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Win 3D Editor coming soon (maybe) in Blades of Avernum Editor
Infiltrator
Member # 154
Profile #11
quote:
Sent the source code to CVS on SourceForge.
Win3DBoAEditor/source
Not to mention there is not a file download category for Win3Deditor nor are there ANY CVS checkins on the project I linked to, so that seems unlikely to be the correct one.

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Apparently still annoying.
Posts: 612 | Registered: Saturday, October 13 2001 07:00
Win 3D Editor coming soon (maybe) in Blades of Avernum
Infiltrator
Member # 154
Profile #11
quote:
Sent the source code to CVS on SourceForge.
Win3DBoAEditor/source
Not to mention there is not a file download category for Win3Deditor nor are there ANY CVS checkins on the project I linked to, so that seems unlikely to be the correct one.

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Apparently still annoying.
Posts: 612 | Registered: Saturday, October 13 2001 07:00
Win 3D Editor coming soon (maybe) in Blades of Avernum Editor
Infiltrator
Member # 154
Profile #9
Very nice.

Do you think there's any chance of fixing the speed issue with keyboard scrolling? In both this and the original Win Scenario Editor, clicking the N/S/W/E icons allows you to scroll around the map at a faster speed than using the numpad for no apparent reason. In the original editor, my older machines had speed issues on the 2D scrolling, and it also had the same mouse-is-faster-than-keyboard issue, too.

>>The only SF project I could find was boaedremake. ...?

[ Monday, February 07, 2005 09:28: Message edited by: High-Voltage Opinion ]

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Apparently still annoying.
Posts: 612 | Registered: Saturday, October 13 2001 07:00
Win 3D Editor coming soon (maybe) in Blades of Avernum
Infiltrator
Member # 154
Profile #9
Very nice.

Do you think there's any chance of fixing the speed issue with keyboard scrolling? In both this and the original Win Scenario Editor, clicking the N/S/W/E icons allows you to scroll around the map at a faster speed than using the numpad for no apparent reason. In the original editor, my older machines had speed issues on the 2D scrolling, and it also had the same mouse-is-faster-than-keyboard issue, too.

>>The only SF project I could find was boaedremake. ...?

[ Monday, February 07, 2005 09:28: Message edited by: High-Voltage Opinion ]

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Apparently still annoying.
Posts: 612 | Registered: Saturday, October 13 2001 07:00
Beta-Call for Bahssikava in Blades of Avernum
Infiltrator
Member # 154
Profile #23
Name by which you would like to be referred when I list my beta testers in the readme: UA or Snuffkin.
E-mail address: snuffkinREMOVE_THIS@gmail.com
Beta-testing experience (none required): Nil.
Operating system: WinXP SP2
What kind of party you intend to use (choose one): Godparty, or nothing.
ZIP.

[ Monday, January 03, 2005 16:52: Message edited by: High-Voltage Opinion ]

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Apparently still annoying.
Posts: 612 | Registered: Saturday, October 13 2001 07:00
I confess - I'm a cheat! in The Avernum Trilogy
Infiltrator
Member # 154
Profile #17
What? It's possible to win without cheating? Last time I tried that, it was boring. I enjoy having godparties.

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Apparently still annoying.
Posts: 612 | Registered: Saturday, October 13 2001 07:00
language? in General
Infiltrator
Member # 154
Profile #28
quote:
Originally written by The Dog And Pony Show:

[b]Keep in mind here I'm speaking of PHP 4 and below; PHP 5 is not yet deployed enough to be worth discussing.

PHP is a poorly designed language. It has a very weak module system, and almost all of the standard library is loaded by default.
> This is true. But is the speed decrease significant?

It takes the atrocious and ugly syntax of Perl (universal sigils, etc.) without the actual useful bits (primitive regexes).
> I presume by 'sigil' you mean the variable prefix ($). I think it helps clarify the code and eases readability.
> Primative regexes- I can only assume you're talking about something like
> $a = /regexp/
> $a->match($wtf);
> I haven't taken the time to learn Perl regexes -
> I usually use POSIX.

In general, you can't choose what parts of the standard library get loaded or not at runtime. Oh, and I haven't seen any evidence of namespaces at all.
> The point is that *why* you would need
> namespaces in a web-based environment. PHP is a
> sort of 'Web-dev RAD system that yet manages to
> not be evil like most RAD systems'. In PHP5
> various OO functions were introduced, but I
> recall reading an article that generally
> said "Why the hell would you need this in web
> -dev anyway?".

