Profile for Imban
Field | Value |
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Displayed name | Imban |
Member number | 75 |
Title | Shake Before Using |
Postcount | 3234 |
Homepage | |
Registered | Thursday, October 4 2001 07:00 |
Recent posts
Pages
Author | Recent posts |
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When are scripts loaded? in Blades of Avernum Editor | |
Shake Before Using
Member # 75
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written Sunday, March 21 2004 07:36
Profile
Actually, I think the warning not to modify those files was more of "you shouldn't, and there's no reason to" rather than "you can't". Unless JV uses some strange backup method for it, there shouldn't be any technical problems with modifying the core files - it's just that, from what I've read, there's no reason you'd want to for your scenario, as it would create needless incompatibility in exchange for nothing. Therefore, um, I see no reason why he can't modify giant spider AI in the core file. ADDENDUM : Try modifying it in a single scenario data file first. JV telling us whether or not he's using some strange backup method would work, too. [ Sunday, March 21, 2004 07:39: Message edited by: Imban ] Posts: 3234 | Registered: Thursday, October 4 2001 07:00 |
When are scripts loaded? in Blades of Avernum | |
Shake Before Using
Member # 75
|
written Sunday, March 21 2004 07:36
Profile
Actually, I think the warning not to modify those files was more of "you shouldn't, and there's no reason to" rather than "you can't". Unless JV uses some strange backup method for it, there shouldn't be any technical problems with modifying the core files - it's just that, from what I've read, there's no reason you'd want to for your scenario, as it would create needless incompatibility in exchange for nothing. Therefore, um, I see no reason why he can't modify giant spider AI in the core file. ADDENDUM : Try modifying it in a single scenario data file first. JV telling us whether or not he's using some strange backup method would work, too. [ Sunday, March 21, 2004 07:39: Message edited by: Imban ] Posts: 3234 | Registered: Thursday, October 4 2001 07:00 |
Scenario suggestions in Blades of Avernum Editor | |
Shake Before Using
Member # 75
|
written Sunday, March 21 2004 07:32
Profile
Arkenstone is just a strange scenario, really. I can't say I really liked it, but I didn't dislike it either... Posts: 3234 | Registered: Thursday, October 4 2001 07:00 |
Scenario suggestions in Blades of Avernum | |
Shake Before Using
Member # 75
|
written Sunday, March 21 2004 07:32
Profile
Arkenstone is just a strange scenario, really. I can't say I really liked it, but I didn't dislike it either... Posts: 3234 | Registered: Thursday, October 4 2001 07:00 |
Bug... maybe in Blades of Avernum | |
Shake Before Using
Member # 75
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written Saturday, March 20 2004 16:16
Profile
"I did something I wasn't supposed to and now I can't beat the game." "Then don't DO that!" Posts: 3234 | Registered: Thursday, October 4 2001 07:00 |
So, could you tell a windows user what's been changed? in Blades of Avernum | |
Shake Before Using
Member # 75
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written Friday, March 19 2004 13:37
Profile
You are misinterpreting things. Posts: 3234 | Registered: Thursday, October 4 2001 07:00 |
BoA question... in Blades of Avernum Editor | |
Shake Before Using
Member # 75
|
written Friday, March 19 2004 11:52
Profile
*i has no need to be a mod. Posts: 3234 | Registered: Thursday, October 4 2001 07:00 |
BoA question... in Blades of Avernum | |
Shake Before Using
Member # 75
|
written Friday, March 19 2004 11:52
Profile
*i has no need to be a mod. Posts: 3234 | Registered: Thursday, October 4 2001 07:00 |
Suicide in General | |
Shake Before Using
Member # 75
|
written Wednesday, March 17 2004 10:37
Profile
Please decease. -_- Posts: 3234 | Registered: Thursday, October 4 2001 07:00 |
Massive army combat? in Blades of Avernum | |
Shake Before Using
Member # 75
|
written Monday, March 15 2004 08:29
Profile
Ideally, I'd handle it by using custom terrain to give the illusion of armies assembled and waiting for battle. I'd make the "armies" a town entrance to the battlefield, then pave the custom terrain back to normal / remove the town entrance after the battle is over. Posts: 3234 | Registered: Thursday, October 4 2001 07:00 |
Of Damage Caps & Screenshots in Blades of Avernum | |
Shake Before Using
Member # 75
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written Saturday, March 13 2004 07:41
Profile
Well, in BoA, you won't be able to one-hit things that have 1000 HP. :P Posts: 3234 | Registered: Thursday, October 4 2001 07:00 |
Of Damage Caps & Screenshots in Blades of Avernum | |
Shake Before Using
Member # 75
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written Friday, March 12 2004 11:56
Profile
