Profile for Archmagus Micael

Error message

Deprecated function: implode(): Passing glue string after array is deprecated. Swap the parameters in drupal_get_feeds() (line 394 of /var/www/pied-piper.ermarian.net/includes/common.inc).

Recent posts

Pages

AuthorRecent posts
Funning with helms in Blades of Avernum Editor
Agent
Member # 4506
Profile Homepage #7
It's not possible (that I know of) but it IAS a good idea. Maybe if yopu added that to the bugs and suggestions list, cor send it into Jeff straight (which I think will be seen more than the list) and tell him about it.

- Archmagi micael

--------------------
"You dare Trifle with Avernum?" ~ Erika the Archmage
--------------------
My Scenarios:
Undead Valley : A small Undead problem, what could possibly go wrong?
--------------------
Richard Black - PROOF of his existance (the Infernal one's website).
--------------------
MY FORUM! Randomosity at it's highest! :)
Posts: 1370 | Registered: Thursday, June 10 2004 07:00
Funning with helms in Blades of Avernum
Agent
Member # 4506
Profile Homepage #7
It's not possible (that I know of) but it IAS a good idea. Maybe if yopu added that to the bugs and suggestions list, cor send it into Jeff straight (which I think will be seen more than the list) and tell him about it.

- Archmagi micael

--------------------
"You dare Trifle with Avernum?" ~ Erika the Archmage
--------------------
My Scenarios:
Undead Valley : A small Undead problem, what could possibly go wrong?
--------------------
Richard Black - PROOF of his existance (the Infernal one's website).
--------------------
MY FORUM! Randomosity at it's highest! :)
Posts: 1370 | Registered: Thursday, June 10 2004 07:00
A problem with pants in Blades of Avernum Editor
Agent
Member # 4506
Profile Homepage #16
quote:
Originally written by Nicothodes:

I here give my apologies for changing the subject in this thread. :o
Nicothodes, don't apologise. They're all like that anyway. It's to do with those hideous deformities in their skulls, called brains!

- Archmagi Micael

--------------------
"You dare Trifle with Avernum?" ~ Erika the Archmage
--------------------
My Scenarios:
Undead Valley : A small Undead problem, what could possibly go wrong?
--------------------
Richard Black - PROOF of his existance (the Infernal one's website).
--------------------
MY FORUM! Randomosity at it's highest! :)
Posts: 1370 | Registered: Thursday, June 10 2004 07:00
A problem with pants in Blades of Avernum
Agent
Member # 4506
Profile Homepage #16
quote:
Originally written by Nicothodes:

I here give my apologies for changing the subject in this thread. :o
Nicothodes, don't apologise. They're all like that anyway. It's to do with those hideous deformities in their skulls, called brains!

- Archmagi Micael

--------------------
"You dare Trifle with Avernum?" ~ Erika the Archmage
--------------------
My Scenarios:
Undead Valley : A small Undead problem, what could possibly go wrong?
--------------------
Richard Black - PROOF of his existance (the Infernal one's website).
--------------------
MY FORUM! Randomosity at it's highest! :)
Posts: 1370 | Registered: Thursday, June 10 2004 07:00
Why does Jeff have a bad rep? in General
Agent
Member # 4506
Profile Homepage #9
The general feeling of these boards are that Jeff is a loser, comes from the BoE designers, who don't like him for not upgrading BoE, and the fact that if anyone DOES want to say anything good about Jeff, they don't dare, since most of the mods are with the BoE designers.

- Archmagi Micael

--------------------
"You dare Trifle with Exile?" - Erika the Archmage
--------------------
My Scenarios:
Undead Valley : A small Undead problem, what could possibly go wrong?
--------------------
Proof of Richard Black's existance:
Richard Black - PROOF of his existance (the Infernal one's website).
Posts: 1370 | Registered: Thursday, June 10 2004 07:00
Binge Drinking in General
Agent
Member # 4506
Profile Homepage #40
Okay. I think now's the time for a MOD to delete this topic!

