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Doom Moon in Blades of Exile
Apprentice
Member # 5498
Profile #2
1, while 2 was more fun the first time 'round, and more challenging, the third and fourth times through, DMII seemed to have almost no plot. Sideplots, yes, but no real plot other than "Kill the big evil thing" and then the ending really bothered me! I was angry for weeks at that ending!
DM, on the otherhand, actually made me think several times, and caused me to scratch my head a few times. Plus, I gain great satisfaction from completing DM with a 1pc party. You simply cannot do that in DMII

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He who giggles for joy everytime he hears the talking skulls voice.
Posts: 31 | Registered: Sunday, February 13 2005 08:00
Vale of the Sould in Nethergate
Apprentice
Member # 5498
Profile #10
I knew somthing sounded wrong there.
Anyways, hope that helps.

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He who giggles for joy everytime he hears the talking skulls voice.
Posts: 31 | Registered: Sunday, February 13 2005 08:00
Did you stay loyal? in Geneforge Series
Apprentice
Member # 5498
Profile #25
my personal favorite approach is, indeed, a little more 'loyal' in my mind than any approach the game gives.
I kill everyone, and don't join any faction, then I destroy the forge without using it. And I do all this without ever touching the leadership skill.

Using the forge just gives a better ending, IMO, since by then you can PWN anyone left anyways.

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He who giggles for joy everytime he hears the talking skulls voice.
Posts: 31 | Registered: Sunday, February 13 2005 08:00
Did you stay loyal? in Geneforge
Apprentice
Member # 5498
Profile #25
my personal favorite approach is, indeed, a little more 'loyal' in my mind than any approach the game gives.
I kill everyone, and don't join any faction, then I destroy the forge without using it. And I do all this without ever touching the leadership skill.

Using the forge just gives a better ending, IMO, since by then you can PWN anyone left anyways.

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He who giggles for joy everytime he hears the talking skulls voice.
Posts: 31 | Registered: Sunday, February 13 2005 08:00
Vale of the Sould in Nethergate
Apprentice
Member # 5498
Profile #7
far sight helps enormously here! you got trapped by going in too far, look for secret passages and portals.

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He who giggles for joy everytime he hears the talking skulls voice.
Posts: 31 | Registered: Sunday, February 13 2005 08:00
Humanoid Species In Mythology in General
Apprentice
Member # 5498
Profile #24
quote:
Originally written by JadeWolf:

I have some too.

Naga -- Asia (india, I think)

Werewolves -- ??

I could have more soon.

Nagas are from South America primarily, though they do have a close Asian variant, whose name I forget.

Werewolves have at least two known origins, Animistic Native North Americans believed it to be a blessing, and some German and French legends have werewolves as demon/wolf offspring.

quote:
Originally written by Doom Toaster:

Chupacabra- South America

actually, crytozooologists believe they have found la chupacabra, whose legends originated in southern Mexico in teh early '90s. A coyote with a variant of mange desease seems to have been to culprit, and more such coyotes have been foudn since. This matches with the earliest descriptions of la chupacabra, which were a dog with the skin of a fish. The first sighting a herder caught it eating a goat, and scared it off to find that only his goats stomach had been eaten, which gave lead to the stories of it sucking the animals blood, or eating only their guts, the two main variants.

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He who giggles for joy everytime he hears the talking skulls voice.
Posts: 31 | Registered: Sunday, February 13 2005 08:00
Who is your favorite exile? in The Exile Trilogy
Apprentice
Member # 5498
Profile #24
quote:
Originally written by Thuryl:

quote:
Originally written by TakenName:

teh lady who was 'studying' Motrax
I really hope you are not trying to imply anything unsavoury with those quotation marks.

No, simply that she was not studying him, but learning from, rather.

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He who giggles for joy everytime he hears the talking skulls voice.
Posts: 31 | Registered: Sunday, February 13 2005 08:00
Who is your favorite exile? in The Exile Trilogy
Apprentice
Member # 5498
Profile #20
my personal favorite is (i forget name) teh lady who was 'studying' Motrax, but then moves to Fort Emergence for an appearance in E3.
On Erika, while I have not played E1 except for the demo, I feel she is rather pointless, except as a deus ex machina, and has no real personality other than 'kill empire'.

