Profile for Delicious Vlish
Field | Value |
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Displayed name | Delicious Vlish |
Member number | 627 |
Title | His Mighty Tentacle |
Postcount | 1104 |
Homepage | |
Registered | Tuesday, February 12 2002 08:00 |
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Author | Recent posts |
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ADV Shaping (Battle Gamma & Co.) in Geneforge Series | |
His Mighty Tentacle
Member # 627
|
written Sunday, June 4 2006 07:52
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As far as advanced shaping goes... I want to shape war bred serviles to do my bidding. And have them armed with batons and blades. -------------------- If I could make just one wish, I would want a tasty vlish. Geneforge IV. Still no tasty vlish. Posts: 1104 | Registered: Tuesday, February 12 2002 08:00 |
ADV Shaping (Battle Gamma & Co.) in Geneforge Series | |
His Mighty Tentacle
Member # 627
|
written Sunday, June 4 2006 06:46
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Allow Ur Drakkons the ability to shape Pyro-Creations, like Pyroroamers or PyroDryaks... Hahahah! :P No worries about the creations staying around all that long, and there is a very real danger to you. -------------------- If I could make just one wish, I would want a tasty vlish. Geneforge IV. Still no tasty vlish. Posts: 1104 | Registered: Tuesday, February 12 2002 08:00 |
ADV Shaping (Battle Gamma & Co.) in Geneforge Series | |
His Mighty Tentacle
Member # 627
|
written Saturday, June 3 2006 13:12
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The other idea is to introduce a second attack somehow in creations. Sort of a rarer secondary attack that they have a small chance of using. With a clawbug, you could, say, somehow allow for a multi target attack (Which the Guardian also needs) like a pincer swipe or a claw crush. To have those big pincers and never use them is such a shame. -------------------- If I could make just one wish, I would want a tasty vlish. Geneforge IV. Still no tasty vlish. Posts: 1104 | Registered: Tuesday, February 12 2002 08:00 |
Gf3: Battle shaping worth it??? in Geneforge Series | |
His Mighty Tentacle
Member # 627
|
written Saturday, June 3 2006 13:07
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Yeah. I agree. I can make an Alpha or a Beta with more hit points for fewer essence costs than a Rotter. I mean, you can have a creation with almost a thousand health (properly buffed of course) for just about half of what it costs to make a base Rotter. In one game, I had an Alpha named Timex just to keep me amused. Most of the time Timex couldn't hit the broadside of the barn. He had a hard time connecting with the high level endgame enemies on his own. (Buffing helped) When he did hit, he hit HARD though. He had a lot of strength. Mostly, he just stood there and acted as a punching bag. He never once came close to death, never caused me to panic worrying about if I needed to coddle him along till he got stronger, I created him, and when he leveled, I added to his stats when I could. He started off strong and finished out the game darn near indestructable. Other common names for my Alphabet Brutes are Numbskull, Dimwit, Moron, and Samsonite. And, like you said, that's why I have been saying Vlish are overpowered all this time. You can jack them up and make them in to monsters... I mean real MONSTERS and you can do it for cheap. -------------------- If I could make just one wish, I would want a tasty vlish. Geneforge IV. Still no tasty vlish. Posts: 1104 | Registered: Tuesday, February 12 2002 08:00 |
Gf3: Battle shaping worth it??? in Geneforge Series | |
His Mighty Tentacle
Member # 627
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written Saturday, June 3 2006 12:25
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It has been my experience that Alphabet Brutes hold up on the front lines better than rots... Maybe because I get them earlier and they level a good bit as I travel. It is my experience mind you, that leads me to say this. Rots go down all to quickly to searing orbs and ice bolt attacks of the enemy. Aura of flames eats them up. I am not sure why, but the Alphabet Brutes seem to last longer on the front lines... Just feel tougher. Also, Alphabet Brutes are a lot cheaper to upgrade and customise. I can dump a lot of points in to endurance and not spend as much essence as I would doing it with a rot. Don't get me wrong... Rots are nice and all. I just don't find them all that useful for a Loyalist. Especially with no canisters and jacked up physical stats. I have better ways to spend my limited essence and get better results. -------------------- If I could make just one wish, I would want a tasty vlish. Geneforge IV. Still no tasty vlish. Posts: 1104 | Registered: Tuesday, February 12 2002 08:00 |