- Archmagi Micael

"You have my permission, knaves, to delete this topic." :D

--------------------
"You dare Trifle with Exile?" - Erika the Archmage
--------------------
My Scenarios:
Undead Valley : A small Undead problem, what could possibly go wrong?
--------------------
Proof of Richard Black's existance:
Richard Black - PROOF of his existance (the Infernal one's website).
Posts: 1370 | Registered: Thursday, June 10 2004 07:00
Binge Drinking in General
Agent
Member # 4506
Profile Homepage #0
Guys,

I'm doing alittle thing on UK bvinge drinknig. Could you post any relevant links on the Topic.

Thanks!

- Archmagi Micael

--------------------
"You dare Trifle with Exile?" - Erika the Archmage
--------------------
My Scenarios:
Undead Valley : A small Undead problem, what could possibly go wrong?
--------------------
Proof of Richard Black's existance:
Richard Black - PROOF of his existance (the Infernal one's website).
Posts: 1370 | Registered: Thursday, June 10 2004 07:00
Exile RPG in The Exile Trilogy
Agent
Member # 4506
Profile Homepage #15
Gosh!

SoD, that must have taken ages for you to do!

--------------------
"You dare Trifle with Avernum?" ~ Erika the Archmage
--------------------
My Scenarios:
Undead Valley : A small Undead problem, what could possibly go wrong?
--------------------
Richard Black - PROOF of his existance (the Infernal one's website).
--------------------
MY FORUM! Randomosity at it's highest! :)
Posts: 1370 | Registered: Thursday, June 10 2004 07:00
whatsyourscenario? in Blades of Avernum Editor
Agent
Member # 4506
Profile Homepage #15
quote:
Originally written by Gorvin:

I gave up on scenario designing a while ago, mainly due to my hatred of writting dialog, which I am horribly bad at (not the scripting, but the actual dialog itself). I still have two unfinished scenarios sitting in my hard drive. I may work on them again one day, but right now I'm concentrating on... other things.

One of my scenarios sent you on a quest to uncover the lair of a wizard who was kill by his own summoned minions long ago. All I finished was the starter town where your quest is introduced and the ship voyage to the island that supposedly contains the wizards lair, along the way you encounter a kraken (giant squid monster) that you must kill before it destroys the ship.

My other scenario was a test to see if I could create a random dungeon generator. It actually ended up working out pretty well, although I had to use a cheap trick to overcome the 32000 node call limit (it forcecages the entire party and breaks the script down into different sections each round until it's finished). I never added a monster spawner or stairway placer or anything, so it just creates a random maze with rooms and no way to exit. If anyone wants the scenario/script for whatever reason they can email me, but it is mostly uncommented and would be hard to make changes to.

The second scenario you made. If you edited that, included the exit, added monsters and so on, you could have a simple scenario - which would change every time people entered the town! Also, if you include more than one town into it, you could have a bunch of towns, all different every single time you play!

--------------------
"You dare Trifle with Avernum?" ~ Erika the Archmage
--------------------
My Scenarios:
Undead Valley : A small Undead problem, what could possibly go wrong?
--------------------
Richard Black - PROOF of his existance (the Infernal one's website).
--------------------
MY FORUM! Randomosity at it's highest! :)
Posts: 1370 | Registered: Thursday, June 10 2004 07:00
whatsyourscenario? in Blades of Avernum
Agent
Member # 4506
Profile Homepage #15
quote:
Originally written by Gorvin:

I gave up on scenario designing a while ago, mainly due to my hatred of writting dialog, which I am horribly bad at (not the scripting, but the actual dialog itself). I still have two unfinished scenarios sitting in my hard drive. I may work on them again one day, but right now I'm concentrating on... other things.

One of my scenarios sent you on a quest to uncover the lair of a wizard who was kill by his own summoned minions long ago. All I finished was the starter town where your quest is introduced and the ship voyage to the island that supposedly contains the wizards lair, along the way you encounter a kraken (giant squid monster) that you must kill before it destroys the ship.

