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Who are you? and What's your IQ? in General
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Member # 869
Profile Homepage #120
quote:
Originally written by Student of Trinity:

Hmmm, that does sound bad.

Hey, I wish I knew how to derive Schroedinger's Equation, though! As far as I know, it's an axiom :) .

Used to be. A bunch of statisticians recently derived it by applying statistical laws, as I recall.

[ Wednesday, June 01, 2005 21:53: Message edited by: Thuryl ]

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Summer jobs anyone? in General
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Member # 869
Profile Homepage #13
Just don't double-post it here again.

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RWG in Richard White Games
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Member # 869
Profile Homepage #96
Yes, but if you take apart the logic of SoT's sentence, it's stating that Jeff's games have positive pressure whilst Richard's have negative pressure. You do make a valid point in that SoT isn't exactly being flattering to Jeff either.

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The Empire Always Loses: This Time For Sure!
Posts: 9973 | Registered: Saturday, March 30 2002 08:00
Who are you? and What's your IQ? in General
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Member # 869
Profile Homepage #76
I should hope the last line of my own post clued people in that I didn't expect to be taken too seriously either.

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Leaving towns via scripting in Blades of Avernum Editor
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Member # 869
Profile Homepage #2
The short answer, by the way, is that there's no way to force a party directly out of town -- the best you can do is put them in a situation where they can't do anything except leave.

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The Empire Always Loses: This Time For Sure!
Posts: 9973 | Registered: Saturday, March 30 2002 08:00
Leaving towns via scripting in Blades of Avernum
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Member # 869
Profile Homepage #2
The short answer, by the way, is that there's no way to force a party directly out of town -- the best you can do is put them in a situation where they can't do anything except leave.

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The Empire Always Loses: This Time For Sure!
Posts: 9973 | Registered: Saturday, March 30 2002 08:00
Why ? what did I do ? in General
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Member # 869
Profile Homepage #20
In this case, though, they didn't use his account. They signed up for their own account and just happened to be using his computer. Nothing much one can do to prevent that, except avoid telling relatives about SW.

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Posts: 9973 | Registered: Saturday, March 30 2002 08:00
Do you cheat??? in Geneforge Series
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Member # 869
Profile Homepage #22
Please don't make the exact same post in multiple topics. We heard you the first time.

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The Empire Always Loses: This Time For Sure!
Posts: 9973 | Registered: Saturday, March 30 2002 08:00
Alwan is a disgrace in Geneforge Series
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Member # 869
Profile Homepage #14
Ever tried an Agent? If you can give up shaping entirely, it might be more your style.

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The Empire Always Loses: This Time For Sure!
Posts: 9973 | Registered: Saturday, March 30 2002 08:00
XP and Creations. in Geneforge Series
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Member # 869
Profile Homepage #7
Actually, you and your creations will all get the same amount of XP awarded to each of you. It's just that that amount is reduced based on the number of creations you have.

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The Empire Always Loses: This Time For Sure!
Posts: 9973 | Registered: Saturday, March 30 2002 08:00
RWG in Richard White Games
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Member # 869
Profile Homepage #93
quote:
Originally written by Student of Trinity:

Let me provide the most basic response immediately, to the effect that Jeff's games all have positive pressure, whereas the same cannot be said in Richard's case.
I think that's the most excessively creative way I've ever seen to say that something sucks.

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The Empire Always Loses: This Time For Sure!
Posts: 9973 | Registered: Saturday, March 30 2002 08:00
Karma and Bush, and also the WTC in General
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Member # 869
Profile Homepage #116
quote:
Originally written by 4.808 x 10^3:

What we are doing in this war is preventing another September 11, which was a threat to our national security.
September 11 was not a threat to national security. 3000 people dying is not a threat -- the nation could easily compensate for that many people dying every day just by having more kids.

