Profile for Thuryl
Field | Value |
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Displayed name | Thuryl |
Member number | 869 |
Title | ...b10010b... |
Postcount | 9973 |
Homepage | http://thuryl.desperance.net/blades.html |
Registered | Saturday, March 30 2002 08:00 |
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Ending Anama membership w/ false rings? in The Avernum Trilogy | |
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written Friday, November 4 2005 15:40
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quote:No, that's a bad idea, because getting Dread Curse removed drains your experience. It's better to talk to Ahonar directly. -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
Mac v/s Pc in General | |
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written Friday, November 4 2005 15:35
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Dialup, I suspect. -------------------- My BoE Page Bandwagons are fun! Roots Hunted! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
God Stuff (Antichrist! You better spell it right! ) in General | |
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written Thursday, November 3 2005 18:46
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quote:Disclaimer: professional wrestlers may not be an approved foundation for residential construction in your local building code. -------------------- My BoE Page Bandwagons are fun! Roots Hunted! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
Undead Topics Need Loving Too (aka "Give Me Your First-Born") in General | |
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written Thursday, November 3 2005 18:21
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Play nice, folks. TM, it'd be a real shame if this topic had to be locked because you couldn't get along with the other people posting in it. [ Thursday, November 03, 2005 18:23: Message edited by: Explode Thuryl Now ] -------------------- My BoE Page Bandwagons are fun! Roots Hunted! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
Avernum 4? in General | |
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written Thursday, November 3 2005 14:48
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quote:But Haydn's music is always so hard to find. Because it's Haydn, you see. -------------------- My BoE Page Bandwagons are fun! Roots Hunted! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
Avernum scenario editor in Tech Support | |
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written Thursday, November 3 2005 00:04
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Well, are you a Mac user or a Windows user? If you're using a Mac, you downloaded the wrong version of the scenario editor; download the Mac version instead. If you're using Windows, you'll need to unzip it using a utility such as WinZip. -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
God Stuff (Antichrist! You better spell it right! ) in General | |
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written Wednesday, November 2 2005 22:40
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If you're not amused, you can always stop watching. -------------------- My BoE Page Bandwagons are fun! Roots Hunted! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
Hpp Vwl Cnsrvtn Dy in General | |
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written Wednesday, November 2 2005 22:29
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Okay, I think that's quite enough. -------------------- My BoE Page Bandwagons are fun! Roots Hunted! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
Kiwis ban virtual drugs in General | |
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written Wednesday, November 2 2005 22:17
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quote:So? The good of the few can outweigh the good of the many if the good of the few is greater than the good of the many. (I made a hypothetical addressing almost exactly this point a few weeks ago, in case you missed it.) Besides that, though, I'm not convinced that living in a constant state of fear of the government actually results in suboptimal utility, as you claim. Most people live in a constant state of fear from dozens of different sources. In fact, I'd argue that psychologically, most people have a natural level of anxiety that they tend towards, and that removing one source of fear will only shift the objects of their fear without substantially reducing the amount of their fear. In other words, give people one less thing to fear, and they'll start to fear other things more. The billionaire CEO feels the fear of losing his job and his reputation just as acutely as the citizen of a despotic regime fears being imprisoned and tortured to death, even if the one's fear is less reasonable than the other's. It's only when those fears are actually realised that any difference between the two emerges. [ Wednesday, November 02, 2005 22:18: Message edited by: Explode Thuryl Now ] -------------------- My BoE Page Bandwagons are fun! Roots Hunted! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
Benerii-Eo Vat Core Locked door in Geneforge Series | |
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written Wednesday, November 2 2005 16:37
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If all the canister locations were stored in a script, we wouldn't be wondering whether or not a third Drakon canister existed, would we? :P -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
How do install downloaded scenarios for Blades of Exile? in Tech Support | |
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written Wednesday, November 2 2005 16:36
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Just put the .exs file (and the .bmp or .meg file, if there is one) in your scenarios folder. The scenarios folder is called BLADSCEN on Windows, or "Blades of Exile Scenarios" on Mac. -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
Bundle ordering in Tech Support | |
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written Wednesday, November 2 2005 16:20
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Check the order form. You can get all three Avernum games together for $49.50. Of course you could get the $10 discount on the three games individually (and for a total price that's somewhat less than the bundle), but I doubt Jeff will let you double-dip by getting the bundle price and the discount on top of it. -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
Mac OS X in General | |
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written Wednesday, November 2 2005 16:08
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That is probably because they are old. :P 40-80 GB hard drives and 256 MB of RAM is standard for both Macs and Winboxes these days. -------------------- My BoE Page Bandwagons are fun! Roots Hunted! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
