Profile for Nikki.
Field | Value |
---|---|
Displayed name | Nikki. |
Member number | 3442 |
Title | Shaper |
Postcount | 2864 |
Homepage | http://www.sitemouse.com/users/supanik |
Registered | Monday, September 8 2003 07:00 |
Recent posts
Pages
Author | Recent posts |
---|---|
Blades of Avernum Improvements in Blades of Avernum | |
Shaper
Member # 3442
|
written Sunday, September 16 2007 05:32
Profile
Homepage
quote:Umm. I just don't know if I see the point of having both active and passive abilities, even if I do see what you're getting at now. A ring that casts spells and adds +2 to magery may as well be a ring and a scroll, though, hadn't it?? What makes you want a passive and active item so badly? quote:Okay. But all you really have to do is copy and paste. And this isn't using any other states is it? It's all contained in one single state, and managed with if calls. Personally, I don't see this has hassle since all you have to do is press [Ctrl] + [c]... quote:I think this is preference. I don't mind reading text in a dialog box, so I'm okay with it. And besides, how often do you read spell descriptions? quote:Use a variable if that's the case - these can go much higher than you should ever need. And for two at a time, use two variables... quote:Sure, okay, but really, I don't see the point. This is just like asking it to be in first-person view - that'd add realism too. What is inherently wrong with the view we have at present? quote:Ah, fair point. I'd not considered N:R. And I toyed around with this last night, and it can be done. But making burnt armour if you kill a baddie with fire, or whatever is out of the question. Posts: 2864 | Registered: Monday, September 8 2003 07:00 |
noob info in General | |
Shaper
Member # 3442
|
written Sunday, September 16 2007 03:56
Profile
Homepage
quote:That gives me an idea... Posts: 2864 | Registered: Monday, September 8 2003 07:00 |
Blades of Avernum Improvements in Blades of Avernum | |
Shaper
Member # 3442
|
written Sunday, September 16 2007 03:33
Profile
Homepage
quote:Ah. But there is a way around this with the get_ran call... Posts: 2864 | Registered: Monday, September 8 2003 07:00 |
noob info in General | |
Shaper
Member # 3442
|
written Saturday, September 15 2007 03:19
Profile
Homepage
quote:Bonus points for the quote, which is snappy and relevant, but I can't help but feel you're playing to stereotypes with that "eh?"... Posts: 2864 | Registered: Monday, September 8 2003 07:00 |
Blades of Avernum Improvements in Blades of Avernum | |
Shaper
Member # 3442
|
written Saturday, September 15 2007 02:58
Profile
Homepage
Thoughts/comments... quote:Okay, you have a point here, and it's a bit annoying that we as players have to "click to continue". But this is a minor annoyance at best - it isn't going to stop designers from using the call. quote:Umm. If I understand what you're getting at, you're complaining about something that is easily remedied by keeping a piece of paper and a pen to hand, or by using flags. In-game, what could you possibly need to check whether or town is visible or not for? And, suppose that you do (because you might need somebody to tell you a piece of information ONLY if the town is hidden, for example). All you'd need to do is reserve a flag for the town's visibility - if it's 1 it's visible. You're still only using one call, so I really don't see the problem here. quote:I think here you're fighting against the call, not the call being broken. For any one word/number there are only so many variations, and I'm not even sure capitalisation counts. So really, copy/pasting a few different alternatives isn't an issue. quote:Why won't it work. Okay, the object is going to call a scenario script state so it can't be passed from scenario to scenario. That may be an issue. But from within a scenario it'd work. In fact you could make a crystal transport to any town. How? Right, you'll know the co-ordinates of each town in your scenario (I hope). Upon using the item, you could make the crystal ask which town you wanted to go to (maybe even doing an Av4 thing where you must visit each town first). Then using the call change_outdoor_location(), transport the party. Voila. quote:See the Blaze Ring from APF. quote:Okay, I'll give you this one. But it's not a huge thing - this is nitpicking at best. quote:Wow. This is totally missing the point. What you're suggesting is that Jeff goes back to all his earlier games and rework them to include his best ideas. This is stupid. And besides, First Aid can be useful if a scenario is desgined to use it - see Lord Putidus. quote:Why?! Why-oh-why?! This would be far more work for