Profile for The Immortal
Field | Value |
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Displayed name | The Immortal |
Member number | 4 |
Title | BANNED |
Postcount | 6936 |
Homepage | http://www.geocities.com/terrorsmartyr/ |
Registered | Tuesday, September 18 2001 07:00 |
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should i? in Avernum 4 | |
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written Friday, December 16 2005 22:07
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...if you liked the demo a LOT and don't mind a significant decrease in gameplay, get it. Remember, folks. JV is the genius of placing registration barriers- he knows when and where to put them, and it's usually the exact point at which gameplay thereafter goes sour. EDIT: Wait, that's not true. The GF games all typically start sucking before you hit their barriers. [ Friday, December 16, 2005 22:08: Message edited by: Kasumetoru Sai ] -------------------- * Posts: 6936 | Registered: Tuesday, September 18 2001 07:00 |
NPC's? in Avernum 4 | |
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written Friday, December 16 2005 22:06
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...all of those "escorts", however, either: 1. Move totally independent of you 2. Don't follow you particularly well -------------------- * Posts: 6936 | Registered: Tuesday, September 18 2001 07:00 |
Za-Khazi Run in Blades of Avernum | |
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written Friday, December 16 2005 21:25
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And if they are, you can just use the editor to hack yourself a way around them. I mean, that's not cheating if it's where you're actually s'posed to go... -------------------- * Posts: 6936 | Registered: Tuesday, September 18 2001 07:00 |
Chat Room? in General | |
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written Friday, December 16 2005 21:24
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Room 3. Morgles, Khoth, Arctic, Saunders, etc. PS- UA has friends? Who aren't AIM-bots? -------------------- * Posts: 6936 | Registered: Tuesday, September 18 2001 07:00 |
We Live on Ermarian in General | |
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written Friday, December 16 2005 21:22
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Goddamn- Thuryl's catching up for 3rd. -------------------- * Posts: 6936 | Registered: Tuesday, September 18 2001 07:00 |
Formello's Shade in Avernum 4 | |
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written Friday, December 16 2005 18:25
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Its acquisition range is somewhat more generous than you might expect- JV (rightfully) assumes that some dumbasses will probably meander too close accidentally, especially with how close that church is. -------------------- * Posts: 6936 | Registered: Tuesday, September 18 2001 07:00 |
Canopy...need help in Blades of Avernum | |
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written Friday, December 16 2005 16:20
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Hey, hey. Not true. In BoE, they're liches. -------------------- * Posts: 6936 | Registered: Tuesday, September 18 2001 07:00 |
Canopy...need help in Blades of Avernum | |
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written Friday, December 16 2005 13:19
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See, I'll buy that for sure with RoR-BoE. Since in the BoE version, they actually DO send a small horde of undead out to kill Ashton dead. They fail, but they definitely try. -------------------- * Posts: 6936 | Registered: Tuesday, September 18 2001 07:00 |
Athron's lair key in Avernum 4 | |
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written Friday, December 16 2005 12:40
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Athron's Lair, and also the one gatehouse en route to the Hawthorne portal. -------------------- * Posts: 6936 | Registered: Tuesday, September 18 2001 07:00 |
How I rank A4 and why in Avernum 4 | |
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written Friday, December 16 2005 11:05
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quote:Are you mad? A4 beyond the demo is just a matter of "kill X number of plagues to gain enough levels to kill remaining X number of plagues before reaching the Castle". Chitraches (who are not supposed to look like goddamned clawbugs!), undead, bandits... Okay, so we get to the castle. First, there's a trap that any dumbass could smell from miles away. Then, there's another trap that's even more egregiously conceived. (Honestly, I expected the crystal box to blow up and incinerate the whole castle. They really were asking for it.) Then, um, go off and kill Rentar. Then go off and kill her again. Game over. This is like some sort of hideous parody. A3 was no good, but A4's plot is genuinely unbearable. I mean, the shades were a very nice idea... Dorikas' band was an interesting concept at first... But everything else was 100% re-hashed. -------------------- * Posts: 6936 | Registered: Tuesday, September 18 2001 07:00 |
This thread is a spoiler. in Avernum 4 | |
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written Friday, December 16 2005 10:59
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After killing rentar and getting the game-over, my first thought was, "When do I get to kill Dorikas?" And hell, there's at least one gaping hole with that pylon- if pylons can be accessed by unattuned people, doesn't that essentially mean that Rentar's inner sanctum could have been accessed by ANYONE? Why wasn't I teleported there in the first place? -------------------- * Posts: 6936 | Registered: Tuesday, September 18 2001 07:00 |
