Blades of Avernum Editor

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This forum is for discussion of the Blades of Avernum Scenario Editor. Tips, design discussions, sample scripts, and questions are all welcome.

Pages

#TopicTopic Startersort ascendingPostsLast post
653Town Entrancewho cares2March 16, 2005 07:40
729Dispel a Barrier through the scriptwho cares21July 12, 2005 13:45
816Cutscene problemWe Didn't Shard of Fire15December 29, 2005 23:41
76I cannot believe I did not think of this earlierWalker White11April 09, 2004 01:40
8When are scripts loaded?Walker White5March 21, 2004 07:36
17Post yer monster scripts hereWalker White41April 11, 2004 16:37
65Blades Out FightWalker White3April 06, 2004 06:37
55AvernumScript IdeosyncraciesWalker White4April 06, 2004 08:45
56Source codevoid*3April 04, 2004 14:35
618Daily schedules for NPCs?void*3February 12, 2005 20:22
166Article - Creating an Atmosphere (Unofficial Article)Vent1May 03, 2004 18:45
185"Articles' Reviews" and "Article - Writting an Article"Vent1May 23, 2004 15:54
130BoA editor 1.0.1 pdf doc up to date?Vent9April 18, 2004 23:36
129More than 2 NPC joining the party?Vent8April 19, 2004 13:39
532Moving cartsVenom39October 27, 2004 11:08
549Snow graphicsVenom8November 08, 2004 14:43
744Graphic RequestVenom7July 20, 2005 12:24
745FencesVenom7July 21, 2005 03:53
654Overlong expressionVenom6March 16, 2005 13:04
626Town Importation ErrorVenom3February 20, 2005 22:15
1035post-nuclear setting, would it be possible?Vandal delle 3V12January 07, 2008 12:19
728Item Listvampyroblood73June 23, 2005 11:10
593how to put costum grafics into the editerUR-drakon8January 12, 2005 03:56
220Optional Function ParametersUA5June 12, 2004 02:30
205Regarding the name of this forumUA1June 08, 2004 03:13

Pages