The problem with the damage cap in Av3 wasn't that you could hit it easily, it was that you could raise your "basic" damage so high with skills that your weapon choice really didn't matter. Posts: 3234 | Registered: Thursday, October 4 2001 07:00 |
What is the best Disney movie? in General | |
Shake Before Using
Member # 75
|
written Thursday, March 4 2004 16:43
Profile
I find it more distressing that he was a little girl when he watched it and is now a grown man. Posts: 3234 | Registered: Thursday, October 4 2001 07:00 |
Servile Won't Move Out of My Way in Tech Support | |
Shake Before Using
Member # 75
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written Thursday, March 4 2004 13:42
Profile
Ornks are people too. EDIT : Also, don't bump topics from two months ago. -_________- [ Thursday, March 04, 2004 13:43: Message edited by: Imban ] Posts: 3234 | Registered: Thursday, October 4 2001 07:00 |
your age in General | |
Shake Before Using
Member # 75
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written Tuesday, March 2 2004 20:08
Profile
Alternate hypothesis proven. Please don't double-post, even if you do it under two different names. [ Tuesday, March 02, 2004 20:10: Message edited by: Imban ] Posts: 3234 | Registered: Thursday, October 4 2001 07:00 |
What Kinds of Girls do you Like? in General | |
Shake Before Using
Member # 75
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written Monday, March 1 2004 18:52
Profile
Probably not. While it's gotten sidetracked, it's not actively bad, so it's more likely to die from lack of interest rather than having a moderator cut it down. Posts: 3234 | Registered: Thursday, October 4 2001 07:00 |
Purpose? in General | |
Shake Before Using
Member # 75
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written Monday, March 1 2004 18:49
Profile
I'm not going to kill the topic, but yeah, can we put the kibosh on the discussion of our... favorite animals...? Posts: 3234 | Registered: Thursday, October 4 2001 07:00 |
Should we have a chat room? in General | |
Shake Before Using
Member # 75
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written Monday, March 1 2004 11:47
Profile
Acceptable but useless, in the end. Posts: 3234 | Registered: Thursday, October 4 2001 07:00 |
Best Free RPG's and MMORPG in General | |
Shake Before Using
Member # 75
|
written Monday, March 1 2004 11:37
Profile
Actually, he's expressing the common sentiment that Runescape sucks grave. Posts: 3234 | Registered: Thursday, October 4 2001 07:00 |
Best Free RPG's and MMORPG in General | |
Shake Before Using
Member # 75
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written Sunday, February 29 2004 14:49
Profile
There is one thing that makes it bad. 1. YIFFING Posts: 3234 | Registered: Thursday, October 4 2001 07:00 |
Should we have a chat room? in General | |
Shake Before Using
Member # 75
|
written Sunday, February 29 2004 10:11
Profile
Yahoo Messenger is the worst messaging service ever made by man. -_- Posts: 3234 | Registered: Thursday, October 4 2001 07:00 |
Should we have a chat room? in General | |
Shake Before Using
Member # 75
|
written Sunday, February 29 2004 09:28
Profile
A lot of them WERE more than ARE, though. Posts: 3234 | Registered: Thursday, October 4 2001 07:00 |
Languages of the World in Blades of Avernum | |
Shake Before Using
Member # 75
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written Saturday, February 28 2004 16:12
Profile
Novah is a nice naming language, since it's almost completely taken from Vahnatai prefixes and suffixes used in the games. Characters named in Novah will tend to "match" with the actual Vahnatai from the games, which is always a plus. Just about the only piece of fanon which it would be generally confusing to dispute is the name Ermarian for the planet that Exile takes place on. Enough people have called it that for long enough that naming it something else in a BoE scenario would just be confusing. (Then again, being a strange person, I call the world that Exile takes place on Ermarian and the world that Avernum takes place on simply the World of Avernum.) Posts: 3234 | Registered: Thursday, October 4 2001 07:00 |
Census of Spiderweb community in General | |
Shake Before Using
Member # 75
|
written Saturday, February 28 2004 15:43
Profile
Age : 17 Gender : Male Sexual Orientation : Heterosexual Marital Status : Dating Highest Education : I'm in my senior year of high school. City : Anyone who didn't know now knows that I live in Pittsburgh. Racial Origin : Jewish/White Nationality : American Language : English Religion : complicated -_- Spidwebber : 5 or 6 years? Eskimo : no. Posts: 3234 | Registered: Thursday, October 4 2001 07:00 |
multple item abilities in Blades of Avernum | |
Shake Before Using
Member # 75
|
written Saturday, February 28 2004 12:42
Profile
I think it's done in Avernum, so I think it will be possible in BoA. Wait for someone who's played more to post. Posts: 3234 | Registered: Thursday, October 4 2001 07:00 |