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A Hypothetical in General
The Establishment
Member # 6
Profile #33
I am become death, the destroyer of worlds.

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Your flower power is no match for my glower power!!
Posts: 3726 | Registered: Tuesday, September 18 2001 07:00
Unhandled exception in BoA in Tech Support
The Establishment
Member # 6
Profile #5
Believe me, I would love to fix that one. That's a problem with the engine as far as I can tell. It's beyond my ability to fix unless someone specifically points out my error.

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Your flower power is no match for my glower power!
Posts: 3726 | Registered: Tuesday, September 18 2001 07:00
The Community Is Criminally Ignorant: A Study in Blades of Avernum
The Establishment
Member # 6
Profile #54
A warning is not always required for major or multiple offenses. He has committed both. I didn't actually say "this is your warning", but I did tell him to cut it out. At any rate, I based my decision on the fact that his misbehavior was so widespread. This topic is only an example. Read the locked evolution topic for some really disturbing stuff.

I concluded that his only real goal on these boards was to harass and provoke argument. We do not need these types on this board.

The ban is a minimum of one week. Afterward, he is valid for reinstatement if he requests for it. This is, by no means, guaranteed and depends on the will of the board administrators.

[ Saturday, November 06, 2004 22:21: Message edited by: *i ]

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Your flower power is no match for my glower power!
Posts: 3726 | Registered: Tuesday, September 18 2001 07:00
The Community Is Criminally Ignorant: A Study in Blades of Avernum
The Establishment
Member # 6
Profile #49
It's more a way to vent frustration than anything else. I don't enjoy telling people that they have to leave, but seriously, 95% of his posts demeaned and directly insulted other members.

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Your flower power is no match for my glower power!
Posts: 3726 | Registered: Tuesday, September 18 2001 07:00
So are we really dying now? in Blades of Exile
The Establishment
Member # 6
Profile #20
Guess we're stuck with what we got then...

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Your flower power is no match for my glower power!
Posts: 3726 | Registered: Tuesday, September 18 2001 07:00
The Community Is Criminally Ignorant: A Study in Blades of Avernum
The Establishment
Member # 6
Profile #42
RavagedSoul -- Your conduct is totally unacceptable. Every post you have made has been insulting in some way or another. In the name of keeping integrity on this board, you are banned for a period not less than one week. If after this time, you are ready to rejoin, e-mail a board admin (Drakefyre, Schrodinger, or myself) and you may have your membership restored.

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Your flower power is no match for my glower power!
Posts: 3726 | Registered: Tuesday, September 18 2001 07:00
Blades of Exile Statistical Survey in Blades of Avernum
The Establishment
Member # 6
Profile #16
I don't want to lock this topic, becuase I feel it has value. Maybe we completely do not understand some of your posts. Rereading them still sounds like you want to insue an argument by saying that the BoE community deserves little/no respect.

Making statements like that is sure to make people very angry at you because it insults the service that they have spent countless free hours providing you through their scenarios. It discounts the unimaginable amount of time that the community has spent complaining for a better editor so they could make more powerful scenarios.

The community invests the time not for Jeff Vogel, we thank him for making the editor, and that is all. This was important, yes, he deserves thanks for that, pay him. The community invests its time for players like you. As someone who claims to spend time creating scenarios, you should know the amount of time spent free of charge to provide a product for people to play. All they ask in return is respect and recognition. Taking that away will make them mad, really mad.

So, understand why people are rightly upset with you. You can claim no high ground here. Even if you did not mean to say what I said above, it is still your responsibility for posting offensive remarks. We may misunderstand, but that is still your fault. In the future, make sure all of your posts are indeed accurate to what you are trying to say.

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Your flower power is no match for my glower power!
Posts: 3726 | Registered: Tuesday, September 18 2001 07:00
Scenario File Format in Blades of Avernum Editor
The Establishment
Member # 6
Profile #30
Laws or not, discussing illegal activities is a serious violation of the CoC. Being demeaning and insulting to members is as well. +t is banned for conduct that is totally unacceptable.

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Your flower power is no match for my glower power!
Posts: 3726 | Registered: Tuesday, September 18 2001 07:00
Scenario File Format in Blades of Avernum
The Establishment
Member # 6
Profile #30
Laws or not, discussing illegal activities is a serious violation of the CoC. Being demeaning and insulting to members is as well. +t is banned for conduct that is totally unacceptable.

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Your flower power is no match for my glower power!
Posts: 3726 | Registered: Tuesday, September 18 2001 07:00
Blades of Exile Statistical Survey in Blades of Avernum
The Establishment
Member # 6
Profile #8
This topic is definitely appropriate. So says the establishment.

It's great that you don't like playing scenarios as much. Yet, you claim that there are no good third party scenarios. What custom scenarios have you played?

At any rate, you need to realize that there is no need to throw a tantrum just because you don't like something. You may not like to play new scenarios, but, has it ever crossed your mind that there are other people here with different views on this subject? It's one thing to post your view, but it's another to say "My views are all powerful and supercede everyone else's; this topic MUST DIE NOW!!!"

