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Need help with Outdoor Wandering in Blades of Avernum Editor
Apprentice
Member # 4020
Profile #2
Nevermind, I rewrote the code and the problem has been fixed. Strange though, I checked all those things you listed, and none of them seems to be the source of the problem, up to this point, I still can't quite figure out what caused the problem... wierd.
Posts: 10 | Registered: Sunday, February 22 2004 08:00
Need help with Outdoor Wandering in Blades of Avernum
Apprentice
Member # 4020
Profile #2
Nevermind, I rewrote the code and the problem has been fixed. Strange though, I checked all those things you listed, and none of them seems to be the source of the problem, up to this point, I still can't quite figure out what caused the problem... wierd.
Posts: 10 | Registered: Sunday, February 22 2004 08:00
Need help with Outdoor Wandering in Blades of Avernum Editor
Apprentice
Member # 4020
Profile #0
I'm trying to create a group of merchants that wanders outdoors and does not attack you when you encounter them. I can't get them to not to attack my party, I don't know what else I should add. Here's the code: (very simple)

quote:
beginstate 10;

outdoor_enc_result(1)

break;

I also set the present encounter to run this state.

What else should I add??

[ Tuesday, August 03, 2004 05:57: Message edited by: Pass ]
Posts: 10 | Registered: Sunday, February 22 2004 08:00
Need help with Outdoor Wandering in Blades of Avernum
Apprentice
Member # 4020
Profile #0
I'm trying to create a group of merchants that wanders outdoors and does not attack you when you encounter them. I can't get them to not to attack my party, I don't know what else I should add. Here's the code: (very simple)

quote:
beginstate 10;

outdoor_enc_result(1)

break;

I also set the present encounter to run this state.

What else should I add??

[ Tuesday, August 03, 2004 05:57: Message edited by: Pass ]
Posts: 10 | Registered: Sunday, February 22 2004 08:00
A small Rebelion Poll in Blades of Avernum
Apprentice
Member # 4020
Profile #5
I joined the Empire and killed Stalker without thinking twice. The Hillter Runners are a bunch of terrorists killing the very people they are suppose to be liberating (all terrorists say that they are bring freedom to people), what good would freedom do you if you are dead? Further more, although the Empire has turned the civilians into serfs, that may not last forever, once in a while a good Emperor might come along and do something about this.
Posts: 10 | Registered: Sunday, February 22 2004 08:00
Graphics Comp Rules... in Blades of Avernum
Apprentice
Member # 4020
Profile #5
I just read in the rules that the participant's score will be the sum of all scores from all of his graphics, does this mean that if you simply submitted 5 billion graphics (and they all got scores of only 2 or 3), you would still win? (because this doesn't sound reasonable to me) Could someone clear this up for me?

[ Wednesday, July 14, 2004 14:02: Message edited by: Pass ]
Posts: 10 | Registered: Sunday, February 22 2004 08:00
Quick Question about Graphic Contest in Blades of Avernum Editor
Apprentice
Member # 4020
Profile #0
Any idea how many people will be participating in this contest?

'cause if there are alot then I probably won't summit, but if there are only a few then I might.
Posts: 10 | Registered: Sunday, February 22 2004 08:00
Quick Question about Graphic Contest in Blades of Avernum
Apprentice
Member # 4020
Profile #0
Any idea how many people will be participating in this contest?

'cause if there are alot then I probably won't summit, but if there are only a few then I might.
Posts: 10 | Registered: Sunday, February 22 2004 08:00
Changing the starting year in Blades of Avernum Editor
Apprentice
Member # 4020
Profile #0
I know that it is possible to change the day of the year that the scenario starts on, but is there a way to change the year number the scenario starts on?
Posts: 10 | Registered: Sunday, February 22 2004 08:00
Changing the starting year in Blades of Avernum
Apprentice
Member # 4020
Profile #0
I know that it is possible to change the day of the year that the scenario starts on, but is there a way to change the year number the scenario starts on?
Posts: 10 | Registered: Sunday, February 22 2004 08:00
This error message: in Blades of Avernum Editor
Apprentice
Member # 4020
Profile #2
Hmm, ok I fixed it.

Another question.

How do you remove the "block creature" encounter, there is a button to place them but I can't find a button that erases them.
Posts: 10 | Registered: Sunday, February 22 2004 08:00
This error message: in Blades of Avernum
Apprentice
Member # 4020
Profile #2
Hmm, ok I fixed it.

Another question.

How do you remove the "block creature" encounter, there is a button to place them but I can't find a button that erases them.
Posts: 10 | Registered: Sunday, February 22 2004 08:00
This error message: in Blades of Avernum Editor
Apprentice
Member # 4020
Profile #0
i'm making this scenario, but everytime I load it from the game a red line appears at the buttom saying: "failure to load dummy"

What does this mean? nothing seems wrong, is it significant?
Posts: 10 | Registered: Sunday, February 22 2004 08:00
This error message: in Blades of Avernum
Apprentice
Member # 4020
Profile #0
i'm making this scenario, but everytime I load it from the game a red line appears at the buttom saying: "failure to load dummy"

What does this mean? nothing seems wrong, is it significant?
Posts: 10 | Registered: Sunday, February 22 2004 08:00