Profile for Lord Bob
Field | Value |
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Displayed name | Lord Bob |
Member number | 55 |
Title | Shock Trooper |
Postcount | 236 |
Homepage | http://www.benmassey.ca |
Registered | Wednesday, October 3 2001 07:00 |
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Favorite Games in General | |
Shock Trooper
Member # 55
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written Wednesday, July 23 2003 14:49
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quote:This is the second forum in a week on which I have seen WC3 and thought 'Wing Commander 3'. It is a terrible habit I have. Mark Hamill is stalking me. Oh, and my game has to be...er...hard decision. Call it a tie between Avernum 2 and Lords of Magic (SE). Posts: 236 | Registered: Wednesday, October 3 2001 07:00 |
Just a bit of art... in General | |
Shock Trooper
Member # 55
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written Wednesday, July 23 2003 11:44
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I, on the other hand, did get it with Opera and still think that it's really cool. ![]() Posts: 236 | Registered: Wednesday, October 3 2001 07:00 |
Iraqi aftermath in General | |
Shock Trooper
Member # 55
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written Wednesday, July 23 2003 11:12
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quote:That's one of the bits that really interested me when I was reading up on some Iraq news a whiel ago...it was some uber-pro-war defense 'expert' who waid tat the war was in fact justified even if weapons weren't found, because...the Iraqis would have destroyed them. But they would have had them at one time, and that's the point! Apparently, doing as you're told but not being able to go back in time is an invadable offense now. Posts: 236 | Registered: Wednesday, October 3 2001 07:00 |
member #'s in General | |
Shock Trooper
Member # 55
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written Wednesday, July 23 2003 09:21
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Whatever the barrier shalt be, it looks like I'll be under it. Huzzah! - Bob, who likes his number almost as much as he likes blue penguins Posts: 236 | Registered: Wednesday, October 3 2001 07:00 |
5 Random Questions in General | |
Shock Trooper
Member # 55
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written Wednesday, July 23 2003 07:56
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Imban, Desp, orblish, old. I practice the art of summary. Posts: 236 | Registered: Wednesday, October 3 2001 07:00 |
General Questions on Spiderweb Stuff in General | |
Shock Trooper
Member # 55
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written Monday, July 21 2003 17:24
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I've purchased BoE, Nethergate, and all three Avernums from up here in Canada and never had any trouble. Usually, I'd just download the demo and order a registration code as well as a CD, so I could play right away even before the shipment arrived. ![]() Posts: 236 | Registered: Wednesday, October 3 2001 07:00 |
Dial up in General | |
Shock Trooper
Member # 55
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written Friday, July 18 2003 16:47
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For those of us who can't get anything but dial-up where we live, we cheer for Dial-Up to last as long as it possibly can. ![]() Posts: 236 | Registered: Wednesday, October 3 2001 07:00 |
Spell points in General | |
Shock Trooper
Member # 55
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written Tuesday, July 15 2003 00:59
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Actually... I distinctly remember a bit in one of the Avernums (I can't remember which, probably was Avernum 3) when I walked along a path where I was under fire from archers I couldn't get at. My party was way out of these guys' league so I didn't worry about them, but I had to double back a number of times because I was confused. After a bit, they stopped shooting. I didn't count how many shots they fired, but I actually think they exhausted their ammo. When I killed them, they weren't carrying any. Plus, it's worth noting that when an archer shoots at you and you kill him, you'll get nine arrows from his corpse instead of the usual ten. Posts: 236 | Registered: Wednesday, October 3 2001 07:00 |
United States Conflict Avatars (Cont.) in General | |
Shock Trooper
Member # 55
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written Tuesday, July 15 2003 00:38
