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Scenario Release: Muffins n' Hell in Blades of Avernum
Shaper
Member # 7472
Profile Homepage #13
West side of the camp, near the Commander's office.

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Hz'ii'zt a'iiencf coxnen a'bn'z'p pahuen yzpa'zuhb be'tt'phukh'kn az'ii'ova mxn't bhcizvi'fl?

Nioca's Citadel - A resource for BoA graphics and scripts, as well as my scenarios.
In Last Hope's Light RP - The end is near...
Posts: 2686 | Registered: Friday, September 8 2006 07:00
No hope for the damned RP [OOC] in General
Shaper
Member # 7472
Profile Homepage #1
I take it that playing someone with magic capabilities is out of the question. Correct?

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Nioca's Citadel
Posts: 2686 | Registered: Friday, September 8 2006 07:00
The Avernum RP, OoC Thread in General
Shaper
Member # 7472
Profile Homepage #240
...Or we can do that.

*goes off to write an IC*

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Hz'ii'zt a'iiencf coxnen a'bn'z'p pahuen yzpa'zuhb be'tt'phukh'kn az'ii'ova mxn't bhcizvi'fl?

Nioca's Citadel - A resource for BoA graphics and scripts, as well as my scenarios.
Posts: 2686 | Registered: Friday, September 8 2006 07:00
The Avernum RP, OoC Thread in General
Shaper
Member # 7472
Profile Homepage #238
You're assuming that a single faction will come out on top. But it's entirely possible that two or even three factions end up sharing joint power over Ermarian.

Also, I'm not saying what'd happen is that Sanctuary establishes total dominance. The above is what I pretty much think would happen short-term. Long-term, it's anyone's game.

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Hz'ii'zt a'iiencf coxnen a'bn'z'p pahuen yzpa'zuhb be'tt'phukh'kn az'ii'ova mxn't bhcizvi'fl?

Nioca's Citadel - A resource for BoA graphics and scripts, as well as my scenarios.
Posts: 2686 | Registered: Friday, September 8 2006 07:00
The Avernum RP, OoC Thread in General
Shaper
Member # 7472
Profile Homepage #235
quote:
Originally written by Kinggolden:

1. No. The second time got a worse reception than the first time, so I doubt the third time would make it off the ground. It took so much just to get to this point, and starting again would just be plain laborious. However, if by "jumpstart" you mean post something in the thread, that'd be fine.
In fact, the latter is exactly what I meant.

quote:
2. This will probably be best. We can discuss the endings in this thread. Here's my view, basically:

Avernum: The Domioners get the portal going to the Tower of Magi ruins, and as the Hunters conquer, non-humans start going down in hordes. The twisting passages of the Honeycomb, the cursed realm of the Mertis Spiral, blah blah blah, all become the Dominion of the Free or whatever, with the Tower Colony as the capital. More and more non-humans pour through the portal, and eventually battles with over the Great Cave and Eastern Gallery commence. Almaria is devastated, and the Silvarians are forced to cut the bridge. The Lady takes the NE, battles over Lake Avernus, eventually the Lady wins after tricking the non-humans, blah blah blah.

Surface: Vantanas struggles to unify, fighting hordes of demons and rakshasi. Hunters win the War of Krizsanian Unification, and shift attention northwards. The Great Game of sabotage, subterfuge, spying, stealing, and smashing continues between the Sanctuary and Hunters, culminating in war. The Dominioners give the promised aid, and soon the Sanctuary is forced to flee into Northern Valorim through the Troglo castle, the passage being sealed by magic behind them. Hunters and Dominioners negotiate a line of demarcation, and Softport is liberated. Maybe an invasion of Bigail, battle of Lorelei after that, I don't know. Either the Hunters, Sanctuary, or Dominion rally enough forces to unite Valorim, and then start marching into the Blackcrag Pass, invading Pralgad. From there, world falls like dominoes, from Pralgad to Aizo to Vantanas.

Here's what I see happening.