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My BoE Page
Bandwagons are fun!
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Posts: 9973 | Registered: Saturday, March 30 2002 08:00
Who are you? and What's your IQ? in General
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Member # 869
Profile Homepage #53
Yep, although you wouldn't know it from talking to them. For obvious reasons, I won't say who.

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Bandwagons are fun!
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Posts: 9973 | Registered: Saturday, March 30 2002 08:00
Alwan is a disgrace in Geneforge Series
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Member # 869
Profile Homepage #12
Why in God's name were you using a Shaper with no creations?

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The Empire Always Loses: This Time For Sure!
Posts: 9973 | Registered: Saturday, March 30 2002 08:00
monster gone wierd after battle in Blades of Exile
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Member # 869
Profile Homepage #1
Sounds freaky, assuming you're correctly interpreting the problem. We're really going to need more details. Are you running Mac or Windows? If Mac, how much memory is allocated to BoE? (Try increasing the allocation by a few megabytes; it can't hurt.) Posting a few screenshots would also be helpful in diagnosing your problem.

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The Empire Always Loses: This Time For Sure!
Posts: 9973 | Registered: Saturday, March 30 2002 08:00
What's your sex? in General
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Member # 869
Profile Homepage #13
quote:
Originally written by SupaNik:

Although, I can't help but wondering why this is important. We don't use this boards as a kinda virtual dating agency. Or, at least, we shouldn't do.
Kel's been known to do so, and I'd consider it if I didn't live at such a horribly remote location.

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My BoE Page
Bandwagons are fun!
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Posts: 9973 | Registered: Saturday, March 30 2002 08:00
Newbie Alert!!! in Blades of Avernum Editor
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Member # 869
Profile Homepage #12
The obvious way -- using Edit Placed Object and clicking Contained, in much the way that you'd switch an object's not-property status -- doesn't seem to work. Don't know if this is an editor bug or not. Both the standard editor and the 3D editor exhibit this behaviour -- you might want to ask the 3D editor development team if they could look into it.

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The Empire Always Loses: This Time For Sure!
Posts: 9973 | Registered: Saturday, March 30 2002 08:00
Newbie Alert!!! in Blades of Avernum
...b10010b...
Member # 869
Profile Homepage #12
The obvious way -- using Edit Placed Object and clicking Contained, in much the way that you'd switch an object's not-property status -- doesn't seem to work. Don't know if this is an editor bug or not. Both the standard editor and the 3D editor exhibit this behaviour -- you might want to ask the 3D editor development team if they could look into it.

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The Empire Always Loses: This Time For Sure!
Posts: 9973 | Registered: Saturday, March 30 2002 08:00
Karma and Bush, and also the WTC in General
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Member # 869
Profile Homepage #100
I find your unthinking blanket opposition to genocide disturbing. When conducted in a sympathetic manner, government-mediated mass killing is one of the most fast-acting, efficient and humane forms of population control. After all, people can't just expect to keep breeding forever without consequences, and being shot in the head sure beats starving to death.

[ Monday, May 30, 2005 20:12: Message edited by: Thuryl ]

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My BoE Page
Bandwagons are fun!
Roots
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Posts: 9973 | Registered: Saturday, March 30 2002 08:00
Karma and Bush, and also the WTC in General
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Member # 869
Profile Homepage #96
quote:
Yes, but I mean to say that there is absolutely nothing in the laws that says anything about the particular ideology someone has to use. It's perfectly legal for a politician to reach his decisions thought process he wants, Bible, random guessing, the Egyptian Book of the Dead, it doesn't matter.
And this doesn't seem like a weakness in the law to you?

quote:
quote:
the fact that one tends to have a higher rate of long-term harmful effects is merely a quantitative matter, not a qualitative one.
It's also not the point. The point is, again, the intent. Police don't intend to kill rioters.
Official police policy is against killing rioters. I wouldn't be so sure about the police themselves. In any case, whoever dies is just as dead whether they were killed intentionally or not.

quote:
First of all, seriously, that just makes me laugh. For one, it's not like we don't know that bicycles are in the US, or are suffering from some kind of bicycle drought.
On the other hand, when half your population is too fat to ride one...

quote:
And I laugh to think of giant trucks of grain being pulled by hundreds of people on bikes :) .
Trains can run on electricity, which can be generated by non-fossil-fuel means. The US may be overly reliant on trucks for shipping, but that doesn't mean every country is.

