Profile for Delicious Vlish

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Geneforge 4 hopes: SPIDWEB PLEASE READ in Geneforge Series
His Mighty Tentacle
Member # 627
Profile #11
Spam belongs in a can, which is where you are going to be soon.

And I am no longer in school, and haven't been in a long, long time. What, you think everybody here is young? Some of us are adults... Grown adults, which is why we keep these boards nice for everybody of all ages.

And I beg your pardon, but what in the blazes is a cumbution?

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If I could make just one wish, I would want a tasty vlish.

Geneforge IV. Still no tasty vlish.
Posts: 1104 | Registered: Tuesday, February 12 2002 08:00
Any Biulds for Guardians in Geneforge Series
His Mighty Tentacle
Member # 627
Profile #4
Spamming is also the intentional gunking up of the board. And it is BUILD. Please, invest in a spell checker of some sort.

Oh, and I would also mention that it is very, very bad idea to tell a mod to shut up. We're here to keep everybody happy.

[ Sunday, May 28, 2006 06:53: Message edited by: Delicious Vlish ]

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If I could make just one wish, I would want a tasty vlish.

Geneforge IV. Still no tasty vlish.
Posts: 1104 | Registered: Tuesday, February 12 2002 08:00
Geneforge 4 hopes: SPIDWEB PLEASE READ in Geneforge Series
His Mighty Tentacle
Member # 627
Profile #5
I think this Vlish is developing an allergy to noobs...

Wonder what would happen if a Vlish sneezed.

I mean, floating mammal, no traction, jet propulsion force, er, never mind. Discussing Vlish sneezes would only make the Fluffy Turtles hungry.

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If I could make just one wish, I would want a tasty vlish.

Geneforge IV. Still no tasty vlish.
Posts: 1104 | Registered: Tuesday, February 12 2002 08:00
Geneforge 4 hopes: SPIDWEB PLEASE READ in Geneforge Series
His Mighty Tentacle
Member # 627
Profile #3
That's never going to happen, thank goodness.

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If I could make just one wish, I would want a tasty vlish.

Geneforge IV. Still no tasty vlish.
Posts: 1104 | Registered: Tuesday, February 12 2002 08:00
Shaping Item in Geneforge Series
His Mighty Tentacle
Member # 627
Profile #2
And you'll notice that he cheated to get it.

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If I could make just one wish, I would want a tasty vlish.

Geneforge IV. Still no tasty vlish.
Posts: 1104 | Registered: Tuesday, February 12 2002 08:00
Geneforge 4 hopes: SPIDWEB PLEASE READ in Geneforge Series
His Mighty Tentacle
Member # 627
Profile #1
And how do you propose he pay for those services? By jacking the price of his shareware games up by a hundred dollars?

Or do you think they will just do it for free out of the goodness of their hearts?

I don't think you get it.

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If I could make just one wish, I would want a tasty vlish.

Geneforge IV. Still no tasty vlish.
Posts: 1104 | Registered: Tuesday, February 12 2002 08:00
Guardians need help in Geneforge Series
His Mighty Tentacle
Member # 627
Profile #33
It's funny how normal works and how it changes the game. Like, in the original Geneforge game, in normal, the Agent really did seem weak compared to the other two classes. The Guardian seemed to hit harder, and the Shaper was the end all be all character, the one whom the game, and the canisters, were the most designed for. In normal, you could just plow a Guardian clean through the game with very little effort or thought. The Agent didn't actually seem to bring much to the table. Many people claimed that the Agent was the weakest class, the worst class. She couldn't shape, and was by default, useless.

Of course, the real irony here is, shaping is not the all powerful element, it is magic, and where the Guardian is the most lacking.

Anyhow, on normal, everything seems fine and good and everything seemed balanced.

That is till you took the Guardian to Torment in G1 and things got... HARD. Even Shapers with an army had to get witty. Fewer creations typically, but with upgraded stats. Instead of an army of Fyoras starting out, you might make four Fyoras, each with a bit of str, dex, int, and end. And even then, a single Thahd could come along and totally ruin your day, and wipe out half of your carefully leveled and coddled army. Combined arms came in to play... Damage shields, artillery, and ancillary effects. Suddenly those Artillas that do damage over time and combat those insane regeneration rates became a bit more useful.