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quote:By what standards? Education rate? Industrial power? Military might? Life expectancy? It certainly wasn't much to do with human rights, when you consider that the people were just a nice, cheap way to rape the hell out of the land. quote:It's not that there is just lots of political instability. It's that there are no areas of Africa without political instability, because a couple of centuries ago a bunch of Europeans who didn't know better decided that all black people were the same and should be able to live together fine. The guerillas are in the rural areas because that's what they can hit, but most of Africa is rural area. Plus, that sort of hit to your rural economy, even in an industrialized nation like Britain or the United States, is very very bad. The cities are hardly very prosperous...sure, imperialism generated heaps of wealth. The problem is that the wealth went to white folks who popped by Africa to see how their investments were doing. Your Nelson Mandelas and Kofi Annan's are world famous for a reason...they're the exceptions to the rule. If it wasn't for imperialism, the cities might be a fair bit poorer, but the average quality of life would be up as the gap would be smaller and the poor would be a fair bit better off. And there'd be a lot less quite people in them. quote:Well, I'm glad you admit it. :) But the idea of 'imperialism generated wealth, so the wars can be excused' is not one that makes me happy. quote:Actually, the Asian market is already a big thing. There's a reason all the shoe factories are in Asia and it ain't human decency. (Edit: It's spelt Nelson Mandela, dumbwad penguin. I'd also like to apologize for dissecting the whole post like that...I just meant to do the first bit and it snowballed. :P ) [ Tuesday, July 15, 2003 00:40: Message edited by: Lord Bob ] Posts: 236 | Registered: Wednesday, October 3 2001 07:00 |
Avernum 4 in General | |
Shock Trooper
Member # 55
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written Sunday, July 13 2003 15:36
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Hoyven mafen, there's a lot of topic on this going around. It's like a disease, and I hope it's not contagious. I nearly ripped another topic a new one until I saw it was 'Connect 4'. ![]() I, personally, would like there to be an Avernum 4, but as a non-BoA designer this is a selfish dream, and as a member of the universe, filled as it is with physical laws, this is vaguely akin to my liking there to be a way for me to pay for everything I'd ever need or want without working. Posts: 236 | Registered: Wednesday, October 3 2001 07:00 |
United States Conflict Avatars (Cont.) in General | |
Shock Trooper
Member # 55
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written Tuesday, July 8 2003 19:57
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Austria -and- Hungary in a row? I was expecting to just see Austria-Hungary, I was sort of surprised. I guess we're starting to run out of notable countries. Come on, Bulgaria! Romania! Other countries ending in 'ia' that refined the term 'minor power in a major struggle'! Daddy needs a new pair of combat boots! Posts: 236 | Registered: Wednesday, October 3 2001 07:00 |
United States Conflict Avatars (Cont.) in General | |
Shock Trooper
Member # 55
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written Monday, July 7 2003 12:26
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quote:I agree with that...there are times when foreign intervention is a good idea. Good times and bad times for everything...rigging elections because you want to avoid a lefty getting in is a 'bad' intervention. Even a few of the interventions listed here seemed to be justified in their descriptions (read: Great Britain). I figure a country has a right to be upset when a different country is seizing your merchant ships and taking crews from your naval vessels to be forcibly conscripted into the Royal Navy (impressment). And I'm a Canadian saying this. No rule is just black-and-white. I just wanted to get that off my chest, to all you people on either side who're accusing back and forth. Posts: 236 | Registered: Wednesday, October 3 2001 07:00 |
United States Conflict Avatars in General | |
Shock Trooper
Member # 55
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written Saturday, July 5 2003 10:30
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Interesting thread. ![]() I was about to notice that the countries posted so far are countries that the United States succeeded in invading and bending to their will, which made me sort of despair in terms of getting my native Canada and the War of 1812. Then I saw Vietnam. It's all good, people. Posts: 236 | Registered: Wednesday, October 3 2001 07:00 |
Grad 2003!!!!!!!!!!!!!!!!! in General | |
Shock Trooper
Member # 55
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written Sunday, June 22 2003 14:57
