Profile for Synergy
Field | Value |
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Displayed name | Synergy |
Member number | 6292 |
Title | Shaper |
Postcount | 2009 |
Homepage | |
Registered | Monday, September 12 2005 07:00 |
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Author | Recent posts |
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G4 Beta testing stories (SPOILERS) in Geneforge 4: Rebellion | |
Shaper
Member # 6292
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written Wednesday, November 22 2006 21:02
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EDIT: I'm using this accidental double-post to ask a separate question: Can anyone make some comments on whether they think the Guardian Claymore which Shaftoe drops: 11-55 damage/+2 strength/+2 quick action/+2 strength of creations is more worthwhile to use in the long run than the Oozing Sword which I had enhanced with Fire Damage (can you stack elemental damages on a weapon like this? I'm not sure it's working): 12-60 damage/+5% to hit chance/10% acid resistance/drips acid. -S- [ Wednesday, November 22, 2006 21:18: Message edited by: Servile Synergy ] -------------------- A4 Items • A4 Singleton • G4 Items • G4 Forging • G4 Infiltrator • NR Items • The Lonely Celt Posts: 2009 | Registered: Monday, September 12 2005 07:00 |
SYNERGY LIST: GF4?How To Forge Stuff And What It Does in Geneforge 4: Rebellion | |
Shaper
Member # 6292
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written Wednesday, November 22 2006 19:41
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Got it. It's in the SW corner in a chest which is easy to overlook. It took four living tools at 15 mechanics to open that chest, and that's all that was inside. It wasn't hard to get to after the initial whittling of the turrets at the entrance to the area. Stealth enabled me to haste and run by and never activate any foes into fight mode. Ran right by them. Heh heh. Gloves of Savagery at the opening of Chapter 3. Yesss. Anyone remember where a second dose of Blood Poison is? -S- [ Wednesday, November 22, 2006 19:44: Message edited by: Servile Synergy ] -------------------- A4 Items • A4 Singleton • G4 Items • G4 Forging • G4 Infiltrator • NR Items • The Lonely Celt Posts: 2009 | Registered: Monday, September 12 2005 07:00 |
SYNERGY LIST: GF4?How To Forge Stuff And What It Does in Geneforge 4: Rebellion | |
Shaper
Member # 6292
|
written Wednesday, November 22 2006 16:20
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quote:I have scouted every nook and cranny of the Turabi Gate and killed everything except the three main characters in the middle of the gate courtyard. I need to be beefier to take them on at this point, as I'm only a level 22 Servile at present. Does one of them have the essence-infused skin, or did I miss it stashed somewhere? -S- -------------------- A4 Items • A4 Singleton • G4 Items • G4 Forging • G4 Infiltrator • NR Items • The Lonely Celt Posts: 2009 | Registered: Monday, September 12 2005 07:00 |
Electrified Fields in Geneforge 4: Rebellion | |
Shaper
Member # 6292
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written Wednesday, November 22 2006 16:15
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Has anyone figured out anything useful or skill point-contributing or reputation-enhancing to do with the four refugees on the east edge of the electrified field area? All I have ever been able to do is convince them to go east toward Dillame, and then they leave. But there is no notice of any effect this has for me. Is there anything else that can be done with them? -S- -------------------- A4 Items • A4 Singleton • G4 Items • G4 Forging • G4 Infiltrator • NR Items • The Lonely Celt Posts: 2009 | Registered: Monday, September 12 2005 07:00 |
G4 Beta testing stories (SPOILERS) in Geneforge 4: Rebellion | |
Shaper
Member # 6292
|
written Wednesday, November 22 2006 15:40
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Unless I'm mistaken, the creations in stasis fully regenerate every turn. You can't kill them in stasis now. -S- -------------------- A4 Items • A4 Singleton • G4 Items • G4 Forging • G4 Infiltrator • NR Items • The Lonely Celt Posts: 2009 | Registered: Monday, September 12 2005 07:00 |