Jeff, designers, graphic artists - everybody. And what for? I can see very little gain here. You say it's "badly needed". Care to explain why? quote:Yes it is. Especially with custom graphics, and careful designing. See anything by Ephesos or TM for proof. quote:I think this is personal taste. Personally, I don't mind the outdoor cliffs. quote:Mmm... it is much more powerful though. I haven't touched BoE for ages, but I think I remember how these worked. And it was much harder to flash dialog boxes at intervals. And I don't know if inc_flag(x,y,-1) is that difficult to begin with... quote:Magic shops? As in shops which sell magic. Easy. add_item_to_shop(shop number,3000 + spell number,spell level) What's the problem here? Oh, and see above for the Jewel of Return (which isn't even that good an item...) quote:WRONG. We as designers can set the chance of a moster dropping an item. And we can stop it all together by adding destroy_item calls in the creature's DEAD_STATE. And monster gear being undamaged has never happened in ANY Spiderweb game. Or most games I've played. It's just too much work. quote:See Exodus as to why you are wrong - spell levels, an easy to use system for reading spell information and the ability to buy them. quote:No, point given. But Jeff says in the Docs he never intended to make everything possible. However, we're just scratching the surface of this beast, and things like E:R and Exodus show us how we can push the engine to great things at the moment. There are still lots of things we haven't gotten round to discovering yet. As an aside, have you nosed around in the BoA Editor much, or is it just the port you've worked on? [ Saturday, September 15, 2007 03:01: Message edited by: Nikki xx ] Posts: 2864 | Registered: Monday, September 8 2003 07:00 |
I am running for United States President. in General | |
Shaper
Member # 3442
|
written Thursday, September 13 2007 04:24
Profile
Homepage
quote:If you really want to rule the country, do it. None of us are particularly interested so long as you don't eat children like our current overlords. Posts: 2864 | Registered: Monday, September 8 2003 07:00 |
noob info in General | |
Shaper
Member # 3442
|
written Tuesday, September 11 2007 04:10
Profile
Homepage
You know, we havent had a meme for ages... Posts: 2864 | Registered: Monday, September 8 2003 07:00 |
noob info in General | |
Shaper
Member # 3442
|
written Tuesday, September 11 2007 03:12
Profile
Homepage
You forgot mangos, Stuggie, tentacles and the fluffy turtles, to name but a few things... And it's Icshi. Or was, sometime next week. Posts: 2864 | Registered: Monday, September 8 2003 07:00 |
Spiderweb podcast in General | |
Shaper
Member # 3442
|
written Monday, September 10 2007 03:21
Profile
Homepage
quote:You just don't get it, do you? :P Posts: 2864 | Registered: Monday, September 8 2003 07:00 |
You Choice, Your Music.. in General | |
Shaper
Member # 3442
|
written Monday, September 10 2007 03:14
Profile
Homepage
Roxy Music, T.Rex (God rest ye, Mr Bolan), The Beatles, The Smiths, Radiohead, Television, Kate Nash, Elliott Smith, Jeff Buckley (*swoon*), The Cure, Morrissey's solo stuff, Thom Yorke, The Velvet Underground, our very own Nico, The Beach Boys, Bjork, Joy Division (but NOT New Order), The Verve, The Sex Pistols, The Jam, Genesis, Ennio Morricone, Bach, Mozart, Queen, Louis Armstrong, Bob Dylan, The Fall, The Prima Doners (my friend Harry's kick-ass band), Kristeen Young, Jobriath... That's all I can think of at the moment. [ Monday, September 10, 2007 03:18: Message edited by: Nikki xx ] Posts: 2864 | Registered: Monday, September 8 2003 07:00 |
What's Your Favorite Scenario? in Blades of Avernum | |
Shaper
Member # 3442
|
written Monday, September 10 2007 02:33
Profile
Homepage
Maybe, being tired of just having cameos, TM has decided to write his biography as a BoA scenario. It has ben entitled "Die" probably as an ode to "Fame". Posts: 2864 | Registered: Monday, September 8 2003 07:00 |
You Choice, Your Music.. in General | |
Shaper
Member # 3442
|
written Friday, September 7 2007 03:55
Profile
Homepage
quote:You've never heard of Queen, or the White Stripes? Woah. Posts: 2864 | Registered: Monday, September 8 2003 07:00 |
What's Your Favorite Scenario? in Blades of Avernum | |
Shaper
Member # 3442
|
written Friday, September 7 2007 03:16
Profile
Homepage
quote:Why don't you make it yourself? It'd be much better than one of us doing it... Posts: 2864 | Registered: Monday, September 8 2003 07:00 |
Using Equippable Items in Blades of Avernum Editor | |
Shaper
Member # 3442
|
written Friday, September 7 2007 03:08
Profile
Homepage
