Profile for The Immortal
Field | Value |
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Displayed name | The Immortal |
Member number | 4 |
Title | BANNED |
Postcount | 6936 |
Homepage | http://www.geocities.com/terrorsmartyr/ |
Registered | Tuesday, September 18 2001 07:00 |
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Revamped Data in Blades of Avernum Editor | |
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written Monday, April 25 2005 12:02
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http://imban.desperance.net/boa/REVAMPED_DATA.txt Kel's orphanage project uses all of the graphics, whereas mine leaves out two rings and a necklace. So Kel can therefore continue his orphanage. This is just, what I feel, is far more organized. The terrains are basically undisturbed from Kel's version. All I did was add a short table and some open doorways (460-464), as well as some slopes to match a previously nonexistant cave floor type (443-446). Floors received a nigh-on total overhaul. I added surface stationary water (73-74), Dying Grass (79-80), Dirt Swamp (85), Ice (88-89), Spiked and Blue Cave Floor (92-95), Red and Blue Floors (110-111), Resplendent (113), all carpet types (115-126), and the V floors from A2 (142-144). In doing so, I also painfully organized everything by category. Items were TOTALLY redone, except for the gems, which were also renamed. I added 6 new weapons types: Axes, Cudgels, Rapiers, Tribal Spears, Scimitars and Edge Swords. Axes and Cudgels are taken from EM. Rapiers are similar to Short Swords, Tribal Spears are particularly bad Pikes, Scimitars are Axes, and Edge Swords are weak two-handed swords. I imported Canopy's Greaves. I also added some GF items, gauging their abilities in BoA as best as could be hoped for. (They're all relatively weak.) Many necklaces and wands gained new graphics. Blessed Plate Mail, Blessed Short Sword, Blessed Pike, Alien Blade and all metal Large Shields received new graphics. Poison Elixir turned sickly green. The Slime Pool is level 1, has certain immunities, and has a dummy script. The King is at an official's level. The Augmented Giant has the correct top half and is recolored. The Slith Avatar remains as Kel left it. The Queen Spider graphic went to the Elder Aranea. ... That's about it. If anything is miscredited in the heading, let me know. -------------------- * Posts: 6936 | Registered: Tuesday, September 18 2001 07:00 |
Revamped Data in Blades of Avernum | |
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written Monday, April 25 2005 12:02
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http://imban.desperance.net/boa/REVAMPED_DATA.txt Kel's orphanage project uses all of the graphics, whereas mine leaves out two rings and a necklace. So Kel can therefore continue his orphanage. This is just, what I feel, is far more organized. The terrains are basically undisturbed from Kel's version. All I did was add a short table and some open doorways (460-464), as well as some slopes to match a previously nonexistant cave floor type (443-446). Floors received a nigh-on total overhaul. I added surface stationary water (73-74), Dying Grass (79-80), Dirt Swamp (85), Ice (88-89), Spiked and Blue Cave Floor (92-95), Red and Blue Floors (110-111), Resplendent (113), all carpet types (115-126), and the V floors from A2 (142-144). In doing so, I also painfully organized everything by category. Items were TOTALLY redone, except for the gems, which were also renamed. I added 6 new weapons types: Axes, Cudgels, Rapiers, Tribal Spears, Scimitars and Edge Swords. Axes and Cudgels are taken from EM. Rapiers are similar to Short Swords, Tribal Spears are particularly bad Pikes, Scimitars are Axes, and Edge Swords are weak two-handed swords. I imported Canopy's Greaves. I also added some GF items, gauging their abilities in BoA as best as could be hoped for. (They're all relatively weak.) Many necklaces and wands gained new graphics. Blessed Plate Mail, Blessed Short Sword, Blessed Pike, Alien Blade and all metal Large Shields received new graphics. Poison Elixir turned sickly green. The Slime Pool is level 1, has certain immunities, and has a dummy script. The King is at an official's level. The Augmented Giant has the correct top half and is recolored. The Slith Avatar remains as Kel left it. The Queen Spider graphic went to the Elder Aranea. ... That's about it. If anything is miscredited in the heading, let me know. -------------------- * Posts: 6936 | Registered: Tuesday, September 18 2001 07:00 |