Slartanalysis: Creations I in Geneforge 4: Rebellion | |
Shaper
Member # 6292
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written Wednesday, November 22 2006 10:43
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So, Slarty is explaining statistically why I've found that Lifecrafters don't seem to be a whole lot of extra creation-fashioning bang for your buck compared to an Infiltrator or Shock Trooper which are not as fragile, yet do just fine with shaping, and if they have enough intelligence, can shape some plenty deadly critters throughout the game without having to be made of glass. You can get a cryoa quite early in the game. It is easily the most deadly critter you can have for quite a while in the first couple chapters at least, but I've brought one with me through at least four chapters. By the time I could get plated artilas, a vlish was usually better anyway. Glaaks aren't very exciting anymore since Jeff took stunning power from them. I like and get good results from cryoas, drayks, drakons, and eyebeasts. The only battle creation I’ve ever found very useful is the rotghroth. I haven't noticed any big benefit to focusing heavily on shaping as so many other beta-testers seemed to choose to do. A minor investment in shaping with more significant investment in intelligence, battle skills and/or magic makes a powerful PC. It seemed unuseful to me to go more than five levels into one kind of shaping magic, and it’s pretty easy to do both fire and magic and have some great creations at the end. My Infiltrator had one eyebeast and two drakons at the end, and she was heavily armored, good in melee, and potent in magic. A lifecrafter always feels vulnerable the whole game. I think Jeff worked hard to encourage more use of shaping across the classes. -S- [ Wednesday, November 22, 2006 10:45: Message edited by: Servile Synergy ] -------------------- A4 Items • A4 Singleton • G4 Items • G4 Forging • G4 Infiltrator • NR Items • The Lonely Celt Posts: 2009 | Registered: Monday, September 12 2005 07:00 |
G4 Beta testing stories (SPOILERS) in Geneforge 4: Rebellion | |
Shaper
Member # 6292
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written Tuesday, November 21 2006 17:18
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Interesting, Vlish. I never used Terror once in all my games. I think I'm used to how boring or unuseful it was to use in A4, and this is the first Geneforge game I've played, so I'm not sure if it was useful before here. Daze and Mass Madness I used quite a bit as certain characters in my beta runs to good effect. As Servile, were you able to beat the Southern Sentinel, the Titan, the Forgotten One, the Eyebeast and creations in the Windswept Farms, the nasty Drakon in the village northwest of Northforge (he drops a very tasty ring?) Anything you WEREN'T able to do or beat? How much endurance, strength, and intelligence did you wind up putting into the Servile? Do you bother with much Spellcraft? -S- [ Tuesday, November 21, 2006 17:20: Message edited by: Servile Synergy ] -------------------- A4 Items • A4 Singleton • G4 Items • G4 Forging • G4 Infiltrator • NR Items • The Lonely Celt Posts: 2009 | Registered: Monday, September 12 2005 07:00 |
G4 Beta testing stories (SPOILERS) in Geneforge 4: Rebellion | |
Shaper
Member # 6292
|
written Tuesday, November 21 2006 16:27
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Vlish, would you elaborate on your Stealth Servile? Namely, how much mental magic are you talking about...more than the 7 or 8 levels needed to get all spells,and if so, how much more. I had moderate success with basic levels of Charm and Mass Madness as an Infiltrator, but not enough to seriously help in battles by affecting the bigger badder boys. Sounds like high levels of Mental Magic could really wreak some havoc though. What do you wind up killing with as a Stealth Servile? Baton? Get them to kill each other? Did you have any creations? -S- -------------------- A4 Items • A4 Singleton • G4 Items • G4 Forging • G4 Infiltrator • NR Items • The Lonely Celt Posts: 2009 | Registered: Monday, September 12 2005 07:00 |
SYNERGY LIST: GF4?How To Forge Stuff And What It Does in Geneforge 4: Rebellion | |
Shaper
Member # 6292
|
written Tuesday, November 21 2006 15:48
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This FORGING LIST describes the forged items you can make in Geneforge 4 and what they do. You can learn the locations of necessary ingredients in this G4 ITEMS LIST. There are two forge locations in the game you can use to make and alter things: one in Ilya Province and one in Burwood Province. Uchitelle in Ilya Province teaches you the basics of using the anvils. You can make any of these things whether you have read the recipe in the game or not. -S- ________________________________________________________________________________________ ENHANCING ITEMS — ARMOR/WEAPON EHANCEMENT BLESSING CRYSTAL — Armor: Avoid Blows / Weapon: Bonus to Hit RUNED RUBY — Fire Essence — Armor: +7% Fire Protection / Weapon: Fire Damage CHARGING STONE — Cold Essence — Armor: +7% Cold Protection / Weapon: Cold Damage RUNED AMETHYST — Acid Essence — Armor: Acid / Poison Resistance / Weapon: Drips Acid IVORY SKULL — Curse Power — Armor: Bonus To Hit / Weapon: Curse Target RUNED ONYX — Magic Essence — Armor: Resist Effects (Fire 3% / Cold 3% / Energy 8% / Acid 10%) / Weapon: Slow Target TINY ORB OF MIST — Speed Essence — Armor: Harder To Hit / Weapon: Faster Blows STEEL SPINE — Armor: Damage Attacker / Weapon: Extra Damage ETHEREAL BINDINGS — Stability — Armor: Stun Resistance / Weapon: Drain Life GOLDEN CRYSTAL — Strong Blessing — Armor: Resist Effects (Fire 10% / Cold 10% / Energy 10% / Stun 5% / Mental 5% / Poison 5% / Acid 5%) / Weapon: Stronger Blows ________________________________________________________________________________________ CRYSTALS — INGREDIENTS ICE CRYSTAL — Gemstone / Beautiful Crystal SPRAY CRYSTAL — Gemstone / Wiry Moss ENSNARING GEM — Gemstone / Vlish Tentacle SWARM CRYSTAL — Gemstone / Mandrake Tincture MADNESS GEM — Gemstone / Beautiful Crystal / Eyebeast Eye ________________________________________________________________________________________ WANDS & RODS — INGREDIENTS FIERY WAND (FIREBALL) — Gemstone / Stick / Fyora Scale DISCIPLINE WAND (DISRUPTION) — Gemstone / Stick / Saltweed / Artila Eye WAND OF TERROR (TERROR) — Gemstone / Stick / Madness Gem / Vlish Tentacle NULL WAND (STUN) — Stick / Gemstone / Moss / Roamer Fang JEWELED WAND (DIAMOND SPRAY) — Gemstone / Stick / Spray Crystal / Drayk Scale WAND OF DEATH (KILL) — Gemstone / Stick / Mandrake / Eyebeast Eye WAND OF THE INFERNO (AURA OF FLAMES) — Gemstone / Stick / Demon Bile / Drakon Scale ROD OF SUCCOR (HEALING) — Stick / Healing Spores / Glaahk Eye ROD OF ALACRITY (HASTE) — Stick / Speed Spores / Rotghroth Fang ROD OF DEFENSES (SHIELD) — Gemstone / Stick / Shielding Spores / Glaahk Eye ROD OF BATTLE (BLESS) - Stick / Battle Pod / Perfect Drakon Scale ________________________________________________________________________________________ RINGS / NECKLACES / CHARMS — INGREDIENTS SHIELDING RING — Gold Ring / Fyora Scale ARMOR BAND — Platinum Ring / Dryak Scale IMPERVIOUS BAND — Platinum Ring / Perfect Drakon Scale (+10% Armor / +15% Stun Resistance) BLESSED NECKLACE — Silver Necklace, Artila Eye TALISMAN OF MIGHT — Gold Necklace / Purification Elixir / Rotghroth Fang (Armor +4% / Strength +4 / Vampiric Touch +5) MENTAL FOCUS CHARM — Madness Gem / Demon Bile / Glaahk Eye / Rotghroth Fang (+1 Spellcraft / +8% Mind Effect Resistance / +8% Mind Effect Resistance Creations) GOLDEN CRYSTAL — Gemstone / Mandrake Tincture/ Drakon Scale / Fyora Scale ________________________________________________________________________________________ PURIFICATION ELIXIR (Perfects Shaped Items) — Mandrake Tincture / Demon Bile ________________________________________________________________________________________ THE EIGHT ARTIFACTS — INGREDIENTS — EHANCEMENTS GLOVES OF SAVAGERY — Perfected Gloves / Blood Poison / Essence-Infused Skin (+6% Armor / +2 Strength / +2 Melee / +4 Quick Action / +2 Creation Strength) • Can make these once you get the Essence-Infused Skin from the Turabi Gates IMPERVIOUS CAPE — Perfected Cloak / Purified Essence / Essence-Infused Skin (+12% Armor / +5% To Hit Chance / +10% To Hostile Effects Resistance Of Creations) • Can make this once you get the Essence-Infused Skin from the Turabi Gates —To make both of the above two artifacts, you will have to wait until you get the other Essence-Infused Skin from Khima-Uss in Chapter Five. LEGS OF THE TYRANT — Perfected Greaves / Blood Poison / Essence-Infused Iron (+14% Armor / +8 Vampiric Touch / +5 Melee Weapons) • Can make these once you make it to the Golem’s Fen. If you have already made the Gloves of Savagery, you need to get the Blood Poison from The Western Morass first. FLAMEWEAVER GREAVES — Perfected Greaves / Crystalline Fibers / Solidified Flame (+16% Armor / +2 Battle Magic / +2 Fire Shaping / +20% Cold Resistance) • Can make these once you get the Crystalline Fibers from Matala’s Workshop. SHAPEMASTER BOOTS — Perfected Boots / Ur-Drakon Skin / Deep Focus Orb (+3 Fire Shaping / +3 Battle Shaping / +3 Magic Shaping / +10% Hostile Effects Resistance Of Creations) • Can make these once you get the Ur-Drakon Skin from Quessa-Uss. GIRDLE OF SUCCOR — Perfected Belt / Ur-Drakon Skin / Unmelting Ice (+14% Armor / +2 Blessing Magic / +2 Healing Magic / +8% Creation Armor / +4 Hostile Effects Resistance Of Creations) • Can make this once you get the Ur-Drakon Skin from Quessa-Uss. CLOAK OF THE SHADOWS — Perfected Cloak / Pure Crystal Shard / Purified Essence (+10% Armor / +2 Leadership / +2 Mechanics / +2 Stealth / +1 Action Points) • Can make this once you get the Pure Crystal Shard from the Breeding Pits. SUNSTONE BELT — Grosch Pits — Perfected Belt / Deep Focus Orb / Unmelting Ice (+14% Armor / +40 Radiance (Undead Bane) / +20% Fire Resistance / +20% Energy Resistance) • Can make this once you get the Unmelting Ice from the Wrecked Labs. NOTE: You can only make one of the three artifacts below with the available ingredients, as there is only one each of Unmelting Ice, Deep Focus Orb, and Ur-Drakon Skin. SHAPEMASTER BOOTS — Perfected Boots / Deep Focus Orb / Ur-Drakon Skin GIRDLE OF SUCCOR — Perfected Belt / Unmelting Ice / Ur-Drakon Skin SUNSTONE BELT — Perfected Belt / Unmelting Ice / Deep Focus Orb [ Sunday, April 01, 2007 05:47: Message edited by: Synergy ] -------------------- A4 Items • A4 Singleton • G4 Items • G4 Forging • G4 Infiltrator • NR Items • The Lonely Celt Posts: 2009 | Registered: Monday, September 12 2005 07:00 |
Slartanalysis: Classes in Geneforge 4: Rebellion | |
Shaper
Member # 6292
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written Tuesday, November 21 2006 14:25
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LET THE SLARTISTICS BEGIN! One of my last and most successful games was with a Shock Trooper who wound up with 14 Strength, 21 Intelligence, 4 Fire and 4 Magic Shaping, 11 Healing Craft, and 7 Blessing Magic. At endgame, she had an Eyebeast and two Drakons assisting her, and it was a romp at that point. Clearing out the entire Titan's Lair with this foursome was almost too easy. While not quite as potent consistently through the entire game like my Infiltrator had been, my Shock Trooper was very satisfying and effective by endgame and made it to Level 40. She could deal a good wallop by melee or baton due to her Strength alone, but had tons of essence for potent creations. A hasted Eyebeast delivering two bursts of Aura of Flames on all surrounding foes at once is wickedly delicious. For me it invoked the equivalent joy RETRIBUTION!!!! afforded Ephesos and me and many others in A4. I have found the Lifecrafter to be the most challenging build to play with. They are so delicate. With the new AP system, it is a real challenge to keep them safely out of harm's way. Shock Troopers and Infiltrators were much beefier, but also able to do decent magic and/or shaping. Being surrounded by creations isn't always enough to save you when one round of attacks is enough to do you in. I haven't played a Servile since early betas which I never played past Burwood, but my next game will test out the sick meat shield melee potential of these sturdy little tanks. They seem pretty bulletproof. Too bad they look so forlorn all hunched over in brown monk robes. You may look humble playing a Servile, but you will speak softly and carry a very big stick indeed. As I intend to confirm next. This game offers some real mileage. -S- [ Tuesday, November 21, 2006 14:34: Message edited by: Servile Synergy ] -------------------- A4 Items • A4 Singleton • G4 Items • G4 Forging • G4 Infiltrator • NR Items • The Lonely Celt Posts: 2009 | Registered: Monday, September 12 2005 07:00 |