Kiwis ban virtual drugs in General | |
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written Wednesday, November 2 2005 16:02
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quote:The game wasn't actually banned: it was considered for banning, but voluntarily withdrawn from the market by its publisher before a final decision was made. quote:We have a set of laws which, by and large, we are happy with and which work for us. In what way is that unfortunate? (Disclaimer: I'm a utilitarian and don't believe in natural human rights, so don't try a natural-rights argument on me. I've heard 'em all before.) [ Wednesday, November 02, 2005 16:04: Message edited by: Explode Thuryl Now ] -------------------- My BoE Page Bandwagons are fun! Roots Hunted! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
Bundle ordering in Tech Support | |
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written Wednesday, November 2 2005 03:55
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Well, see, the thing is that if you start with the current price of the bundle package (already discounted for November Sadness) and apply three $10 discounts (one for each Exile game), the price becomes less than $20. I just don't see Jeff giving away three games for that price. But hey, there's no harm in asking. -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
My Nanowrimo Novel - Vahnatai stuff! in Blades of Avernum | |
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written Wednesday, November 2 2005 02:06
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Replying to your own posts still counts as double posting even if done with a different account, you know. :P [ Wednesday, November 02, 2005 02:09: Message edited by: Explode Thuryl Now ] -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
THE PEARL CONTEST BEGINS in Blades of Exile | |
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written Wednesday, November 2 2005 01:06
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In general, all scenario contest entries are publicly released soon after the contest deadline has passed. -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
A3: final battle problem (Spoilers) in The Avernum Trilogy | |
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written Tuesday, November 1 2005 23:28
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It's possible that you did something to make the town hostile, like accidentally attacking one of your own summoned monsters. If this happens, Erika will become hostile as well. -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
E2: Combat Formulas in The Exile Trilogy | |
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written Tuesday, November 1 2005 21:37
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Hit rate is a little odd. The character info screen only shows your bonus to hit, but your bonus to hit isn't your chance to hit. Your actual hit rate is equal to your bonus plus your base hit rate. (Base hit rate appears to be based on your Edged, Bashing or Pole skill -- bonuses from these aren't shown on the character info screen, but they clearly have a large effect on accuracy.) Missile weapons just plain miss a lot; as a result, they suck and you generally shouldn't use them. Monsters with extremely high amounts of armour do seem to be slightly harder to hit, but in general armour doesn't appear to have a major effect on hit chance; it just reduces damage. Magic damage is interesting. Damage appears to be based on your experience level and your Intelligence (although neither has a very large effect as long as your Intelligence is at least 4.) Obviously, you'll only do half normal damage if the monster has a resistance to the element of the spell you're attacking with. Monsters may also have a chance to reduce the damage further (a saving throw, if you will); I'm pretty sure this happens in either or both of Exile I or Exile II, but it's been so long since I've played that I can't remember which. -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
Hpp Vwl Cnsrvtn Dy in General | |
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written Tuesday, November 1 2005 21:27
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Bad TM. Bad Spring. If you want your topic left open, there will be no further swearing, vowels omitted or otherwise. -------------------- My BoE Page Bandwagons are fun! Roots Hunted! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
Undead Topics Need Loving Too (aka "Give Me Your First-Born") in General | |
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written Tuesday, November 1 2005 19:59
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TM, just because you're omitting the vowels doesn't mean it's not inappropriate language. Stop it. -------------------- My BoE Page Bandwagons are fun! Roots Hunted! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
e3: Where can I buy a boat in The Exile Trilogy | |
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written Tuesday, November 1 2005 19:56
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Uh, ben? I was responding to his point that in Exile I and Exile II, you could fly in the caves. -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
e3: Where can I buy a boat in The Exile Trilogy | |
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written Tuesday, November 1 2005 17:38
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quote:The caves of Upper Exile have a lower ceiling than those of regular Exile. :P -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
E2: Combat Formulas in The Exile Trilogy | |
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written Tuesday, November 1 2005 17:36
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Er, that's a pretty broad question. What bits in particular are you having trouble with? Melee combat is pretty straightforward. Weapons do a random amount of damage from 1 to their damage value (plus bonus, plus additional bonuses for Strength and blessing). Monsters' melee attacks do damage pretty much as you'd expect: a "3d6" attack, for example, does damage equivalent to rolling 3 dice with 6 sides (although attacks consistently do 1 or 2 more points of damage than they "should" -- a 20d1 attack will do 21 or 22 damage to an unarmoured opponent). Armour blocks a random amount of damage from 1 to its protection value (plus bonus). All melee attacks do double damage to sleeping or paralysed opponents. [ Tuesday, November 01, 2005 17:37: Message edited by: Explode Thuryl Now ] -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
My Nanowrimo Novel - Vahnatai stuff! in Blades of Avernum | |
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written Tuesday, November 1 2005 17:30
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To elaborate on TM's somewhat unhelpful reply: it's not for a scenario, it's for a novel. -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |