Profile for Abu Dhabi
Field | Value |
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Displayed name | Abu Dhabi |
Member number | 1451 |
Title | Warrior |
Postcount | 123 |
Homepage | http://2t.no-ip.com/abudhabi/ |
Registered | Sunday, July 7 2002 07:00 |
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Help for DwtD? Please? in Blades of Avernum | |
Warrior
Member # 1451
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written Friday, June 25 2004 13:50
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I'm getting irritated by that particular scenario. Question: Is there _ANY_ way to pass the south-eastern door in the vampire's castle, when you start with Unlock Doors and Dispel Barrier at Skill level 1? I seemingly cannot pass that door. Is there a key? Where would it be? Do I just have to level up and improve my spell's power? It's VERY annoying. Believe me. [ Friday, June 25, 2004 13:52: Message edited by: Abu Dhabi ] Posts: 123 | Registered: Sunday, July 7 2002 07:00 |
Very OT: Jeff, you are a genius in General | |
Warrior
Member # 1451
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written Wednesday, April 28 2004 08:19
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Oh man. And I thought that I was the first to think up The Rules... Well, I was, but the SEP program follows them in almost every aspect (only exception is that no one else is to follow The Rules, though). -------------------- I am pleased to make contact with your entities. : http://cku1d19.w.interia.pl : !!Britney Spears/ Fanart/ Hentai Shrine!! Posts: 123 | Registered: Sunday, July 7 2002 07:00 |
Scripted Items in Blades of Avernum Editor | |
Warrior
Member # 1451
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written Saturday, April 17 2004 07:53
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i'm thniking of making a scenario with a set of items forming a complete armor/weapon/accessory set. now i ask you who had the luck and bought a MAC: will it be possible to script these items so when equipped simultaneusly they will give the character currently wearing them special, not annotated in the item description bonuses? -------------------- I am pleased to make contact with your entities. Posts: 123 | Registered: Sunday, July 7 2002 07:00 |
Scripted Items in Blades of Avernum | |
Warrior
Member # 1451
|
written Saturday, April 17 2004 07:53
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i'm thniking of making a scenario with a set of items forming a complete armor/weapon/accessory set. now i ask you who had the luck and bought a MAC: will it be possible to script these items so when equipped simultaneusly they will give the character currently wearing them special, not annotated in the item description bonuses? -------------------- I am pleased to make contact with your entities. Posts: 123 | Registered: Sunday, July 7 2002 07:00 |
Alternate transportation? in Blades of Avernum Editor | |
Warrior
Member # 1451
|
written Friday, April 16 2004 09:37
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using scripts and some small town you could make busses. y'know, go for the bus stop [script here asks wheter to get on] and ride [script takes you to a very small town that looks like a bus] to the next town [after a predetermined amount of waits or moves the script tells you you can get off] and get of [walk in the exit of the bus]. neat, huh? :D typo [ Friday, April 16, 2004 10:03: Message edited by: Abu Dhabi ] -------------------- I am pleased to make contact with your entities. Posts: 123 | Registered: Sunday, July 7 2002 07:00 |
Alternate transportation? in Blades of Avernum | |
Warrior
Member # 1451
|
written Friday, April 16 2004 09:37
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using scripts and some small town you could make busses. y'know, go for the bus stop [script here asks wheter to get on] and ride [script takes you to a very small town that looks like a bus] to the next town [after a predetermined amount of waits or moves the script tells you you can get off] and get of [walk in the exit of the bus]. neat, huh? :D typo [ Friday, April 16, 2004 10:03: Message edited by: Abu Dhabi ] -------------------- I am pleased to make contact with your entities. Posts: 123 | Registered: Sunday, July 7 2002 07:00 |
Mac or PC? in General | |
Warrior
Member # 1451
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written Wednesday, April 14 2004 23:32