Mechanics and Leadership in Geneforge 4: Rebellion | |
Shaper
Member # 6292
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written Tuesday, November 21 2006 13:35
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This deserves its own thread. How much Mechanics and Leadership will you want to do things in G4? They are not very expensive skills. I found it nearly impossible to play a game not investing the base necessary amounts to do most things, just because I like to see, do, and steal everything. It's also nice getting the extra experience from disarming many mines and opening many locked doors that are in the game. I think that you gain nearly, if not as much leveling up for what you gain in potential experience bumping up your Mechanics decently. Jeff kept saying beta testers were investing way too much in the "geek skills" which are these two, and I'm not sure how much he considered too much. I wound up with 8 Leadership and 12 Mechanics for my potent Infiltrator by endgame, but 7 Leadership and 11 Mechanics served my Shock Trooper just as well. Note that it is possible eventually in the game to get free level raises in various skills from canisters or blessings, so it doesn't even mean you'll be investing that full amount to get there. So, practically speaking, you will need 8 Mechanics just to do everything in The Forsaken Lands (Chapter 1.) 6 Mechanics is sufficient to do many things there, 7 to do everything but a very few mines. In Burwood Province (Chapter 3), you'll want to bump up to around 10 Mechanics to do most things. Meanwhile, you will eventually need 7 or 8 Leadership in order to be able to recruit certain help throughout the game (by Burwood Province.) I never got more than 8 Leadership and am not sure if there are any further benefits beyond that level. Anyone else know? In Dillame, when you have 6 Leadership, talk to the mayor in the NW corner of the city. Explore all dialog options and be flattering. It's worth it if you feel lucky. By end game, I wind up with 10-12 Mechanics. You can boost that by up to five points with bonus gear alone, amazingly enough, depending on who you are serving and how much of a looter you are. I'm sure there will be more to add to the nuances of this topic, and reports from testers and others who ignore Mechanics and Leaderships almost entirely in the interest of buffing up other skills. I found the game much more satisfying having these skills overall. -S- [ Tuesday, November 21, 2006 14:13: Message edited by: Servile Synergy ] -------------------- A4 Items • A4 Singleton • G4 Items • G4 Forging • G4 Infiltrator • NR Items • The Lonely Celt Posts: 2009 | Registered: Monday, September 12 2005 07:00 |
Items to Keep in Geneforge 4: Rebellion | |
Shaper
Member # 6292
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written Tuesday, November 21 2006 11:54
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There are a few excellent things to make late in the game, and I found them well worthwhile, especially if you have a melee sort of character who winds up in the thick of battle a lot. I have a written list of everything you can make in the game, and will type it up and post it at some point in the future. One thing you will never need and may as well sell are Dried Herbs. They look special, but they're not. EDIT: As ever, hold on to your Research Books. EDIT 2: There are some great things to make to help shaper types too. EDIT 3: Scales look like they might be something useful...but they're not. -S- [ Wednesday, November 22, 2006 16:17: Message edited by: Servile Synergy ] -------------------- A4 Items • A4 Singleton • G4 Items • G4 Forging • G4 Infiltrator • NR Items • The Lonely Celt Posts: 2009 | Registered: Monday, September 12 2005 07:00 |