Sanctuary's struggle turns to war. Angel's Rest is hit first by Hunter forces, and a bittersweet victory is won by the invaders. Though they took the city, they also take severe losses. Aminro is fortified by the remainder from Angel's Rest. They turn to Aminro, augmented by fresh troops from the Dominion, but despite superior numbers, are repelled. The sheer number of priests in Aminro, combined with an alchemical weapon I was about to introduce (Submission Solution, a potion that dazes anyone who drinks it or inhales its fumes), are too much for Hunter troops to defeat with Sanctuary having the defensive advantage. The Crusaders make an exceptionally impressive showing as well. The Hunters just can't get enough troops to survive a charge to do any good. Each charge results in massive losses for the Hunters, with relatively little seeming effect on Sanctuary. However, Iocabe realizes that he's only winning the game of losing. The position is untenable, and between charges, the majority of Aminro's population is slipped out and sent through the tunnel to Midori. While Aminro falls, Iocabe seals the tunnel by caving it in, while a few soldiers and priests remain behind in the castle to sacrifice themselves on a ruse.

While this was taking place in Karnold, Sanctuary's efforts in Midori enjoyed great success. They took most of the province, shoved out the Looters, and solidified an alliance with the Thieves Guild. Additionally, the ruse worked, leading the Hunters, Dominion, Phoenix (which I presumed headed north), and Order of Krell to believe, however briefly, that Sanctuary had been destroyed entirely. Additionally, the Hunters are forced to regroup, buying Sanctuary time. Sanctuary takes Lorelei, and legalizes Skribbane transport for military or alchemical purposes (It's the key ingredient in Submission Solution) within its territory. Sanctuary expands east, taking Gale with help from the Thieves Guild (Gale has a major history with Skribbane) and bumping into the Protectorate of the Lady. I can't say for sure how that works out, but I know that all Sanctuarymen present will have brought dictionaries ( :P ).

The Hunters make their move into Softport, and prepare to move on to Lorelei, only to get a particularly nasty shock. Lorelei waves Sanctuary banners. The two go at it yet again, but this time, the Hunters are on the losing side of the fight. They end up retreating after taking even more casualties, and wind up having to repel an attack on Softport. Thus, the Hunter's expansion north grinds to a halt, at least until they defeat/assimilate/destroy the Anama (assuming they can pull that off). Sanctuary builds a massive new city, named Corinth, that becomes Sanctuary's capital city. Sanctuary then moves to expand north.

Unfortunately, there are too many variables to say where it might lead next at this point. I'll have to hear the other players' input.

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Hz'ii'zt a'iiencf coxnen a'bn'z'p pahuen yzpa'zuhb be'tt'phukh'kn az'ii'ova mxn't bhcizvi'fl?

Nioca's Citadel - A resource for BoA graphics and scripts, as well as my scenarios.
Posts: 2686 | Registered: Friday, September 8 2006 07:00
A Fun Little Project of Mine in Geneforge 4: Rebellion
Shaper
Member # 7472
Profile Homepage #12
How about a lockdown? It was mentioned in an abandoned Shaping Hall in GF1 that, should a creation problem get out of control, the Shaping Halls and schools are built so that they can be locked down until someone experienced can come and clean up the mess.

So how about this: A large shaping hall is locked down when rogues and the like suddenly start flooding the place. The people get out, and you are a shaper assigned to clean up the problem. Along the way, you discover that someone was secretly experimenting with smart, humanoid spawners like the ones encountered in GF3. One of the spawners was a success, and is now creating bigger and nastier creations to defend itself. As such, the only way to stop the rogues is to kill the spawner. So you have to proceed through the levels of this shaping hall, each one getting progressively tougher, to kill the rogue spawner.

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Hz'ii'zt a'iiencf coxnen a'bn'z'p pahuen yzpa'zuhb be'tt'phukh'kn az'ii'ova mxn't bhcizvi'fl?

