Profile for UA

Error message

Deprecated function: implode(): Passing glue string after array is deprecated. Swap the parameters in drupal_get_feeds() (line 394 of /var/www/pied-piper.ermarian.net/includes/common.inc).

Recent posts

Pages

AuthorRecent posts
Three wishes in General
Infiltrator
Member # 154
Profile #38
I'd choose the ability to change reality, or the perception of it (because reality is only what we percieve it as).

As a result, I'd effectively be able to make everything in the list above happen, by changing reality so that it is so.

--------------------
Blades of Avernum Script Archive - Submit your script now!
Posts: 612 | Registered: Saturday, October 13 2001 07:00
I need the strength of numbers, please help. in General
Infiltrator
Member # 154
Profile #8
Snail Mail, UK, BoE. No problem.

--------------------
Blades of Avernum Script Archive - Submit your script now!
Posts: 612 | Registered: Saturday, October 13 2001 07:00
Turns out.... in General
Infiltrator
Member # 154
Profile #11
quote:
Originally written by Undine:

Welcome back.
Ah, the Dark Tower series. I'll be reading that after I finish with the thick It, which I read in between whatever we have to read for English. Wolves of the Calla is incredibly thick, beats Harry Potter and the Order of the Phoenix.

I read Harry Potter and the Order of the Phoenix in 1 1/4 days. IMAGE(tongue00.gif)

And LOTR bores me to death. I don't see what's so good about it.

--------------------
Blades of Avernum Script Archive - Submit your script now!
Posts: 612 | Registered: Saturday, October 13 2001 07:00
Use of NPCs in Blades of Avernum Editor
Infiltrator
Member # 154
Profile #1
Well, what can you think of that you could do with an NPC? You could..

..do a kidnapping.
..make the plot revolve around the NPC, and make having the NPC essential for completing the scenario (e.g. NPC only has the magic key to unlock a door, or has vital information)

--------------------
Apparently still annoying.
Posts: 612 | Registered: Saturday, October 13 2001 07:00
Use of NPCs in Blades of Avernum
Infiltrator
Member # 154
Profile #1
Well, what can you think of that you could do with an NPC? You could..

..do a kidnapping.
..make the plot revolve around the NPC, and make having the NPC essential for completing the scenario (e.g. NPC only has the magic key to unlock a door, or has vital information)

--------------------
Apparently still annoying.
Posts: 612 | Registered: Saturday, October 13 2001 07:00
Use of NPCs in Blades of Avernum
Infiltrator
Member # 154
Profile #1
Well, what can you think of that you could do with an NPC? You could..

..do a kidnapping.
..make the plot revolve around the NPC, and make having the NPC essential for completing the scenario (e.g. NPC only has the magic key to unlock a door, or has vital information)

--------------------
Apparently still annoying.
Posts: 612 | Registered: Saturday, October 13 2001 07:00
Making a Resources Page on the Avernum Site in Blades of Avernum Editor
Infiltrator
Member # 154
Profile #4
http://devever.net/boa/?-=archive

--------------------
Apparently still annoying.
Posts: 612 | Registered: Saturday, October 13 2001 07:00
Making a Resources Page on the Avernum Site in Blades of Avernum
Infiltrator
Member # 154
Profile #4
http://devever.net/boa/?-=archive

--------------------
Apparently still annoying.
Posts: 612 | Registered: Saturday, October 13 2001 07:00
UA and Control (Topic Split) in General
Infiltrator
Member # 154
Profile #18
I have already stated somewhere that I will be classed amongst those idiots, for various reasons including the fact that I will never admit I am wrong.

(And for those telling me I'm childish. My father is over 60 and cannot admit he is wrong either.)

And also, It's the complete opposite. I don't want people to reply to this topic, because I find the opinions in it annoying to me.

[ Monday, April 12, 2004 03:24: Message edited by: Unseen Avocado ]

--------------------
Blades of Avernum Script Archive - Submit your script now!
Posts: 612 | Registered: Saturday, October 13 2001 07:00
UA and Control (Topic Split) in General
Infiltrator
Member # 154
Profile #4
Okay. Now people are stopping telling me how I have no control, I'm pretty sane. I'm actually listening to your opinions now.

"It's a blatant sign that you're stubborn."
I am. IMAGE(rolleyet.gif)

"It is utterly impossible to have total control over something" Yeah. I know. I fantasize about having raw, unstoppable power a lot, so sometimes reality and my imagination get a little blurred, like I did above.

"There will ALWAYS be someone who, no matter what you do, will refuse to do what you say or do. But you WILL always have control over something, UA. You have control over your computer."

Thanks. That kills my feeling of insecurity.

As for my definition of being manipulated..I don't know. I don't see replying to a topic as manipulation because I did it of free will. (Although my beliefs are that we, in this universe, we have no free will, and that life is just a video, I'm acting like there is free will for the sake of the argument.)

As for my "all or nothing" attitude, just ignore that. It's me raving about what I'd love to have, and which I never will. But if there is control available, I'll take it, because control is preferable to none.

[ Sunday, April 11, 2004 08:43: Message edited by: Unseen Avocado ]

--------------------
Blades of Avernum Script Archive - Submit your script now!
Posts: 612 | Registered: Saturday, October 13 2001 07:00
creature memory cells? in Blades of Avernum Editor
Infiltrator
Member # 154
Profile #1
It'll likely be either...

