emulation mode. Another mistake by Apple, if they really do this.

So, ResEdit will not be an option for these users.

The real workaround is GraphicsConvertor for OSX. It has a built-in graphics editor, allows you save to a resource fork (and specify the RES#), and save multiple images.

I'm curious why you are sticking to using the Resource Fork on Macs. Why not do what you do on the PC, and keep the graphics in data files? It would make developers in BoA using custom graphics happier, IMO.

--------------------
All that we see, or seem, is but a dream within a dream.

Visit the Louvre, the BoA Graphics Database at http://www.personal.psu.edu/bxb11/boa/louvre/
Visit Alexandria, the BoE Scenario Database at http://www.personal.psu.edu/bxb11/boe/alexandriajs/
Posts: 653 | Registered: Thursday, September 27 2001 07:00
Concerning Custom Graphics and Macs... in Blades of Avernum
BoE Posse
Member # 15
Profile Homepage #3
ResEdit will work in 9.2 emulation mode.

But you can use Graphics Convertor to convert just about any type of graphic to a file with the graphic stored in the resource fork.

That means you have to use another graphics package to do yoru edits, however.

--------------------
All that we see, or seem, is but a dream within a dream.

Visit the Louvre, the BoA Graphics Database at http://www.personal.psu.edu/bxb11/boa/louvre/
Visit Alexandria, the BoE Scenario Database at http://www.personal.psu.edu/bxb11/boe/alexandriajs/
Posts: 653 | Registered: Thursday, September 27 2001 07:00
Message From Spiderweb - Brain Blocked in Blades of Avernum
BoE Posse
Member # 15
Profile Homepage #22
How about some non-combat related skills? One I'd like to see is what I call the Recognition Factor - how well do people in the world know you? For example, a goblin in alone cave might have a recognition factor of 1 (lowset on scale), where the King of a nation would have an RF of 95-100.

Alcritas did something like this in his last scenario, and it's something I thought for years could be used to promote the story side of of an RPG.

So, when you buy points in this skill, you are in effect promoting yourself - going to bars and bragging it up, writing up your exploits, etc.

When you do good deeds, you can also earn points in this category.

Over time, this could make NPCs react to you in different ways. Shopkeepers might offer you discounts; rivals might become jealous to the point they attack, etc.

--------------------
All that we see, or seem, is but a dream within a dream.

Visit the Louvre, the BoA Graphics Database at http://www.personal.psu.edu/bxb11/boa/louvre/
Visit Alexandria, the BoE Scenario Database at http://www.personal.psu.edu/bxb11/boe/alexandriajs/
Posts: 653 | Registered: Thursday, September 27 2001 07:00
Should it be made at all? in Blades of Avernum
BoE Posse
Member # 15
Profile Homepage #11
This is a moot point. It IS being made. Let's go with that reality, and help make it the best it can be.

So, when Jeff asks for input - provide it!

--------------------
All that we see, or seem, is but a dream within a dream.

Visit the Louvre, the BoA Graphics Database at http://www.personal.psu.edu/bxb11/boa/louvre/
Visit Alexandria, the BoE Scenario Database at http://www.personal.psu.edu/bxb11/boe/alexandriajs/
Posts: 653 | Registered: Thursday, September 27 2001 07:00
General BoA Thoughts in Blades of Avernum
BoE Posse
Member # 15
Profile Homepage #5
BoA will have graphic sheets, but with clearly defined borders between each graphic. Chack out the thread by TM - he is hosting BoA graphics on his site. I also put together several rough pages on BoA graphic design that I ran by Jeff & got the thumbs up on.

--------------------
All that we see, or seem, is but a dream within a dream.

Visit the Louvre, the BoA Graphics Database at http://www.personal.psu.edu/bxb11/boa/louvre/
Visit Alexandria, the BoE Scenario Database at http://www.personal.psu.edu/bxb11/boe/alexandriajs/
Posts: 653 | Registered: Thursday, September 27 2001 07:00
Graphics Tool in Blades of Avernum
BoE Posse
Member # 15
Profile Homepage #8
There is a new version of PhotoShop out called PhotoShop Elements that contains the main features of PhotoShop, but lacks the "power" tools. It's a fraction of the cost of PhotoShop - might be worth checking out.