Until recently, the default behavior was to automatically load CGI arguments into global variables, which is of course absurdly foolish.
> I agree that it was rediculous. They have fixed this nastiness. Why dwell on their past mistakes?

PHP encourages the mixing of data and code. Some people might consider its HTML embedding to be an advantage; I consider it to be a major flaw. Any good code would eschew such obfuscation, and most significant PHP projects do.
> The flexibility of PHP (particularly how if(){ ?> conditional HTML ?php } is valid syntax) is
> partially to blame for HTML embedding. But providing the developer is careful and responsible enough this can be avoided. I'm sure there are tons of *Perl* programs out there which are crappily written.
[?php is due to UBB's crappy HTML filtering.]

Its object model has been historically either nonexistent or hackish. This may not be interesting to procedural programmers, but it is a major flaw in my eyes.
> Are you complaining about how they implemented OO in the C sourcecode or what?

It depends heavily on pragmas and other global configuration settings, due to the aforementioned lack of granularity.
> Again, what the hell are you blabbering about.

PHP is, in general, an ugly, hackish language that shows its original purpose as a glorified SSI system in every wrinkle and crack.
> Really? Provide examples.
http://www.bitstorm.org/edwin/en/php-sucks/[/URL][/QB]
[/url]
quote:
Originally written by ARRR-enax:

And yet PHP is incredibly popular and used way more often than Ruby is.

So the market decrees you are wrong, Djur. :D (Not that I don't disagree--PHP is rather hackish--but it's good for what it does. I just pity the people who don't know any other language.)

For gods sake, popularity != goodness. Look at VB.

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Inconsistently backward.
SWOH. IM, PATF, ND.
Posts: 612 | Registered: Saturday, October 13 2001 07:00
language? in General
Infiltrator
Member # 154
Profile #20
Perhaps it's time you told us exactly why PHP sucks then.

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Inconsistently backward.
SWOH. IM, PATF, ND.
Posts: 612 | Registered: Saturday, October 13 2001 07:00
SPOILER ALERT in Blades of Exile
Infiltrator
Member # 154
Profile #2
IN ALMOST ANY BOE SCENARIO, YOU WILL KILL SOMETHING

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Apparently still annoying.
Posts: 612 | Registered: Saturday, October 13 2001 07:00
THE WORST MAN EVER: Worst Men List (Initial) & Discussion in General
Infiltrator
Member # 154
Profile #14
Where is my entry, damnit.
Furthermore, what about the Goatse Man?

[ Monday, December 13, 2004 06:36: Message edited by: High-Voltage Opinion ]

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Inconsistently backward.
SWOH. IM, PATF, ND.
Posts: 612 | Registered: Saturday, October 13 2001 07:00
I AM TEH SPAMER in General
Infiltrator
Member # 154
Profile #22
I believe my member number is lower than all of you, yet my postcount is abysmally low.

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Inconsistently backward.
SWOH. IM, PATF, ND.
Posts: 612 | Registered: Saturday, October 13 2001 07:00
Anyone with insane relatives? in General
Infiltrator
Member # 154
Profile #5
I have relatives.
Put yourself in their position.

:P

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Inconsistently backward.
SWOH. IM, PATF, ND.
Posts: 612 | Registered: Saturday, October 13 2001 07:00
Cons? in General
Infiltrator
Member # 154
Profile #16
Or, 'con', as in, pros and cons. Therefore, you have done something bad and it seemed interesting?

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Inconsistently backward.
SWOH. IM, PATF, ND.
Posts: 612 | Registered: Saturday, October 13 2001 07:00
Favourite Cartoon Series in General
Infiltrator
Member # 154
Profile #22
Nothing except The Simpsons and Futurama, if they ever bother to show it.

I hate anime like the plague. It's like an excuse to draw things badly then add on ****ty storylines.

[ Friday, December 03, 2004 06:23: Message edited by: Lemon-Flavoured Oracle ]

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SWOH. IM, PATF, ND.
Posts: 612 | Registered: Saturday, October 13 2001 07:00
Undead Valley Testing Version 8.0 Released in Blades of Avernum
Infiltrator
Member # 154
Profile #38
Even I (one who enjoyed ADoS's 'The Scenario') found this scenario bad. Then again, I haven't played any version since the first.

Stop upping the version number by 1 whenever you fix a bug.