Gf3: Battle shaping worth it??? in Geneforge Series | |
His Mighty Tentacle
Member # 627
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written Saturday, June 3 2006 11:54
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quote:Null Wands are stupidly overpowered because their ability to stun ramps up because of the missile skill and dex. The level of stun caused by a high missile skill level is obnoxious. The length of time spent stunned is amazing. -------------------- If I could make just one wish, I would want a tasty vlish. Geneforge IV. Still no tasty vlish. Posts: 1104 | Registered: Tuesday, February 12 2002 08:00 |
Gf3: Battle shaping worth it??? in Geneforge Series | |
His Mighty Tentacle
Member # 627
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written Saturday, June 3 2006 09:16
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Glaahks are cheaper in cost and do a much better job of slowing and stunning. They also do more damage than rots. Glaahks are also highly resistant to magical damage of all kinds. The rot's acid based attack can be resisted by far to many enemies... The Glaahk's attack is very hard to resist. All to often, there are spots where rots do an astouding 1 damage to something, like to other rots. They don't even do enough damage to counter regen in many cases. Which is a real pain in the tentacles. [ Saturday, June 03, 2006 09:18: Message edited by: Delicious Vlish ] -------------------- If I could make just one wish, I would want a tasty vlish. Geneforge IV. Still no tasty vlish. Posts: 1104 | Registered: Tuesday, February 12 2002 08:00 |
Gf3: Battle shaping worth it??? in Geneforge Series | |
His Mighty Tentacle
Member # 627
|
written Saturday, June 3 2006 07:37
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Rots are practically useless for a Loyalist. I mean that in a very broad general sense. I mean, they are just not all that great. Many of your endgame enemies are rots, or other strong creations which tend to resist the rots' attacks. Rots are much better for a Rebel who will be fighting against "legal" creations in the endgame. Rots are also especially vunerable to magic attacks and reapers. Battle creations have their issues, but they are not useless. Battle creations on torment are not about damage. They are your mobile armor division, a distraction, they are there to run interference, plug up a bottle neck to keep nasties on the other side away from your fragile artillery units, They are there to absorb damage, take blows, and occasionally tag an enemy to keep hostility and agression focused on the front lines where it belongs instead of your rear ranks where it doesn't. Battle Alphas and Betas are not bad creations at all. They have a lot of life and tend to take quite a beating. Thahd Shades do this job quite well too. It takes an awful lot to bring a Beta down. When I create mine, I add points to endurance. Do they do a lot of damage? Some times. Do they save me from taking a lot of damage? Heck yes! I know for sure when I plant a Beta in a doorway or similar point of bottleneck, I know that line of scrimage is going to be held. I know that my rear ranks wont have to waste precious action points repositioning themselves to safety, which means more shots fired, which means more damage done. I know I can plant a pair of Betas or Alphas in to a slightly wider bottleneck and hold the area. There are times when the Alphabet Maulers don't even attack because they are so stunned, but I don't need them to attack, I need them to hold the line. And that's what they do best. I can cast Augmentation on a Beta and use an Armor potion and get darn near 1000 hit points. And nothing in the game can damage him faster than I can heal him. -------------------- If I could make just one wish, I would want a tasty vlish. Geneforge IV. Still no tasty vlish. Posts: 1104 | Registered: Tuesday, February 12 2002 08:00 |
ADV Shaping (Battle Gamma & Co.) in Geneforge Series | |
His Mighty Tentacle
Member # 627
|
written Saturday, June 3 2006 05:10
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Plated bugs can't hit the broad side of a barn. They have an exceptionally low to hit rate. Especially so in G3, they are worthless. G3's Bug Baron cheated and got Glaahks. :mad: Something else I thought of, but seriously doubt it could actually be implemented because of the game engine, is knockback for the Alphabet Mob. Something that big, when it clobbers you, is going to knock you around a good bit. Heck, one of those big guys could pick up a servile and kick them like a football right in to the next zone. -------------------- If I could make just one wish, I would want a tasty vlish. Geneforge IV. Still no tasty vlish. Posts: 1104 | Registered: Tuesday, February 12 2002 08:00 |
