Avernum 5 Early, Early Notes
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Law Bringer
Member # 4153
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written Saturday, December 9 2006 10:22
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quote:Seconded. There's no reason for aranea to cast the same spells as people... and as Lenar said, über-powerful mages/priests should have different spells to which mere adventurers can't devote enough time to learn. A4 had some good examples of this, like Nociduas' infamous demon-summoning (finally, good summoning!) and even the fear wand on the leader of the Loyalists (despite how much of a cop-out it was). And let's not forget X's anvil spell. :P -------------------- Thuryl: "Runescape: for people who are too stupid to save their games." Gamble with Gaea, and she eats your dice. Posts: 4130 | Registered: Friday, March 26 2004 08:00 |
Councilor
Member # 6600
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written Saturday, December 9 2006 10:59
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Originally by Ephesos: quote:Or the vahnatai. They're always described as having spells too complicated for other races (or at least the adventurers of other races) to learn, so it would be nice for them to cast those spells once in a while. Dikiyoba. Posts: 4346 | Registered: Friday, December 23 2005 08:00 |
E Equals MC What!!!!
Member # 5491
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written Saturday, December 9 2006 11:46
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quote:FYT. -------------------- SupaNik: Aran, you're not big enough to threaten Ash. Dammit, even JV had to think twice. Posts: 1861 | Registered: Friday, February 11 2005 08:00 |
Law Bringer
Member # 6785
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written Saturday, December 9 2006 15:29
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The difference between Exile and Avernum is the greater spell lists and the ease for adding new ones. Avernum requires removing a spell to make room for a new one. So we might as well start nominating our least favorites spells again to be voted out. I want to see the end of the mage's call beast and animate undead. You don't get to pick which one is summoned and they are usually fairly lame. Replace arcane blow with shockwave to bring the mage on par with the priest's divine retribution. Posts: 4643 | Registered: Friday, February 10 2006 08:00 |
Raven v. Writing Desk
Member # 261
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written Saturday, December 9 2006 15:40
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BOVINE THUD! -------------------- Slarty vs. Desk • Desk vs. Slarty • Timeline of Ermarian • G4 Strategy Central Posts: 3560 | Registered: Wednesday, November 7 2001 08:00 |
Law Bringer
Member # 6785
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written Saturday, December 9 2006 18:48
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quote:I keep seeing the catapaulted cow from Monty Python and the Holy Grail unless you mean a gigantic hoof from the sky crushing the non-believers. Posts: 4643 | Registered: Friday, February 10 2006 08:00 |
Raven v. Writing Desk
Member # 261
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written Saturday, December 9 2006 18:58
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I picture something more like the rare Fat Chocobo version of the Chocobo call spell in Final Fantasy 5, where a giant fat chocobo bounces onto the screen, causing an earthquake, then bounces off. Except of course, instead of a fat chocobo, you have a cave cow. -------------------- Slarty vs. Desk • Desk vs. Slarty • Timeline of Ermarian • G4 Strategy Central Posts: 3560 | Registered: Wednesday, November 7 2001 08:00 |
Off With Their Heads
Member # 4045
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written Saturday, December 9 2006 19:47
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(insert Canopy special spells jokes here) -------------------- Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens. Smoo: Get ready to face the walls! Ephesos: In conclusion, yarr. Kelandon's Pink and Pretty Page!!: the authorized location for all things by me The Archive of all released BoE scenarios ever Posts: 7968 | Registered: Saturday, February 28 2004 08:00 |
Councilor
Member # 6600
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written Saturday, December 9 2006 20:41
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Have the tutorial be an optional section or make an option to turn it off. Getting hit by all the dialog boxes that tell me how to equip my armor and cast spells more than once is unnecessary. Dikiyoba sees Bovine Thud more like X's anvil spell, except with a cave cow falling out of the sky onto people instead of an anvil. Posts: 4346 | Registered: Friday, December 23 2005 08:00 |
Raven v. Writing Desk
Member # 261
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written Saturday, December 9 2006 21:04
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Wait a second. Xian Cow. ... -------------------- Slarty vs. Desk • Desk vs. Slarty • Timeline of Ermarian • G4 Strategy Central Posts: 3560 | Registered: Wednesday, November 7 2001 08:00 |
His Mighty Tentacle
Member # 627
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written Saturday, December 9 2006 21:24
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quote:Oom! Check out my horns, they're shiny! Oom! -------------------- If I could make just one wish, I would want a tasty vlish. Geneforge IV. Still no tasty vlish. Posts: 1104 | Registered: Tuesday, February 12 2002 08:00 |
Law Bringer
Member # 6785
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written Saturday, December 9 2006 21:53
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Actually if Jeff changes the combat system enough then some dialog boxes will be needed. Still after the first time it would be nice. Bring back starvation and the spell - sticks to steaks. Posts: 4643 | Registered: Friday, February 10 2006 08:00 |
Shaper
Member # 3442
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written Sunday, December 10 2006 08:12
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quote:Brave words from the creator of the spell system in Exodus :P -------------------- And when you want to Live How do you start? Where do you go? Who do you need to know? Posts: 2864 | Registered: Monday, September 8 2003 07:00 |
Off With Their Heads
Member # 4045
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written Sunday, December 10 2006 10:37
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No, no, because of the summon special spells in Canopy, like Baldev. Oh, never mind. :rolleyes: -------------------- Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens. Smoo: Get ready to face the walls! Ephesos: In conclusion, yarr. Kelandon's Pink and Pretty Page!!: the authorized location for all things by me The Archive of all released BoE scenarios ever Posts: 7968 | Registered: Saturday, February 28 2004 08:00 |