[ Monday, May 30, 2005 19:50: Message edited by: Thuryl ]

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My BoE Page
Bandwagons are fun!
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Posts: 9973 | Registered: Saturday, March 30 2002 08:00
Karma and Bush, and also the WTC in General
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Member # 869
Profile Homepage #93
quote:
Originally written by cfgauss:

Lmao, I have never heard that before! Alcoholics need some kind of help, they're a danger to the public (that's a fact, not an oppinion). And unless you can find another program, AA is pretty much it. And AA is not a religious program, though that's not to say people in it aren't. If they are they are making you do religious things, that's a problem, though they can suggest them.
Not me personally -- I've never been in AA -- but I've known people who have. Really, I'm not sure how you can say an organisation that includes "acceptance of a higher power" as a central tenet isn't a religious organisation.

If another alcohol diversion program doesn't exist, the government should create one (which is exactly what many countries do). It shouldn't throw its lot in with unregulated and unaccountable private organisations.

quote:
Not according to my political science books and teachers! They can spin around and randomly point to ideas if they want to. For certian, some political ideologies / theories say they should represent the public exactly, but it is definately not required that they do that!
Well, yes. Governments can do whatever they like. Some of the things they do are even legal. But if we're going to get into the issue of what a political system ought to be and do, there's no avoiding ideology.

quote:
Yes, but a) they only are supposed to do that when they become a danger to other people, and b) the point of tear gas is not to kill people! Big difference there!! In fact, that's the opposite of the point of it! Now, if they were using mustard gas or cyanide on them, that would be a problem!
Mustard gas isn't designed to kill people either. Only a fairly small fraction of people exposed to most chemical weapons under most circumstances die. Mustard gas and tear gas are both designed to disable and demoralise people -- the fact that one tends to have a higher rate of long-term harmful effects is merely a quantitative matter, not a qualitative one.

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So the citizens of third world countries don't count as "people"? How telling.
You know that's not what my sentance was saying.
Taken at face value, it wasn't, but if you really believed your own first argument, there was no reason to make your second. Observe:

quote:
And again, I'll say, again: there's no poof for increasing tempratures being caused by people--and as an entirely sepperate thing I was saying, but will say again, which is on the same topic--3rd world countries pollute way more than us!!!
If pollution isn't causing the world any severe harm, the issue of whether first-world or third-world countries pollute more is irrelevant, and you would have had no reason to mention it.

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Instead, there will be the EU and Japan running the world instead of us! (*gasp*). Remember what happened in th '70s? Oil Shortage!
Errr... the rest of the world was running on magical-care-bare-powered cars? Fusion powered cars? Fuel cell powered cars? I don't think so. They all rely on oil exactly as much as we do.
Bicycles. There are plenty of places in developed nations where most people don't own cars and don't need them. Most of those places are outside the US.

[ Monday, May 30, 2005 19:24: Message edited by: Thuryl ]

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My BoE Page
Bandwagons are fun!
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Posts: 9973 | Registered: Saturday, March 30 2002 08:00
PC personalities in Blades of Avernum
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Member # 869
Profile Homepage #17
quote:
What I think certain designers fail to understand is that when a game player is compelled to follow game play only as specifically directed by the designer at very rigid times and in a very specific manner the environment fails the player.