Nioca's Citadel - A resource for BoA graphics and scripts, as well as my scenarios.
Posts: 2686 | Registered: Friday, September 8 2006 07:00
The Avernum RP, OoC Thread in General
Shaper
Member # 7472
Profile Homepage #233
So, the Avernum RP is currently dead. The way I see it, we have two options.

1) Try to jump start it again. Basically, we all attempt to get it going again.

2) We conclude it, and make a conjoined concluding post or two (I say two, since it might be more practical to split it so that Avernum and the Surface have separate concluding posts).

Thoughts?

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Hz'ii'zt a'iiencf coxnen a'bn'z'p pahuen yzpa'zuhb be'tt'phukh'kn az'ii'ova mxn't bhcizvi'fl?

Nioca's Citadel - A resource for BoA graphics and scripts, as well as my scenarios.
Posts: 2686 | Registered: Friday, September 8 2006 07:00
Can I stash stuff anywhere? in Avernum 4
Shaper
Member # 7472
Profile Homepage #1
Yes.

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Hz'ii'zt a'iiencf coxnen a'bn'z'p pahuen yzpa'zuhb be'tt'phukh'kn az'ii'ova mxn't bhcizvi'fl?

Nioca's Citadel - A resource for BoA graphics and scripts, as well as my scenarios.
Posts: 2686 | Registered: Friday, September 8 2006 07:00
Quick Question in General
Shaper
Member # 7472
Profile Homepage #40
ADoS, what in world is wrong with you?!?

That image nearly killed my computer! It took half-an-hour just to get my computer back to stable, running condition again!

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Posts: 2686 | Registered: Friday, September 8 2006 07:00
General Greiner in Geneforge Series
Shaper
Member # 7472
Profile Homepage #4
Not immediately. You first tell him that Rahul sent you (assuming he did; if he hasn't, go back until he does). He'll become distracted. Then choose the examine dialogue option. The next steps should be obvious from there.

High leadership and/or excellent combat prowess are very helpful when it comes to what happens next.

[ Thursday, February 28, 2008 16:54: Message edited by: Nioca ]

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Hz'ii'zt a'iiencf coxnen a'bn'z'p pahuen yzpa'zuhb be'tt'phukh'kn az'ii'ova mxn't bhcizvi'fl?

Nioca's Citadel - A resource for BoA graphics and scripts, as well as my scenarios.
In Last Hope's Light RP - The end is near...
Posts: 2686 | Registered: Friday, September 8 2006 07:00
It's time for a new CSR in Blades of Avernum
Shaper
Member # 7472
Profile Homepage #10
I'd prefer the Blades Forge too, but that's entirely up to Arancaytar at this point.

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Hz'ii'zt a'iiencf coxnen a'bn'z'p pahuen yzpa'zuhb be'tt'phukh'kn az'ii'ova mxn't bhcizvi'fl?

Nioca's Citadel - A resource for BoA graphics and scripts, as well as my scenarios.
Posts: 2686 | Registered: Friday, September 8 2006 07:00
Best creation. in Geneforge 4: Rebellion
Shaper
Member # 7472
Profile Homepage #3
This thread amuses me for many reasons.

1) That you think this thread will get 150 votes.

2) That you think you can control this thread.

3) That you think you can edit or delete other peoples' posts.

4) That you think you're above the CoC when it comes to double- or triple-posting.

But I suppose I should submit which creation I think is best. Not many people like this creation unless it's necessary. Oddly enough, though, many people want to come in before it.

It's this little fella right here: IMAGE(http://www.ironycentral.com/cgi-bin/ubb/ubb/lock.gif)

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Hz'ii'zt a'iiencf coxnen a'bn'z'p pahuen yzpa'zuhb be'tt'phukh'kn az'ii'ova mxn't bhcizvi'fl?

Nioca's Citadel - A resource for BoA graphics and scripts, as well as my scenarios.
Posts: 2686 | Registered: Friday, September 8 2006 07:00
Nyyyoron~! in General
Shaper
Member # 7472
Profile Homepage #68
Shadow Vale is doing fine. It just is going through a quiet period.

