Active Designers?
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The Establishment
Member # 6
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written Sunday, December 25 2005 13:47
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This is for survey purposes: Who here is still designing for BoA? If this applies to you, please post a reply with as much or as little info on yourself as you want to give. -------------------- Your flower power is no match for my glower power! Posts: 3726 | Registered: Tuesday, September 18 2001 07:00 |
...b10010b...
Member # 869
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written Sunday, December 25 2005 14:39
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Well, I've started on a scenario, and I have about two weeks of complete free time to spend frantically working on it. After that I'll be working 8am-5pm six days a week for the next 10 months, so I'll have somewhat less time available for scenario design. -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
BANNED
Member # 4
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written Sunday, December 25 2005 15:54
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... -------------------- * Posts: 6936 | Registered: Tuesday, September 18 2001 07:00 |
Law Bringer
Member # 4153
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written Sunday, December 25 2005 17:20
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I'm still designing a pseudo-sequel to DoK. When I say sequel, I mean two things: it's after DoK, and some characters carry over. However, it's a bit stalled right now... but I'm going to start working again before break ends. -------------------- Gamble with Gaea, and she eats your dice. I hate undead. I really, really, really, really hate undead. With a passion. Posts: 4130 | Registered: Friday, March 26 2004 08:00 |
Warrior
Member # 5861
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written Sunday, December 25 2005 19:15
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I'm still learning. Posts: 72 | Registered: Sunday, May 29 2005 07:00 |
Councilor
Member # 6600
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written Sunday, December 25 2005 20:30
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I'm active in that I still mess around the the BoA editor. I'm not active in that I probably won't ever get a complete scenario done, or at least anytime soon. I'd rather write stories instead. Take it however you want. Dikiyoba Posts: 4346 | Registered: Friday, December 23 2005 08:00 |
Shock Trooper
Member # 932
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written Sunday, December 25 2005 21:05
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Active player and designer. Designing the A2Template. Another scenario is on the backburner, with the plot roughly hammered out. -------------------- Microsoft Patents Ones, Zeroes (March 25, 1998) "Asians are good at Starcraft because they're always squinting, thus they can see things sharply. Remember to always squint in war." ~ Sun-Tzu Posts: 215 | Registered: Sunday, April 7 2002 08:00 |
Infiltrator
Member # 5566
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written Sunday, December 25 2005 22:21
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"Blank stare"...... Im here. [ Sunday, December 25, 2005 22:32: Message edited by: Hawk King ] Posts: 507 | Registered: Tuesday, March 1 2005 08:00 |
Master
Member # 5977
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written Monday, December 26 2005 00:06
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I've been bussy with my scenario for six months, but I was actually bussy designing for two months. Conclusion: i have to be in the mood, or nothing will happen. However, as i started working on it again, doing every evening a bit, it may be completed in two-three months from now. We'll see if i mkae it. aybody who wants to know a bit more, feel free to PM me. -------------------- Play and rate my scenarios: Where the rivers meet View my upcoming scenario: The Nephil Search: Escape. Give us your drek! Posts: 3029 | Registered: Saturday, June 18 2005 07:00 |
Warrior
Member # 5274
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written Monday, December 26 2005 02:18
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Yeah I've been working on a scenario on and off for about a year now. All towns, dungeons, and dialogue are done bar the final few. There are some miscellaneous scripting issues to iron out, but like Thuryl I've suddenly found myself with lots of spare time so I should have it completed in three weeks or so. Whether it will be well recieved is a another matter. [ Wednesday, December 28, 2005 16:05: Message edited by: Poit ] -------------------- I assume my reputation for arrogant presumption precedes me Posts: 107 | Registered: Thursday, December 9 2004 08:00 |
Off With Their Heads
Member # 4045
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written Monday, December 26 2005 15:59
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Still working on Exodus. Hoping to make serious progress in the next couple of weeks. I'll post a progress report sometime soon, since at least one person said he'd be interested. -------------------- Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens. Smoo: Get ready to face the walls! Ephesos: In conclusion, yarr. Kelandon's Pink and Pretty Page!!: the authorized location for all things by me The Archive of all released BoE scenarios ever Posts: 7968 | Registered: Saturday, February 28 2004 08:00 |
Infiltrator
Member # 5576
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written Monday, December 26 2005 19:29
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I am still working on my first official scenario. I have completed the first half, and I am contemplating the second half, but I am hesitant, since Jeff stole one of my major plot devices, and in my opinion, wasted it. I have about decided to ignore him and continue, though. If I continue working at the rate I have so far, I will finish in only another year and a half. :rolleyes: -------------------- Überraschung des Dosenöffners! "On guard, you musty sofa!" Posts: 627 | Registered: Monday, March 7 2005 08:00 |
Councilor
Member # 6600
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written Monday, December 26 2005 21:38
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No offense, Niemand, but if your scenario has the basic plotline I'm thinking of, it's been overused even before A4 came out. Don't panic though. If it's good (that is, not thrown together and really boring), I'll play it. It's tough trying to come up with reasonable plots for BoA scenarios. Dikiyoba wants to see Giant Intelligent Friendly Talking Zombies. That would be weird. Posts: 4346 | Registered: Friday, December 23 2005 08:00 |
The Establishment
Member # 6
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written Monday, December 26 2005 21:44
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quote:So long as it is not Rentar-Ihrno returns, it will be fine. -------------------- Your flower power is no match for my glower power! Posts: 3726 | Registered: Tuesday, September 18 2001 07:00 |
Agent
Member # 4506
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written Tuesday, December 27 2005 02:27