It's not that people who play normal opinions don't apply or don't matter, just make sure you let everybody know, hey this works fine on normal or hard. What works on torment doesn't always work in normal. In normal, I find that swarms work best for Shapers and Guardians. Many weak creations of any available type to apply the beat down on the enemy. You don't even really need to add anything to int, as there is no real need to actually control your creations on normal. They can beat the game for you with no effort. Things like Vlish and Artillas are not important at all in normal, because nothing lives long enough for the acid or the slow to really be of much use. You can take a single eye beast or gazer and completely lay waste to the end game with no worries. Combined arms, advanced tactics, and ancillary effects are completely and totally worthless on normal and have no real bearing on strategy. All that really matters is applied brute force and that's it.

I guess a lot of what some of us discuss here is probably worthless to most of the forum.

:P

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If I could make just one wish, I would want a tasty vlish.

Geneforge IV. Still no tasty vlish.
Posts: 1104 | Registered: Tuesday, February 12 2002 08:00
Any Biulds for Guardians in Geneforge Series
His Mighty Tentacle
Member # 627
Profile #2
How about instead of spamming up the board about Shaper and Guardian builds, you read some of the available conversations going on right this moment about them, clearly visible on the front page?

And don't go spamming up other threads either like you did asking for shaper builds in the thread about Agents.

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If I could make just one wish, I would want a tasty vlish.

Geneforge IV. Still no tasty vlish.
Posts: 1104 | Registered: Tuesday, February 12 2002 08:00
Dextrous Agent in Geneforge Series
His Mighty Tentacle
Member # 627
Profile #3
When you get a Discipline Wand you are going to wet your self.

Save every gemstone and beautiful crystal... You can make lots of Icy Crystals that way. Pumping any missile skill?

The plain old thorns baton should be tagging at least some kills. Maybe not in the first shot, but with a little blessing and some speed, you should be able to take stuff down in a round. Venom batons are better.

I am pondering the build currently... High dex, mid strength, high mental magic, low battle magic. Probably no canisters. Unsure of side. I strongly suspect that the Agent will absolutely rule with missiles, as strange as that may sound. I mean, it is a step down from what she can do with battle magic, but on the other hand, it allows serious conservation of spell points and essence. Strong Daze should allow sniping in complete comfort. Nailing something with an acid baton and then using terror to make it run away and die some place should be plenty effective. With Dominate, you wont need creation support.

Thinking about it, a no canister agent would get the most out of missiles... With no Aura of Flames and limited high level battle magic damage, as well as somewhat lowered stats, etc, in relation to canister use, lower energy and essence, etc, being able to conserve energy through decimation with missiles should actually prove most valuable, and dare I say, more powerful than melee. The ability to have a back up plan, an ace in the sleeve, the ability to whip out a jeweled wand and unleash hell when you don't have enough juice left to fire off your own searing orbs should really be quite handy. And with Inferno Wands, even no canister Agents could have limited access to higher level spells like Aura of Flames at just about as much damage as a canister abuser. Once again, the Agent is having her cake and eating it too. The ability to cast Mass Energise and Strong Daze, and then letting loose with a reaper baton is almost to good.

Nuts... I gotta try it.

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If I could make just one wish, I would want a tasty vlish.

Geneforge IV. Still no tasty vlish.
Posts: 1104 | Registered: Tuesday, February 12 2002 08:00
Character Names in Geneforge Series
His Mighty Tentacle
Member # 627
Profile #27
quote:
Originally written by Student of Trinity:

quote:
Originally written by Delicious Vlish:

It was late, I had drank entirely to much coffee, and I realised that the island was full of ghosts and spirits.

So I named my Guardian Shaggy, and my only creation was a Roamer named Scooby.

I did think about a Thahd named Fred though.

Is it somehow possible to rename Alwan and Greta? Alwan is a better Shaggy. And he deserves to be named Shaggy.