Yeah, isn't there a ring that casts Bolt Of Fire in a BoA scenario?? You obviously can't cast it whilst it's on, but if you unequip it you can. -------------------- Nikki's Nook - pretty, pretty? Posts: 2864 | Registered: Monday, September 8 2003 07:00 |
Episode 4: Spiderweb Reloaded. Something like that anyway. in General | |
Shaper
Member # 3442
|
written Tuesday, September 4 2007 05:43
Profile
Homepage
quote:Philistine. It's Dikiyoba, pronouncing her script. She appears in an earlier cartoon. And the other people are random board members. -------------------- Nikki's Nook - La maison de mon rêve? Posts: 2864 | Registered: Monday, September 8 2003 07:00 |
noob info in General | |
Shaper
Member # 3442
|
written Tuesday, September 4 2007 05:19
Profile
Homepage
That is so odd... I don't cause gender confusion!! Also, I was thinking of starting a new photo thread, so maybe I might just go ahead and do it now... Posts: 2864 | Registered: Monday, September 8 2003 07:00 |
El Presidente Problem! in Blades of Avernum | |
Shaper
Member # 3442
|
written Tuesday, September 4 2007 05:11
Profile
Homepage
If you are playing as the attackers, then kill townspeople. They'll either heal you for 5 points apiece, or restore some SP. Also, use bolt of fire and haste liberally. If you're playing as the Empire, there's a bow just south of where you start and some spare arrows in the room just east of where you start. This is probably going to save your butt. Also, save a lot, and target magi/major characters first. And, as has been said, there is a one-time heal spell in the temple. Posts: 2864 | Registered: Monday, September 8 2003 07:00 |
Episode 4: Spiderweb Reloaded. Something like that anyway. in General | |
Shaper
Member # 3442
|
written Monday, September 3 2007 05:06
Profile
Homepage
Brody, I love you. :) -------------------- Nikki's Nook - La maison de mon rêve? Posts: 2864 | Registered: Monday, September 8 2003 07:00 |
The REAL list in General | |
Shaper
Member # 3442
|
written Monday, September 3 2007 03:22
Profile
Homepage
Nikki's Nook Just in case you didn't add it when we talked yesterday. (And to promote it here :P ) Posts: 2864 | Registered: Monday, September 8 2003 07:00 |
El President Released!! in Blades of Avernum | |
Shaper
Member # 3442
|
written Monday, September 3 2007 03:15
Profile
Homepage
Yup. After far too long, a new scenario by me and Thralni... Oh, and I just realised, this is my fourth year at Spidweb as well as my fourth scenario... I need to get a move on. :P Anyway: Download from here for now, it should work for both PC and Mac. Enjoy!! Edit: Duh. The scenario [ Monday, September 03, 2007 03:17: Message edited by: Nikki xx ] Posts: 2864 | Registered: Monday, September 8 2003 07:00 |
Park rangers are cute in General | |
Shaper
Member # 3442
|
written Saturday, September 1 2007 04:17
Profile
Homepage
Ick. I like spiders, but I really hate spiderwebs. I used to have to walk down a narrow path on my way to school everyday, and there always used to be loads of them. And, no matter how careful you were in trying to avoid them, there was always one that got right in your face. Ick. Posts: 2864 | Registered: Monday, September 8 2003 07:00 |
Episode 4: Spiderweb Reloaded. Something like that anyway. in General | |
Shaper
Member # 3442
|
written Saturday, September 1 2007 04:12
Profile
Homepage
Meh. Episode one was okay at the time, I'll admit. But looking back now it just feels a tad dated and basic. Dikiyoba's writing style and ability to write a story has just grown loads since then - I'd recommend starting at Episode 2 and then reading the first one later. Episode 4 is my favourite so far, because it actually feels like a real story and not fanfic written for other people. -------------------- Nikki's Nook - La maison de mon rêve? Posts: 2864 | Registered: Monday, September 8 2003 07:00 |
Man or God in General | |
Shaper
Member # 3442
|
written Thursday, August 30 2007 04:06
Profile
Homepage
God created Man, Man created God. Posts: 2864 | Registered: Monday, September 8 2003 07:00 |
Who Wants to be Superhero? in General | |
Shaper
Member # 3442
|
written Thursday, August 30 2007 03:44
Profile
Homepage
Yay Nico!! I'll have to try later when I'm on high-speed... Posts: 2864 | Registered: Monday, September 8 2003 07:00 |
Episode 4: Spiderweb Reloaded. Something like that anyway. in General | |
Shaper
Member # 3442
|
written Monday, August 27 2007 02:52
Profile
Homepage
I'm now openly scowling... :P Edit: And yeah, no TM surprises me, too. [ Monday, August 27, 2007 02:53: Message edited by: Nikki xx ] -------------------- Nikki's Nook - La maison de mon rêve? Posts: 2864 | Registered: Monday, September 8 2003 07:00 |