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MACs are for people who dont care about problem solving and using their brain. many people learnt to handle huge problems through using PCs with MS Windows installed. anyone who had a problem like: 'goddammit why doenst this card/joystick/monitor/keybord/mouse work the way it should' and was able to solve it must have used his brain or the brains of another. Der MACs are fer crybabys. -------------------- I am pleased to make contact with your entities. : http://cku1d19.w.interia.pl : !!Britney Spears/ Fanart/ Hentai Shrine!! Posts: 123 | Registered: Sunday, July 7 2002 07:00 |
Upcoming System Changes in Blades of Avernum Editor | |
Warrior
Member # 1451
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written Wednesday, April 14 2004 22:50
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hmmm. how about some balancing the spell power? i dont have a mac but i seen people complain about underpowered magic. -------------------- I am pleased to make contact with your entities. Posts: 123 | Registered: Sunday, July 7 2002 07:00 |
Upcoming System Changes in Blades of Avernum | |
Warrior
Member # 1451
|
written Wednesday, April 14 2004 22:50
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hmmm. how about some balancing the spell power? i dont have a mac but i seen people complain about underpowered magic. -------------------- I am pleased to make contact with your entities. Posts: 123 | Registered: Sunday, July 7 2002 07:00 |
Best Free RPG's and MMORPG in General | |
Warrior
Member # 1451
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written Tuesday, March 16 2004 04:34
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oh, i forgot about the part where i type "beam me up scotty" and disconnect... -------------------- I am pleased to make contact with your entities. : http://cku1d19.w.interia.pl : !!Britney Spears/ Fanart/ Hentai Shrine!! Posts: 123 | Registered: Sunday, July 7 2002 07:00 |
Best Free RPG's and MMORPG in General | |
Warrior
Member # 1451
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written Saturday, March 13 2004 08:04
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well, i dont know about you guys but my idea of a fun orpg is one in which i can hide behind a tree, ambush someone and run chased by that unlucky chaps clan... you guys know any like that?... oh did i mention it has to be completely free? -------------------- I am pleased to make contact with your entities. : http://cku1d19.w.interia.pl : !!Britney Spears/ Fanart/ Hentai Shrine!! Posts: 123 | Registered: Sunday, July 7 2002 07:00 |
Languages of the World in Blades of Avernum | |
Warrior
Member # 1451
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written Wednesday, February 25 2004 23:32
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quote:really?? i thought they used a simple phonetically written language. i think i came upon such a statement in Pyrogs Cave i A2. the writing you speak of seems like syllabic language similar to far east scripts. clarify your statement, please? -------------------- I am pleased to make contact with your entities. Posts: 123 | Registered: Sunday, July 7 2002 07:00 |
Scripting in Blades of Avernum | |
Warrior
Member # 1451
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written Monday, December 22 2003 16:05
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yet another problem (yes, im very good at making them): will there be an option that certian items alter unarmed damage (bare fists)? See, i want to make a firearm with a mounted dagger(dunno what you call those in english) so it would be used sorta like a melee and a ranged weapon at the same time... i just hope that made sense... -------------------- I am pleased to make contact with your entities. Posts: 123 | Registered: Sunday, July 7 2002 07:00 |
Scripting in Blades of Avernum | |
Warrior
Member # 1451
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written Monday, December 15 2003 06:11
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There's another problem: Slings. I'd like to make a scenario in which I would include sling based weapons (Well, i could make modern firearms if i had sling-like weapons, I'd just use diffrent graphics for slings and rocks). Would that be possible?? Or more importantly, will Mr Vogel do it? -------------------- I am pleased to make contact with your entities. Posts: 123 | Registered: Sunday, July 7 2002 07:00 |
Scripting in Blades of Avernum | |
Warrior
Member # 1451
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written Sunday, December 14 2003 08:42
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quote:Waahooooo! I suppose you can make custom items too? -------------------- I am pleased to make contact with your entities. Posts: 123 | Registered: Sunday, July 7 2002 07:00 |
Do you smoke? in General | |