Yes, you can rename them.

Is Greta a Velma or a Daphne?

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If I could make just one wish, I would want a tasty vlish.

Geneforge IV. Still no tasty vlish.
Posts: 1104 | Registered: Tuesday, February 12 2002 08:00
Dextrous Agent in Geneforge Series
His Mighty Tentacle
Member # 627
Profile #1
Interesting.

Yet more contribution as to why the Agent can render her self physically immune.

I might have to try this sort of build on a Missile Agent. My brain demands that I attempt the experiment.

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If I could make just one wish, I would want a tasty vlish.

Geneforge IV. Still no tasty vlish.
Posts: 1104 | Registered: Tuesday, February 12 2002 08:00
Guardians need help in Geneforge Series
His Mighty Tentacle
Member # 627
Profile #22
And you have done this on Torment?

With out cheating, using a character editor, etc? Cause that's the only thing that matters.

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If I could make just one wish, I would want a tasty vlish.

Geneforge IV. Still no tasty vlish.
Posts: 1104 | Registered: Tuesday, February 12 2002 08:00
Guardians need help in Geneforge Series
His Mighty Tentacle
Member # 627
Profile #19
I see speaking to you in logical and rational terms is pointless. You are a fool, there is no sense in arguing with you. Think whatever you will.

Answer me this though... With the same stats, skill levels, and weapons, why would a Guardian do more damage? Both the Agent and the Guardian are capable of achieving the exact same numbers in physical stats and weapon skills...

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If I could make just one wish, I would want a tasty vlish.

Geneforge IV. Still no tasty vlish.
Posts: 1104 | Registered: Tuesday, February 12 2002 08:00
Guardians need help in Geneforge Series
His Mighty Tentacle
Member # 627
Profile #17
Somebody else has already done the numbers, math isn't my thing.

And where on earth did you get 30% from?

Melee skill is a fixed set of factors. If both an Agent and a Guardian have 10 melee skill, say, 5 strength, and a bronze sword, they both do the same damage. It is really very simple. Are you incapable of figuring this out for your self?

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If I could make just one wish, I would want a tasty vlish.

Geneforge IV. Still no tasty vlish.
Posts: 1104 | Registered: Tuesday, February 12 2002 08:00
Guardians need help in Geneforge Series
His Mighty Tentacle
Member # 627
Profile #15
quote:
Originally written by Bobby Pendragon:

No, but but can the Agent do that much damage with melee?
Yes. They can.

Somebody did the numbers, and the Guardian's melee advantage with pumping skills burned out way to early and from that point on, both the Agent and Guardian spend the same number of skill points raising melee skill. The Guardian starts out with a small advantage that only lasts for a short time, and then the Agent not only catches up, but one ups the Guardian with the ability to self buff, use strong magic like Daze, and so on.

And there is the problem. The Agent can pump all of her melee skills just as high as the Guardian can, and not suffer at all, just become more well rounded and deadly as time passes. The Guardian on the other hand, if he tried to pump magic to a level of support that the Agent has, he would cripple himself and make himself useless as a character. The Agent can have her cake and eat it too... You can make a jacked up melee based Agent and not suffer in the slightest.

Melee characters need some kind of specialised magic, like Commands or something, like SoT touched on. I am really not sure how to fix this issue, but magic it self is the overpowering element. It is just to strong.

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If I could make just one wish, I would want a tasty vlish.

Geneforge IV. Still no tasty vlish.
Posts: 1104 | Registered: Tuesday, February 12 2002 08:00
Guardians need help in Geneforge Series
His Mighty Tentacle
Member # 627
Profile #11
quote:
Originally written by Bobby Pendragon:

I dought it. I've done up 500 damage with two attacks and QA. I could beat a Rot by the beginning of Gull Island. With Melee. Nothing else. Could an Agent do that?
Yes, with out breaking a sweat, on Torment, where it matters. Agents can take out whole packs in melee. With the right buffs, Augmentation, Steel Skin, Essence Armor, etc, an Agent becomes for all intents and purposes, physically immune. Something the Guardian can not do.