Slartanalysis: Classes in Geneforge 4: Rebellion | |
Shaper
Member # 6292
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written Tuesday, November 21 2006 11:42
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My first whole game through, I used an Infiltrator loyal to the Rebels (well, the Trakovites, actually.) I buffed her in melee and in magic. She was a killer magically and was insanely powerful by the fifth chapter. This was the character I used to clean out shaper camps that were not supposed to be beatable. The only thing she was unable to do was to beat the drakonish Southern Sentinel in the Titan's Lair because it gets 2-3 attacks per turn and any one hit is slowing. It was too lethal to contend with as a singleton. I was forced to make a couple of creations. Magic is extremely useful and powerful in this game. The infiltrator puts it to very good use, and with all the buffs and good armor, she was quite good in melee too. -S- -------------------- A4 Items • A4 Singleton • G4 Items • G4 Forging • G4 Infiltrator • NR Items • The Lonely Celt Posts: 2009 | Registered: Monday, September 12 2005 07:00 |
G4 Beta testing stories (SPOILERS) in Geneforge 4: Rebellion | |
Shaper
Member # 6292
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written Monday, November 20 2006 17:46
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I too worked hard to slaughter the entire shaper camp at the Poryphyra Ruins and was able to whittle them all away bit by bit with my Trakovite-inclined Infiltrator who never made any creations until the Titan's Lair. I killed everyone but Miranda, who was impossible to kill as a singleton, especially considering she was accidentally summoning rodhizons instead of rothgroths at the time. Jeff was startled I'd been able to get that far and said he was subsequently beefing them all up, explaining the camp was supposed to be unbeatable. I got the weird experience of later meeting and fighting the same people in the final chapter I had already eliminated. I was also able to kill off the entire Shaper party before they moved on the Drakons in the Shaping Halls. That also was not supposed to be possible to do, so they got beefed up as well. Heck, I didn't know any better. I bump into enemies, and I assume I'm meant to kill them. I could not beat the Southern Sentinel in the Titan's Lair as the solo Infiltrator, despite her massive magical powers. So I bought the ability to make a couple rothgroths and that made it possible. Jeff made the Titan harder to beat, because I found an exploit that enabled me to trap it against a pillar. I always thought, and continue to think, that Shaper Monarch is too easy and anticlimactic to kill for all the trouble it was to get to him. I played about ten different games, four or five of them all the way through. I think you get to do more and get some better gear all in all as a pro-Shaper, but I'd have to test that out further. I was able to hit level 40 with at least a couple of my PC's in doing all possible tasks and being able to disarm all mines. -S- -------------------- A4 Items • A4 Singleton • G4 Items • G4 Forging • G4 Infiltrator • NR Items • The Lonely Celt Posts: 2009 | Registered: Monday, September 12 2005 07:00 |
SS Forums ratios in General | |
Shaper
Member # 6292
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written Saturday, November 18 2006 15:05
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There are more thirtysomethings around here than I know about already, according to the poll. Cool. -S- -------------------- A4 Item Locations A4 Singleton G4 Items List G4 Forging List The Insidious Infiltrator Posts: 2009 | Registered: Monday, September 12 2005 07:00 |
Are Fyoras Cute? in Geneforge Series | |
Shaper
Member # 6292
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written Saturday, November 18 2006 13:02
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quote:That's why I like to use the blue-colored Cryogenic Gloves. -S- -------------------- A4 Items • A4 Singleton • G4 Items • G4 Forging • G4 Infiltrator • NR Items • The Lonely Celt Posts: 2009 | Registered: Monday, September 12 2005 07:00 |
