Blades of Avernum Editor

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This forum is for discussion of the Blades of Avernum Scenario Editor. Tips, design discussions, sample scripts, and questions are all welcome.

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#TopicTopic StarterPostssort descendingLast post
483Contest questions--Since we have until next June....Jude2September 04, 2004 01:55
551new wall graphicsCaptain Obvious2November 06, 2004 21:41
261Idiot seeks help*Sound Effect*2June 22, 2004 15:51
712Scenario Contest ends tonight.Spidweb2June 01, 2005 12:28
170Call to put items into containers?Gorvin2May 06, 2004 23:26
145Items not showing up when testing?Erik Westra2April 23, 2004 00:47
764Outdoor encountersAngarahad2August 29, 2005 08:39
778Disapearing NPCgcmaxxon2September 14, 2005 09:10
275Loading scripts?Kahless252June 25, 2004 11:33
241God Party or Omnipotent Party?Archmage Alex2June 16, 2004 20:09
405ShopsArchmagus Micael2July 27, 2004 13:58
623Code to Make an NPC Hostile?Guardian of Eternity2February 15, 2005 15:20
760Who bothers to set crime levels?The_Nazgul2August 26, 2005 12:19
725Alint for people who don't like command linesKhoth2June 18, 2005 21:54
482graphics sheets?Jude2September 04, 2004 00:59
665Custom Sounds for PCThe Immortal2March 28, 2005 16:03
681Revamped DataThe Immortal2April 27, 2005 00:03
45Check for Monster DeathThe Immortal2March 30, 2004 16:01
616In v. Out of Town EffectsGuardian of Eternity2February 11, 2005 12:58
6133-way dialoguealiklik2February 08, 2005 17:37
37large_draw_pic_dialogThe Immortal2March 28, 2004 07:31
419NPCs joinging the party...Garrison2July 31, 2004 17:08
122item special abilities bug?spyderbytes2April 17, 2004 00:34
490Editor AbilitiesSmirfOfDoom2September 07, 2004 11:01
233Waterfallscoreyh2June 15, 2004 20:50

Pages