Designers who preach creativity for themselves and limit creativity for players code stagnancy directly into their “artwork”. As a player, to try an unintended (by the designer) strategy and fail is far better then to be compelled to follow the directions of the controlling “artist”.
I fail to see a credible alternative being spelled out. The ultimate viewer-defined environment is a pencil and a blank sheet of paper -- in terms of player interactivity, nothing's going to beat that. The very existence of a specific game engine limits the player's options -- limiting options is a good thing, because it creates focus.

Without external input, the human mind is incapable of creating anything new. People suffering from total anterograde amnesia, the inability to form new memories, use exactly the same patterns of speech and action all the time. Ask one to improvise on a musical instrument and he'll always improvise the exact same piece, unaware he's composed it a hundred times before.

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This gives the gameplay meaning and richness, and repeatability.
For people who don't have far too much time on their hands, replay value is basically just annoying, because it means we're missing out on things on the first playthrough and probably won't have time to go through a second time to see what we've missed.

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Inasmuch as one compares himself/herself to an artist then one must also look at an artists response to created art – it is put on display and is allowed for others to determine its meaning. Rarely does an artist create a work and then tell the public exactly how that art is to be interpreted, where it is to be displayed, the audience that should view it, conditions of display etc.
Depends on the artist and the artform. Somehow I wouldn't be surprised if TM took after Bertolt Brecht a little.

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In an open gaming community such design could be, and should be, interpreted as intolerant, heavy handed and filled with self-importance.
The player exercises choice by choosing which scenarios to play. If you know from past experience of a style of scenario design that you won't enjoy a scenario, then don't play it. But recognise that if you don't play it, you have nothing to complain about -- and if you do, is the designer really responsible for the time you wasted playing a scenario you didn't enjoy?

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Designing for oneself is very different from designing for others. Design scenarios that meet your needs, expose them to others if you wish, but don’t be pissed off if they don’t come to the same conclusions/accept your interpretations.
Attempting to design what I think others want is patronising at best. Far better to say "This is what I've made; take it or leave it".

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The Empire Always Loses: This Time For Sure!
Posts: 9973 | Registered: Saturday, March 30 2002 08:00
Resolutions in General
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Member # 869
Profile Homepage #17
Can we just let the topic die instead? It doesn't really have any redeeming value.

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Posts: 9973 | Registered: Saturday, March 30 2002 08:00
Music in General
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Member # 869
Profile Homepage #82
Which Russian politician was it who, when accused of being "nothing but a leftist pervert" replied "I am not a leftist"?

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Posts: 9973 | Registered: Saturday, March 30 2002 08:00
Karma and Bush, and also the WTC in General
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Member # 869
Profile Homepage #88
quote:
Originally written by cfgauss:

I am an atheist, I have never EVER felt any kind of religious pressure of any kind by the government at all.
Then you've never had a court order you into an alcohol treatment program. Alcoholics Anonymous is a cult and there's no two ways about it.

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There is no law that has ever been written that prevents any leader from doing that. Any leader in this country can base his decisions and ideology on whatever they want, they can base their policies on their own ideas, the Bible, the Koran, Mein Kapmf, the Necronomicon, or the Hitchhiker's Guide to the Galaxy, it doesn't matter. That's the whole point of our ENTIRE SYSTEM OF GOVERNMENT!!!
Once elected to public office, for public purposes you are no longer a person -- you are the holder of that office. Your job is to base policy on the consensus of your constituents, not your own opinions.

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Second, Western Eurpoe isn't gassing its own people!! There's a big difference there! The second they do start doing that, I hope someone goes over and blows their country back to the stone age, too! And yes--it is against international law to kill your own people!!!!
I suppose that means the US has never used tear gas against rioters? Under international law, that's classified as a chemical weapon, and people have died from being exposed to it.

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And again, I'll say, again: there's no poof for increasing tempratures being caused by people; 3rd world countries pollute way more than us!!!
So the citizens of third world countries don't count as "people"? How telling.

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My BoE Page
Bandwagons are fun!
Roots
Hunted!
Posts: 9973 | Registered: Saturday, March 30 2002 08:00

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