Gate full of demons in Backwater calls in Blades of Avernum | |
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written Monday, April 25 2005 11:41
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You're not supposed to go that way. . . -------------------- * Posts: 6936 | Registered: Tuesday, September 18 2001 07:00 |
Do you think there is a Hell? in General | |
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written Sunday, April 24 2005 13:06
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quote:Life's unfair. On us. For having to deal with you. End yourself. -------------------- 私のバラドですそしてころしたいいらればころす Posts: 6936 | Registered: Tuesday, September 18 2001 07:00 |
Backwater Question in Blades of Avernum | |
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written Sunday, April 24 2005 12:50
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Are you using a god party or something? Stop. It really, really does ruin gameplay, proportional to the caliber of combat. Anywho, you need the enchanted amulet. Did you beat up the goblins? And if so, did you get the amulet? Did you take it to the wizard at the biggest city in the scenario? Did you then FINALLY get it enchanted by the Mosadorl or Bearworth? If you have an enchanted amulet, you can get through unscathed. Well, sorta. (120 damage- deal with it.) -------------------- * Posts: 6936 | Registered: Tuesday, September 18 2001 07:00 |
Custom Objects Script Base in Blades of Avernum Editor | |
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written Sunday, April 24 2005 09:02
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I completely redid floors, organizing everything. And I mean EVERYTHING. There's the originals, then other outdoor floors I made / incorporated / colorshifted (including some sorta-close adaptations), then there's crops, domestic floors (including granite, red stone and "resplendent"), carpets (of all four types for all three color shifts), mosaics, other (walkway, charred) and Vahnatai. (I'll upload my rehaul to Desp whenever Djur gets back to me with the password I've forgotten.) EDIT: And BTW, if you have a copy of EM, 1005 - 1-4 is incredibly easy. [ Sunday, April 24, 2005 09:37: Message edited by: Papa Donatus II ] -------------------- * Posts: 6936 | Registered: Tuesday, September 18 2001 07:00 |
Custom Objects Script Base in Blades of Avernum | |
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written Sunday, April 24 2005 09:02
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I completely redid floors, organizing everything. And I mean EVERYTHING. There's the originals, then other outdoor floors I made / incorporated / colorshifted (including some sorta-close adaptations), then there's crops, domestic floors (including granite, red stone and "resplendent"), carpets (of all four types for all three color shifts), mosaics, other (walkway, charred) and Vahnatai. (I'll upload my rehaul to Desp whenever Djur gets back to me with the password I've forgotten.) EDIT: And BTW, if you have a copy of EM, 1005 - 1-4 is incredibly easy. [ Sunday, April 24, 2005 09:37: Message edited by: Papa Donatus II ] -------------------- * Posts: 6936 | Registered: Tuesday, September 18 2001 07:00 |
Custom Objects Script Base in Blades of Avernum Editor | |
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written Sunday, April 24 2005 07:21
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quote:I plan to- I'm just trying to offer level-headed suggestions is all. (And just a comment in general- if you have a girlfriend, why are you wasting time here? Go out and get laid- you'll one-up all of us, down to the last.) -------------------- * Posts: 6936 | Registered: Tuesday, September 18 2001 07:00 |
Custom Objects Script Base in Blades of Avernum | |
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written Sunday, April 24 2005 07:21
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quote:I plan to- I'm just trying to offer level-headed suggestions is all. (And just a comment in general- if you have a girlfriend, why are you wasting time here? Go out and get laid- you'll one-up all of us, down to the last.) -------------------- * Posts: 6936 | Registered: Tuesday, September 18 2001 07:00 |
You can take my "????" when you pry my cold, dead fingers off the "????" mouse! in General | |
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written Saturday, April 23 2005 21:39