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Apparently still annoying.
Posts: 612 | Registered: Saturday, October 13 2001 07:00
Tell me if you like programming. . . in General
Infiltrator
Member # 154
Profile #44
If I'm supposed to listen to you, why don't I just do Visual Basic and be done with it.

And I don't like Java's filename enforcement.

[ Tuesday, November 23, 2004 10:38: Message edited by: Lemon-Flavoured Oracle ]

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SWOH. IM, PATF, ND.
Posts: 612 | Registered: Saturday, October 13 2001 07:00
Tell me if you like programming. . . in General
Infiltrator
Member # 154
Profile #42
quote:
Originally written by Walker, Texas Corpse:

>What's the difference? You can make standalone
>applications with Javascript; it's just a case
>of getting the right libraries together.
Why would you want to, though, when there's something more powerful like C around.

>You mean pointer arithmetic? Please, it's 2004.
>Good practice uses as little pointer arithmetic
>as possible. With today's computers, mucking
>with unterminated raw data is foolish and
>atavistic.
Can you hook onto ("take over") other (Win32) applications in Java?
Come to think of it, can you do that in Linux variants.

>It isn't.
That clarification was unneccesary, since I already knew it wasn't. I just don't like to say 'isn't' because then my loss of credibility would suffer more damage than if I'd just said 'doubt'.

>ECMAscript is the official scripting language o
>the ECMA standards body, more or less.
>Javascript is a superset of ECMAscript that
>includes the DOM and other extra functionality.
Thank you for that clarification.

>Um, Javascript has real string manipulation. It
>has arrays. It is a complete, capable
>programming language, and BoA is not.
>Seriously. As far as languages go, Javascript
>far outstrips Avernumscript.
Oh, right. I don't really know Avernumscript.

quote:
Wikipedia disagrees and so do I. My definition is that a programming language is a language used to develop standalone applications, while a scripting language is used as an extension language for a pre-existing application. An example is Lua in Baldur's Gate -- that's a scripting language. When used in browsers, Javascript is also a scripting language. When used standalone, it is a programming language.
That's a good definition. I usually use my instinct when telling between scripting and programming so I wasn't really that good at describing the differences.


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Inconsistently backward.
SWOH. IM, PATF, ND.
Posts: 612 | Registered: Saturday, October 13 2001 07:00
Creating New Editors for BoA in Blades of Avernum Editor
Infiltrator
Member # 154
Profile #35
Thank you for your support. .NET is incredibly evil.

I might be somewhere in the middle; I don't believe in using RAD tools like realBASIC or .NET, but I don't want to waste my time in ASM either. C/C++ tends to be the industry standard for a reason.

P.S. The older you are, the harder it is to learn. Old people are not neccesarily bad at making stories, while find it hard to learn obscure series of characters.

[ Monday, November 22, 2004 06:37: Message edited by: Lemon-Flavoured Oracle ]

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Apparently still annoying.
Posts: 612 | Registered: Saturday, October 13 2001 07:00
Creating New Editors for BoA in Blades of Avernum
Infiltrator
Member # 154
Profile #35
Thank you for your support. .NET is incredibly evil.

I might be somewhere in the middle; I don't believe in using RAD tools like realBASIC or .NET, but I don't want to waste my time in ASM either. C/C++ tends to be the industry standard for a reason.

P.S. The older you are, the harder it is to learn. Old people are not neccesarily bad at making stories, while find it hard to learn obscure series of characters.

[ Monday, November 22, 2004 06:37: Message edited by: Lemon-Flavoured Oracle ]

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Apparently still annoying.
Posts: 612 | Registered: Saturday, October 13 2001 07:00
Creating New Editors for BoA in Blades of Avernum Editor
Infiltrator
Member # 154
Profile #32
Heh. If people are so determined to make things less easy for them, they shouldn't use a text editor. Instead, get a very small magnet and move it in patterns over a floppy disk.

Then again, it's not like I'm not against things like .NET.

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Apparently still annoying.
Posts: 612 | Registered: Saturday, October 13 2001 07:00
Creating New Editors for BoA in Blades of Avernum
Infiltrator
Member # 154
Profile #32
Heh. If people are so determined to make things less easy for them, they shouldn't use a text editor. Instead, get a very small magnet and move it in patterns over a floppy disk.

Then again, it's not like I'm not against things like .NET.