If the Guardian becomes swarmed, he dies most of the time.

The Guardian needs a way to process mobs. Multi enemy attacks.

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If I could make just one wish, I would want a tasty vlish.

Geneforge IV. Still no tasty vlish.
Posts: 1104 | Registered: Tuesday, February 12 2002 08:00
Guardians need help in Geneforge Series
His Mighty Tentacle
Member # 627
Profile #5
No, the Agent can do melee just as good, if not better. Somebody went and crunched the numbers on that already.

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If I could make just one wish, I would want a tasty vlish.

Geneforge IV. Still no tasty vlish.
Posts: 1104 | Registered: Tuesday, February 12 2002 08:00
Guardians need help in Geneforge Series
His Mighty Tentacle
Member # 627
Profile #3
Pardon me, I beg to differ. My Bullseye Shaper was considerably better than anything the Guardian could muster. His blessing magic allowed him to do consistantly more damage, and Strong Daze allowed him to do it in complete safety.

By the time the guardian pumped Blessing Magic enough to get Mass Energise and Mental Magic to get Strong Daze, his other skills would suffer greatly.

Anything the Guardian can do the other classes can do better.

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If I could make just one wish, I would want a tasty vlish.

Geneforge IV. Still no tasty vlish.
Posts: 1104 | Registered: Tuesday, February 12 2002 08:00
Rebalancing between games in Geneforge Series
His Mighty Tentacle
Member # 627
Profile #8
I use regular Vlish for that. Terror Vlish are broken in G3. BROKEN!

AAAAAAAAAAAAAAAAAARGH!

Ahem, sorry.

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If I could make just one wish, I would want a tasty vlish.

Geneforge IV. Still no tasty vlish.
Posts: 1104 | Registered: Tuesday, February 12 2002 08:00
Why I did not like Geneforge 3 in Geneforge Series
His Mighty Tentacle
Member # 627
Profile #48
quote:
Originally written by Spidweb:

In my regular, everyday life, I read a lot of non-fiction. Since so many of my games deal with wars, I try to read a lot of military history, to try to keep things grounded in something resembling a recognizable reality.

What I see, again and again, is the agony of decision-making. Life sometimes sticks us with tough choices and no easy outs, difficult, painful, non-hypothetical decisions that people still argue about decades (centuries, millenia) after they happen.

So I have a series of games where I put that in. I believe that it is possible to reflect this reality in games and still have them be compelling.

(Those who are familiar with them won't be surprised that The Wire and Deadwood are two of my favorite TV shows.)

Geneforge 4 will have the rebel and Shaper paths, but, farther in, another path appears. It's hard to find and takes sacrifice, but there is an out to the whole situation. But it is not painless.

- Jeff Vogel

**Wiggles tentacles enthusiastically**

Oooh oooh ooh will Khyryk finally come out of his ivory tower and do something rather than let the world pass him by while he is pining for his lost love?

And this sacrifice wont involve feeding anything to fluffy turtles I hope.

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If I could make just one wish, I would want a tasty vlish.

Geneforge IV. Still no tasty vlish.
Posts: 1104 | Registered: Tuesday, February 12 2002 08:00
Why I did not like Geneforge 3 in Geneforge Series
His Mighty Tentacle
Member # 627
Profile #33
I especially liked the dialog with Khyryk... In fact, it was what finally swayed my opinion about G3. When you have a chance to confront him about having Awakened views, but sitting back in his perfect little ivory tower talking a good game about the wrongs in Shaper society but doing nothing about them, just hiding away and waiting for the Shaper Council to come to him for a confrontation, (which is what he wants, really) and doing absolutely nothing to help the world, just sitting around moaning with his passive agressive stance, it's that kind of dialog that makes me appreciate these games. Khyryk has all that power but does nothing. It is because of him that evil has gained foothold. I mean, goodness, the guy has resources, he grew Reaper turrets to protect him self, mined his front gate, has his own pylons, a huge well stocked tower, he has everything. He has enough creations to completely retake the island. I mean really, if you can swarm the island and squash all resistance, than he should be able to do it too, no problemo.