ADV Shaping (Battle Gamma & Co.) in Geneforge Series | |
His Mighty Tentacle
Member # 627
|
written Friday, June 2 2006 18:40
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Battle Alphabets should be immune to stun. I mean, they are [i]GIANTS[/i] for crying out loud. Heck, their mass alone should allow them to shrug off almost anything. Bugs should have poison, and lots of it. Their discription even says they should have poison. They do not. Plated bugs should have massive armor values and resist almost anything thrown at them, at the cost of some loss to hit. My Bug Baron was bitterly bummed out by his bogus bugs. Also, being insects with very little brains and only impulse centers, they should be immune to charm and mental effects. -------------------- If I could make just one wish, I would want a tasty vlish. Geneforge IV. Still no tasty vlish. Posts: 1104 | Registered: Tuesday, February 12 2002 08:00 |
Shade essance quest difficulties in Avernum 4 | |
His Mighty Tentacle
Member # 627
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written Friday, June 2 2006 11:22
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Hack away for a while and you will get a message saying you chopped off a bit. Then head back to the castle. -------------------- If I could make just one wish, I would want a tasty vlish. Geneforge IV. Still no tasty vlish. Posts: 1104 | Registered: Tuesday, February 12 2002 08:00 |
So, who gets the most out of canister usage? in Geneforge Series | |
His Mighty Tentacle
Member # 627
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written Friday, June 2 2006 07:36
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But they wont need cash to buy the spells... They can spend that thousand gold or whatever on something else, like another level of training. Edit. Also, they wouldn't need to spend thousands on buying creations. They could just wait till they get the creation desired from a canister, which in the long run saves more money for training. Lots of potential here. [ Friday, June 02, 2006 11:17: Message edited by: Delicious Vlish ] -------------------- If I could make just one wish, I would want a tasty vlish. Geneforge IV. Still no tasty vlish. Posts: 1104 | Registered: Tuesday, February 12 2002 08:00 |
So, who gets the most out of canister usage? in Geneforge Series | |
His Mighty Tentacle
Member # 627
|
written Thursday, June 1 2006 20:52
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In G3. Well, any version for that matter, but I am basing my question on G3. I have been thinking about that a lot. Tactically. Strategically. I have had canister crazy Agents, Shapers, and a Hunter Guardian... The Guardian turned out more like the Terminator at the end. Agents get spells, stats, and skills, but the creation canisters don't do them much good. The canister buffed Agent shouldn't need to be discussed by now. Shapers get creations and spells. Most of the stat canisters don't do them a lot of good. I mean, they don't do a whole lot for Shapers, because Shapers are not physical sorts. They sort of just play a passive game, unless of course you have a jacked up Bullseye Shaper. On canisters. (Shudder, have to try that) Skills are iffy... Shapers don't get much out of melee. Guardians. Guardians have a lot to build. Leadership, mechanics, luck, physical stats, melee skills, some shaping skills, skill points get tight quickly. I have been thinking about this a lot, the Guardian. You can buy two levels of magic at the keep, which is cheaper than a Guardian trying to train in any magic skills. Canisters seem to do a lot for Guardians. Magic boosts and spell additions allow a lot of cash to be saved for training elsewhere... Like, if you buy two levels of blessing magic, and get the third level from a canister, that allows you to use speed. Buy two levels of mental magic, and you can get a few more from canisters and items, and a Guardian should be able to cast Strong Daze with out actually spending a single skill point in magic skills. For spellcraft, there are charms and various items. There are a lot of magic boosting items actually... Those gloves, the tribal fetish that increases blessing magic. And there are a bunch of charms of mental focus, you can even make one as I recall. The Agent's Cloak. I think with a little effort that you can get every magic skill to 4 with no effort from canisters and common items. 