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You can take my cock when you pry my cold, dead fingers off the, um... cock. -------------------- 私のバラドですそしてころしたいいらればころす Posts: 6936 | Registered: Tuesday, September 18 2001 07:00 |
Custom Objects Script Base in Blades of Avernum Editor | |
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written Saturday, April 23 2005 21:34
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You'll want to fix terrain 397. Also, with relation to both V-floors... You use the small-tile V floors with terrains 139 and 140, but don't deign to include the actual base floor. (It's in resource 761, terrain.) So for clarity's sake, DON'T change the editor icon of the resplendent V-floors. Other orphans... (And no, I don't know what to do with 711 - 8/9, but the rest I do, so ask if you can't tell) 709 - 9 711 - 8/9 726 - 5 727 - 2/8 742 - 8 751 - 5/7 758 - 3 (Although admittedly, the bottom half no longer exists...) 788 - 7/8 ---- 1624 (Not sure what it could BE- maybe a confusion ray-shooting construct? Confusion Golem? Archmage Perplexos?) ---- "Crystal Wand" should probably use a different skill than thrown weapons- maybe Mage Spells? Or alternatively, have it be just a regular staff that gives resistance to spells or mage spells bonuses- which would make a LOT more sense. "Bolt of Cloth" has dramatically different floor and inventory icons. You should try to make the grapes look less disgusting- try tinting them green and lightening them. Along with the Drake Egg, you should have a regular Egg- the kind that you actually eat. Why is Steel Shield an item unto itself? Make it the graphic for some of the other, metal shields. (Oh yeah- it's the second most powerful shield in BoA, doing more protection than any other shield actually made out of steel?!) "Stone" (453) should be "Garnet" or "Spinel" Not sure why "Bag of Curing Herbs" has to cure disease- Curb the GF influences and just make it a regular bag or something. The "Lockpick Tool" would be better as the graphic for the Rod of Arcana or something. It looks more like a wand. (Again with the GF influences... ;_; ) "Sword of Slicing" doesn't seem like what that thing does- how about "Parrying Blade" because blades get stuck within the two tines? "Orange Sword" is golden (or just plain gold), not Orange. The jewel inset leads me to think that it'd best represent an ornamental sword (so high value, but low if any damage) And furthermore, how does it look "flaming"? Same as above for "Magic Plate Mail"... It's humorously small on the ground. Rough Plate Mail is WAY broken. The damage it blocks is more than any other armor in the game outside of the HLPM's god items. Shouldn't it block LESS and be WORTH less because of its horrible design? "Orb of Flight" is probably just an Opal like in ZKR. "Magician's Gloves" seem to have lots of plates- more than someone valuing free movement of the hands would need. Again, these gloves would be GREAT if they were ornamental- cuz they're beautiful. Rogue's Cap can be an artifact if you want, but I'd recommend against it- the graphic seems aimed at stylishness that a rogue would use, though. Magician's Cap also seems to be ornamental. The red ones (since Ruby is already used) could be "Beryl" I question your use of the Ruby and Topaz rings, since those graphics are too humorously small to really be used for anything. ---- The slime pool should probably have "dummy" or something as its basic script, since it's immobile. A king would probably be just as good in combat as an official- ie, not level 20. The augmented giant has a top- just the wrong one. ---- More as I look over 'em. I stongly urge you not to jump the gun and make orphans artifacts- this is an aesthetic reworking, not a super-powerful game-breaking one. -------------------- * Posts: 6936 | Registered: Tuesday, September 18 2001 07:00 |
Custom Objects Script Base in Blades of Avernum | |
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written Saturday, April 23 2005 21:34