Veteran*
Member # 5
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written Sunday, December 10 2006 13:00
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WAIT! What about Exile 4? Posts: 455 | Registered: Tuesday, May 17 2005 07:00 |
Shock Trooper
Member # 303
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written Sunday, December 10 2006 16:46
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I believe the question everyone wants to know is :confused: ...Are Rone, X and I still alive to lend our support to Avernum? :cool: I'm pretty sure that it's impossible, but if I'm still here I have a few suggestions! 1. Move me back to the Tower of the Magi. (preferably Administrator) 2. Give me a cat pet to replace Cheeseball. (doesn't need to talk) 3. Let me be able to give some sort of magical training in either spells or special traits. 4. Quests. (enough said) I like how this game sounds already. About the new route... is it 1. In the Northern Waters going north to new caves? 2. On the river near Erika's Tower going west? 3. On the river near Almaria going south? 4. On the river near Silvar and Fort Avernum going east? quote:Hey...what are you trying to say? :mad: [ Sunday, December 10, 2006 17:13: Message edited by: Arch-Mage Solberg ] -------------------- My name's Solberg. Pronounced Sol-Berg. Exile/Avernum's Greatest LIVING Archmage! I'm sure you've heard of me at some point. Posts: 385 | Registered: Tuesday, November 20 2001 08:00 |
Off With Their Heads
Member # 4045
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written Sunday, December 10 2006 17:08
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quote:"visited in early games but not Avernum 4" rules out 3 and 4, I believe, although I could be wrong about that. My money is on 1, myself, but only because the basis of the would-be Northern Kingdom series was going to be that very location. -------------------- Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens. Smoo: Get ready to face the walls! Ephesos: In conclusion, yarr. Kelandon's Pink and Pretty Page!!: the authorized location for all things by me The Archive of all released BoE scenarios ever Posts: 7968 | Registered: Saturday, February 28 2004 08:00 |
Shock Trooper
Member # 303
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written Sunday, December 10 2006 17:19
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quote:Your right Kel, I forgot about that rule when I posted! :o :cool: -------------------- My name's Solberg. Pronounced Sol-Berg. Exile/Avernum's Greatest LIVING Archmage! I'm sure you've heard of me at some point. Posts: 385 | Registered: Tuesday, November 20 2001 08:00 |
Law Bringer
Member # 4153
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written Sunday, December 10 2006 17:49
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quote:Solberg is a mage. Move Mountains is a priest spell. :P I think any of the four would work, except the river that runs past Almaria. I seem to recall that it falls into a giant pit. -------------------- Thuryl: "Runescape: for people who are too stupid to save their games." Gamble with Gaea, and she eats your dice. Posts: 4130 | Registered: Friday, March 26 2004 08:00 |
Law Bringer
Member # 6785
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written Sunday, December 10 2006 18:23
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Since all of the games that started in Avernum were in the northeast it will probably be the river near Fort Avernum, near Formello, or Fort Draco, The Formello river is closest to the Vahnatai area. I hope Solberg gets a bigger role than Avernum 4. Also X should have more than the one quest. Posts: 4643 | Registered: Friday, February 10 2006 08:00 |
Shock Trooper
Member # 303
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written Sunday, December 10 2006 18:56
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quote:Don't you just feel the love! :cool: [ Sunday, December 10, 2006 18:57: Message edited by: Arch-Mage Solberg ] -------------------- My name's Solberg. Pronounced Sol-Berg. Exile/Avernum's Greatest LIVING Archmage! I'm sure you've heard of me at some point. Posts: 385 | Registered: Tuesday, November 20 2001 08:00 |
Warrior
Member # 7633
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written Monday, December 11 2006 00:05
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While we're speculating on new locations: How about the river blockage to the west of the Mass Teleporter, in the Northern Waters? That looks like a prime candidate for a bit of opening up. Alternatively, east of Silvar and/or Formello? Posts: 66 | Registered: Saturday, November 4 2006 08:00 |
Shaper
Member # 247
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written Monday, December 11 2006 02:13
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North-West Corner MOS DEF. It does seem to fit the clues. -------------------- The Knight Between Posts. Posts: 2395 | Registered: Friday, November 2 2001 08:00 |
Off With Their Heads
Member # 4045
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written Monday, December 11 2006 08:21
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quote:How about it? That's what everyone else in this thread has said, too. :P There are eight locations in Avernum 1 that have rivers leading off the map: Two north from the Northern Islands: North from Lost Bahssikava: North from Fort Draco: East from Fort Avernum: South from Almaria: South from Patrick's Tower: West from Erika's Tower: Of those, we definitely visited Northern Avernum (by what was Lost Bahssikava), Fort Draco, Fort Avernum, Almaria, and Patrick's Tower in A4. That leaves the two north from the Northern Islands and the one west of Erika's Tower. I'm not sure that there's any reason to prefer one or the other here. [ Monday, December 11, 2006 08:23: Message edited by: Kelandon ] -------------------- Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens. Smoo: Get ready to face the walls! Ephesos: In conclusion, yarr. Kelandon's Pink and Pretty Page!!: the authorized location for all things by me The Archive of all released BoE scenarios ever Posts: 7968 | Registered: Saturday, February 28 2004 08:00 |
Shaper
Member # 7420
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written Monday, December 11 2006 11:51
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I can't imagine Avernum going for the one by Erika's tower. Not only would you have to go through the Abyss to get there by that whole area is almost... I don't know... Avernite taboo. Then again, it is less remote than the Northern Islands. Really, it would make the most sense to just follow one of the Great Cave rivers, since that is the most populated area and near the capital. But I guess that's been ruled out. Too bad. -------------------- You lose. Posts: 2156 | Registered: Thursday, August 24 2006 07:00 |