Blades of Avernum Editor

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This forum is for discussion of the Blades of Avernum Scenario Editor. Tips, design discussions, sample scripts, and questions are all welcome.

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#Topicsort ascendingTopic StarterPostsLast post
168Math Algorithm BugGorvin3May 04, 2004 22:48
1046March Blades Chat!Ephesos21March 09, 2008 12:55
397MapsAmazadh Kristeopolous3July 26, 2004 09:00
249Map editingmrb5June 18, 2004 15:00
444Manipulating Time.Nikki.14August 12, 2004 08:28
869manaullordofdc10April 22, 2006 00:01
212Making of Avernum 1 - 3RamBear13June 11, 2004 05:32
536making itemsDiablo-killer6October 14, 2004 00:55
223Making huge games with such an editor?Garrison16June 13, 2004 14:26
97Making a Resources Page on the Avernum SiteSpidweb6April 13, 2004 14:33
106make npc visible after death?philstrek5April 15, 2004 21:18
188MAJOR Spiderweb News.Spidweb15June 01, 2004 21:25
903Major Error: Expression TOO LONGPyrulen20August 03, 2006 20:20
219Magic Door ScriptArchmagus Micael5June 11, 2004 10:18
866MagekillerLazarus.7April 18, 2006 17:30
713Macintosh editor updated.Spidweb17June 15, 2005 06:04
956Macintosh Blades of Avernum v1.2 Public BetaSpidweb25January 24, 2007 14:09
92MachroneDaravon8April 14, 2004 11:45
1015Mac to Windows Graphic SheetsDahak11October 16, 2007 12:20
1029Mac Emulator for WindowsIshad Nha7December 13, 2007 18:44
1049Mac Editor v1.0.6Niemand6March 20, 2008 06:32
1042Mac Editor v1.0.5Niemand27February 07, 2008 11:29
740Mac Dialog Editor ReleaseNiemand9August 01, 2005 09:19
533Mac and Windows Versions Just PatchedSpidweb7October 15, 2004 04:13
458Louvre/Editor QuestionsGuardian of Eternity5August 19, 2004 22:11

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