My other scenario was a test to see if I could create a random dungeon generator. It actually ended up working out pretty well, although I had to use a cheap trick to overcome the 32000 node call limit (it forcecages the entire party and breaks the script down into different sections each round until it's finished). I never added a monster spawner or stairway placer or anything, so it just creates a random maze with rooms and no way to exit. If anyone wants the scenario/script for whatever reason they can email me, but it is mostly uncommented and would be hard to make changes to.

The second scenario you made. If you edited that, included the exit, added monsters and so on, you could have a simple scenario - which would change every time people entered the town! Also, if you include more than one town into it, you could have a bunch of towns, all different every single time you play!

--------------------
"You dare Trifle with Avernum?" ~ Erika the Archmage
--------------------
My Scenarios:
Undead Valley : A small Undead problem, what could possibly go wrong?
--------------------
Richard Black - PROOF of his existance (the Infernal one's website).
--------------------
MY FORUM! Randomosity at it's highest! :)
Posts: 1370 | Registered: Thursday, June 10 2004 07:00
Using the Opening Stone in Blades of Avernum
Agent
Member # 4506
Profile Homepage #8
In other words, it has a lot of uses!

- Archmagi Micael

--------------------
"You dare Trifle with Avernum?" ~ Erika the Archmage
--------------------
My Scenarios:
Undead Valley : A small Undead problem, what could possibly go wrong?
--------------------
Richard Black - PROOF of his existance (the Infernal one's website).
--------------------
MY FORUM! Randomosity at it's highest! :)
Posts: 1370 | Registered: Thursday, June 10 2004 07:00
The full version of SubTerra in SubTerra
Agent
Member # 4506
Profile Homepage #12
quote:
Originally written by Radiant:

No, if I put it anywhere I want it on a well-known gaming site, otherwise nobody would be able to find it. But thanks anyway.
All I have to do is put the file up, then you can have the links from the sites go to there. Also, you don't have a website yourself. Anyway, do you mind if I put it up anyway, since it's freeware?

--------------------
"You dare Trifle with Avernum?" ~ Erika the Archmage
--------------------
My Scenarios:
Undead Valley : A small Undead problem, what could possibly go wrong?
--------------------
Richard Black - PROOF of his existance (the Infernal one's website).
--------------------
MY FORUM! Randomosity at it's highest! :)
Posts: 1370 | Registered: Thursday, June 10 2004 07:00
Admin - You need to... in General
Agent
Member # 4506
Profile Homepage #0
Admins - You need to upgrade both the forum pages, AND the FAQ. They both talk about the Polling Icons. But if you're never going to re-do polling, you aught to get rid of it - don't you think???

--------------------
"You dare Trifle with Exile?" - Erika the Archmage
--------------------
My Scenarios:
Undead Valley : A small Undead problem, what could possibly go wrong?
--------------------
Proof of Richard Black's existance:
Richard Black - PROOF of his existance (the Infernal one's website).
Posts: 1370 | Registered: Thursday, June 10 2004 07:00
How Low Can You Go? Yet another 'I'm Back' topic... in General
Agent
Member # 4506
Profile Homepage #39
quote:
At least our monetary system is better than Englands. That makes almost no sense to me. And no it isn't because I've never seen the conversion factors but just because there are so many of them!
:mad: :mad: :mad:

:mad: Well, If you can't be BOTHERED to convert our EASY monitary system - :mad: use this! Maybe it'll help you convert it with your PRECIOUS US crap. ( I'm not complaing to the US :mad: stuff. 1 dollar is 57 pence, so thats nearly 2 dollars to a pound. It means stuff's cheaper for me!) :D

- Archmagi Micael :mad:

--------------------
"You dare Trifle with Exile?" - Erika the Archmage
--------------------
My Scenarios:
Undead Valley : A small Undead problem, what could possibly go wrong?
--------------------
Proof of Richard Black's existance:
Richard Black - PROOF of his existance (the Infernal one's website).
Posts: 1370 | Registered: Thursday, June 10 2004 07:00
The Best Bad Guy in The Avernum Trilogy
Agent
Member # 4506
Profile Homepage #1
"L = Other" is definetely my favourite. It's basicallly a whole bunch of meanies, comprised of all of the races. Say you g=fight and defeat the Nepharim in the first part of the scenario, then you go on to the Insane Archmage, and so on, like in E/A3. Just have it that the slimes were made by the Nepharim Chieftain of the bad guys, (and ofcourse have the slimes), the cockroaches were made by the Insane Archmage (have the roaches), the Alien Beasts were made by the Vahnatai (have the beasts), and so on - for ever!

- Archmagi Micael

--------------------
"You dare Trifle with Avernum?" ~ Erika the Archmage
--------------------
My Scenarios:
Undead Valley : A small Undead problem, what could possibly go wrong?
--------------------
Richard Black - PROOF of his existance (the Infernal one's website).
--------------------
MY FORUM! Randomosity at it's highest! :)
Posts: 1370 | Registered: Thursday, June 10 2004 07:00
just finished The Za-Khazi Run! in Blades of Avernum
Agent
Member # 4506
Profile Homepage #2
It sometimes does that also with the "F" key (windows). It's a handy trick, but lots of us already know!

- Archmagi Micael

--------------------
"You dare Trifle with Avernum?" ~ Erika the Archmage
--------------------
My Scenarios:
Undead Valley : A small Undead problem, what could possibly go wrong?
--------------------
Richard Black - PROOF of his existance (the Infernal one's website).
--------------------
MY FORUM! Randomosity at it's highest! :)
Posts: 1370 | Registered: Thursday, June 10 2004 07:00
Please Help Me Experienced Editors... in Blades of Avernum Editor
Agent
Member # 4506
Profile Homepage #44
Smirf of Doom,

Here's a exerpt of script from the basic "Warriors Grove", which people use for a basic town (I used it myself for Magical Grove, and just edited a few texts).

beginstate 10;
if (get_flag(0,0) == 250)
end();
message_dialog("You find a narrow, concealed walkway between two buildings. Webs hang frome ceiling, and the bones of unfortunate rats crunch underfoot.","");
set_flag(0,0,250);
break;
This code shows you how to have a "once-off" encounter. However, since this is more code than the basic way of doing it, I advise only using the above way when having long strings of code that you want "Once-Off".

Here's a piece of code which I use a lot in my scenario, "Undead Valley". It's the easiest way of coding "Once-Offs", since it requires less scripting, and takes up less space. Unfortunately, this way of doing it is very patchy with other "If" commands, so use it only for short things, like message_dialog("",""); commands.

beginstate 61;
if (get_flag(6,8) < 1){ message_dialog("At last, after all of the stupid undead and Vahnatai, your end is in sight!",""); set_flag(6,8,1);}
break;
Hope that helps you. And also, I've probably been told the answer already, but anyway, How "HUGE" is your scenario going to be? (You don't have to say if you don't want to.)

- Archmagi Micael

--------------------
"You dare Trifle with Avernum?" ~ Erika the Archmage
--------------------
My Scenarios:
Undead Valley : A small Undead problem, what could possibly go wrong?
--------------------
Richard Black - PROOF of his existance (the Infernal one's website).
--------------------
MY FORUM! Randomosity at it's highest! :)
Posts: 1370 | Registered: Thursday, June 10 2004 07:00
Please Help Me Experienced Editors... in Blades of Avernum
Agent
Member # 4506
Profile Homepage #44
Smirf of Doom,

Here's a exerpt of script from the basic "Warriors Grove", which people use for a basic town (I used it myself for Magical Grove, and just edited a few texts).

beginstate 10;
if (get_flag(0,0) == 250)
end();
message_dialog("You find a narrow, concealed walkway between two buildings. Webs hang frome ceiling, and the bones of unfortunate rats crunch underfoot.","");
set_flag(0,0,250);
break;
This code shows you how to have a "once-off" encounter. However, since this is more code than the basic way of doing it, I advise only using the above way when having long strings of code that you want "Once-Off".