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He who giggles for joy everytime he hears the talking skulls voice.
Posts: 31 | Registered: Sunday, February 13 2005 08:00
E4? in The Exile Trilogy
Apprentice
Member # 5498
Profile #2
true dat, its called tatterdemalion! or any other one of our growing collection.

kind of sad though, that Jeff has abandoned his greatest achievment to the dust and us.

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He who giggles for joy everytime he hears the talking skulls voice.
Posts: 31 | Registered: Sunday, February 13 2005 08:00
E4? in The Exile Trilogy
Apprentice
Member # 5498
Profile #0
any hope that after A4 comes out, Jeff will copy it over to Exile? OR will we have to go through the tedious process fo making it a BOE scen?

Personally hoping Jeff brings the new game back to the holy land of Exile.

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He who giggles for joy everytime he hears the talking skulls voice.
Posts: 31 | Registered: Sunday, February 13 2005 08:00
A3: The first party of explorers. in The Avernum Trilogy
Apprentice
Member # 5498
Profile #7
Actualy, tucker reports back as soon as you find him. And why don't the first parties corpses have anything worth while on them?

Of course, we all know why they were unsucsessful and we(teh second party) win, we stick together and join the ANAMA, then turn around and slaughter them all! Followed up by training soly in magic except for one idiot who sticks with prietly magic.

Wow, I have an unhealthy habit going here, i think.

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He who giggles for joy everytime he hears the talking skulls voice.
Posts: 31 | Registered: Sunday, February 13 2005 08:00
Town Building help in Blades of Exile
Apprentice
Member # 5498
Profile #6
you could always simply COUNT from where you are centered.

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He who giggles for joy everytime he hears the talking skulls voice.
Posts: 31 | Registered: Sunday, February 13 2005 08:00
Need some help... in Geneforge Series
Apprentice
Member # 5498
Profile #16
hmm, my game must be bugged ro something, i have a 99 hp/magic/essence cap. And I have 25 points in intelligence.
Without that cap, my agents could be simple spell slingers.

*goes to reinstal GF. YAY!*

[ Wednesday, February 23, 2005 13:19: Message edited by: TakenName ]

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He who giggles for joy everytime he hears the talking skulls voice.
Posts: 31 | Registered: Sunday, February 13 2005 08:00
Need some help... in Geneforge
Apprentice
Member # 5498
Profile #16
hmm, my game must be bugged ro something, i have a 99 hp/magic/essence cap. And I have 25 points in intelligence.
Without that cap, my agents could be simple spell slingers.

*goes to reinstal GF. YAY!*

[ Wednesday, February 23, 2005 13:19: Message edited by: TakenName ]

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He who giggles for joy everytime he hears the talking skulls voice.
Posts: 31 | Registered: Sunday, February 13 2005 08:00
Nethergate Demo in Nethergate
Apprentice
Member # 5498
Profile #11
The ultimate challenge- a celt solo with no positive traits, and all negative traits! I STILL CAN'T DO IT!

I think the only ways NG2 could work would be to take a different sceneario with teh same plot, maybe Aztecs vs Spanards, or to play teh fairies plight on the other side fo the gate, or(finallly) to take something like Ravens people and their loss of their gods and magic from the world.

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He who giggles for joy everytime he hears the talking skulls voice.
Posts: 31 | Registered: Sunday, February 13 2005 08:00
Need some help... in Geneforge Series
Apprentice
Member # 5498
Profile #12
My only problem with puming all my points into magic is teh rare occasion I actually DO run out of essence. Considering the 99 max, that occurs mroe than you think it would, and essence pods are expensive. ALthough, you are right about never lettign enemy attack, I just see guardians as mroe of a tank, shapers as micromanagers/generals, and agents as teh speedemons with swords.

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He who giggles for joy everytime he hears the talking skulls voice.
Posts: 31 | Registered: Sunday, February 13 2005 08:00
Need some help... in Geneforge
Apprentice
Member # 5498
Profile #12
My only problem with puming all my points into magic is teh rare occasion I actually DO run out of essence. Considering the 99 max, that occurs mroe than you think it would, and essence pods are expensive. ALthough, you are right about never lettign enemy attack, I just see guardians as mroe of a tank, shapers as micromanagers/generals, and agents as teh speedemons with swords.