As far as saying the BoE community owes BoA, that seems backwards. BoA exists only because of the BoE community. If the community did not exist to design scenarios, do you seriously think that Jeff would have even bothered to make another more sophisticated editor with the intent of pleasing the BoE scenario designers? The answer is definitely not. You would be fiscally naive to thing otherwise.

The fact remains: BoA exists because of the countless efforts by the BoE designers.

As far as what thanks Jeff deserves, he is a business man. He deserves the money that we pay for the games and does fine. The community has never asked for monetary compensation, nor do they want it. They deserve thanks for the endless hours of play that you will receive in BoA.

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Your flower power is no match for my glower power!
Posts: 3726 | Registered: Tuesday, September 18 2001 07:00
So are we really dying now? in Blades of Exile
The Establishment
Member # 6
Profile #18
I have read on their site a while back that they had no plans to make the editor available to Macintosh. Is this still true?

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Your flower power is no match for my glower power!
Posts: 3726 | Registered: Tuesday, September 18 2001 07:00
Scenario Starts in Blades of Avernum Editor
The Establishment
Member # 6
Profile #3
The call has worked for me. Please post the exact syntax of your code.

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Your flower power is no match for my glower power!
Posts: 3726 | Registered: Tuesday, September 18 2001 07:00
Scenario Starts in Blades of Avernum
The Establishment
Member # 6
Profile #3
The call has worked for me. Please post the exact syntax of your code.

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Your flower power is no match for my glower power!
Posts: 3726 | Registered: Tuesday, September 18 2001 07:00
Another SHOPPY question in Blades of Avernum Editor
The Establishment
Member # 6
Profile #3
Sounds like you may have accidentally deleted a section of your Docs. I suggest redownloading it now.

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Your flower power is no match for my glower power!
Posts: 3726 | Registered: Tuesday, September 18 2001 07:00
Another SHOPPY question in Blades of Avernum
The Establishment
Member # 6
Profile #3
Sounds like you may have accidentally deleted a section of your Docs. I suggest redownloading it now.

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Your flower power is no match for my glower power!
Posts: 3726 | Registered: Tuesday, September 18 2001 07:00
Scenario File Format in Blades of Avernum Editor
The Establishment
Member # 6
Profile #4
FYI -- I did mine in the standard editor.

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Your flower power is no match for my glower power!
Posts: 3726 | Registered: Tuesday, September 18 2001 07:00
Scenario File Format in Blades of Avernum
The Establishment
Member # 6
Profile #4
FYI -- I did mine in the standard editor.

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Your flower power is no match for my glower power!
Posts: 3726 | Registered: Tuesday, September 18 2001 07:00
So are we really dying now? in Blades of Exile
The Establishment
Member # 6
Profile #14
Jeff did say that he would consider the suggestion list at a later date. If he says nothing in a month, I say we prod him a little.

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Your flower power is no match for my glower power!
Posts: 3726 | Registered: Tuesday, September 18 2001 07:00
perfect forest stuck in Blades of Avernum
The Establishment
Member # 6
Profile #9
Well, an IQ of 107 is above average so you should have no trouble here.

Place the SW/NE mirror at 10,56 to direct this beam north. Place the NW/SE mirror at 10,45. Use "Display Party Location" or something to get the coordinates.

[ Friday, October 29, 2004 08:19: Message edited by: *i ]

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Your flower power is no match for my glower power!
Posts: 3726 | Registered: Tuesday, September 18 2001 07:00
Genius's! Help Needed in General
The Establishment
Member # 6
Profile #5
Yeah, this is a tricky problem. I have a paper called "Rolling Cylinder on a Slanted Surface" that discusses this problem in depth. It is actually quite complicated. As far as I have seen, this type is one of the worst, if not the worst, problem that can reasoably asked in an introductory mechanics class. Often this type of problem is reserved for an intermediate 300-400 level mechanics course.

Do not let yourself by scared out of considering physics by this problem. It seems hard, but it really falls down to some basic principles (forces, momentum, and energy). This just combines pretty much all of those. When we teach you to swim, we don't start with double roll dives into the deep end of the pool, we start with the basics and build from there. Physics is the same way.

Also, what did you actually do to solve the problem?

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Your flower power is no match for my glower power!!
Posts: 3726 | Registered: Tuesday, September 18 2001 07:00
perfect forest stuck in Blades of Avernum
The Establishment
Member # 6
Profile #7
Direct the mirror on the beam in the southwest room such that is firing north. Take the other mirror and place it so that it goes down the small corridor just south of the teleporter.

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Your flower power is no match for my glower power!
Posts: 3726 | Registered: Tuesday, September 18 2001 07:00
Genius's! Help Needed in General
The Establishment
Member # 6
Profile #1
Just looking at this, I can see the following things:

F = dp/dt

Assume the force is constant over the impact of the ball with the cue. This allows you to do the following:

F = (delta)p/(delta)t = m(delta)v/(delta)t

v = F(delta)t/m

This is the velocity after the external force of the cue is applied.

