Profile for Vandal delle 3V
Field | Value |
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Displayed name | Vandal delle 3V |
Member number | 13034 |
Title | Apprentice |
Postcount | 2 |
Homepage | |
Registered | Sunday, January 6 2008 08:00 |
Recent posts
Author | Recent posts |
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post-nuclear setting, would it be possible? in Blades of Avernum Editor | |
Apprentice
Member # 13034
|
written Monday, January 7 2008 10:47
Profile
thanks for the suggestions :) i'll try something as soon as i get some basics on using BoA. as for now, i'm only fancing. so, shouldn't magic be disabled, is there a chance to get their name and description changed? for example that would be changing a AoE damage spell like the fireball in a AoE item such as a hand grenade. of course i know it wouldn't be realistic having grenades based on how much MP you have, but this is just a very start of some kind of brainstorming on how things should become. Posts: 2 | Registered: Sunday, January 6 2008 08:00 |
post-nuclear setting, would it be possible? in Blades of Avernum Editor | |
Apprentice
Member # 13034
|
written Sunday, January 6 2008 04:29
Profile
hello all! being a fan of rpgs in general, but most remarkably of wasteland and fallout, i was wondering if it would be possible to create a fallouty scenario with blades' editor. i haven't taken a look to the program yet, so, before trying i'm asking you :) do you think it is possible? Posts: 2 | Registered: Sunday, January 6 2008 08:00 |