128, 255, 256, 512, 1024

--------------------
Apparently still annoying.
Posts: 612 | Registered: Saturday, October 13 2001 07:00
creature memory cells? in Blades of Avernum
Infiltrator
Member # 154
Profile #1
It'll likely be either...

128, 255, 256, 512, 1024

--------------------
Apparently still annoying.
Posts: 612 | Registered: Saturday, October 13 2001 07:00
BoA Editor Cookbook in Blades of Avernum Editor
Infiltrator
Member # 154
Profile #14
Hmm.. tell you what, I might set up a wiki myself. I've used them before - they're excellent.

--------------------
Apparently still annoying.
Posts: 612 | Registered: Saturday, October 13 2001 07:00
BoA Editor Cookbook in Blades of Avernum
Infiltrator
Member # 154
Profile #14
Hmm.. tell you what, I might set up a wiki myself. I've used them before - they're excellent.

--------------------
Apparently still annoying.
Posts: 612 | Registered: Saturday, October 13 2001 07:00
School of Magery in Blades of Avernum
Infiltrator
Member # 154
Profile #3
1. See the Vahnatai (look for them.)
SPOILER: ...............................

They will tell you to go to the Big Friendly Spiders and ask them about the stone.

2. Don't worry about the crystal yet. When you need it, you'll know. Just make sure you have it. ;)

Note: I'm going by the BoE version of VoDT, so this may not be accurate information.

--------------------
Apparently still annoying.
Posts: 612 | Registered: Saturday, October 13 2001 07:00
Roses of Reckoning (BoA) is Released! in Blades of Avernum
Infiltrator
Member # 154
Profile #13
Okay..I am going to get really annoyed if it becomes common for people to release scenarios with IRL pictures in.

The reason I play BoA is because there aren't any human voices or IRL pictures in it.

--------------------
Apparently still annoying.
Posts: 612 | Registered: Saturday, October 13 2001 07:00
Am I missing something? (food items) in Blades of Avernum Editor
Infiltrator
Member # 154
Profile #1
Food Items never really get taken by the player - when a player takes a food item, it adds some food to the food count and erases the item. Same with gold.

--------------------
Apparently still annoying.
Posts: 612 | Registered: Saturday, October 13 2001 07:00
Am I missing something? (food items) in Blades of Avernum
Infiltrator
Member # 154
Profile #1
Food Items never really get taken by the player - when a player takes a food item, it adds some food to the food count and erases the item. Same with gold.

--------------------
Apparently still annoying.
Posts: 612 | Registered: Saturday, October 13 2001 07:00
Best Free RPG's and MMORPG in General
Infiltrator
Member # 154
Profile #45
People play on Furcadia because of it's excellent world-creation skills (Unlike other online games, you can create your own world.)

It has some very good reviews on MPODG - sure, there are a few bad, but they're..umm.like the Uranusalien of Desperance.

http://mpogd.com/games/rating/rating.asp?id=671&page=1&sortby=date&filter=favorable

[ Tuesday, April 06, 2004 12:32: Message edited by: Snuff ling kin ]

--------------------
Blades of Avernum Script Archive - Submit your script now!
Posts: 612 | Registered: Saturday, October 13 2001 07:00
Post yer monster scripts here in Blades of Avernum Editor
Infiltrator
Member # 154
Profile #32
Since the BoA community lacks an up-to-date Script Archive right now, I've put the scripts linked to in this topic up at TBS. AIM me on UWHugo or something if you want it taken down.

--------------------
Apparently still annoying.
Posts: 612 | Registered: Saturday, October 13 2001 07:00
Post yer monster scripts here in Blades of Avernum
Infiltrator
Member # 154
Profile #32
Since the BoA community lacks an up-to-date Script Archive right now, I've put the scripts linked to in this topic up at TBS. AIM me on UWHugo or something if you want it taken down.

--------------------
Apparently still annoying.
Posts: 612 | Registered: Saturday, October 13 2001 07:00
AvernumScript Ideosyncracies in Blades of Avernum Editor
Infiltrator
Member # 154
Profile #3
That is a bug IMO, and something that Jeff needs to fix. I'll be sorely dissapointed if I can't use long expressions in a single if() like that when BoA for win is out.

--------------------
Apparently still annoying.
Posts: 612 | Registered: Saturday, October 13 2001 07:00
AvernumScript Ideosyncracies in Blades of Avernum
Infiltrator
Member # 154
Profile #3
That is a bug IMO, and something that Jeff needs to fix. I'll be sorely dissapointed if I can't use long expressions in a single if() like that when BoA for win is out.

--------------------
Apparently still annoying.
Posts: 612 | Registered: Saturday, October 13 2001 07:00
BoA Update 4-5-04 in Blades of Avernum Editor
Infiltrator
Member # 154
Profile #10
Spidweb - The editor's already open source. Pleeease put it out? Please? You could attach some big red notice to it saying you use it at your own risk or something.

--------------------
Apparently still annoying.
Posts: 612 | Registered: Saturday, October 13 2001 07:00
BoA Update 4-5-04 in Blades of Avernum
Infiltrator
Member # 154
Profile #10
Spidweb - The editor's already open source. Pleeease put it out? Please? You could attach some big red notice to it saying you use it at your own risk or something.

--------------------
Apparently still annoying.
Posts: 612 | Registered: Saturday, October 13 2001 07:00

Pages