From this point, we have rolling motion. I suggest using energy methods. Keep in mind the object has both translational and rotational kinetic energy.

The conservation of mechanical energy:

Ui + Ki + W = Uf + Kf

There is no change of any kind of potential after the impact, so those terms can be cancelled out. This leaves that the work done is equal to the change in kinetic energy. Set the final kinetic energy as zero. Observe the work is done by friction. Recall:

W = integral(F dot dl)

Assume constant friction force and the cue does not slip (i.e. contact is only at a single point) allowing you to use the static coefficient of friction.

From your force balance, you should get that N = mg and that the friction force f = mu(s)*mg. Since the force is constant with respect to distance, you can pull it out of the integral and just integrate to the distance 'd' it will travel.

W = mu(s)*mg*d
K = 1/2*m*v^2 + 1/2*I*omega^2

Solve for omega similarly with the rotational torque-angular momentum relation:

T = dL/dt = I*omega/(delta)t
T = r x F = rFsin(theta)

theta is the angle with respect to the lever arm which originates at the center of mass. I is the moment of inertia for a sphere which I do not recall at this moment. Use the part of where the ball was hit with respect to the table to solve for this.

Solve for omega:

omega = rFsin(theta)*(delta)t/I

Go back to the conservation of energy, solve for the distance 'd' traveled by the ball.

As for the velocity, you know the distance d traveled and at the force is a constant. The equation you may want to use is:

x(t) = at^2 + v0*t + x0

a = -mu(s)*g

v0 is the velocity immediately after impact. Solve for the time at which the distance 'd' is reached. This is the time the ball moves allowing you to draw the endpoint of the graph.

The velocity likewise is:

v(t) = -mu(s)*g*t + v0

This should give you the answer you want. Note that you probably do not need the energy stuff. As you could theoretically solve for it using forces alone. You would just have to consider the torque friction exerts on the cue ball.

This is a quick draft, so there may be mistakes.

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Your flower power is no match for my glower power!!
Posts: 3726 | Registered: Tuesday, September 18 2001 07:00
Next Spiderweb Game in General
The Establishment
Member # 6
Profile #35
quote:
Originally written by The Creator:

I will agree that his NPC's are often pretty stale, but Geneforge wasn't bad. It had plenty of 'spice'. I can't really speak for G2, but the original had, if not well-made characters, at least well-made points of view for the characters. I don't see any decline of quality - E1 doesn't have a lot of depth of character either.

And I must be the only person who was terribly disappointed with Nethergate. I admire the intent, but the finished product seemed very lacking to me.

I never said there was any decline, just very little improvement. It all feels like games I played before.

Geneforge did a better job at presenting viewpoints, and those were developed from some point, but the fact that I could not really empathize with anyone really made them feel quite shallow. I did care about any side; they could've all been slaughtered and it wouldn't have touched me in any way.

Geneforge 2 essentially presented the same viewpoints with a few modifications. Likewise, I didn't care about any side. There was no character I could really emphasize with. Shanti was the closest to a real character in the game, but she gets killed unceremoniously. It destroyed any sense of feeling to avenge her. Killing Stanis just felt like an option.

Yes, Nethergate was disappointing. Again, more of the same, do mission X, get reward X. Do mission Y, get reward Y, etc.

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Your flower power is no match for my glower power!!
Posts: 3726 | Registered: Tuesday, September 18 2001 07:00
Next Spiderweb Game in General
The Establishment
Member # 6
Profile #33
Unfortunately, Jeff's writing skills really haven't improved very much. Geneforge 2 started out very nice, I was hoping for an exciting and gripping plotline with well developed NPCs. It was good until you discovered the "illegal" areas, and *bam* we are back to the same old game as everything else.

None of Jeff's games really had well developed characters. They were all pretty much 1-dimensional constructs of some repeated construct. Most annoying of these is the "quest dispenser" where it takes the model of, go on these three quests while I sit on my throne. Nothing rarely happens to this person as a consequence, they are merely the dispenser.

Sure, Blades was frustrating. But at the same time, his games are getting very repetative and stale. He needs to add some spice.

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Your flower power is no match for my glower power!!
Posts: 3726 | Registered: Tuesday, September 18 2001 07:00
Next Spiderweb Game in General
The Establishment
Member # 6
Profile #3
quote:
Originally written by 4614 and 4808:

You realize that we're not the ones that make the games. If you have an idea, you should E-mail Jeff. Jeff and Mariann only rarely post here and only on important matters under the name Spidweb. I doubt Jeff'll be posting here.

Welcome to the boards, BtW! Wow, we're already over 5100.

Don't even bother e-mailing them. Jeff does not listen to these ideas, because, well, coming up with an idea is easy, implementing it is very hard.

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Your flower power is no match for my glower power!!
Posts: 3726 | Registered: Tuesday, September 18 2001 07:00

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