In fact, every time you show up on Shadow Vale, it seems to be going through a quiet period. Hmm... :P

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Hz'ii'zt a'iiencf coxnen a'bn'z'p pahuen yzpa'zuhb be'tt'phukh'kn az'ii'ova mxn't bhcizvi'fl?

Nioca's Citadel - A resource for BoA graphics and scripts, as well as my scenarios.
In Last Hope's Light RP - The end is near...
Posts: 2686 | Registered: Friday, September 8 2006 07:00
It's time for a new CSR in Blades of Avernum
Shaper
Member # 7472
Profile Homepage #3
Actually, I'm a little against having the CSR here. UBB already shows instability and post-eating tendencies as it is; the extra load that the CSR would place on it would likely result in something just as unstable as EZ-yuku-whatever-it's-called-now. Additionally, only four moderators can moderate a single forum.

I think Shadow Vale is a good idea though. It already is a hub for many BoA designers, which means that it already has a share of the target demographic. Assuming Tyranicus doesn't mind, of course.

Another option could be to have it on a single site (like, say, yours) and have the reviews e-mailed in.

[ Wednesday, February 27, 2008 18:15: Message edited by: Nioca ]

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Hz'ii'zt a'iiencf coxnen a'bn'z'p pahuen yzpa'zuhb be'tt'phukh'kn az'ii'ova mxn't bhcizvi'fl?

Nioca's Citadel - A resource for BoA graphics and scripts, as well as my scenarios.
Posts: 2686 | Registered: Friday, September 8 2006 07:00
In the Shadow of Dragons Released! in Blades of Avernum
Shaper
Member # 7472
Profile Homepage #8
Check Nemesis's site. He has it hosted there too.

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Hz'ii'zt a'iiencf coxnen a'bn'z'p pahuen yzpa'zuhb be'tt'phukh'kn az'ii'ova mxn't bhcizvi'fl?

Nioca's Citadel - A resource for BoA graphics and scripts, as well as my scenarios.
In Last Hope's Light RP - The end is near...
Posts: 2686 | Registered: Friday, September 8 2006 07:00
What is better Shapers or Rebels? in Geneforge 4: Rebellion
Shaper
Member # 7472
Profile Homepage #96
quote:
Originally written by Lepus timidus:

quote:

But if you are justified in waging total war, then the Shapers are justified waging total war too.

No, because the circumstances for Rebels and Shapers aren't symmetrical. Engaging in indiscriminant slaughter simply to retain your position of privilege so that you can continue oppressing and genociding, after having oppressed and genocided sapient races for centuries, is not justified.

Engaging in indiscriminant slaughter of your oppressors out of self-preservation, and to wriggle out from under the control of an oppressive regime, is justified. And let's not kid ourselves, the distinction between 'Shaper' and 'Outsider human' isn't significant. Outsider humans willingly profit off Creation slave labour, and support Shaper genocide, as much as the Shapers themselves do.

See, this is another place where your logic is flawed. The Rebels aren't just after self-preservation; they plan to annihilate the Shaper empire. Now, if they were after just the removal the Shapers from power, I could support that. But they want to destroy it entirely. And you say they're justified in doing so?

Turns out, there's another word for what the Rebels are after: GENOCIDE.

You stated:
quote:
Yet here many posters are, defending the genocide perpetrated by the Shapers. I know that it is only a PC game, but the fact that you can justify genocide on an ideological level is quite scary.
Congratulations. You should be scared senseless right about now.

I also want to add that, to my knowledge, no one here is saying that the Shaper genocides were justified. Simply that the Shapers had their reasons, and that it shouldn't have happened.

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Hz'ii'zt a'iiencf coxnen a'bn'z'p pahuen yzpa'zuhb be'tt'phukh'kn az'ii'ova mxn't bhcizvi'fl?