Here's a piece of code which I use a lot in my scenario, "Undead Valley". It's the easiest way of coding "Once-Offs", since it requires less scripting, and takes up less space. Unfortunately, this way of doing it is very patchy with other "If" commands, so use it only for short things, like message_dialog("",""); commands.

beginstate 61;
if (get_flag(6,8) < 1){ message_dialog("At last, after all of the stupid undead and Vahnatai, your end is in sight!",""); set_flag(6,8,1);}
break;
Hope that helps you. And also, I've probably been told the answer already, but anyway, How "HUGE" is your scenario going to be? (You don't have to say if you don't want to.)

- Archmagi Micael

--------------------
"You dare Trifle with Avernum?" ~ Erika the Archmage
--------------------
My Scenarios:
Undead Valley : A small Undead problem, what could possibly go wrong?
--------------------
Richard Black - PROOF of his existance (the Infernal one's website).
--------------------
MY FORUM! Randomosity at it's highest! :)
Posts: 1370 | Registered: Thursday, June 10 2004 07:00
whatsyourscenario? in Blades of Avernum Editor
Agent
Member # 4506
Profile Homepage #12
quote:
Originally written by Jonah Zolohahni:

RAH—My scenario will be out soon but betatesting is a bit slow. I am a slow worker. Plus school. That, and this is the first time I ever tried betatesting. Yay. The story sucks (I think), but it's a story I've thought of half a year ago. That, and I had to shorten it by a lot. YEY.

Playing it may cause brain damage. I dunno.

Well then,

that's fine. We all have brain damage already :D
Posts: 1370 | Registered: Thursday, June 10 2004 07:00
whatsyourscenario? in Blades of Avernum
Agent
Member # 4506
Profile Homepage #12
quote:
Originally written by Jonah Zolohahni:

RAH—My scenario will be out soon but betatesting is a bit slow. I am a slow worker. Plus school. That, and this is the first time I ever tried betatesting. Yay. The story sucks (I think), but it's a story I've thought of half a year ago. That, and I had to shorten it by a lot. YEY.

Playing it may cause brain damage. I dunno.

Well then,

that's fine. We all have brain damage already :D
Posts: 1370 | Registered: Thursday, June 10 2004 07:00
The full version of SubTerra in SubTerra
Agent
Member # 4506
Profile Homepage #10
quote:
Originally written by Radiant:

The game generates a new code on every computer. So I can't give out 'the key' because there is no 'the key'.
Also the game is over 6 megs in size, so AOL and Geocities and stuff don't cover it. I want a good host for it.

6MBs? I suppose I could host it, maybe. I'll have it up if I can. Is that okay? Just Email it to Micael456 @ aol.com (REMOVE THE SPACES FOR ADDRESS). Or just tell me, and I'll see if I can find the disk, but you emailing it would be easier! {uploadisniceandbig}

[ Wednesday, September 15, 2004 00:34: Message edited by: Archmagi Micael ]

--------------------
"You dare Trifle with Avernum?" ~ Erika the Archmage
--------------------
My Scenarios:
Undead Valley : A small Undead problem, what could possibly go wrong?
--------------------
Richard Black - PROOF of his existance (the Infernal one's website).
--------------------
MY FORUM! Randomosity at it's highest! :)
Posts: 1370 | Registered: Thursday, June 10 2004 07:00
whatsyourscenario? in Blades of Avernum Editor
Agent
Member # 4506
Profile Homepage #8
"Undead Valley" (just fixing bugs now) and "T.M." (which I don't want to reveal anything more than it's a puzzle scenario with a bit of fighting!)

