Blades of Avernum Editor

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This forum is for discussion of the Blades of Avernum Scenario Editor. Tips, design discussions, sample scripts, and questions are all welcome.

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#TopicTopic Startersort descendingPostsLast post
555What's up with the Louvre?Captain Obvious6November 10, 2004 07:21
553Testers WantedCaptain Obvious5November 06, 2004 21:43
716te_anim_steps problemCaptain Obvious5June 05, 2005 10:04
558Monster Type?Captain Obvious4November 10, 2004 20:35
552attention photoshop usersCaptain Obvious9November 07, 2004 13:51
292Ideas for security mechanisms.Captain Uglyhead15July 02, 2004 05:55
1031Conveyor beltCeltic Minstrel11December 17, 2007 19:10
1013Item Augmentation?Celtic Minstrel12October 11, 2007 09:30
645Script Error!Challox7March 08, 2005 16:04
290Need help with dialogue.Chaosfox4June 28, 2004 09:53
192New scenario on it's way.Chivlan6June 08, 2004 16:00
410How do YOU come up with . . . Cho Dan13July 30, 2004 15:09
213Can't get the editor workingChristopher3June 18, 2004 18:11
453Scope of states and variables?Churl6August 18, 2004 08:16
498Creature questionChurl5September 13, 2004 01:04
460Maximum numbers of ...?Churl7August 21, 2004 00:46
700Tips for a newbie?Commodore Redmark5May 13, 2005 03:56
847New Town ScriptsCommodore Redmark9March 07, 2006 02:37
3documentation for windows userscoreyh7June 25, 2006 09:37
360Problems designing stairscoreyh3July 17, 2004 19:54
190Should the text be mac or pc formated?coreyh6June 03, 2004 01:24
233Waterfallscoreyh2June 15, 2004 20:50
301The Yuji Horii Rulecoreyh1June 29, 2004 18:42
813item stackingcoreyh22December 27, 2005 16:52
822stringscoreyh23January 02, 2006 17:56

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