Nioca's Citadel - A resource for BoA graphics and scripts, as well as my scenarios.
Posts: 2686 | Registered: Friday, September 8 2006 07:00
Why did the Avernites not teleport outoff Avernum? in The Avernum Trilogy
Shaper
Member # 7472
Profile Homepage #1
Because the Empire still ruled the surface. If they teleported up, they'd simply be hunted down and killed.

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Hz'ii'zt a'iiencf coxnen a'bn'z'p pahuen yzpa'zuhb be'tt'phukh'kn az'ii'ova mxn't bhcizvi'fl?

Nioca's Citadel - A resource for BoA graphics and scripts, as well as my scenarios.
In Last Hope's Light RP - The end is near...
Posts: 2686 | Registered: Friday, September 8 2006 07:00
Blades Forge !!! (to denote importance) in Blades of Avernum
Shaper
Member # 7472
Profile Homepage #5
There was some weird bug that wiped out most of the scenario tags on the Blades Forge. Both Platform and Content Ratings were being reset to a blank value for some reason, but I guess that Arancaytar fixed whatever was causing it.

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Hz'ii'zt a'iiencf coxnen a'bn'z'p pahuen yzpa'zuhb be'tt'phukh'kn az'ii'ova mxn't bhcizvi'fl?

Nioca's Citadel - A resource for BoA graphics and scripts, as well as my scenarios.
In Last Hope's Light RP - The end is near...
Posts: 2686 | Registered: Friday, September 8 2006 07:00
What is better Shapers or Rebels? in Geneforge 4: Rebellion
Shaper
Member # 7472
Profile Homepage #87
quote:
Originally written by Lepus timidus:

"Every settlement is given the chance to expel its Shapers to avoid destruction. Not all make that choice."

Shapers willing to see entire settlements destroyed due to their cowardice and hubris. Who here said that the Shapers don't hide behind their civilians? :rolleyes:

I did. And I'd hardly call it cowardice to stand and fight, and this is hardly proof that the Shapers hide behind their civilians either.

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Hz'ii'zt a'iiencf coxnen a'bn'z'p pahuen yzpa'zuhb be'tt'phukh'kn az'ii'ova mxn't bhcizvi'fl?

Nioca's Citadel - A resource for BoA graphics and scripts, as well as my scenarios.
Posts: 2686 | Registered: Friday, September 8 2006 07:00
What is better Shapers or Rebels? in Geneforge 4: Rebellion
Shaper
Member # 7472
Profile Homepage #84
LT: I see it's a lost cause. I'll let you carry on with your bigoted viewpoint; it's obvious I'm not going to change it (and I second Xel and the Ratt on the Nazi references; knock it off already).

quote:
Originally written by Azarr:

quote:
So the Rebels are unintentionally supporting Shaper ideologies.
Eh... what? No they're not, they may be proving the shapers correct by their actions (This is my view, I'm pro-shaper. Just wanted to point that out.) but they are not supporting them, not intentional naturally, but neither are they doing it unintentionally.
That is rather difficult. You cannot do that, at least not the way the rebels are acting, they are opposing the shapers. Their somewhat extreme actions just show that the shapers are correct(At least to some degree.) but it does not mean they support them in any way.

No, their actions unintentionally lend support to the Shaper cause. What's going to convince the masses better? A bit about freedom, or 'proof' that their benevolent overlords were right all along?

It gives the extremists among the Shapers an excuse to remove creation rights and make stricter controls (which is exactly what happens in the Shaper ending). So, effectively, any progress towards freedom in the Shaper regime over the centuries has, in one bold stroke, been eliminated.

quote:
quote:
That creations are savage, feral beasts and nothing more.

What?! No they're not. Well rogues tend to be... but anyway, no. Serviles are not feral are they? Or savage? No. Are fyoras feral? No, they're, well slaves, sortof. Only the rogue ones are feral or savage. So no, they are not all savage, feral beasts.