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Apparently still annoying.
Posts: 612 | Registered: Saturday, October 13 2001 07:00
Tell me if you like programming. . . in General
Infiltrator
Member # 154
Profile #35
quote:
HTML is a markup language. It is entirely static and possesses no facility for conditional logic; thus, it is not a programming language. Javascript, on the other hand, is.
Perhaps so, but it's just another statistic. Might as well ask people if they do it. Furthermore, Javascript is scripting, not programming, methinks.

quote:
(Yes, I know, there are many valid uses of JavaScript. But I haven't found one I can either do without or do better in something else.)
How about gmail, for one. Unless I'm much mistaken, gmail uses Javascript libraries to load XML files dynamically from the server, removing the wasted time involved in loading repeated HTML information. I even made an XML powered web-based chatroom a while back; the speed difference was incredible (and that was on localhost).

quote:
Javascript is a real boon, unless you WANT to do a POST for every single local state change.
Have you heard of the querystring?

quote:
2) Let me see if I understand your logic. Because PHP isn't supported on free sites...Javascript is better? That makes no sense.
I agree with you totally. Why the hell would you pay for a PHP-supporting server if Javascript is free and better?
quote:
3) Java beats the tar out of Javascript and, though more difficult to use, has the advantage of being useful in more than a scant few respects.
It also manages to be slow as hell on my aged machines. Also, it is overkill to use on webpages, while it may have genuine standalone uses.
quote:
Java is very easy to code. Since I have never had occasion to write in C++ (nor learn how to), I wouldn't be able to compare that. However, I doubt that C++ can be a lot simpler than what I'm doing now.
Perhaps, but the general point of 'easy' scripting is that it has some sort of downside (e.g. performance), raw flexibility (advanced memory handling?), etc.
quote:
As more than three quarters of my current sites are on free providers without PHP support... yes, by my logic Javascript is a lot better. There are people around who choose to spend their meager resources on other things than web domains.
No, that does not make PHP worse than JavaScript. It simply means that by comparison of what you need and how much each one costs (barring the fact that PHP is technically free), you find JavaScript more suitable. That does not make JavaScript globally better than PHP.

quote:
Just for you guys to know. . .

The "Java" choice includes Java variants. OK? (JavaScript, etc.)
NO. NO. Java/ECMAScript is COMPLETELY different from Java. Heck, I doubt Java/ECMAScript even IS a Java variant. In fact, JavaScript's real name is ECMAScript - I believe the name was changed due to legal issues or something. JavaScript is just the common term.

quote:
But you can do more. It's like BoE versus BoA: BoE/JavaScript are easy and "clean," but not as powerful.
That's pretty rediculous. JavaScript is generally equatable to the power of BoA scripting (keeping in mind that they were designed for different things).

IIRC, programming languages include non-RAD (i.e. not realBASIC) tools that compile to executables. Scripting languages are languages that are RAD tools that compile to executables, or languages that require an interpreter (e.g. PHP).

[ Monday, November 22, 2004 06:30: Message edited by: Lemon-Flavoured Oracle ]

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Inconsistently backward.
SWOH. IM, PATF, ND.
Posts: 612 | Registered: Saturday, October 13 2001 07:00
Tell me if you like programming. . . in General
Infiltrator
Member # 154
Profile #32
I use '98.

There should be QBasic there, too, and you might as well add HTML, XML, ECMAScript and CSS, although they're not exactly scripting or programming languages.

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Inconsistently backward.
SWOH. IM, PATF, ND.
Posts: 612 | Registered: Saturday, October 13 2001 07:00
OK, folks, looks like I can port my tools to a Mac... in Blades of Avernum Editor
Infiltrator
Member # 154
Profile #32
Mr. Blacken, various groups of programmers would generally consider RAD tools to be extremely inferior. In fact, I beieve they're more scripting, than programming.

Generally speaking, if you're patient enough, you can come up with a better and more reliable program in C[++] than if you used RAD.

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Apparently still annoying.
Posts: 612 | Registered: Saturday, October 13 2001 07:00
OK, folks, looks like I can port my tools to a Mac... in Blades of Avernum
Infiltrator
Member # 154
Profile #32
Mr. Blacken, various groups of programmers would generally consider RAD tools to be extremely inferior. In fact, I beieve they're more scripting, than programming.

Generally speaking, if you're patient enough, you can come up with a better and more reliable program in C[++] than if you used RAD.

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Apparently still annoying.
Posts: 612 | Registered: Saturday, October 13 2001 07:00

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