We know about Geneforge 3...but what's next?

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AuthorTopic: We know about Geneforge 3...but what's next?
Law Bringer
Member # 2984
Profile Homepage #75
And if you spelled Vahnatai right, your argument would be even sounder. IMAGE(wink0002.gif)

Mh. I look forward to Jeff's work with anticipation. Mostly because I have some issues with the Arena's idea of Ermarian's history (should I really go into them now? they mostly involve anachronisms, cliches and my intense loathing for the mingling of fantasy and sci-fi). If Jeff were to make a canon history, I'd prefer that to what Desp has done.

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Posts: 8752 | Registered: Wednesday, May 14 2003 07:00
Bob's Big Date
Member # 3151
Profile Homepage #76
quote:
Originally written by Dawn of Victory:

Too influenced by desp TGM...

Vogel does not have the storywriting skills of a nine year old because:
1: He is not 9 years old.

Doesn't stop you. ^_^
2: The world of Avernum and the surface and all that is pretty interesting.

This is circular -- 'he writes well because he writes well', basically...
3: He has some very cool ideas, like the vanatahi.

The Vahnatai are probably his only original idea in the Exile continuum...
4: He is cool.

If he makes Avernum 4, I'm going to be pissed -- his position on Exile 4 was 'no, of course not', and having a B-list sprite artist working with him isn't going to make up for the fact that Avernum's engine dynamic is far less attactive than Exile's. And don't get me started on Geneforge -- it says he'd sooner be developing Diabloids if he had the skill or the resources.

PS Arancaytar: Arena history is, first, not a product of Desperance; second, not intended to be canon; and third, far better-written than the *i-Drakey-TM plot IMO, as the latter involves quite a few political-science absurdities.
It's fine as *i's personal backstory, but I'm telling you that if you're playing *i's works, ignoring the backstory is best -- the frontstory is what matters, far better-written, and is not millenia of geopolitical intrigue written by a nuclear physics major. IMAGE(tongue03.gif)
And if you dislike fusions of sci-fi and fantasy, I cannot understand why you'd have enjoyed Geneforge. IMAGE(rolleyet.gif)

[ Friday, July 09, 2004 12:56: Message edited by: Ultimate Weapon Custer ]

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They want to have a war to keep their factories
They want to have a war to keep us on our knees
They want to have a war to stop us buying Japanese
They want to have a war to stop industrial disease
They're pointing out the enemy to keep you deaf and blind
They want to suck your energy, incarcerate your mind
Give you Rule Brittania, gassy beer, page three
Two weeks in Hispania and sunday striptease
Meanwhile, the first Jesus says, "I'll cure it soon
Abolish Monday mornings and Friday afternoons"
The other one's out on hunger strike, he's dying by degrees
How come Jesus gets industrial disease?

Posts: 2367 | Registered: Friday, June 27 2003 07:00
Law Bringer
Member # 335
Profile Homepage #77
quote:
2: The world of Avernum and the surface and all that is pretty interesting.
This is circular -- 'he writes well because he writes well', basically...
Actually, it's defending a statement with evidence. I happen to like Jeff's writing style, although his world smacks of generic fantasy. It's good generic fantasy, though, and I like the way he handled underground land.

Nuclear physicists have the only true understanding of history. Well, them and teenagers.

[Edit: The citation is still improper, but now it is more pretentiously so.]

?Alorael, who doesn't think Geneforge counts as a mingling of sci-fi and fantasy. It's fusion. Instead of having bits thrown together in clearly isolated pieces, it's a world built around the idea of that mixture. It's also clearly based on magic to which scientific principles can be applied in a primarily pre-industrial setting. There are no laser blaster vs. fireball fights.

[ Friday, July 09, 2004 13:19: Message edited by: The Coomassie Blues ]
Posts: 14579 | Registered: Saturday, December 1 2001 08:00
Bob's Big Date
Member # 3151
Profile Homepage #78
Yes, but Arena history is the same way -- magical and technological elements tend to mingle, especially in large projects.

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They want to have a war to keep their factories
They want to have a war to keep us on our knees
They want to have a war to stop us buying Japanese
They want to have a war to stop industrial disease
They're pointing out the enemy to keep you deaf and blind
They want to suck your energy, incarcerate your mind
Give you Rule Brittania, gassy beer, page three
Two weeks in Hispania and sunday striptease
Meanwhile, the first Jesus says, "I'll cure it soon
Abolish Monday mornings and Friday afternoons"
The other one's out on hunger strike, he's dying by degrees
How come Jesus gets industrial disease?