Wrong context. It's supposed to read like this:
quote:
No. But you see, their rebellion effectively proves (to Shaper eyes) that the Shaper ideologies were right all along. That creations are savage, feral beasts and nothing more.
Big difference. The creations aren't savage, feral beasts. They just aren't doing much to change that viewpoint either.

[ Monday, February 25, 2008 14:53: Message edited by: Nioca ]

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Hz'ii'zt a'iiencf coxnen a'bn'z'p pahuen yzpa'zuhb be'tt'phukh'kn az'ii'ova mxn't bhcizvi'fl?

Nioca's Citadel - A resource for BoA graphics and scripts, as well as my scenarios.
Posts: 2686 | Registered: Friday, September 8 2006 07:00
What is better Shapers or Rebels? in Geneforge 4: Rebellion
Shaper
Member # 7472
Profile Homepage #76
Intentionally? No. But you see, their rebellion effectively proves (to Shaper eyes) that the Shaper ideologies were right all along. That creations are savage, feral beasts and nothing more. So the Rebels are unintentionally supporting Shaper ideologies.

Thing is, sometimes, there are situations outside of one's control. The rebels can't help that they're bolstering Shaper ideologies. Should they die for it?

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Hz'ii'zt a'iiencf coxnen a'bn'z'p pahuen yzpa'zuhb be'tt'phukh'kn az'ii'ova mxn't bhcizvi'fl?

Nioca's Citadel - A resource for BoA graphics and scripts, as well as my scenarios.
Posts: 2686 | Registered: Friday, September 8 2006 07:00
What is better Shapers or Rebels? in Geneforge 4: Rebellion
Shaper
Member # 7472
Profile Homepage #74
So the Rebels must also die as well?

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Hz'ii'zt a'iiencf coxnen a'bn'z'p pahuen yzpa'zuhb be'tt'phukh'kn az'ii'ova mxn't bhcizvi'fl?

Nioca's Citadel - A resource for BoA graphics and scripts, as well as my scenarios.
Posts: 2686 | Registered: Friday, September 8 2006 07:00
What is better Shapers or Rebels? in Geneforge 4: Rebellion
Shaper
Member # 7472
Profile Homepage #72
quote:
Originally written by Lepus timidus:

Khai:

quote:

The Rebels are far too desperate and uncaring for civilian lives.

I always find it hilarious how so many posters are willing to condemn the Rebels for simply fighting a war as it is meant to be fought against a callous and genocidal regime.

By killing the people they claim to fight for?

quote:
The fact of the matter is that the Shapers took the fight to innocent Drayks and serviles during their purging and/or enslavement of anything considered to independent to live, both prior to the events on Sucia, during and after the events on Sucia, and during and after the events at Drypeak.
An argument with the basis of "two wrongs make a right" typically ranges from flimsy to exceedingly flimsy. Just FYI.

quote:
Now they lure the fight to heavily populated areas in their own territory, showing little concern for their own civilians.
I'll also add that you never cease to amaze me when you pull gigantic loads of crap like that out of thin air.

The Shapers never lured the fight to populated areas. The Rebels, both Drakons and Human, made a very conscious choice of where to hit. Aside from existing, the Shapers have done very little to change the battlefields, aside from moving the fighting away from more heavily populated areas.

quote:
And when put on the back foot, they are willing to mass produce their own insane creations to ravage the lands instead of negotiating a peace with those whom they have oppressed for centuries.
It's rather hard to negotiate with something that's annihilating anything that isn't a Rebel. As for the mass production of creations, we've already been over this. By the time the Shapers release the wild creations, there's no collateral left to damage.

quote:
This attitude is reflected in the Rebel ending for Geneforge 3, where the Shaper Council states that they will continue fighting against overwhelming odds, as even if the world is turned into a burnt husk, they will be masters of it.
Pot. Kettle. 'Nuff said.