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He who giggles for joy everytime he hears the talking skulls voice.
Posts: 31 | Registered: Sunday, February 13 2005 08:00
playing a guardian? in Geneforge Series
Apprentice
Member # 5498
Profile #7
wait, did you just try to argue with me by paraphrasing what I said? At teh begining, ranged creations, at end, creations useless, yup!
I tend to keep my artilla around just because its fun to kill the bigwigs with acid from a level 1 creation.(skill level, not exp level)

Also, if ever your in teh mood for a good laugh, use pyromroamers as meatshields! Now THATS micromanaging suicide!

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He who giggles for joy everytime he hears the talking skulls voice.
Posts: 31 | Registered: Sunday, February 13 2005 08:00
playing a guardian? in Geneforge
Apprentice
Member # 5498
Profile #7
wait, did you just try to argue with me by paraphrasing what I said? At teh begining, ranged creations, at end, creations useless, yup!
I tend to keep my artilla around just because its fun to kill the bigwigs with acid from a level 1 creation.(skill level, not exp level)

Also, if ever your in teh mood for a good laugh, use pyromroamers as meatshields! Now THATS micromanaging suicide!

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He who giggles for joy everytime he hears the talking skulls voice.
Posts: 31 | Registered: Sunday, February 13 2005 08:00
Weapons and Warfare in Avernum. in Blades of Avernum
Apprentice
Member # 5498
Profile #10
an interestign trap, though time-consuming to make, would be a modification of old trap pits, with teleporters at the bottom that send you and extra, say, ten feet lower, into solid rock. Or maybe sends you into some region overrun with demons.

And how big are Critachs? if they are large enough, could you charm/train them to be used as an animal force(by modifying them and putting daggerlike claws or whatnot into their legs)? The US Army did this with dogs in WW2 for a while, but I don't think they ever saw any real combat use. Animal Cruelty and all that.

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He who giggles for joy everytime he hears the talking skulls voice.
Posts: 31 | Registered: Sunday, February 13 2005 08:00
Favorite Plauge? in The Exile Trilogy
Apprentice
Member # 5498
Profile #11
Roaches, the only plague that actually forced me to think beyond "There has to be a secret door".

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He who giggles for joy everytime he hears the talking skulls voice.
Posts: 31 | Registered: Sunday, February 13 2005 08:00
One-PC Parties Rule in Nethergate
Apprentice
Member # 5498
Profile #11
wow, Im reviving a dead post here, but...

For a solo celt, all you really need is very high defense and 3/5-2/3 your defense in berserker, along with a few points in healing circle for that nice healing spell. Keep this up, and nothing can touch you, while you kill everything in one hit.

[ Friday, February 18, 2005 07:46: Message edited by: TakenName ]

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He who giggles for joy everytime he hears the talking skulls voice.
Posts: 31 | Registered: Sunday, February 13 2005 08:00
A thing of interest... in General
Apprentice
Member # 5498
Profile #4
Ah, but the question is, will movie violence meet real-world violence, or will realword violence have to catch up first?
Indeed, it is sad when a satirical show portrays life as possessing more 'good' than the 'truth' reporting news.
My cent and a half.

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He who giggles for joy everytime he hears the talking skulls voice.
Posts: 31 | Registered: Sunday, February 13 2005 08:00
The Shaper Crypt in Geneforge Series
Apprentice
Member # 5498
Profile #2
you are looking for creature called "cresent thad" or something like that. It wanders between two areas in the wasteland, I forget which.
When you find it, it will run away from you(not a special encounter or anything, it just runs away). When it dies, it will drop a 'stone cresent' which you use to unlock it.

Or are you talking about the shaper crypt on the southeast edge of the island? If so, you are looking for a necklace found in that area, in the only building you can get in so far.

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He who giggles for joy everytime he hears the talking skulls voice.
Posts: 31 | Registered: Sunday, February 13 2005 08:00
The Shaper Crypt in Geneforge
Apprentice
Member # 5498
Profile #2
you are looking for creature called "cresent thad" or something like that. It wanders between two areas in the wasteland, I forget which.
When you find it, it will run away from you(not a special encounter or anything, it just runs away). When it dies, it will drop a 'stone cresent' which you use to unlock it.

Or are you talking about the shaper crypt on the southeast edge of the island? If so, you are looking for a necklace found in that area, in the only building you can get in so far.

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He who giggles for joy everytime he hears the talking skulls voice.
Posts: 31 | Registered: Sunday, February 13 2005 08:00

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