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The part of my brain is located just ventral of the hypothalamus, just a couple of cells there responsible for taking everything I read from a message board and converting into strange, psychedlic existence. But it was still funny. :P Posts: 236 | Registered: Wednesday, October 3 2001 07:00 |
other boards in General | |
Shock Trooper
Member # 55
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written Sunday, June 22 2003 14:47
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But everyone loves Subterra! I want to name one of my children Subterra! Every day, before I go on my own personal activities, I bow before my Subterra CD and lay a gentle kiss upon its spindle, just so that the pure glee of Subterra may fill me until the end of the day, when, though Blades of Exile is merely a coaster, I at last play the game upon my computer and explode in a veritable orgasm of Spiderwebness. In other, more simple terms: Don't count on it. Posts: 236 | Registered: Wednesday, October 3 2001 07:00 |
Grad 2003!!!!!!!!!!!!!!!!! in General | |
Shock Trooper
Member # 55
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written Sunday, June 22 2003 14:43
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As a compulsive lurker, I would just like to say that particular web page activated a part of my brain that I'd rather not think about. Oh. And if Alorael is a hitman...then life has suddenly begun to make sense. Posts: 236 | Registered: Wednesday, October 3 2001 07:00 |
Living in Valorim in The Avernum Trilogy | |
Shock Trooper
Member # 55
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written Tuesday, May 27 2003 13:25
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I'd have to sing up in favour of Castle Troglo for me! After all, troglodytes are reasonably clean and well-scholared. The castle has a very large library, full dining services, a splended garden, an excellent defensive position for when the taxman comes, luxury bedrooms, and after you kill all the warriors the regular troglos could be your servants. Plus, it has an expansive basement for all your expansive basement needs. Posts: 236 | Registered: Wednesday, October 3 2001 07:00 |
Spell stuff in BoA in Blades of Avernum | |
Shock Trooper
Member # 55
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written Wednesday, May 7 2003 12:14
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Yeah, BoE designers seem to have a sort of immunity fetish, don't they? Although it does come in handy now and then, it really is overused. But I agree with Death Arrows being most useful against the big fellows. That was when it came into its own. Posts: 236 | Registered: Wednesday, October 3 2001 07:00 |
Spell stuff in BoA in Blades of Avernum | |
Shock Trooper
Member # 55
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written Wednesday, May 7 2003 08:11
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It would be more relevant to compare Arcane Blow to Death Arrows, since Kill was a one-target spell and Death Arrows was the most powerful multi-target spell. Kill dominates Bolt of Fire, at any rate, but I have to say that Arcane Blow (and, against the magic-immune, even Fireblast) outclass Death Arrows. But that's just what I think. Terror was probably the most totally useless spell in the entire universe. :P Posts: 236 | Registered: Wednesday, October 3 2001 07:00 |
A Few Things Spiderweb Games Have Taught Us in General | |
Shock Trooper
Member # 55
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written Tuesday, April 22 2003 19:33
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quote:I think it's different, but after thinking about it...I can see where similarities may be seen. So if any admin want to lock it, I won't take it personally. Not that they'd care. :P And, any Spiderweb game is welcome. Posts: 236 | Registered: Wednesday, October 3 2001 07:00 |
A Few Things Spiderweb Games Have Taught Us in General | |
Shock Trooper
Member # 55
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written Monday, April 21 2003 20:01
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In the proud vein of my drinking game, bringing liver transplates to proud Spiderweb-ites everywhere, I introduce something that nobody will find funny. Oh, well. Just don't ban me. I really am trying. Things Spiderweb Games Have Taught Us: 1) It is possible to fly in a two-dimensional world. 2) Never kill the old people. They're either really powerful, or really weak but will cause tremendous havoc to you. 3) Things that smell really bad = good. 4) Things that smell really good = bad. Especially in cooking pots. 5) People throughout the world will beg you to do something and in the next sequel badmouth you for doing it. 6) Do not confuse mung demons and mung rats, or you will receive a rude surprise. 