quote:
Some pro-Shaper loyalists would rationalize "By that stage, the worms are already out of the can, the Shapers are just making an already bad situation worse, who cares." No doubt that's true, but if you lose you lose, resorting to hiding behind hordes of mad creations and civilians in your own country while you fight, only so that you can retain your position of privilege over other life forms, is as petty and cowardly as you can get.
By the time that comes, the Shapers are no longer releasing creations into their own country, but into a desolate no-man's-land brought courtesy of the Drakons. And where/how in the heck did you come up with them hiding behind civilians? From what I've seen, it's the other way around.

quote:
What's the point of the Shapers even fighting at that stage? To preserve tyranny? To 'rule over a burnt husk'? To oppress those who simply want to 'be free' (or to exist, in the case of the Drayks/Drakons/Gazers)?
To try and salvage what's left of their Empire, to survive. Which is really what they've been doing all along, if you think about it.

quote:
This is why the humans in Geneforge seem like such ignorant scumbags. Very few of them will say "You retard Shapers, what on earth are you thinking? You created Drayks, Drakons, Eyebeasts and serviles, started a war with them, and now you're hiding behind us while they retaliate? WTF?! You are killing your own subjects you pompous arrogant airheads".

No, instead the Rebellion is criticised for simply doing what is required to survive. They whine about the Rebellion because it does not inconvenience itself to not kill the 'civilians' of the enemy, despite the Shapers themselves clearly not caring about the welfare of their own subjects.

This just confirms in my mind that any restraint on behalf of the Rebellion should not be expected, because there is very little sympathy for their cause amongst the ranks of Shapers and humans. This doesn't mean that the rebels should just give up and submit to being reabsorbed by their Shaper masters. Quite the contrary. It just means they shouldn't worry about killing civilians anymore, they can just loosen up on their moral rigidity and start fighting the war like wars are supposed to be fought.

There's the enemy to Creation emancipation, wipe it out. No, it's not just the Shapers hiding behind their creations and Outsider subjects, it is every one of them, they are all enemies. The Outsider loyalist humans don't just supply the Shapers and fight in their army, they support Shaper idealogy, they support Shaper supremacy and exploitation of their creations.

So there's no reason for the Drakons to neglect employing certain tactics which result in indiscriminant slaughter. They can release the Unbound with no qualms whatsoever.

Alright, I'm going to play along here for a minute. Basically, if something supports the Shaper regime in any way, it has to die. Correct?

[ Sunday, February 24, 2008 22:10: Message edited by: Nioca ]

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Hz'ii'zt a'iiencf coxnen a'bn'z'p pahuen yzpa'zuhb be'tt'phukh'kn az'ii'ova mxn't bhcizvi'fl?

Nioca's Citadel - A resource for BoA graphics and scripts, as well as my scenarios.
Posts: 2686 | Registered: Friday, September 8 2006 07:00
Scenario Release: Muffins n' Hell in Blades of Avernum
Shaper
Member # 7472
Profile Homepage #5
This isn't limited to Muffins n' Hell; All scenarios on the Blades Forge are currently unaccessible (I've already sent an e-mail off to Arancaytar detailing the problem).

[ Saturday, February 23, 2008 13:20: Message edited by: Nioca ]

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Hz'ii'zt a'iiencf coxnen a'bn'z'p pahuen yzpa'zuhb be'tt'phukh'kn az'ii'ova mxn't bhcizvi'fl?

Nioca's Citadel - A resource for BoA graphics and scripts, as well as my scenarios.
In Last Hope's Light RP - The end is near...
Posts: 2686 | Registered: Friday, September 8 2006 07:00
9th Blades Contest in Blades of Avernum
Shaper
Member # 7472
Profile Homepage #28
Witch Hunt for BoA.

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Hz'ii'zt a'iiencf coxnen a'bn'z'p pahuen yzpa'zuhb be'tt'phukh'kn az'ii'ova mxn't bhcizvi'fl?

Nioca's Citadel - A resource for BoA graphics and scripts, as well as my scenarios.
In Last Hope's Light RP - The end is near...
Posts: 2686 | Registered: Friday, September 8 2006 07:00

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