Instead, he does nothing, he sits at home and watches the world crumble around him.

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If I could make just one wish, I would want a tasty vlish.

Geneforge IV. Still no tasty vlish.
Posts: 1104 | Registered: Tuesday, February 12 2002 08:00
Rebalancing between games in Geneforge Series
His Mighty Tentacle
Member # 627
Profile #3
One shudders to think of what a Discipline Wand from G1 would do in G3's missile damage system. The results would be... Sickening. I bet you could clear 400 to 500 damage... Egads.

Batons don't make much sense. They do more damage than ever before...

Neat though.

Edit. How is missile damage applied any how? I know there is the missile skill, but dex also applies damage?

Do you roll one die for missile and another die level for dex? If so, even with cut numbers, it explains why missiles do so much damage now.

And something doesn't seem kosher about that list.

Battle Creations do in fact, do more damage in G3. Battle Alphas and Betas do considerable damage. I know strength adds to damage now differently... If the die roll for damage is x number of damage, doesn't strength also add a die roll for damage? I know if you jack up strength on a Fyora it turns their firebolt in to a mini tactical nuke in the beginning of the game. Strength does funny things with the damage rolls of creations, even the missile aspects of it.

[ Wednesday, May 24, 2006 20:05: Message edited by: Delicious Vlish ]

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If I could make just one wish, I would want a tasty vlish.

Geneforge IV. Still no tasty vlish.
Posts: 1104 | Registered: Tuesday, February 12 2002 08:00
a4 is the best game yet in Avernum 4
His Mighty Tentacle
Member # 627
Profile #100
I dunno, I rather liked AVIV. Warts and all.

It was, in short and simple terms, a big old fashioned hack and slash dungeon crawl. And that's a good thing damnit. All this fighting and fussing over such trivial things. AVIV is ONE game... One game out of many, and many more to come. If your going to keep whining, then let's see YOU make a game as good as Jeff has done, market it, sell it, and raise a family off of it. Until you do, you should shut your yaps. It's getting bloody annoying to loggon to the AVIV section and see nothing but pissing and moaning... I have been sorely tempted to use my mod powers to lock a couple of threads as of late... (And in the past I have)

I agree that Exile having all those spells were better, but those days are GONE. At least for now. Cars used to have tail fins too... AND THEY WERE SO MUCH BETTER! But those days are gone. Records and eight track tapes had better sound capabilities than CDs with filtered midrange sound... But those days are gone and things have changed. Pissing and moaning isn't bloody likely to bring things back. If you like Exile, KEEP PLAYING EXILE! Stop playing Avernum just so you can whine about it. The constant bellyaching and whining is getting old... Many of you sound like a bunch of sniviling whiny milksops. Sniviling spoiled whiny milksops that just can't get their way.

Jeff has a consistant record of putting out good shareware games... And I am betting that he will continue to do so. Sounds like the next few games will be more plot driven now that he has an engine he likes.

Sit down, shut up, and for crying out loud, have some bloody patience. Sounds like better things to come.

Edited by me for content. I wasn't aware a certain harmless word was blocked out. **Shrug**

[ Wednesday, May 24, 2006 17:52: Message edited by: Delicious Vlish ]

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If I could make just one wish, I would want a tasty vlish.

Geneforge IV. Still no tasty vlish.
Posts: 1104 | Registered: Tuesday, February 12 2002 08:00
Why I did not like Geneforge 3 in Geneforge Series
His Mighty Tentacle
Member # 627
Profile #21
Jeff, I think you did a fine job of forcing players to choose the lesser of the two evils presented. :P

For a while, I really detested G3. I didn't like how I was forced to go along for the ride. After playing through it several times, I have come to change my opinion and see it for the game it was.

The center did not hold and now both extremes are the gathering points for everything flying out of the center.

It does not make it a bad game, just a very different game. Sort of like a book you can't put down even though you can not agree with it.

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If I could make just one wish, I would want a tasty vlish.

Geneforge IV. Still no tasty vlish.
Posts: 1104 | Registered: Tuesday, February 12 2002 08:00

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