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You'll want to fix terrain 397. Also, with relation to both V-floors... You use the small-tile V floors with terrains 139 and 140, but don't deign to include the actual base floor. (It's in resource 761, terrain.) So for clarity's sake, DON'T change the editor icon of the resplendent V-floors. Other orphans... (And no, I don't know what to do with 711 - 8/9, but the rest I do, so ask if you can't tell) 709 - 9 711 - 8/9 726 - 5 727 - 2/8 742 - 8 751 - 5/7 758 - 3 (Although admittedly, the bottom half no longer exists...) 788 - 7/8 ---- 1624 (Not sure what it could BE- maybe a confusion ray-shooting construct? Confusion Golem? Archmage Perplexos?) ---- "Crystal Wand" should probably use a different skill than thrown weapons- maybe Mage Spells? Or alternatively, have it be just a regular staff that gives resistance to spells or mage spells bonuses- which would make a LOT more sense. "Bolt of Cloth" has dramatically different floor and inventory icons. You should try to make the grapes look less disgusting- try tinting them green and lightening them. Along with the Drake Egg, you should have a regular Egg- the kind that you actually eat. Why is Steel Shield an item unto itself? Make it the graphic for some of the other, metal shields. (Oh yeah- it's the second most powerful shield in BoA, doing more protection than any other shield actually made out of steel?!) "Stone" (453) should be "Garnet" or "Spinel" Not sure why "Bag of Curing Herbs" has to cure disease- Curb the GF influences and just make it a regular bag or something. The "Lockpick Tool" would be better as the graphic for the Rod of Arcana or something. It looks more like a wand. (Again with the GF influences... ;_; ) "Sword of Slicing" doesn't seem like what that thing does- how about "Parrying Blade" because blades get stuck within the two tines? "Orange Sword" is golden (or just plain gold), not Orange. The jewel inset leads me to think that it'd best represent an ornamental sword (so high value, but low if any damage) And furthermore, how does it look "flaming"? Same as above for "Magic Plate Mail"... It's humorously small on the ground. Rough Plate Mail is WAY broken. The damage it blocks is more than any other armor in the game outside of the HLPM's god items. Shouldn't it block LESS and be WORTH less because of its horrible design? "Orb of Flight" is probably just an Opal like in ZKR. "Magician's Gloves" seem to have lots of plates- more than someone valuing free movement of the hands would need. Again, these gloves would be GREAT if they were ornamental- cuz they're beautiful. Rogue's Cap can be an artifact if you want, but I'd recommend against it- the graphic seems aimed at stylishness that a rogue would use, though. Magician's Cap also seems to be ornamental. The red ones (since Ruby is already used) could be "Beryl" I question your use of the Ruby and Topaz rings, since those graphics are too humorously small to really be used for anything. ---- The slime pool should probably have "dummy" or something as its basic script, since it's immobile. A king would probably be just as good in combat as an official- ie, not level 20. The augmented giant has a top- just the wrong one. ---- More as I look over 'em. I stongly urge you not to jump the gun and make orphans artifacts- this is an aesthetic reworking, not a super-powerful game-breaking one. -------------------- * Posts: 6936 | Registered: Tuesday, September 18 2001 07:00 |
Do you think there is a Hell? in General | |
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written Saturday, April 23 2005 20:36
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quote:Son, are you legally retarded? -------------------- 人 た ち を 燃 え る た め に 俺 は か れ ら に 火 を 上 げ る か ら 死 ん だ Posts: 6936 | Registered: Tuesday, September 18 2001 07:00 |
Custom Objects Script Base in Blades of Avernum Editor | |
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written Saturday, April 23 2005 17:44
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The "V floors look green" part doesn't actually work. And why can't you have BOTH v floors? Like, have the small-tile and large-tile ones separate? -------------------- * Posts: 6936 | Registered: Tuesday, September 18 2001 07:00 |
Custom Objects Script Base in Blades of Avernum | |
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written Saturday, April 23 2005 17:44
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The "V floors look green" part doesn't actually work. And why can't you have BOTH v floors? Like, have the small-tile and large-tile ones separate? -------------------- * Posts: 6936 | Registered: Tuesday, September 18 2001 07:00 |
LP Nethergate graphics in Blades of Avernum | |
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written Saturday, April 23 2005 15:24