Warrior
Member # 1451
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written Sunday, December 7 2003 07:16
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Smoking is stupid. I've got a biology book in which there is a drug section: every other drug has some good side effect to pay off by addiction or loss of time in this world. Ciggarettes do not. They are only for showing off how you are supposed to be mature. And they're way too expensive. EOT -------------------- I am pleased to make contact with your entities. Now die. The Dhabi be strange people, though there be few, Listen to me well for I was one that knew. Powerful as ally and deadly as foe, Friends be empowered and enemies be woe. Find him by the stones, warn you they might, All noble gems he will turn plain white. Be warned though, will there be more than one, The stones will shine like the morning sun. Strike him down, if that be your plan, But best think him - a living dead man. Dhabi can die, no doubt on that. Kill him yourself - die like a rat. Once assaulted, he will not forgive, Howling in hate, vengence he won't leave. Ever fighting, in lethal embrace, Such are dangers, when Dhabi you face. Want to kill him dead - you are welcome to try. Find one of his kin, or it's you who will die. Only Dhabi can kill Dhabi, none other. Reaching out he'll take the soul of his brother. Posts: 123 | Registered: Sunday, July 7 2002 07:00 |
improvements for geneforge 3.... your thoughts in Geneforge Series | |
Warrior
Member # 1451
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written Wednesday, December 3 2003 21:50
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i on the other want a wait button on the quickspell bar so's i dont have to click myself, and some kind of field lines in combat mode so i'd be able to see how many aps my avatar will use. EOT -------------------- I am pleased to make contact with your entities. Posts: 123 | Registered: Sunday, July 7 2002 07:00 |
improvements for geneforge 3.... your thoughts in Geneforge 2 | |
Warrior
Member # 1451
|
written Wednesday, December 3 2003 21:50
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i on the other want a wait button on the quickspell bar so's i dont have to click myself, and some kind of field lines in combat mode so i'd be able to see how many aps my avatar will use. EOT -------------------- I am pleased to make contact with your entities. Posts: 123 | Registered: Sunday, July 7 2002 07:00 |
Speculation about "that door"...? in Geneforge Series | |
Warrior
Member # 1451
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written Monday, December 1 2003 06:43
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ahem. the takers wrote that the geneforge worked. that probably means that they tested it in the early stages of. "it doesnt work till i see it work". so my best guess is that they improved one of them and it became so dangerous/insane/both that they with great care locked it up. -------------------- I am pleased to make contact with your entities. Posts: 123 | Registered: Sunday, July 7 2002 07:00 |
Speculation about "that door"...? in Geneforge 2 | |
Warrior
Member # 1451
|
written Monday, December 1 2003 06:43
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ahem. the takers wrote that the geneforge worked. that probably means that they tested it in the early stages of. "it doesnt work till i see it work". so my best guess is that they improved one of them and it became so dangerous/insane/both that they with great care locked it up. -------------------- I am pleased to make contact with your entities. Posts: 123 | Registered: Sunday, July 7 2002 07:00 |
Scenerio ideas in Blades of Avernum | |
Warrior
Member # 1451
|
written Saturday, November 29 2003 01:00
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That's naturally just the sketch. I plan to make up the plot as I go. :D Oh, and I plan to do it like this: Day 1- All's fine. Day 2 - attack- the fortification is damaged. That is of course if there will be an option of damaging towns like in A3. Tragic? That's the point :D . [ Saturday, November 29, 2003 01:04: Message edited by: Abu Dhabi ] -------------------- I am pleased to make contact with your entities. Posts: 123 | Registered: Sunday, July 7 2002 07:00 |
Scenerio ideas in Blades of Avernum | |
Warrior
Member # 1451
|
written Friday, November 28 2003 03:28
