Blades of Avernum Editor

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This forum is for discussion of the Blades of Avernum Scenario Editor. Tips, design discussions, sample scripts, and questions are all welcome.

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#Topicsort ascendingTopic StarterPostsLast post
643dont know how to make this work Hawk King5March 08, 2005 16:36
946Don't Forget...*i7November 19, 2006 18:44
863Doesn't Recognize StatesDintiradan3April 14, 2006 09:06
591Does it really have to be this way?Poit7January 15, 2005 19:58
146Does fl_blocked work?Erik Westra3April 23, 2004 14:21
3documentation for windows userscoreyh7June 25, 2006 09:37
308Docs locator please!flaredragon3July 02, 2004 07:45
704distance targeting for custom itemsAngarahad6May 17, 2005 08:12
638Display partie's locationNotus10March 05, 2005 14:51
729Dispel a Barrier through the scriptwho cares21July 12, 2005 13:45
1047Disfunctional Item AbilitiesExcalibur12March 10, 2008 19:45
201Disaster with DoorsUA13June 10, 2004 04:04
26Disappointments in the editorfinlay5March 26, 2004 02:18
778Disapearing NPCgcmaxxon2September 14, 2005 09:10
838Dialouge TroubleNicothodes4February 05, 2006 12:57
355Dialouge stopping in mid conversationYellow Sub2July 15, 2004 08:43
476dialogues [nOOb question]Crusader_bin3August 27, 2004 01:44
965Dialogue?Excalibur37March 14, 2007 16:59
756Dialogue TroubleNicothodes7August 21, 2005 10:08
853Dialogue ProblemsPyrulen10March 12, 2006 09:42
696dialogue problemArchmagus Micael11May 07, 2005 07:08
986Dialogue problemThralni9April 29, 2007 06:08
358DIALOGUE PROBLEMArchmagus Micael13July 16, 2004 19:23
398Dialogue ProblemDyng4July 27, 2004 06:07
295Dialogue node problem - both options availableAbu Dhabi5July 17, 2004 01:12

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