Episode 3: A New Game in General | |
Shaper
Member # 6292
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written Saturday, November 18 2006 13:00
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quote:I can't even figure out what English words this was attempting to utilize, but I tried. "Woman" is usually considered a derogatory/sexist way to address a woman in America at least, because for a long time it was often popularly used in a somewhat disparaging and commanding way by men trying to put a woman in her place or to suggest she is being foolish because she is female. "Hold your tongue, woman!" or some such invection. Personally, thinking that "woman" is a mighty wonderful thing all in all, I'd love to see this perfectly good descriptor reclaimed as a positive and powerful term to be said with admiration and respect. They ruin too many perfectly good words given enough time. -S- Edit: clumsy grammar. [ Saturday, November 18, 2006 13:10: Message edited by: Synergy67 ] -------------------- A4 Item Locations A4 Singleton G4 Items List G4 Forging List The Insidious Infiltrator Posts: 2009 | Registered: Monday, September 12 2005 07:00 |
Very quick Geneforge 4: Rebellion Update. in Geneforge 4: Rebellion | |
Shaper
Member # 6292
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written Saturday, November 18 2006 12:38
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Type of shaper you decide to go with will greatly affect how well you afford things and i believe faction choice makes some difference too. Magic is overall the most expensive craft to keep up with considering there are four categories of spells including Healing. With shaping, you tend to focus on one or two of three possible sequnces of five creation choices. You don't have to buy much in the way of skills for primarily bludgeoning blokes like Serviles. As a shock trooper who was good at melee and some shaping, I wound up with more than $18K coins at the end of my last run through. Other games I wasn't quite able to afford every spell available at the end, though through very thorough exploitation of all resources and bonus areas, I nearly pulled it off. I was so insanely powerful anyway, it wasn't like I really was missing anything. Jeff did lower some costs and added more money to be gained about halfway through the beta versions. The game feels pretty generous to me at this point...IF you undertake all available tasks and aren't afraid to sell off unessentials. -S- -------------------- A4 Items • A4 Singleton • G4 Items • G4 Forging • G4 Infiltrator • NR Items • The Lonely Celt Posts: 2009 | Registered: Monday, September 12 2005 07:00 |
Everyone loves Naruto! in General | |
Shaper
Member # 6292
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written Saturday, November 18 2006 01:56
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I can't believe I still haven't seen Howl's Moving Castle. Must remedy that. I wasn't that fond of Spirited Away either, but it's still much more notable than so much other animation, and also, even more notably, it's still real animation, not computer animation. A dying breed of art. Meanwhile, I'm trying to decide how I should feel about the following test results: Which character are you test by Naruto - Kun.com -S- -------------------- A4 Item Locations A4 Singleton G4 Items List G4 Forging List The Insidious Infiltrator Posts: 2009 | Registered: Monday, September 12 2005 07:00 |
Things you would like to see in Geneforge 5 in Geneforge 4: Rebellion | |
Shaper
Member # 6292
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written Saturday, November 18 2006 01:40
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quote:I am beside myself at having become my own worst enemy. :[ -S- P.S. I wonder how many scores of monikers to which you've now burned the bridge, Alorael? Maybe there is no going home again once you venture out from the safety of your original moniker. Though, come to think of it, I began my visitations here under my present remoniker, so if you wait up to a year or more, evidently one's original title may be regurgitated for recycling. [ Saturday, November 18, 2006 01:44: Message edited by: Synergy67 ] -------------------- A4 Items • A4 Singleton • G4 Items • G4 Forging • G4 Infiltrator • NR Items • The Lonely Celt Posts: 2009 | Registered: Monday, September 12 2005 07:00 |