--------------------
All that we see, or seem, is but a dream within a dream.

Visit the Louvre, the BoA Graphics Database at http://www.personal.psu.edu/bxb11/boa/louvre/
Visit Alexandria, the BoE Scenario Database at http://www.personal.psu.edu/bxb11/boe/alexandriajs/
Posts: 653 | Registered: Thursday, September 27 2001 07:00
BoE Variable Town Entry Dialog Problem in Tech Support
BoE Posse
Member # 15
Profile Homepage #0
When you call up this dialog, you should see a 10 down by 3 across grid of fields. The 1st column is for the town number. The second is for the x value of the SDF flag, the third is for the Y value of the SDF.

On my windows machine, the last two Y values do not appear. Thus, I cannot use or even close the dialog - it insists on a value in these two non-existant fields. I have to kill BoE and re-start.

I have re-installed BoE from the CD, but the problem persists.

Any suggestions?

--------------------
All that we see, or seem, is but a dream within a dream.

Visit the Louvre, the BoA Graphics Database at http://www.personal.psu.edu/bxb11/boa/louvre/
Visit Alexandria, the BoE Scenario Database at http://www.personal.psu.edu/bxb11/boe/alexandriajs/
Posts: 653 | Registered: Thursday, September 27 2001 07:00
PC, Radeon 7000 Video Board, and Funky BoE Display in Tech Support
BoE Posse
Member # 15
Profile Homepage #0
I just added a Radeon 7000 video board to my PC, and all seems well with all apps - except BoE. In BoE, whenever you do a "Get," the characters at the bottom of the screen are distorted, and certain items are as well -for example staffs. Colors are way off, and a white mask appears behind the object.

Anyone have any suggestions?

--------------------
All that we see, or seem, is but a dream within a dream.

Visit the Louvre, the BoA Graphics Database at http://www.personal.psu.edu/bxb11/boa/louvre/
Visit Alexandria, the BoE Scenario Database at http://www.personal.psu.edu/bxb11/boe/alexandriajs/
Posts: 653 | Registered: Thursday, September 27 2001 07:00
Tallied BoA Wishlist in Blades of Avernum
BoE Posse
Member # 15
Profile Homepage #9
I vote to submit this to Jeff now, as is, and see what reaction you get. If he encourages more, then continue. If he says, thanks but the feature set is set, then this is all a waste of time.

--------------------
All that we see, or seem, is but a dream within a dream.

Visit the Louvre, the BoA Graphics Database at http://www.personal.psu.edu/bxb11/boa/louvre/
Visit Alexandria, the BoE Scenario Database at http://www.personal.psu.edu/bxb11/boe/alexandriajs/
Posts: 653 | Registered: Thursday, September 27 2001 07:00
Suggestion for this forum in Blades of Avernum
BoE Posse
Member # 15
Profile Homepage #0
How about an intro that explains BoA, that it doesn't exist yet, yadda yadda yadda. Also include major things we are trying to accomplish - Wish List, graphics specs, etc.

Similar to what *I did with the BoE forum, but without the scenario links.

--------------------
All that we see, or seem, is but a dream within a dream.

Visit the Louvre, the BoA Graphics Database at http://www.personal.psu.edu/bxb11/boa/louvre/
Visit Alexandria, the BoE Scenario Database at http://www.personal.psu.edu/bxb11/boe/alexandriajs/
Posts: 653 | Registered: Thursday, September 27 2001 07:00
I have an idea! in Blades of Avernum
BoE Posse
Member # 15
Profile Homepage #6
You can simulate a flying beast graphically, but making it's specs change from "in flight" to "attacking near the ground" would probably be quite difficult.

Here's one way to do the graphic: Have a 1W x 2H graphic. For passive mode, have the creature in the upper cell as big as possible. in the mid to upper part of the lower cell, place a small shadow of the creature (to simulate height). For attack mode, move the creature to the lower cell and shrink it down so it's noticably smaller than in passive mode. Move the shadow closer to the creature or eliminate it.

This will fool the viewer's eyes into believing the creature has moved down towards the PCs during attack.