- Archmagi Micael

--------------------
"You dare Trifle with Avernum?" ~ Erika the Archmage
--------------------
My Scenarios:
Undead Valley : A small Undead problem, what could possibly go wrong?
--------------------
Richard Black - PROOF of his existance (the Infernal one's website).
--------------------
MY FORUM! Randomosity at it's highest! :)
Posts: 1370 | Registered: Thursday, June 10 2004 07:00
whatsyourscenario? in Blades of Avernum
Agent
Member # 4506
Profile Homepage #8
"Undead Valley" (just fixing bugs now) and "T.M." (which I don't want to reveal anything more than it's a puzzle scenario with a bit of fighting!)

- Archmagi Micael

--------------------
"You dare Trifle with Avernum?" ~ Erika the Archmage
--------------------
My Scenarios:
Undead Valley : A small Undead problem, what could possibly go wrong?
--------------------
Richard Black - PROOF of his existance (the Infernal one's website).
--------------------
MY FORUM! Randomosity at it's highest! :)
Posts: 1370 | Registered: Thursday, June 10 2004 07:00
Please Help Me Experienced Editors... in Blades of Avernum Editor
Agent
Member # 4506
Profile Homepage #38
quote:
Originally written by SmirfOfDoom:

Well, got another problem. Go figure. This one should be simple, but I just cant see it. It tells me that "empty expression on line 46" Well heres line 45-48 (I think) tell me if you see something right off the bat, cause I looked and relooked and I can't seem to see anything wrong. (they should really explain some of these things better) sorry to be wasting your time...

add_dialog_str(0,"You find a small crevice in the wall, and it opens into a small room. Inside the first thing to capture your attention is a giant orb made of a strange crystal-like material.",0);
add_dialog_str(0,"When you look around a bit more you notice there is a Slitherazakai corpse sitting before it, as though it died staring into the orb.",0);

IF THAT ISN'T YOU WHOLE CODE, I NEED TO SEE ALL OF IT, IF IT IS...THEN YOU'RE MISSING A run_dialog(); call.

- Archmagi Micael

Oh, yeah, did you try out my code...???

--------------------
"You dare Trifle with Avernum?" ~ Erika the Archmage
--------------------
My Scenarios:
Undead Valley : A small Undead problem, what could possibly go wrong?
--------------------
Richard Black - PROOF of his existance (the Infernal one's website).
--------------------
MY FORUM! Randomosity at it's highest! :)
Posts: 1370 | Registered: Thursday, June 10 2004 07:00
Please Help Me Experienced Editors... in Blades of Avernum
Agent
Member # 4506
Profile Homepage #38
quote:
Originally written by SmirfOfDoom:

Well, got another problem. Go figure. This one should be simple, but I just cant see it. It tells me that "empty expression on line 46" Well heres line 45-48 (I think) tell me if you see something right off the bat, cause I looked and relooked and I can't seem to see anything wrong. (they should really explain some of these things better) sorry to be wasting your time...

add_dialog_str(0,"You find a small crevice in the wall, and it opens into a small room. Inside the first thing to capture your attention is a giant orb made of a strange crystal-like material.",0);
add_dialog_str(0,"When you look around a bit more you notice there is a Slitherazakai corpse sitting before it, as though it died staring into the orb.",0);

IF THAT ISN'T YOU WHOLE CODE, I NEED TO SEE ALL OF IT, IF IT IS...THEN YOU'RE MISSING A run_dialog(); call.

- Archmagi Micael

Oh, yeah, did you try out my code...???

--------------------
"You dare Trifle with Avernum?" ~ Erika the Archmage
--------------------
My Scenarios:
Undead Valley : A small Undead problem, what could possibly go wrong?
--------------------
Richard Black - PROOF of his existance (the Infernal one's website).
--------------------
MY FORUM! Randomosity at it's highest! :)
Posts: 1370 | Registered: Thursday, June 10 2004 07:00

Pages