Things you would like to see in Geneforge 5 in Geneforge 4: Rebellion | |
Shaper
Member # 6292
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written Friday, November 17 2006 20:58
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Eh, is there any gimmick that doesn't? I think mine's run about a month, but let it not be said that I am immune to criticism. -S- EDIT: Hey! What the-- My Synergy nick is now "reserved" by another member? I can't get it back. Is this a UBB bug or did someone actually take it? [ Friday, November 17, 2006 21:00: Message edited by: S is for Synergy ] -------------------- A4 Items • A4 Singleton • G4 Items • G4 Forging • G4 Infiltrator • NR Items • The Lonely Celt Posts: 2009 | Registered: Monday, September 12 2005 07:00 |
What have you been reading lately? in General | |
Shaper
Member # 6292
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written Friday, November 17 2006 17:37
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book world -S- is for Six degrees of Stupid and Silly Separaration. (Thanks Alo.) -------------------- A4 Items • A4 Singleton • G4 Items • G4 Forging • G4 Infiltrator • N:R Items • The Lonely Celt • A5 Items • A5 Map Posts: 2009 | Registered: Monday, September 12 2005 07:00 |
Episode 3: A New Game in General | |
Shaper
Member # 6292
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written Friday, November 17 2006 17:16
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So, am I still dueling Smoo? Who IS Smoo, anyway? I don't remember any Smoo around here. I note that I don't seem to be doing anything particularly Synergistic in my role. Perhaps I could debate Smoo into a coma with some extended metaphysical musings or jab him with an immunization which I predict will cause woeful damage to his well-being. The story's all the better if characters do things in character with their, uh, character. However, I am merely honored to be present in my plot-serving, generic fashion, if nothing more. Now that Ephesos has sadly departed our company, I'd also be gleefully willing to pick up the RETRIBUTION!!!! bandwagon. Eph and I had great mutual fun with that spell whilst beta-testing A4. -S- is for Several uninvited Suggestions -------------------- A4 Item Locations A4 Singleton G4 Items List G4 Forging List The Insidious Infiltrator Posts: 2009 | Registered: Monday, September 12 2005 07:00 |
Things you would like to see in Geneforge 5 in Geneforge 4: Rebellion | |
Shaper
Member # 6292
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written Friday, November 17 2006 16:17
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If there is an on the ground item limit in G4, I didn't find it. I did amass quite a pile of stuff I'd leave in a convenient location in a particular town. It might be true that you'll hit a limit in one tile, but I was dropping stuff in a general area by a town gate, and it likely wasn't all in just one tile space. It's certainly nice (and nonsensical) that there are no thieves in the towns, and I can leave the most humongous valuable stash o' stuff anywhere and it will always be there waiting for me when I return. -S- is for don't Steal my Stash. -------------------- A4 Items • A4 Singleton • G4 Items • G4 Forging • G4 Infiltrator • NR Items • The Lonely Celt Posts: 2009 | Registered: Monday, September 12 2005 07:00 |
Best HLPM in Blades of Avernum | |
Shaper
Member # 6292
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written Friday, November 17 2006 16:11
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Which naturally makes it the best HLPM there is, ya think? -S- -------------------- A4 Items • A4 Singleton • G4 Items • G4 Forging • G4 Infiltrator • NR Items • The Lonely Celt Posts: 2009 | Registered: Monday, September 12 2005 07:00 |