Posts: 2367 | Registered: Friday, June 27 2003 07:00
This Side Towards Enemy
Member # 3098
Profile #79
Arancaytar has a point about Arena history being full of anachronisms and cliches, but that's almost entirely down to the nature of its creation. Given the chance, each of us would write completely different backstories, with almost all of those flaws cleared out.

However, whilst Arena history has scientific absurdities and cycles which revolved around caricatured villains, Alec has a point in saying that the *i-Drakey-TM storyline differs only in that the anachronisms are political rather than scientific (this of course being more in the sci-fi/fantasy mode) and in that the villains have appeared multiple times, whilst still not being any deeper.

Trouble is, both of these future storylines contain considerably less anachronisms than Jeff's fleshings out.

Also, Arancaytar, would you care to explain how you're meant to have a society that goes forward somewhere between 3 to 5 millenia from society in the Exiles and still doesn't reach industrialisation?

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Posts: 961 | Registered: Thursday, June 12 2003 07:00
Off With Their Heads
Member # 4045
Profile Homepage #80
Can one read either of these histories anywhere? I mean, other than the tiny fragment of the Arena at Desp, and the evidently rather less than finished Encyclopedia Ermariana.

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Posts: 7968 | Registered: Saturday, February 28 2004 08:00
Bob's Big Date
Member # 3151
Profile Homepage #81
Arena history is vigorously oral -- I could write it down, BtI could write it down, and Imby could write it down, and we'd come up with three mostly different stories except for the most recent bits.

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They want to have a war to keep their factories
They want to have a war to keep us on our knees
They want to have a war to stop us buying Japanese
They want to have a war to stop industrial disease
They're pointing out the enemy to keep you deaf and blind
They want to suck your energy, incarcerate your mind
Give you Rule Brittania, gassy beer, page three
Two weeks in Hispania and sunday striptease
Meanwhile, the first Jesus says, "I'll cure it soon
Abolish Monday mornings and Friday afternoons"
The other one's out on hunger strike, he's dying by degrees
How come Jesus gets industrial disease?

Posts: 2367 | Registered: Friday, June 27 2003 07:00
Guardian
Member # 2238
Profile Homepage #82
Vigorously... oral...

Mmmm...

Uh, Right! Back on topic: No one likes my idea of Ancient Greece rpg?

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Better to die for something, than live for nothing.
Posts: 1582 | Registered: Wednesday, November 13 2002 08:00
Infiltrator
Member # 1877
Profile #83
Yeah, it sounds cool enough if you can stage the battle of troy. IMAGE(tongue03.gif)

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Posts: 662 | Registered: Friday, September 13 2002 07:00
Shake Before Using
Member # 75
Profile #84
It's also pretty much accepted that the Arena story happens 402184901849218414 years after Exile 3. The Empire was a political group only in the early days of the Arena, and never, as far as I know, did it even come close to owning the whole world.

The *i/TM/Drakey cycle has a LOT more relevance to actual Exile canon - no scenarios have ever been set in the Arena timeline, for example.
Posts: 3234 | Registered: Thursday, October 4 2001 07:00
Babelicious
Member # 3149
Profile Homepage #85
I want either a Lovecraft CRPG or a Hindu one. I may make that one of my myriad post-Pyg projects, after I've made some headway into Legends.

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Posts: 999 | Registered: Friday, June 27 2003 07:00
Infiltrator
Member # 4592
Profile #86
Please. Lovecraft CRPG. Please. Please.

The Greek game would be nice. Maybe it can go nuts and bring all those old philosophers from the time of Talos, make it an rp about ideas and concepts instead of fighting. What would happen if the world was truly like the precepts behind those philosophies? What would happen if you could affect the world according to those dictums (think of it as philosophical magic, if you will)?

A game based on Hindu mythology would be great as well. That is so rich. Specially if it follows something like the Book of the Dead.

There were a couple of old games from way back in the late 80's early 90's that were inspired by Victorian time lit. They mixed and matched characters from writers of that time (a bit like the League of Extraordinary Gentlemen). These were Martian Dreams and Space 1889 (check here to see what I mean: http://www.the-underdogs.org/
I think that a game that mixes characters from different works/real life might be fun.

And, just in case I didn't mention it already (right) anything that is even remotely Mythos oriented. Please.

Take care!

[ Saturday, July 10, 2004 21:49: Message edited by: Blind Samurai Clown ]

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"I like traffic lights, but not when they are red." [Abridged] Monty Python Song.
Posts: 604 | Registered: Sunday, June 20 2004 07:00
Warrior
Member # 4583
Profile Homepage #87
Maybe it could be a counter version of the Exile/Avernum series where you play as the Empire trying to stop the pale people. In Empire 2 you could stop the teleporter from being destroyed; Empire 3, eliminate all Spec. Op.; and Blades of Empire, different scenarios about the Empire flaunting their power.