You can spice this up with some preliminary text that reads, "The creature swoops down upon you, rising and falling for each attack."

This will reinforce the visual, and (kind of) explains why you can hit the creature with hand-held weapons even when it appears to be above you - you might have caught a piece of a tail or a limb as it was rising up.

[ Friday, September 13, 2002 04:29: Message edited by: The Quintessential Being ]

--------------------
All that we see, or seem, is but a dream within a dream.

Visit the Louvre, the BoA Graphics Database at http://www.personal.psu.edu/bxb11/boa/louvre/
Visit Alexandria, the BoE Scenario Database at http://www.personal.psu.edu/bxb11/boe/alexandriajs/
Posts: 653 | Registered: Thursday, September 27 2001 07:00
BoA graphics Specs in Blades of Avernum
BoE Posse
Member # 15
Profile Homepage #27
Jeff's given the thumbs-up on the graphics specs. We still don't know for sure how they will be numbered/accessed, but that shouldn't stop us from buidling some graphics now.

Draw away!

--------------------
All that we see, or seem, is but a dream within a dream.

Visit the Louvre, the BoA Graphics Database at http://www.personal.psu.edu/bxb11/boa/louvre/
Visit Alexandria, the BoE Scenario Database at http://www.personal.psu.edu/bxb11/boe/alexandriajs/
Posts: 653 | Registered: Thursday, September 27 2001 07:00
Blades of Avernum Graphics Archive in Blades of Avernum
BoE Posse
Member # 15
Profile Homepage #4
Way to go! One suggestion: Arrange the non-character graphics in the 1 X 8 sheets that we know Avernum 3 is using so (hopefully) they can be plug and play.

Even if that means leaving 4 cells blank, I think that's OK.

Also, what I have posted is just a draft at this point. It will eventually be relocated on my site to a better place, but it should be a safe link for some time to come.

[ Wednesday, September 11, 2002 04:27: Message edited by: The Quintessential Being ]

--------------------
All that we see, or seem, is but a dream within a dream.

Visit the Louvre, the BoA Graphics Database at http://www.personal.psu.edu/bxb11/boa/louvre/
Visit Alexandria, the BoE Scenario Database at http://www.personal.psu.edu/bxb11/boe/alexandriajs/
Posts: 653 | Registered: Thursday, September 27 2001 07:00
BoA graphics Specs in Blades of Avernum
BoE Posse
Member # 15
Profile Homepage #25
OK, see

http://www.personal.psu.edu/staff/b/x/bxb11/boe/BoAGraphics/

for the latest, includinh terrain and buildings.

--------------------
All that we see, or seem, is but a dream within a dream.

Visit the Louvre, the BoA Graphics Database at http://www.personal.psu.edu/bxb11/boa/louvre/
Visit Alexandria, the BoE Scenario Database at http://www.personal.psu.edu/bxb11/boe/alexandriajs/
Posts: 653 | Registered: Thursday, September 27 2001 07:00
BoA graphics Specs in Blades of Avernum
BoE Posse
Member # 15
Profile Homepage #24
Thanks, Mort! I would have never figured that would work. Do you know why? We should post this info to the BBS so others know of this technique.

--------------------
All that we see, or seem, is but a dream within a dream.

Visit the Louvre, the BoA Graphics Database at http://www.personal.psu.edu/bxb11/boa/louvre/
Visit Alexandria, the BoE Scenario Database at http://www.personal.psu.edu/bxb11/boe/alexandriajs/
Posts: 653 | Registered: Thursday, September 27 2001 07:00
BoA graphics Specs in Blades of Avernum
BoE Posse
Member # 15
Profile Homepage #22
Gee, that link is not working either. Can you e-mail it to me at bxb11@psu.edu? Thanks.

--------------------
All that we see, or seem, is but a dream within a dream.

Visit the Louvre, the BoA Graphics Database at http://www.personal.psu.edu/bxb11/boa/louvre/
Visit Alexandria, the BoE Scenario Database at http://www.personal.psu.edu/bxb11/boe/alexandriajs/
Posts: 653 | Registered: Thursday, September 27 2001 07:00

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