Canopy...need help in Blades of Avernum | |
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written Friday, December 16 2005 10:40
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In the original RoR (quite different), you kill the mayor for an extra 500 gold at no loss at the end. -------------------- * Posts: 6936 | Registered: Tuesday, September 18 2001 07:00 |
Canopy...need help in Blades of Avernum | |
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written Thursday, December 15 2005 22:18
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E:BH... 1. Yeah, the party can either do well or terribly. 2. See Athanos in B2 for why I'm not counting that one. RoR... Count it as a victory if you want. -------------------- * Posts: 6936 | Registered: Tuesday, September 18 2001 07:00 |
Canopy...need help in Blades of Avernum | |
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written Thursday, December 15 2005 20:36
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quote:There's no "satisfying ending" in Unbalanced Accounts (the scenario never really existed), Echoes (congratulations on starting a war and witnessing a valley's genocide), Echoes: Assault (you're alive, albeit exiled), Echoes: Pawns (win a fortress, lose a fortress) or either Roses of Reckoning. In Streila Spies (death), Bandits II (deacon nukes a city dead), Corporeus (you go crazy), Nebulous Times Hence (death) and Canopy (dath), the party explicitly loses. In fact, scenarios where you decidedly "win" are in the vast minority: Bandits (kill the bad guy), Two Strands (save a whole nation), Emerald Mountain (become chief). And that's it. For my entire oeuvre. -------------------- * Posts: 6936 | Registered: Tuesday, September 18 2001 07:00 |
This thread is a spoiler. in Avernum 4 | |
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written Thursday, December 15 2005 19:06
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[Edit: I changed the thread's title. The original name was "Beat Rentar."] Twice. But why did she have a pylon standing behind her, anyway? [ Thursday, December 15, 2005 19:30: Message edited by: Chrism ] -------------------- * Posts: 6936 | Registered: Tuesday, September 18 2001 07:00 |
geography of avernum in Blades of Avernum Editor | |
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written Wednesday, December 14 2005 21:46
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There's discrepancies in what Vantanas is like. Or better yet. Doston. -------------------- * Posts: 6936 | Registered: Tuesday, September 18 2001 07:00 |
geography of avernum in Blades of Avernum | |
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written Wednesday, December 14 2005 21:46
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There's discrepancies in what Vantanas is like. Or better yet. Doston. -------------------- * Posts: 6936 | Registered: Tuesday, September 18 2001 07:00 |
Some Simple Suggestions for not Sucking at A4 in Avernum 4 | |
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written Tuesday, December 13 2005 20:52
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Unless this has changed since last time, I believe the problem with playing as a singleton is that the experience is not concentrated on one PC. Plus, blessing and hasting are: 1. More expensive 2. Cannot be done as one action -------------------- * Posts: 6936 | Registered: Tuesday, September 18 2001 07:00 |
geography of avernum in Blades of Avernum Editor | |
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written Tuesday, December 13 2005 20:50
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Vantanas. -------------------- * Posts: 6936 | Registered: Tuesday, September 18 2001 07:00 |
geography of avernum in Blades of Avernum | |
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written Tuesday, December 13 2005 20:50
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Vantanas. -------------------- * Posts: 6936 | Registered: Tuesday, September 18 2001 07:00 |
Scenarios in Blades of Avernum | |
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written Tuesday, December 13 2005 18:21
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Shipwrecked is best left unreleased. Mages of Cattalon is being released soon, though. -------------------- * Posts: 6936 | Registered: Tuesday, September 18 2001 07:00 |
Patty's Quest in Blades of Exile | |
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written Tuesday, December 13 2005 16:23
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... Goodbye, Shotts. -------------------- * Posts: 6936 | Registered: Tuesday, September 18 2001 07:00 |
Avernum, Avernum, 1, 2, 3.... in General | |
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written Tuesday, December 13 2005 16:15
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quote: -------------------- * Posts: 6936 | Registered: Tuesday, September 18 2001 07:00 |
Cheats ? in Avernum 4 | |
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written Monday, December 12 2005 06:12
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He's right. Unless there's a serious and dramatic increase in difficulty as the game progresses, cheats are entirely superfluous. -------------------- * Posts: 6936 | Registered: Tuesday, September 18 2001 07:00 |
Sci-Fi and fantasy authors... in General | |
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written Monday, December 12 2005 06:11
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Took me a while to differentiate "Wolfe" and "Woolf", but from the way you describe her/his work, I doubt it makes any difference anyway. -------------------- * Posts: 6936 | Registered: Tuesday, September 18 2001 07:00 |