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"Fall in CHAOS!!!" Dark Archon.
Posts: 74 | Registered: Saturday, June 19 2004 07:00
Guardian
Member # 2238
Profile Homepage #88
Or...

We could move away from that. Needless to say, anything with Avernum or Exile in it's title is going to piss me off.

Jeff needs to try new, untouched grounds. Do something original. Not TOO original, but original.

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Better to die for something, than live for nothing.
Posts: 1582 | Registered: Wednesday, November 13 2002 08:00
Off With Their Heads
Member # 4045
Profile Homepage #89
Um, guys, it's A4. From the newsletter:

quote:
We are also working on another game. Don't want to say much yet. But we will be continuing a story that has waited a long time to be continued.
So either it's Nethergate 2 (let's all pray), or it's Avernum 4.

Er, ah, I don't entirely know what to say.

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Posts: 7968 | Registered: Saturday, February 28 2004 08:00
Warrior
Member # 4278
Profile Homepage #90
^ Nethergate 2 would be wicked. I hope its that.

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Pathological Smirker
Smirking at Spiderweb since 1999
Posts: 143 | Registered: Sunday, April 18 2004 07:00
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Profile Homepage #91
The day Jeff officially announces of Avernum 4, I'm commiting a suicide with a drumset.

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The Great Mister

kommari@gmail.com[/url]
Posts: 417 | Registered: Sunday, June 27 2004 07:00
Guardian
Member # 2238
Profile Homepage #92
I already tried that. Don't use Pearl, they don't work. Try Yamaha.

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Better to die for something, than live for nothing.
Posts: 1582 | Registered: Wednesday, November 13 2002 08:00
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Funny!

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The Great Mister

kommari@gmail.com[/url]
Posts: 417 | Registered: Sunday, June 27 2004 07:00
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Personally, I like the idea of an Avernum 4. Though I don't see where it could pick up now that the Empire War is over.

But still...

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Posts: 489 | Registered: Friday, December 20 2002 08:00
Infiltrator
Member # 4592
Profile #95
A4. Sigh.

Hopefully it will give more background info about the Empire. I want to know more about the world. And please, please, I'd rather not see a "twist" like the one involving the Vahnatai in A3. Oh, well.

Nethergate 2 would be neat indeed. But the ending of Nethergate made it. . .
Maybe we'll go to the world Beyond The Gate.
In that case, the Romans, if those are still characters in the story, will be a small band (very, very small) of those who made it, somehow, through. It should make playing Romans tougher, maybe even more interesting as you try to hardest to do alliances with different groups while you do your best to keep yourself alive.
It would actually not be a bad idea.
However. . . I doubt it will be N2.
TGM and those others who want to do sepuku with drumset, get it ready. A4 seems certain.

For Those About To Drum Themselves To Death We Salute You!

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"I like traffic lights, but not when they are red." [Abridged] Monty Python Song.
Posts: 604 | Registered: Sunday, June 20 2004 07:00
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If Jeff could actually construct a world with reasonable accuracy in the midst of a mythology OTHER than stereotypical swords-and-magic TWICE (first being Nethergate), I would be pleasantly surprised.

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Posts: 6936 | Registered: Tuesday, September 18 2001 07:00
Law Bringer
Member # 335
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Give him some credit. Geneforge is not standard RPG fare.

I'm still an optimist. I think that Jeff really could make a very good story for A4 (and yes, I'm positive that's what he's making). However, there's also plenty of potential to have it come out as an awful piece of money-grubbing. We'll see what the result is.

?Alorael, who has decided that he actually wouldn't want a direct sequel to Nethergate. The ending is great as it is. Tacking more onto that would ruin in. A prequel would work, or another game set in a mythological version of Earth could be fun and different, but not N2.
Posts: 14579 | Registered: Saturday, December 1 2001 08:00
Shock Trooper
Member # 3022
Profile #98
quote:
Originally written by Just Call Me Kel:

Um, guys, it's A4. From the newsletter:

quote:
We are also working on another game. Don't want to say much yet. But we will be continuing a story that has waited a long time to be continued.
So either it's Nethergate 2 (let's all pray), or it's Avernum 4.

Er, ah, I don't entirely know what to say.

Homeland 2?
Posts: 269 | Registered: Saturday, May 24 2003 07:00
Shaper
Member # 73
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Spiderweb Software didn't make Homeland. DragonLore did. Spidweb just distributes it.
And Homeland sucks. Badly.

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