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You're less-than-EMing it (ie, height goofups) at (27,3), (33,8), (41,13), (38,21), (15,29) and (15,12) of South Ateria. The four towers outside of Umbratium should probably be one height level HIGHER than they are, so that the ugly blackness of the hills doesn't show up. (You can put walkway floors beneath 'em too if you want.) Plus, the outdoors are sparse- not that it isn't by design, but since there are so few houses in Umbratium, shouldn't there be some surrounding it? At least some evidence of previous inhabitants. Meanwhile, you seem to be oblivious to the purpose of terrain 1's existence- it's Blackness. Meaning that it's opaque and black. Put it by stairways or ramps instead of walls. On the ramp out of Ateria, the road is on grass. There's some Less-Than-EMing in the basement of Tarquin. (ie, the transition area) Tarquin's basement is RIFE with misuses of Luz' mosaic floors- look over the corners of the floors carefully. (It would help if you used the fl_ed_which_icon and the icons she provides on her site) http://es.geocities.com/falcata2/BoApics/Floors.html -------------------- * Posts: 6936 | Registered: Tuesday, September 18 2001 07:00 |
LP Nethergate graphics in Blades of Avernum | |
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written Saturday, April 23 2005 13:08
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Umbratium uses wallset 514. Destroyed Umbratium uses wallset 600. And, um, Monster is a bit mundane of a name. -_- Daemon actually is latin, or you could also use Monstrum. -------------------- * Posts: 6936 | Registered: Tuesday, September 18 2001 07:00 |
Crescent Valley in Blades of Avernum | |
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written Saturday, April 23 2005 12:14
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quote:Well, the aparatus of an equestrian is large enough that any object lodged in feminine orifices would have a high propensity to become irrevocably attached... :P -------------------- * Posts: 6936 | Registered: Tuesday, September 18 2001 07:00 |
NEW POPE! in General | |
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written Friday, April 22 2005 19:30
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quote: -------------------- 人 た ち を 燃 え る た め に 俺 は か れ ら に 火 を 上 げ る か ら 死 ん だ Posts: 6936 | Registered: Tuesday, September 18 2001 07:00 |
Undead Topics Need Loving Too (aka "Give Me Your First-Born") in General | |
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written Friday, April 22 2005 18:32
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quote:Oh, come now. Girl scouts only- I'm a paedophile, but not gay. -------------------- 人 た ち を 燃 え る た め に 俺 は か れ ら に 火 を 上 げ る か ら 死 ん だ Posts: 6936 | Registered: Tuesday, September 18 2001 07:00 |
99% of all Statistics are made up. in General | |
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written Friday, April 22 2005 13:00
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quote:You aren't having the correct brownies. -------------------- 人 た ち を 燃 え る た め に 俺 は か れ ら に 火 を 上 げ る か ら 死 ん だ Posts: 6936 | Registered: Tuesday, September 18 2001 07:00 |
Kelandon and *i, you have PMs in General | |
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written Friday, April 22 2005 12:34
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I don't use PMs at all. My email works just fine. -------------------- 人 た ち を 燃 え る た め に 俺 は か れ ら に 火 を 上 げ る か ら 死 ん だ Posts: 6936 | Registered: Tuesday, September 18 2001 07:00 |
In this thread, Imban ruins everything in General | |
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written Friday, April 22 2005 10:16
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-------------------- 私のバラドですそしてころしたいいらればころす Posts: 6936 | Registered: Tuesday, September 18 2001 07:00 |
Does Spiderweb improve your English? in General | |
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written Thursday, April 21 2005 20:26
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Arancaytar and Alorael beating Alec and me is disturbing. Arancaytar and Alorael beating Thuryl is travesty. -------------------- 人 た ち を 燃 え る た め に 俺 は か れ ら に 火 を 上 げ る か ら 死 ん だ Posts: 6936 | Registered: Tuesday, September 18 2001 07:00 |
Avernum -v- Exile in General | |
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written Thursday, April 21 2005 13:34
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quote: -------------------- 私のバラドですそしてころしたいいらればころす Posts: 6936 | Registered: Tuesday, September 18 2001 07:00 |