7) The most primitive of civilizations will nontheless have a clearly defined social hierarchy, including chieftains, shamans, and warriors. However, warriors and shamans will very seldom make up the bulk of a military force, even though every second guy in your average Avernite town is a guard or a wizard. 8) It doesn't matter what the opposite sex says. You're cute. 9) The same basic design of boat, made out of thin wood and haphazardly capable of fording calm waterways, will nontheless tangle such diverse environments as waterfalls, rapids, lava, and icy liquid stuff with ease. 10) Every little fortress out of the sway of civilization is usually evil and invariably controlled or administered by something undead, conjured up by a process you really don't want to know about. 11) The blue stuff in an Empire Archives facility is not a Slurpee and should not be treated as such. 12) Crystal Souls are things to be reverently and mystically adored, before being locked up in the nearest facility in the middle of nowhere with nothing to keep them company save their own crazed thoughts. 13) Despite being surrounded by water and facing what appears to be a total lack of local thermal heat, cold-blooded beings really like it down in a vast series of underground caves. 14) Don't become a businessman. You'll never make it from one sequel to the next, and will have to put up with a constant barrage of irritating adventurers in the meantime. 15) Don't become a guard. Sure, you get kickin' equipment and skills to die for, but the problem with being so great is that some uber-powerful party will sooner or later want to whoop on you. And they'll do it, too. 16) Don't become a wizard. You'll either blow up in the most horrific accident since the last one, or be condemned to eternal bureaucratic obscurity. The lucky ones get old and go crazy. 17) Don't become a mayor. If people aren't busy stealing jewelry from you, they're probably plotting to break into your house and loot it. 18) Despite being called 'kitties', Nephil don't look at all like a cat when you get right down to it. 19) No, nobody has ever managed to do that cool thing with a slith spear where you stab a guy up against a wall with one wrong against each side of his body. The reason for this is that the average guy is seldom four inches wide. 20) If given a choice between quickfire and napalm, take the napalm. Sure, quickfire looks cool, but it also moves at something around two meters per second and appears to be typically heated around room temperature. Perhaps a more appropriate name would be 'lethargiclukewarm'. Feel free to add more, they can't be worse than this. :P [ Monday, April 21, 2003 20:03: Message edited by: Lord Bob ] Posts: 236 | Registered: Wednesday, October 3 2001 07:00 |
how much $ ? in Blades of Avernum | |
Shock Trooper
Member # 55
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written Monday, December 23 2002 11:18
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Everything I've heard says that Geneforge 2 is coming out first. I wish Blades of Avernum would come out first (I didn't even _like_ Geneforge. :P ), but I guess we're stuck with it. I'd expect BoA to be out in about a year and a half. - Lord Bob, the Penguin, who owns BoE alone out of the Exiles, and thus hopes to get a discount on _something_, anyway. :P Posts: 236 | Registered: Wednesday, October 3 2001 07:00 |
Idea - 'Cutscenes' in Blades of Avernum | |
Shock Trooper
Member # 55
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written Friday, December 20 2002 18:49
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Remember when you'd start a game of the three Avernums (or, indeed, Exile III, now that I think about it)? They'd often begin with a little 'cutscene'...the bit where the letters pop up telling you that Avernum is the underworld, or where it replays the death of Hawthorne, or whatever. I think it would be painfully cool if we could make those in Blades of Avernum. I can picture something that would let us do this. After all, the cutscenes are basically smaller game windows that act out a certain pattern and have little letters above them. Since movement in Avernum is by little squares, we could move units and such by just, well, clicking the unit and clicking the direction. If you want to move a different unit at the same time, move the time slider back a notch and move _him_. We can place text in spots. Designing the terrain would be just like designing it in the Blades of Avernum scenario editor, except confined to a smaller area. We could have totally black screens, or insert a custom image. And maybe even sound effects! This would be _such_ a better way to introduce the story of a new scenario, advance the plot, and all that than a readme file. :P Posts: 236 | Registered: Wednesday, October 3 2001 07:00 |
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