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Allrighty then. I want to make a scenario, maybe in the time when the Empire didint rule-it-all, bu was quite advanced in getting to that. So my idea is that you start at the exit (a quite broad one) of V-shaped valley (only one exit and you are at it). In this valley your people have lived for centuries, its quite well fortified, especially the exit, and the innermost town. The Empire has just reached the outskirts of your small world. The troops attack. Despite your valliant efforts, you cannot hold the fortification. With the rest of your surviving troops you retreat to another town. You get ready but the Empire bombards it with heavy magic. Once again, you retreat, but this time you've got nowhere to go. You are at the innermost part of the valley. This is your last stand. You fight until only you are left. The Empire general is quite amazed by your persistance. He gives you a choice: leave or be fight and be killed. Choose. -------------------- I am pleased to make contact with your entities. Posts: 123 | Registered: Sunday, July 7 2002 07:00 |
Whats the best creature you'd wanna ride a BoA game as transport 2 in General | |
Warrior
Member # 1451
|
written Thursday, November 27 2003 00:49
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Her. Im sure of it. -------------------- I am pleased to make contact with your entities. Now die. The Dhabi be strange people, though there be few, Listen to me well for I was one that knew. Powerful as ally and deadly as foe, Friends be empowered and enemies be woe. Find him by the stones, warn you they might, All noble gems he will turn plain white. Be warned though, will there be more than one, The stones will shine like the morning sun. Strike him down, if that be your plan, But best think him - a living dead man. Dhabi can die, no doubt on that. Kill him yourself - die like a rat. Once assaulted, he will not forgive, Howling in hate, vengence he won't leave. Ever fighting, in lethal embrace, Such are dangers, when Dhabi you face. Want to kill him dead - you are welcome to try. Find one of his kin, or it's you who will die. Only Dhabi can kill Dhabi, none other. Reaching out he'll take the soul of his brother. Posts: 123 | Registered: Sunday, July 7 2002 07:00 |
Bork on in General | |
Warrior
Member # 1451
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written Thursday, November 27 2003 00:24
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http://cku1d19.w.interia.pl/ARAGEL166.rar my personal impression of Liero. made it myself i did. damn proud of it too. only 400 KB or so. be sure to configure the weapon options and stuff before playing. -------------------- I am pleased to make contact with your entities. Now die. The Dhabi be strange people, though there be few, Listen to me well for I was one that knew. Powerful as ally and deadly as foe, Friends be empowered and enemies be woe. Find him by the stones, warn you they might, All noble gems he will turn plain white. Be warned though, will there be more than one, The stones will shine like the morning sun. Strike him down, if that be your plan, But best think him - a living dead man. Dhabi can die, no doubt on that. Kill him yourself - die like a rat. Once assaulted, he will not forgive, Howling in hate, vengence he won't leave. Ever fighting, in lethal embrace, Such are dangers, when Dhabi you face. Want to kill him dead - you are welcome to try. Find one of his kin, or it's you who will die. Only Dhabi can kill Dhabi, none other. Reaching out he'll take the soul of his brother. Posts: 123 | Registered: Sunday, July 7 2002 07:00 |
Web comics in General | |
Warrior
Member # 1451
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written Monday, November 17 2003 10:43
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I read Modest Destiny Kid Radd Ctrl+Alt+Del Mallmonkeys frequently everyday. And occasionally some others. BTW: My own too. ![]() -------------------- I am pleased to make contact with your entities. Now die. The Dhabi be strange people, though there be few, Listen to me well for I was one that knew. Powerful as ally and deadly as foe, Friends be empowered and enemies be woe. Find him by the stones, warn you they might, All noble gems he will turn plain white. Be warned though, will there be more than one, The stones will shine like the morning sun. Strike him down, if that be your plan, But best think him - a living dead man. Dhabi can die, no doubt on that. Kill him yourself - die like a rat. Once assaulted, he will not forgive, Howling in hate, vengence he won't leave. Ever fighting, in lethal embrace, Such are dangers, when Dhabi you face. Want to kill him dead - you are welcome to try. Find one of his kin, or it's you who will die. Only Dhabi can kill Dhabi, none other. Reaching out he'll take the soul of his brother. Posts: 123 | Registered: Sunday, July 7 2002 07:00 |