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I am working on the Emerald Tortoise Scale still, but I had to stop because of massive schoolwork, and the fact that my dialogue scripting sucks. However, it's holidays at the moment, so I'm planning on carying on. I mean - with only the dialogue to play with, I'm nearly done - and then there'll be another of my scenarios around - hopefully a far better one than UV. So yeah - I'm around a bit, and will work on it as I can. That means robably a LOT of posts on help with the dialogue. - Archmagus Micael -------------------- "You dare Trifle with Avernum?" ~ Erika the Archmage -------------------- My Scenarios: Undead Valley : A small Undead problem, what could possibly go wrong? -------------------- Richard Black - PROOF of his existance (the Infernal one's website). -------------------- MY FORUM! Randomosity at it's highest! :) Posts: 1370 | Registered: Thursday, June 10 2004 07:00 |
Shock Trooper
Member # 5459
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written Tuesday, December 27 2005 05:10
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Lessee... I have written down the basic ideas for six scenarios and it's safe to say that I will complete at least three of them some day, though I intend to release them all. This includes Magus of Cattalon which will be released before the 9th of January. -------------------- These are my scenarios. I may have too much free time but I really don't care. Backwater Calls, Magus of Cattalon, Rats Aplenty Get them here Visit The Lyceum for all your rating needs. Posts: 211 | Registered: Sunday, January 30 2005 08:00 |
Infiltrator
Member # 5576
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written Tuesday, December 27 2005 19:40
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Dear god no; no Rentar Ihrno. One of my key ideas is used trivially in A4; I just worry that using a so-so idea that has been used already would become poor. The main plot of my scenario is definitely very much unlike the abomination that is A4, and is hopefully fairly different from other plots. I'm also a bit stuck because my master plan now calls for a number of custom graphics which I am now not so confident of drawing. -------------------- Überraschung des Dosenöffners! "On guard, you musty sofa!" Posts: 627 | Registered: Monday, March 7 2005 08:00 |
Law Bringer
Member # 4153
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written Tuesday, December 27 2005 21:29
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quote:Put in a graphics request at the Louvre. -------------------- Gamble with Gaea, and she eats your dice. I hate undead. I really, really, really, really hate undead. With a passion. Posts: 4130 | Registered: Friday, March 26 2004 08:00 |
? Man, ? Amazing
Member # 5755
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written Sunday, January 1 2006 18:13
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I have a crappy scenario that has been mostly finished, a second version of the same scenario that requires much work, and no free time right now. But it's all there (points) in that drawer, waiting for me. Someday. *this message sponsored by nwa* -------------------- quote: Posts: 4114 | Registered: Monday, April 25 2005 07:00 |
Lifecrafter
Member # 4682
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written Monday, January 2 2006 06:28
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I've just started fooling around on the editor! :) -------------------- Do not underestimate the power of the mechanical pencil. Join the Dark side. We have cookies. Played in: Fiddler on the Roof Bye Bye Birdie "Hey, Patrick, feel this random pipe. It's squishy"-Nils Posts: 834 | Registered: Thursday, July 8 2004 07:00 |
Shaper
Member # 3442
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written Monday, January 2 2006 07:29
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I have three scenarios in progress, each at varying stages of completion. One has everything except dialogue. Another has several towns missing. Plot-essential ones. The third was started last night after a long walk inspired me. I have all outdoors done, and am starting on the town after I get back from a party tonight. Drink-induced dungeons. Yay. And, this year, my resolution was to finish what I start, so all three WILL be around sometime soon - whilst I do have revision for exams and other pieces of college-orientated work cropping up, I can spare two to three hours a night easily. Provided I'm in a good enough mood. I estimate mid-feb for my first piece. -------------------- And when you want to Live How do you start? Where do you go? Who do you need to know? Posts: 2864 | Registered: Monday, September 8 2003 07:00 |
The Establishment
Member # 6
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written Monday, January 2 2006 08:17
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My suggestion is to force yourself to devote 30 minutes of every day to the scenario closest to being done, if you can spare it, before any of your other projects. It can be tough, but one of the main reasons scenarios do not get released is because it is too easy to get distracted with a new and shiny idea. -------------------- Your flower power is no match for my glower power! Posts: 3726 | Registered: Tuesday, September 18 2001 07:00 |
Warrior
Member # 6629
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written Tuesday, January 3 2006 13:04
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I have started on Scenario #1. It might take a while because I cannot leave anything unfinished. (This means I spend hours trying to do one special event, then changing it) Also, I was wondering if anyone was going to port ova the scenarios from BoE (other than 9 variations on point b)? Edit: Sorry about the abbreviations. I was having a problem writing where when i went back to edit the text, it overwrote anything in front of it. If that makes sense. [ Tuesday, January 03, 2006 15:53: Message edited by: Inthrall ] -------------------- "When everything is coming your way, you're in the wrong lane." Posts: 120 | Registered: Sunday, January 1 2006 08:00 |
Off With Their Heads
Member # 4045
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written Tuesday, January 3 2006 13:11
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quote:Ewww... bad abbreviations. But the answer is almost certainly no. It's too much work for too little payoff. -------------------- Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens. Smoo: Get ready to face the walls! Ephesos: In conclusion, yarr. Kelandon's Pink and Pretty Page!!: the authorized location for all things by me The Archive of all released BoE scenarios ever Posts: 7968 | Registered: Saturday, February 28 2004 08:00 |
Apprentice
Member # 6651
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written Sunday, January 8 2006 04:25
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I am currently designing a 8 town scenario set in a part of underworld which has an autonomous status. The plot has been finalised, two towns completed. The outdoor section is partly done.( I began with the towns instead of the outdoor.) Have another 3 days before college reopens. Should complete this scenario by february end. (I said "should" not "will"). -------------------- * Reality killed my imagination.* Posts: 6 | Registered: Saturday, January 7 2006 08:00 |
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