Blades of Avernum Editor

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This forum is for discussion of the Blades of Avernum Scenario Editor. Tips, design discussions, sample scripts, and questions are all welcome.

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#sort descendingTopicTopic StarterPostsLast post
279Custom items and Item LoreShyguy4June 25, 2004 22:26
280change_outdoor_locationKiexcolo8June 26, 2004 18:04
281full screen?mixadrinks2June 26, 2004 06:41
282Playing Sounds - ideaUA4June 27, 2004 07:55
283Sounds ErrorAbu Dhabi1June 26, 2004 11:18
2842 Questions/ProblemsFor Nathan Ashby10June 28, 2004 16:05
285Some trouble with my terrain script.Yellow Sub3June 28, 2004 17:20
286N00B QuestionFor Nathan Ashby4June 27, 2004 08:50
287TIP: Static user input (a hack, but it works)mrb2June 27, 2004 07:48
288NPCs (And displaying my limited intelligence)For Nathan Ashby10June 28, 2004 08:10
289Another BugYellow Sub5June 28, 2004 12:52
290Need help with dialogue.Chaosfox4June 28, 2004 09:53
291String Length in DialogueKahless255June 28, 2004 23:35
292Ideas for security mechanisms.Captain Uglyhead15July 02, 2004 05:55
293Changing the starting yearPass3June 28, 2004 17:23
294Nothing loads anymoreYellow Sub4June 28, 2004 21:23
295Dialogue node problem - both options availableAbu Dhabi5July 17, 2004 01:12
296debug mode still doesn't work (for me)mrb13July 03, 2004 02:21
297print_big_str_color() not working?mrb6June 29, 2004 12:57
298Request for additional functions/variablesmrb1June 28, 2004 21:25
299Outdoor Special EncounterAbu Dhabi11July 01, 2004 16:54
300Help with a monster script...?Eldiran3June 30, 2004 13:02
301The Yuji Horii Rulecoreyh1June 29, 2004 18:42
302Subordinate - Please checkThe Immortal3June 30, 2004 14:08
303BoA TweaksUA6July 01, 2004 08:12

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