2 from a trainer, canisters, and the cloak. And then there are the gloves, which add to battle and mental, the tribal fetish which adds to blessing... So it is possible to jack up to five. Maybe more with some items. The Guardian has a lot of untapped potential to become completely jacked, magic, shaping, and melee... A jack of all trades, but will he become the master of none? I remember how powerful my canister using hunter was, and how I left so many aspects of his build go to waste. I ignored magic. I see now, with the right items, the Guardian could, at least in theory, become a halfway decent mage. With strong missile weapon support and a couple of the right creations, it should be enough. I think the Guardian could potentially get more out of canisters than the other classes. Maybe not the most in terms out power... No, not that at all, but the most use. I need to make another rebuild of Deadeye. -------------------- If I could make just one wish, I would want a tasty vlish. Geneforge IV. Still no tasty vlish. Posts: 1104 | Registered: Tuesday, February 12 2002 08:00 |
Guardians need help in Geneforge Series | |
His Mighty Tentacle
Member # 627
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written Thursday, June 1 2006 12:04
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quote:Dolldrums are common... You either need a new baton, more skills, or a strong re-evaluation of what you need to be doing at that point. -------------------- If I could make just one wish, I would want a tasty vlish. Geneforge IV. Still no tasty vlish. Posts: 1104 | Registered: Tuesday, February 12 2002 08:00 |
G3 Dialog options and plot line in Geneforge Series | |
His Mighty Tentacle
Member # 627
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written Thursday, June 1 2006 12:02
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quote:You do very well on the averages. Some places there is a lot of dialog and text, and other places, not so much. I find Jeff, with your conversations and where they happen, and I don't know if this was intentional or not, but I started noticing it in Exile III... That often there is a lot of combat. Especially areas of heavy combat, and in the middle of it all is some kind of cool down dialog that allows the jittery nerves and jangled emotions to cool down a bit. Either that, or just when you are growing weary of constant unending combat, somebody taunts you to get you fired up and make you pissed. A good example is Rentar and how she taunts you, and your feeling a bit worn down from the unending combat in her fortress. (Exile III) In short, all of your dialog tends to happen right when the game really needs it. And it's not that dreadful Final Fantasy type dialog either... HAHAHA! I kill you now blah blah blah. Dialog is probably the one reason I keep playing these games. I love the suprise dialogs, like the one I sent the screen shot to you of during beta testing AVIV, about the lizard when you talk to it. :cool: -------------------- If I could make just one wish, I would want a tasty vlish. Geneforge IV. Still no tasty vlish. Posts: 1104 | Registered: Tuesday, February 12 2002 08:00 |
G3 Dialog options and plot line in Geneforge Series | |
His Mighty Tentacle
Member # 627
|
written Thursday, June 1 2006 10:10
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In all reality, the Awakened are just Takers with sweeter words and empty promises... With very strong Shaper tendencies to enslave other creatures. Thinking long and hard about it, they are the worst of both worlds. The Barrier of Winds employs slavery for their own benefit. They speak a great deal of peace and bartering, but are preparing an army to take what they need by force. At least the Rebels are more open about what they want and don't try to hide their real agenda under a thin veil of pretty words. -------------------- If I could make just one wish, I would want a tasty vlish. Geneforge IV. Still no tasty vlish. Posts: 1104 | Registered: Tuesday, February 12 2002 08:00 |
G3 Dialog options and plot line in Geneforge Series | |
His Mighty Tentacle
Member # 627
|
written Wednesday, May 31 2006 11:57
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Brings to mind the current conflict of Western Values vs Arab values and the Religion of Peace. Both sides are extremists, and boy howdy, how so. -------------------- If I could make just one wish, I would want a tasty vlish. Geneforge IV. Still no tasty vlish. Posts: 1104 | Registered: Tuesday, February 12 2002 08:00 |
Playing on Torment in Geneforge Series | |
His Mighty Tentacle
Member # 627
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written Wednesday, May 31 2006 04:35
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quote:I type in my sleep. Some times I doze off a bit and I keep typing. Sort of like how people doze off at the wheel of a car but keep driving. I probably had my hands on the keyboard, but who knows what I was doing. I woke up after one such doze to find that I had typed the words "Evil monkey dentists root canal vasectomy." I have no clue what that means. :confused: :eek: -------------------- If I could make just one wish, I would want a tasty vlish. Geneforge IV. Still no tasty vlish. Posts: 1104 | Registered: Tuesday, February 12 2002 08:00 |
