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Blades of Avernum Editor
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This forum is for discussion of the Blades of Avernum Scenario Editor. Tips, design discussions, sample scripts, and questions are all welcome.
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# Topic Topic Starter Posts Last post
279 Custom items and Item Lore Shyguy 4 June 25, 2004 22:26
280 change_outdoor_location Kiexcolo 8 June 26, 2004 18:04
281 full screen? mixadrinks 2 June 26, 2004 06:41
282 Playing Sounds - idea UA 4 June 27, 2004 07:55
283 Sounds Error Abu Dhabi 1 June 26, 2004 11:18
284 2 Questions/Problems For Nathan Ashby 10 June 28, 2004 16:05
285 Some trouble with my terrain script. Yellow Sub 3 June 28, 2004 17:20
286 N00B Question For Nathan Ashby 4 June 27, 2004 08:50
287 TIP: Static user input (a hack, but it works) mrb 2 June 27, 2004 07:48
288 NPCs (And displaying my limited intelligence) For Nathan Ashby 10 June 28, 2004 08:10
289 Another Bug Yellow Sub 5 June 28, 2004 12:52
290 Need help with dialogue. Chaosfox 4 June 28, 2004 09:53
291 String Length in Dialogue Kahless25 5 June 28, 2004 23:35
292 Ideas for security mechanisms. Captain Uglyhead 15 July 02, 2004 05:55
293 Changing the starting year Pass 3 June 28, 2004 17:23
294 Nothing loads anymore Yellow Sub 4 June 28, 2004 21:23
295 Dialogue node problem - both options available Abu Dhabi 5 July 17, 2004 01:12
296 debug mode still doesn't work (for me) mrb 13 July 03, 2004 02:21
297 print_big_str_color() not working? mrb 6 June 29, 2004 12:57
298 Request for additional functions/variables mrb 1 June 28, 2004 21:25
299 Outdoor Special Encounter Abu Dhabi 11 July 01, 2004 16:54
300 Help with a monster script...? Eldiran 3 June 30, 2004 13:02
301 The Yuji Horii Rule coreyh 1 June 29, 2004 18:42
302 Subordinate - Please check The Immortal 3 June 30, 2004 14:08
303 BoA Tweaks UA 6 July 01, 2004 08:12
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