Electrified Fields
Author | Topic: Electrified Fields |
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Shaper
Member # 6292
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written Wednesday, November 22 2006 16:15
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Has anyone figured out anything useful or skill point-contributing or reputation-enhancing to do with the four refugees on the east edge of the electrified field area? All I have ever been able to do is convince them to go east toward Dillame, and then they leave. But there is no notice of any effect this has for me. Is there anything else that can be done with them? -S- -------------------- A4 Items • A4 Singleton • G4 Items • G4 Forging • G4 Infiltrator • NR Items • The Lonely Celt Posts: 2009 | Registered: Monday, September 12 2005 07:00 |
Law Bringer
Member # 6785
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written Wednesday, November 22 2006 17:34
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They appear to be flavor text. I tried the different dialog options with no discernible result. They give so information about Rocky Point and some other areas, but nothing useful. Posts: 4643 | Registered: Friday, February 10 2006 08:00 |
Law Bringer
Member # 335
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written Wednesday, November 22 2006 18:27
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I briefly played two games, one after helping them and one without, to see if there was any difference and I couldn't find one. I suppose checking the scripts would give a definitive answer. —Alorael, who leaves that as an exercise for the reader. Ah, such a wonderful way of shifting the burden of doing work! Posts: 14579 | Registered: Saturday, December 1 2001 08:00 |