The Bullseye Shaper in Geneforge Series | |
His Mighty Tentacle
Member # 627
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written Wednesday, May 31 2006 04:29
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Strength was four or five, as stated earlier in thread. Keep your payload weight low... Cache your weapons! Luck, I don't remember. 8ish? Maybe higher? Clover boots. Clover boots tend to be better than pretty much anything else... Action points are nice and all, but the clover boots are a subtle exceptionally powerful item. I only had a few base points in spellcraft, and relied on items to boost it. Mental magic, I don't remember. -------------------- If I could make just one wish, I would want a tasty vlish. Geneforge IV. Still no tasty vlish. Posts: 1104 | Registered: Tuesday, February 12 2002 08:00 |
Playing on Torment in Geneforge Series | |
His Mighty Tentacle
Member # 627
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written Tuesday, May 30 2006 19:03
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On normal, it is possible to doze off at the keyboard... With creations that have no int boost and move on their own. And then wake up and find out that they had cleared the area for you. Silly Alphas just kept going forward to smash enemies, and with each move forward, I guess they woke up new enemies. This was Geneforge II. I woke up and saw my shaper standing all alone on the screen and couldn't figure out what the blazes had happened and why I was all alone. Cryoas? Gone. Alphas? Gone. Vlish? Gone. And there was a blood stain right next to me I am not sure, but I think I might have been beta testing or something. All I really remember was, it was late. Or early. Or something, -------------------- If I could make just one wish, I would want a tasty vlish. Geneforge IV. Still no tasty vlish. Posts: 1104 | Registered: Tuesday, February 12 2002 08:00 |
Tweaking G3 in Geneforge Series | |
His Mighty Tentacle
Member # 627
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written Tuesday, May 30 2006 13:12
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Why would a Searing Artilla use burning spray as an attack? Why not, oh, I don't know, have a Searing Artilla use searer and have regular Artillas use burning spray. Or have Searing Artillas fire Searing Orbs. -------------------- If I could make just one wish, I would want a tasty vlish. Geneforge IV. Still no tasty vlish. Posts: 1104 | Registered: Tuesday, February 12 2002 08:00 |
Playing on Torment in Geneforge Series | |
His Mighty Tentacle
Member # 627
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written Tuesday, May 30 2006 12:17
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My vote lies with addictive. :D -------------------- If I could make just one wish, I would want a tasty vlish. Geneforge IV. Still no tasty vlish. Posts: 1104 | Registered: Tuesday, February 12 2002 08:00 |
Two questions which have plagued me in Geneforge Series | |
His Mighty Tentacle
Member # 627
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written Tuesday, May 30 2006 08:48
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I wonder about the sequence written on the bark too. You find the first in the swamps above San Ru, off to the side. -------------------- If I could make just one wish, I would want a tasty vlish. Geneforge IV. Still no tasty vlish. Posts: 1104 | Registered: Tuesday, February 12 2002 08:00 |
Broken Vlish: a too long analysis in Geneforge Series | |
His Mighty Tentacle
Member # 627
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written Monday, May 29 2006 21:03
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I've seen poison damage that had to last for at least 20 rounds... I stood there waiting for quite some time for the poison damage to kick in on on a rather nasty eyebeastie. Doing 30 to 40 damage a turn for about half that time. -------------------- If I could make just one wish, I would want a tasty vlish. Geneforge IV. Still no tasty vlish. Posts: 1104 | Registered: Tuesday, February 12 2002 08:00 |
Searing Artila in Geneforge Series | |
His Mighty Tentacle
Member # 627
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written Monday, May 29 2006 19:26
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Then my brain wasn't playing tricks on me. I always thought something seemed funky with Searing Artillas, but I never did put my finger on it. -------------------- If I could make just one wish, I would want a tasty vlish. Geneforge IV. Still no tasty vlish. Posts: 1104 | Registered: Tuesday, February 12 2002 08:00 |